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NHL 16 News Post


NHL 16 patch 1.04 is available now for Xbox One (2.1GB) and PlayStation 4 (2.3GB), providing fixes for gameplay, Be A Pro, Be A GM, presentation and much more.

Check out all of the details below, taken from the PlayStation 4 NHL 16 Update History.

EASHL Club Challenges
  • Select Club Challenge dressing room and search for the team you wish to challenge. When both teams are ready to play, send the challenge and start your game. The game will only count towards your Pro's Player Badges progression and personal stats.
EASHL AI Goalies
  • AI goalie attributes will be lowered in the situation where a player controlled goalie drops from game to be fair for the other team
Gameplay Tuner Download Update
  • When a new Gameplay Tuner is available to download it will show up in the NHL 16 main menu. Note from Millennium - Settings still only show V1.00 or Latest for tuner selections
Gameplay
  • Increased the chance of a trip when spamming pokecheck from behind the puck carrier
  • Added ability for players to lose speed the more they spam pokecheck
  • Tuned down the ability for players to perform defensive deflections behind them
  • Pokechecks will now only connect with strength on the way out, not on the sticks return back to the player
  • Addressed issue where the AI player would be able to get a full powered pass without powering up first after a User called for a pass
  • The AI will no longer auto pass when a Player does a manual windup for a show outside of the offensive zone
  • Increased the effect of the pass reception slider in the gameplay setting
  • Addressed issue where the gosalie Butterflu Sliders weren't overriding Precision Motion
  • Addressed issue where some players would be stuck in goalie control after making a pass as a goalie
  • Added butterflu slides out of both VH and Hug Post to make it easier to slide across out of those positions
  • User controlled goalie will now face the puck earlier as it is carried towards them
  • Goalies now receive the puck more cleanly with their stick from a standing position
  • Addressed issue where a goalie woudl sometimes get stuck sliing in the butterfly
  • Pucks can no longer be chopped if the stick goes through the goalie first so that they behave the same as pokechecks
  • Fixed issues where AI players wouldn't avoid their own net properly with the puck
  • Fixed issue where User players woudl sometimes be stuck on the bench while an AI player played for them after situations where they served a penalty
  • Added more conditions in goalie interference logic to increase accuracy to the calls for both allowed and disallowed goals
  • Fixed the button callout for accepting fights when using Hybrid controls
  • Added ability for Precision Skating to trigger at lower speeds
  • Fixed issues with the True Broadcast camera pan direction in Shootouts
  • Weakside AI defender won't look to hit the puck carrier when they are outside the slot
  • AI will look for hits during in-zone defense even if they don't have a great angle. This will allow AI players to bump a player off the puck even twhen the puck carrier has their back to them
  • Fixed issue where shot accuracy was too high on hardcore gamestyle when spinning around before taking a slapshot
  • Fixed issue where in some cases, the AI goalie wouldn't track the shoowing position properly when a player was rolling the puck back before shooting in a shootout scenario
Be A Pro
  • Increased the likelihood of being drafted if the user starts in the CHL
  • Enabled the user to switch between Classic and Authentic styles after entering the mode
  • Decreased the likelihood of the game switching between Classic and Authentic automatically
  • Players will not get penalized for long shifts until 10 seconds after they are called to the bench
Coaching Feedback and On-Ice Trainer
  • On-Ice Trainer visualizations will now show up for both teams if there are local users on both the home and away teams
  • Feedback hints can now be shown when Control hints are disabled
  • Coaching Feedback - Classic BAP players will not lose excessive Endurance experience for long shifts
  • Coaching Feedback - Fix for some coaching instructions not clearing quickly enough
  • Coaching Feedback - Defensive letter grades now accumulate correctly in EASHL
  • Coaching Feedback - Tie-ups and stick lifts from faceoff grip positions were not counting as using that grip in coaching feedback
  • Coaching Feedback - Deflections no longer awarded to defensive players blocking shots
  • Coaching Feedback - Blocked shots that hit sticks no longer count as blocked passes if there was a recent pass
  • Coaching Feedback - Shot blocks now count if they hit your stick
Be A GM
  • Decreased amount of Team and Player meetings that occur during a season
  • Decreased the amount of points an average defenseman gets during a sim
  • Added a setting to Disable Team and Player Meetings
  • Decreased the impact of team chemisty on the sim engine
Presentation
  • Added the Moncton Wildcats 3rd Jersey
  • Added the Frolunda Indians Home and Away Jerseys
  • Added the Providence Bruins 3rd Jersey
  • Added the Nashville Predators Golden Alternate Jersey
  • Added the New York Islanders 3rd Jersey
  • Added the Hershey Bears 3rd Jersey
  • Added the Texas Stars Home and Away jerseys
  • Added the Wilkes Barre Penguins 3rd Jersey
  • Improvements for Grand Rapids Home and Away Name plate bar fix
  • Improvements for Kamloops Blazers Home and Away number color fixes, "C/A" placement fix
  • Fix the Montreal Canadiens Home jersey eyelet and collar lace
  • Updated various center ice designs for authenticity
  • Updated various goal horns and goal song timing for authenticity
  • Added 15 female heads to create player selection
  • Equipment - Added Brian's Sub Zero 3 Goalie pads, blocker and trapper
  • Equipment - Added Vaughn Vintage Goalie pads, blocker and trapper
  • Equipment - Added Ventus LT98 Goalie pads, blocker and trapper
  • Equipment - Added CCM 4-Roll Pro III glove

