View Full Version : WW CXLIX SPAWN IV - GAME OVER (Post 3845)
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Shiggles
06-19-2012, 10:57 AM
*starts whistling again* grabs his mining gear and sits in the corner waiting for a lead officer. So i'll just zone out here until we leave eh?............. *eyes glaze over* ;-)
dubb93
06-19-2012, 11:08 AM
lol...yes, that was me. So I guess we both had the same bright idea. ;)
And interesting that you were aware of me, but I was not told you were there.
Well, maybe...did you spy? I was protecting him. That might be why I didn't notice.
I'll back dubb up, too, saldana was snug like a bug in in his bunk.
I choose to spy and I will tell you why.
I believe the order to protect could have led to some bad outcomes. These include:
-my death
-me becoming a spawn
-both saldana's death and my own
-both of us becoming infected
Choosing to spy is kind of a lower risk option IMO. If Sal was the target I get to ID two spawns and/or see who killed him.
Also it has the upside if Saldana was NOT the target of the attack but actually a spawn making an attack I would get to see that too.
I did not trust Saldana enough last night to "protect" him.
Autumn
06-19-2012, 11:10 AM
So, since the day's work is largely figured out, we should probably turn our minds to a vote. This rule set obviously makes it doubly difficult to decide to off someone, but as has been noted, we also need the vote history to work from.
If we continue not voting anyone, we gain the advantage of more workers, and so a sooner liftoff, which means reaching the point where they cannot create new Spawn sooner. I like the sound of that.
However, by not executing we're giving the spawn that exist free rein to hide, and increase in number, putting us in a tough position once we lift off. We do have the ability of the doctor and security to oppose them even if we're not lynching them, and if we're able to keep our doctor safe that could be a more powerful tool than just offing ourselves randomly.
Obviously if we vote, we're going to be influenced the person's role. Roles that can be easily replaced, or done away with, are more likely to get voted out. Without evidence i don't think we're going to garner much support for voting out important public roles. So I'm not sure how useful a vote will be, as we'll essentially be picking from a smaller subset of less essential roles.
I know there is the counter argument as well, that we need to establish voting history. But I am tending toward the opinion that voting might wait for a bit longer.
Chief Rum
06-19-2012, 11:15 AM
I choose to spy and I will tell you why.
I believe the order to protect could have led to some bad outcomes. These include:
-my death
-me becoming a spawn
-both saldana's death and my own
-both of us becoming infected
Choosing to spy is kind of a lower risk option IMO. If Sal was the target I get to ID two spawns and/or see who killed him.
Also it has the upside if Saldana was NOT the target of the attack but actually a spawn making an attack I would get to see that too.
I did not trust Saldana enough last night to "protect" him.
Yeah, I get all that, and I went through the same thought process. In the end, I decided that BK's game has too much information for him to just give me "no one attacks saldana" or "you spend a quiet night guarding saldana". I figured I would know if saldana was sleeping in his bed, on top of if he were attacked. I felt that I would be able to ID the attacker whether I protected or I spied.
I decided that, while I also didn't yet trust saldana, odds are he's clean or clean at this point, and I would rather protect the most seer like role we have than to sit there watching while he was killed.
PackerFanatic
06-19-2012, 11:15 AM
I think we need to vote today. Roles or not, everyone can be a spawn at this point (except probably JAG :))
Chief Rum
06-19-2012, 11:17 AM
So, since the day's work is largely figured out, we should probably turn our minds to a vote. This rule set obviously makes it doubly difficult to decide to off someone, but as has been noted, we also need the vote history to work from.
If we continue not voting anyone, we gain the advantage of more workers, and so a sooner liftoff, which means reaching the point where they cannot create new Spawn sooner. I like the sound of that.
However, by not executing we're giving the spawn that exist free rein to hide, and increase in number, putting us in a tough position once we lift off. We do have the ability of the doctor and security to oppose them even if we're not lynching them, and if we're able to keep our doctor safe that could be a more powerful tool than just offing ourselves randomly.
Obviously if we vote, we're going to be influenced the person's role. Roles that can be easily replaced, or done away with, are more likely to get voted out. Without evidence i don't think we're going to garner much support for voting out important public roles. So I'm not sure how useful a vote will be, as we'll essentially be picking from a smaller subset of less essential roles.
