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Realistic Rosters/Sliders/Coaching Tendencies *Complete Overhaul*

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Old 12-21-2011, 04:08 AM   #137
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Re: Realistic Rosters/Sliders/Coaching Tendencies *Complete Overhaul*

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Originally Posted by slimm44
You can try them but I'm not sure what kind of results you get. Surely they'll be better than default sliders, but the roster file not being scaled will mess things up. You'll be able to see the difference between the two roster files, at the very least.
thanks for the reply.
ill give it a try and let you know.. cant wait to start an association with your whole (final) package!
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Old 12-21-2011, 04:44 AM   #138
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Re: Realistic Rosters/Sliders/Coaching Tendencies *Complete Overhaul*

slimm, what difficulty you'd recommend to use?
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Old 12-21-2011, 07:40 AM   #139
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Re: Realistic Rosters/Sliders/Coaching Tendencies *Complete Overhaul*

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slimm, what difficulty you'd recommend to use?
Sliders are set for Pro level, but if you find that too easy, try All Star.
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Old 12-22-2011, 04:35 AM   #140
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Re: Realistic Rosters/Sliders/Coaching Tendencies *Complete Overhaul*

When are you going to update your roster with newest signs?I think it will also require some small coach profile changes for some teams i think.
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Old 12-22-2011, 07:17 AM   #141
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Re: Realistic Rosters/Sliders/Coaching Tendencies *Complete Overhaul*

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When are you going to update your roster with newest signs?I think it will also require some small coach profile changes for some teams i think.
I'm editing commit foul and draw foul tendencies along with re-touching the rebounding ratings to help with sim stats. No ETA right now.

What do you suggest for coaching profile changes?
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Old 12-22-2011, 10:41 AM   #142
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Re: Realistic Rosters/Sliders/Coaching Tendencies *Complete Overhaul*

i made off and def rebounds rating for every player for me in 2k11. and it has rather good results, if u interested i can post it )
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Old 12-22-2011, 11:56 AM   #143
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Re: Realistic Rosters/Sliders/Coaching Tendencies *Complete Overhaul*

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Originally Posted by slimm44
I'm editing commit foul and draw foul tendencies along with re-touching the rebounding ratings to help with sim stats. No ETA right now.

What do you suggest for coaching profile changes?
I donīt know that specifically ,but some teams doesnīt seem to give the ball to the post players as much as they should.If you take Indiana,with West there now.I think they will start playing more ball downlow now and use him with pick&roll more.Also some players in new teams will start shooting more and some of them less, so i think some players tendencies need to be tweaked a bit aswell.But we get a clearer picture after few real games.Atm ijust am looking forward to roster with all the new players and signings and then you can do otehr changes.Maby i can help you out if you wish
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Old 12-22-2011, 04:31 PM   #144
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Re: Realistic Rosters/Sliders/Coaching Tendencies *Complete Overhaul*

Here are some sim stats for the Clippers in a test I just did. The team fouls are low by about 4.5 per game but everything else is pretty close to what I expected to get. Questions/comments/concerns are invited. I will update the document when I get time as all teams from Philly through Minnesota have accurate minutes and all teams are on the same ratings/tendency scales.

(PS Howard averaged 14.9 rebounds per game and Rondo averaged 13.6 assists)

https://docs.google.com/spreadsheet/...1BrU3hmdV9PQnc
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