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Improving Audio and Atmosphere

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Old 02-01-2016, 07:27 PM   #97
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Re: Improving Audio and Atmosphere

Suggestion: Have announcers record more lines that make them "Aware" of what is going on (especially in MyCareer)

Example: RECORDS/Stats - Need to acknowledge things like record breaking performances while they are happening (the game knows, but nothing is said) and previous game/season records.

In a video game where you can break all kinds of records - it'd be way fun to hear the announcers say SOMETHING about it, they remain totally unaware.

They also need to do a better job of knowing what year it is - they say the same thing about teams every season even if you're 10 years in (talking about the King's stadium being built shouldn't be mentioned after season 1, for example)

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Old 02-01-2016, 08:30 PM   #98
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Re: Improving Audio and Atmosphere

This isnt really a complaint thread guys. If you can post some helpful audio clips or video to present to 2k do it.


We dont need yet anothwr thread full of paragraphs of complaints.
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Old 02-12-2016, 10:23 AM   #99
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Re: Improving Audio and Atmosphere

Currently playing a playoff series with the Spurs, my first of 2K16. What stands out to me is just the blatant lack of recognition by the crowd relating to cheering. The defence chants or sounds just start automatically and sound as fake as anything. Never any actually any reaction to earth shattering dunks, emphatic rejections, flashy passes.

Run recognition is by far the worse thing. A few times I went on big runs with the Spurs, drained consecutive threes, forced New Orleans into a timeout. The crowd was basically silent. Playoff time Spurs fans would be going absolutely wild. Same thing happens during the game too when you miss a few consecutive shots or get a few stops. The crowd might start to fire up, but then they completely forget to cheer.

Also I'm at a lost why 2K hasn't ever gone to each stadium and got the sounds they use each game. When we could actually use custom sounds it was blatantly obvious how much was missing sound wise.

The commentators in this game do not help one bit either. Kevin Harlan commentates with far less enthusiasm and substance that he does in real life. None of the loud "CURRY FOR THREEEE, GOOOOOOOD" lines. Honestly I'm starting to change my opinion to one that thinks that the three just completely suck together. I've never been a fan of Kellogg, and Anthony just seems really boring. As much as I hate Reggie Miller and Chris Webber's commentary at least they'd have some actual chemistry with Harlan and the two of them could commentate a lot more like they do on TNT.

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Old 02-12-2016, 01:32 PM   #100
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Re: Improving Audio and Atmosphere

Let's just start with realistic rim sounds when players dunks the ball and there should be many different sounds when doing it.

* Rimgrazing dunks shouldn't even be heard unless there is no real noise in stands

https://www.youtube.com/watch?v=nH15rNwB3CA

* One handed slams should have moderate volume depending on dunk intensity vs crowd noise.

https://www.youtube.com/watch?v=Jo1xZbrqNfE

* Really athletic tomahawks should be heard even if there is real noise in crowds and even more if crowd is not very noise.

https://www.youtube.com/watch?v=_IIdOPJyMnc

https://www.youtube.com/watch?v=DvmLkCT2V0k

https://www.youtube.com/watch?v=7dm0L_ox4Z4

https://www.youtube.com/watch?v=3AMFosJ7IBs

https://www.youtube.com/watch?v=QfAbZZG9Hk8


Now about net sounds, layup shouldn't have same sound as swish trey by any means. Also free throws that don't fall straight in shouldn't have that swish sound.
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Old 02-12-2016, 04:06 PM   #101
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Re: Improving Audio and Atmosphere

There are two things I can't emphasize enough about the audio that needs to change;
The crowd intensity. There are so many times when I'm playing at home with a sold out crowd, and I could be stringing together an offensive run, and the crowd BARELY cheers. Also, there are times when you can hear the crowd go nuts over a play, but the actual crowd isn't really moving. It looks stupid every time.

My other concern is the sound of the rim when it's dunked on, shot on, hung off of, swished through, bricked, and so on. Simply put, the audio on the net is awful. I swear a lot of the audio I hear from the net is audio that dates back to the old 2k games on the Xbox.

Please fix this, 2k. It'll enhance the experience, making the game more fun.


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Old 02-12-2016, 07:21 PM   #102
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Re: Improving Audio and Atmosphere

fix the delay sound for when some blocks a shot.
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Old 04-22-2016, 11:15 PM   #103
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Re: Improving Audio and Atmosphere

2k11 and 12 were nearing perfection then took steps down since.

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Old 04-22-2016, 11:54 PM   #104
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Re: Improving Audio and Atmosphere

Quote:
Originally Posted by GisherJohn24
2k11 and 12 were nearing perfection then took steps down since.

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No they werent. The playoff atmosphere in 2K16 is as good as its ever been. Not perfect though. Not even close.
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