I know there is the counter argument as well, that we need to establish voting history. But I am tending toward the opinion that voting might wait for a bit longer.
I understand your argument, but I came into today of the mindset we absolutely need to start voting, even if it's for someone with a lesser role only. We simply need to start building a vote history. It might be meaningless now, but we know how important it could be down the line.
saldana
06-19-2012, 11:17 AM
No
Didn't think so. I really wish we had an empath
Chief Rum
06-19-2012, 11:19 AM
Didn't think so. I really wish we had an empath
Was there an empath in past games? What kind of role was that?
Chief Rum
06-19-2012, 11:21 AM
In keeping with needing a vote, I decided to focus on our least useful roles and least contributing posters. That brought me to miners.
Abe is training to be a trainer. Julio is now the Galley Master.
That leaves Shiggles and mauboy1, and Shiggles has been a little more active. So I will throw out a vote on mauboy1, hopefully shaking him awake and into more activity.
VOTE MAUBOY1
Autumn, double check if you get a chance:
Orders for today:
1. Danny - probably distributing weapons
2. Autumn - leading Miner team of himself, Shingles, mauboy, Britrock, and 1 slave, also being supervised for conversion work on Warehouse 3.
3. JAG - Being supervised for conversion work on Warehouse 3, other TBD
4. hoopsguy - Supervising Autumn and JAG doing conversion work on Warehouse 3 and Supervising dubb and PF in Officer Office conversion.
5. Chief Rum - Manning Security HQ
6. Zinto - Leading away team for water gathering including himself, Schmidty, and 3 slaves.
7. Schmidty - no action needed
8. Simbo Klice - Doing conversion work on Warehouse 3
9. britrock - no action needed
10. Lonestargirl - Wait until mining team returns, then reassign Shiggles to medic
11. Packerfanatic - Being supervised for conversion work on Officer Offices
12. Chubby - Supervising 4 slaves for conversion work in Officer Offices
13. CrimsonFox - Supervising 6 slaves for conversion work in Officer Offices
14. Shiggles - no action needed
15. saldana - investigate someone (might want to wait a bit before submitting)
16. Julio - guard water (no other day action I think)
17. Darth Vilius - DV leads slave team of 6 on Warehouse 3 conversion work
18. mauboy - no action needed
19. Abe Sargent - trainer training
20. dubb93 - perform supervised conversion work in officer offices
PackerFanatic
06-19-2012, 11:25 AM
I am going to see if I can at least get him to come out of the woodwork.
VOTE SIMBO KLICE
Autumn
06-19-2012, 11:28 AM
Yes, I hope Schmidty and Simbo show up today (and anyone else who hasn't yet). It's good we can have JAG order them if need be, but it's a waste of actions.
saldana
06-19-2012, 11:29 AM
Was there an empath in past games? What kind of role was that?
The empath is a secret role that lets a person determine the truth of another persons statement in a single post...we have had it in the past and used it to verify statements, but have argued avlot about what the statement should be.
Any suggestions on who to examine today, or should I just work my way down the rank list?
britrock88
06-19-2012, 11:30 AM
I dig your logic, PF. At the same time, we had a very successful first away mission, and if today's missions follow suit, the scientists may not be terribly useful (beyond my training with Abe) going forward. That in mind, I'll pick on the other quiet guy, and
VOTE SCHMIDTY
Autumn
06-19-2012, 11:34 AM
That looks correct, JAG.
Since it seems we have an extra worker in Julio, I think we should have him take your spot, JAG, in the conversion work, and leave you available to issue orders.
Chief Rum
06-19-2012, 11:34 AM
The empath is a secret role that lets a person determine the truth of another persons statement in a single post...we have had it in the past and used it to verify statements, but have argued avlot about what the statement should be.
Any suggestions on who to examine today, or should I just work my way down the rank list?
After I posted my question, I went looking for the answer and found the secret role section of the rules. I had read that before but completely forgot about it.
I can't tell--it suggests everyone has a secret role (and empathic is one of the possibilities). Or I should say it doesn't suggest that only a handful of people have secret roles.