Game: NHL 16Reader Score: Vote Now
Platform: PS4 / Xbox OneVotes for game: 0 - View All
NHL 16 Videos
Member Comments
# 1 tinpanalley @ 11/06/15 07:29 AM
This is my first year playing on PS4 and I just got the game this week. We can assume those gameplay features are for offline as well, correct?
Additional question.. does updating to this force a tuner update on you? It was asking me which "offline v1.00" I wanted to keep, the current one or the updated one. And I didn't understand the question, I assumed they meant tuner, so I said no the updated one.
 
# 2 jake19ny @ 11/06/15 07:53 AM
That's a lit of stuff. Looking forward to checking it out. Hopefully the gameplay changes help
 
# 3 shogunofharlem3 @ 11/06/15 08:10 AM
I'm hoping they were able to address the ai's refusal to enter the zone unless they have a clear path. For me the game is playing well, I'm having fun.

Then I get annoyed that I can keep them skating back and forth in the neutral zone and they refuse to enter because I'm blocking them. If they can address that, I'm good.
 
# 4 porkys8077 @ 11/06/15 08:13 AM
They fix some things that I had hope for.
 
# 5 jaiman @ 11/06/15 08:20 AM
Was hoping to see season goal totals added...
 
# 6 Vikes1 @ 11/06/15 08:24 AM
I think that's the biggest list i've ever seen for NHL. I just wish i would have read something like simply....Improved overall defensive ai. Where highly rated d-men now play like it.
 
# 7 Armor and Sword @ 11/06/15 08:35 AM
Did it give the ability to choose your tuner again in the main menu?

Not clear on the tuner fix they made.

I still have the second one and refuse to DL any others. My hope is they enabled the ability for those that have the latest to go back and get that second tuner pre 9/28
 
# 8 Millennium @ 11/06/15 08:39 AM
Quote:
Originally Posted by Armor and Sword
Did it give the ability to choose your tuner again in the main menu?

Not clear on the tuner fix they made.

I still have the second one and refuse to DL any others. My hope is they enabled the ability for those that have the latest to go back and get that second tuner pre 9/28
The only choices in settings (as I noted) are V 1.00 and Latest.

Sent from my Nexus 6 using Tapatalk
 
# 9 Armor and Sword @ 11/06/15 08:43 AM
Quote:
Originally Posted by Millennium
The only choices in settings (as I noted) are V 1.00 and Latest.

Sent from my Nexus 6 using Tapatalk
Wow....don't understand why they would strip that ability.
 
# 10 Gangrel @ 11/06/15 08:52 AM
I'm guessing the change just allows us to download a tuner from the main menu instead of going online again....

Sent from my HTC One using Tapatalk
 
# 11 tinpanalley @ 11/06/15 09:11 AM
Quote:
Originally Posted by Millennium
The only choices in settings (as I noted) are V 1.00 and Latest.

