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Improving Audio and Atmosphere

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Old 09-15-2015, 09:15 PM   #81
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Re: Improving Audio and Atmosphere

No matter what happens, I am PUSHING THE HECK out of this when a 2K17 wish list thread is made. And I'm gonna tweet the devs EVERY DAY until they acknowledge it haha......


Without playing 16, I am sure they have made such a solid game...... I just want the sound to match now....
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Old 09-15-2015, 10:52 PM   #82
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Re: Improving Audio and Atmosphere

Trash talking would be sweet
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Old 09-15-2015, 10:55 PM   #83
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Re: Improving Audio and Atmosphere

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Originally Posted by GisherJohn24
Trash talking would be sweet
Your MyPlayer kinda does that sometimes, usually after a poster.
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Old 09-16-2015, 12:47 AM   #84
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Re: Improving Audio and Atmosphere

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Originally Posted by 23

First off the rim sounds are awful and its been the same since dreamcast. I'd like 2k to incorporate some real NBA sounds with the offense, making jumpers which right now sounds like an old hollow cylinder from a museum, and the dunks which are just bad. Here are about 3 sounds below just so I won't overflow the post too much.
YESSSSSSS! that 1999 outdoor ball rim clang is like nails on a chalk board..
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Old 09-16-2015, 03:32 AM   #85
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Re: Improving Audio and Atmosphere

OS or someone simply needs to have a sit down with the 2k audio engineer and see why things are still the way they are in NBA2k. That is all. Why isn't 2k's audio guru interacting with the community?
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Old 11-19-2015, 03:35 AM   #86
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Re: Improving Audio and Atmosphere

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Originally Posted by 23
Alright guys I want to start an audio thread for 2k to read since we're on nex gen. I know that the arena sounds have been improved, and I hear a variation on things like arena specific music which is cool, but they can take it a step further and post some video ideas if you'd like, because that's what im going to start with.


First off the rim sounds are awful and its been the same since dreamcast. I'd like 2k to incorporate some real NBA sounds with the offense, making jumpers which right now sounds like an old hollow cylinder from a museum, and the dunks which are just bad. Here are about 3 sounds below just so I won't overflow the post too much.

Things to notice

Crowd reaction, rim sound (and its noticeable bend), Announcer reaction





Crowd reaction, Player scream



This is how a long jumper should sound hitting the rim hard

Rim sound, announcer, crowd (kinda muffled)



Adding more stuff like this would go a long way in the game


Okay here is a bonus one of a bunch of game winners. Varying crowd sounds, how the rim sounds and the announcers as well as how players react

Another dunk crowd announcer reaction that would sound fine in this game
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Old 11-19-2015, 05:30 AM   #87
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Re: Improving Audio and Atmosphere

The sound of the net when making a jumper is the worst. It sounds like someone's biting in an apple every time. Theres only one sound sample for this and it is as bad as you can imagine.

Not sure if they kept that for nostalgic reasons over the years as it is VERY simple to change.
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Old 11-19-2015, 05:51 AM   #88
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Re: Improving Audio and Atmosphere

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Originally Posted by ChiliPalmer
The sound of the net when making a jumper is the worst. It sounds like someone's biting in an apple every time. Theres only one sound sample for this and it is as bad as you can imagine.

Not sure if they kept that for nostalgic reasons over the years as it is VERY simple to change.
But rim and net swish sound is different (much better) when u shootaround as high school player in My Career and it changes to the terrible ones once u reach nba (or on college changes already, don't remember)

I made quick video of it, you get these sounds in a shootaround after first high school game .

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