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Madden NFL 18 Interview with Rex Dickson (SimFBallCritic)

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Old 06-14-2017, 08:14 AM   #113
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Re: Madden NFL 18 Interview with Rex Dickson (SimFBallCritic)

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Originally Posted by illwill10
Also the fact that they added hundreds of common names to the commentary. That is a underrated feature that not many are talking about. It would be nice to hear/think that the generated players apart of this game, especially 3-5 years into season.
It also would be great if they kept adding in names with the commentary updates that CFM will get this year.
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Old 06-14-2017, 08:18 AM   #114
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Re: Madden NFL 18 Interview with Rex Dickson (SimFBallCritic)

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It also would be great if they kept adding in names with the commentary updates that CFM will get this year.
And also, why not tie in the main commentary with the recent draft storylines? So Charles Davies talks about the Heisman winner or the fastest guy at the combine etc
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Old 06-14-2017, 08:32 AM   #115
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Re: Madden NFL 18 Interview with Rex Dickson (SimFBallCritic)

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Rex seemed a little bit more flustered than usual with how to answer the question and I think it's because he knew, especially talking to Sim, that people would absolutely flip out if he just came out and said "well most of our franchise team has actually been working on NBA Live 18's franchise." Shopmaster said in his Q&A that John White was working on NBA Live and I don't think it's a stretch to think more of the franchise team has been as well to basically help lay a foundation for them moving forward.

So my question is , why could they not hire a team for franchise for Live? Why pull resources away from a dev crew that is already probably the smallest group ( from the way they make it sound) ?Just does not make sense to me . Also the Longshot thing, to me says, that CFM crew will only continue to be cut short in the future, because they will be needing to add more to that new mode each year. This is extremely frustrating and in no way shows us, they really care near as much as he trys to reassure that they do. They dont, if they did they would not have pulled the cfm crew to work on another game and longshot, they would have hired people for it, we all know Madden makes them more than enough money to do so.
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Old 06-14-2017, 08:54 AM   #116
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Re: Madden NFL 18 Interview with Rex Dickson (SimFBallCritic)

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So my question is , why could they not hire a team for franchise for Live? Why pull resources away from a dev crew that is already probably the smallest group ( from the way they make it sound) ?Just does not make sense to me . Also the Longshot thing, to me says, that CFM crew will only continue to be cut short in the future, because they will be needing to add more to that new mode each year. This is extremely frustrating and in no way shows us, they really care near as much as he trys to reassure that they do. They dont, if they did they would not have pulled the cfm crew to work on another game and longshot, they would have hired people for it, we all know Madden makes them more than enough money to do so.
Because Live is by far their worst producing major title. It's not surprising at all they are trying to cut corners with cost.

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Old 06-14-2017, 08:59 AM   #117
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Re: Madden NFL 18 Interview with Rex Dickson (SimFBallCritic)

i have a memory of Madden 08 PC where all my players/ss names were announced in commentary ... or am i misremembering?
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Old 06-14-2017, 08:59 AM   #118
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Re: Madden NFL 18 Interview with Rex Dickson (SimFBallCritic)

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Originally Posted by howboutdat
So my question is , why could they not hire a team for franchise for Live? Why pull resources away from a dev crew that is already probably the smallest group ( from the way they make it sound) ?Just does not make sense to me . Also the Longshot thing, to me says, that CFM crew will only continue to be cut short in the future, because they will be needing to add more to that new mode each year. This is extremely frustrating and in no way shows us, they really care near as much as he trys to reassure that they do. They dont, if they did they would not have pulled the cfm crew to work on another game and longshot, they would have hired people for it, we all know Madden makes them more than enough money to do so.
Yeah, its very depressing to hear "No it didnt take resources away." Backtrack, backtrack, backpedal. "Well yeah some people were taken from other departments etc to fund and work on this Longshot."

But this is the way games are going these days. Us old school franchise guys are going the way of the dinosaur.
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Old 06-14-2017, 10:09 AM   #119
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Re: Madden NFL 18 Interview with Rex Dickson (SimFBallCritic)

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Yeah, its very depressing to hear "No it didnt take resources away." Backtrack, backtrack, backpedal. "Well yeah some people were taken from other departments etc to fund and work on this Longshot."

But this is the way games are going these days. Us old school franchise guys are going the way of the dinosaur.
There's no profit from franchise after the game ships. MUT is where they make the money. They will go where the money is.
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Old 06-14-2017, 10:50 AM   #120
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Re: Madden NFL 18 Interview with Rex Dickson (SimFBallCritic)

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There's no profit from franchise after the game ships. MUT is where they make the money. They will go where the money is.
Yes we understand, you dont have to keep saying it. We understand they will go where the money is.

We are just talking about how depressing and aggravating it is.
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