Sent from my Nexus 6 using Tapatalk
Ok, sorry, must be my newness to the series on PS4, I still don't get it. So, if I choose 1.00 I'm always choosing the stock tuner, right? And this request when installing the update is about whether to keep the original tuner or get a new one?
 
# 12 owensch1 @ 11/06/15 09:16 AM
I want the ability to change jerseys in EASHL BEFORE we choose our player type. Live keep it open the entire time we're waiting for the room to fill!
 
# 13 T5063 @ 11/06/15 10:07 AM
Quote:
Originally Posted by jaiman
Was hoping to see season goal totals added...
THEY DIDN'T FIX THIS!? FFS!!
 
# 14 Gangrel @ 11/06/15 10:16 AM
Quote:
Originally Posted by T5063
THEY DIDN'T FIX THIS!? FFS!!
It's obviously a design decison, so there is nothing to "fix".

Sent from my HTC One using Tapatalk
 
# 15 snc237 @ 11/06/15 10:23 AM
Now all they have to do is patch these notes. My goodness there is a lot of spelling errors.
 
# 16 MizzouRah @ 11/06/15 10:25 AM
Wow.. I'm shocked at the list! Hopefully I'll be saying.. "Well done EA".

 
# 17 T5063 @ 11/06/15 10:26 AM
Quote:
Originally Posted by Gangrel
It's obviously a design decison, so there is nothing to "fix".

Sent from my HTC One using Tapatalk
Well then it can be "added" if not "fixed"... a lot of people have been asking for this. This was part of the game for the longest time on old gen... still probably is, I haven't played the latest legacy version.

It shows goal totals in the game summary but not during actual game play. What kind of design choice is that? The game is getting its goal totals from the wrong database, thats all. Why would anyone care what number of goals a player has in one game during a 82 game season, they'd want the running total.
 
# 18 jake19ny @ 11/06/15 10:34 AM
Well I'm just about to throw in the towel and go my second straight year without a hockey game to play. As usual with this development team, they fix something and destroy several things in the process. After weeks of tinkering had this game playing half way decent and it's all gone now. I only played one game but there were zero penalties called. I have aggression maxed and now the CPU just stands around in it's own end. The CPU attempted no poke checks or stick lifts and I was able to just skate around with CPU just chasing me. I also did see the CPU player and the puck get stuck on their net so that was not fixed as posted. At least we have bright lime green line change indicators...
I know we shouldn't call out the Dev team and I'm not going to say anything mean or degrading, but I will say I think these guys are in way over their heads and simply have no idea what they are doing with some of these updates. Don't they test these things out? The new November roster is also still missing lots of players. I'm just really fed up that it's November and I'm no closer to being able to start a season then I was on September 9th....not sure I have the energy to bother anymore
 
# 19 MizzouRah @ 11/06/15 10:34 AM
Quote:
Originally Posted by T5063
Well then it can be "added" if not "fixed"... a lot of people have been asking for this. This was part of the game for the longest time on old gen... still probably is, I haven't played the latest legacy version.

It shows goal totals in the game summary but not during actual game play. What kind of design choice is that? The game is getting its goal totals from the wrong database, thats all. Why would anyone care what number of goals a player has in one game during a 82 game season, they'd want the running total.
The funny thing is.. at increments of 5, they announce the goal totals after a goal. Tarasenko scored his 5th of the season for me last game and the announcer said, "His 5th goal of the season, scored by Vladimir Tarasenko".

I agree.. they need to code that and should have by now.
 
# 20 T5063 @ 11/06/15 10:39 AM
Quote:
Originally Posted by MizzouRah
The funny thing is.. at increments of 5, they announce the goal totals after a goal. Tarasenko scored his 5th of the season for me last game and the announcer said, "His 5th goal of the season, scored by Vladimir Tarasenko".

I agree.. they need to code that and should have by now.
Yeah, if that was his first goal of the game it would say Tarasenko (1) after the goal but if you pause the game and go to game summary it would say Tarasenko (5).

I doubt that was done by design. Just an error that crept in.
 

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