I will be very curious to see how those impact gameplay.
PackerFanatic
06-19-2012, 11:35 AM
The empath is a secret role that lets a person determine the truth of another persons statement in a single post...we have had it in the past and used it to verify statements, but have argued avlot about what the statement should be.
Any suggestions on who to examine today, or should I just work my way down the rank list?
I think working your way down the rank list is as good a place to start as any right now.
sal, if you're thinking of scanning Autumn, Zinto, Schmidty, etc..., you should wait until they come back from their missions where they have a chance to get infected. Also if a mission fails, there might be reason to suspect its because we had spawn on the mission, so I would hold off on your investigation for right now.
Also, if it were me, I would not scan Autumn today as I don't really suspect him of being spawn.
Autumn
06-19-2012, 11:37 AM
So to put it in another format we have:
Miner team
led by Autumn
Shiggles
Mauboy
Britrock
1 slave
Water Team
led by Zinto
Schmidty
3 slaves
Warehouse 3 conversion team
Hoopsguy supervising
Autumn working
Julio Riddols working
Simbo Klice working
Darth Vilus supervising
6 slaves
Officer Offices conversion team
Hoopsguy supervising
Dubb working
PackerFanatic working
CrimsonFox supervising
6 slaves
Chubby supervising
4 slaves
Security HQ
Chief Rum
Distributing Weapons
Danny
Trainer Training
Abe Sargent
Assigning workers
LoneStarGirl
Medical Exam
Saldana
Still Available
JAG - 3 AP
saldana
06-19-2012, 11:38 AM
sal, if you're thinking of scanning Autumn, Zinto, Schmidty, etc..., you should wait until they come back from their missions where they have a chance to get infected. Also if a mission fails, there might be reason to suspect its because we had spawn on the mission, so I would hold off on your investigation for right now.
I was thinking the same thing
Autumn
06-19-2012, 11:39 AM
sal, if you're thinking of scanning Autumn, Zinto, Schmidty, etc..., you should wait until they come back from their missions where they have a chance to get infected. Also if a mission fails, there might be reason to suspect its because we had spawn on the mission, so I would hold off on your investigation for right now.
I definitely think we should slowly clear all the people we're using on missions. However, if we're going to use the same people for a few days maybe it makes sense to examine them later rather than need to rescan them. I don't know how many days of away missions we're likely to have.
Autumn
06-19-2012, 11:39 AM
I will eat lunch, make sure there's no problems with our plan, and then issue my Away team order.
Autumn, I think for now we should leave Julio as a possibility to do conversion work but not have him submit an order yet. If enough people show up, I can do the conversion work and he can guard the water station, if not, he can do the conversion work.
Simbo Klice
06-19-2012, 11:52 AM
Alright, just got in and caught up- sorry for missing out on the fun yesterday, I forgot this started. So I'm going to be working on Warehouse 3, then? Do I need to submit an order and if so, who should I bring with me?
Julio Riddols
06-19-2012, 12:00 PM
Holding off on the orders sirs, just gonna sit over here and play my XBOX 46080.
Julio Riddols
06-19-2012, 12:01 PM
Let me know when you need me.
Julio Riddols
06-19-2012, 12:02 PM
Also, Pot Roast for dinner tonight. We found a dead Kerglax just outside the barrier fence last night, and the scavengers hadn't gotten to it yet. Primo rump on that bad boy.
Autumn
06-19-2012, 12:02 PM
Autumn, I think for now we should leave Julio as a possibility to do conversion work but not have him submit an order yet. If enough people show up, I can do the conversion work and he can guard the water station, if not, he can do the conversion work.
I think he can only guard the station at night.
britrock88
06-19-2012, 12:02 PM
sal, if you're thinking of scanning Autumn, Zinto, Schmidty, etc..., you should wait until they come back from their missions where they have a chance to get infected. Also if a mission fails, there might be reason to suspect its because we had spawn on the mission, so I would hold off on your investigation for right now.
Yeah, great point. Timing matters here.
Autumn
06-19-2012, 12:04 PM
Alright, just got in and caught up- sorry for missing out on the fun yesterday, I forgot this started. So I'm going to be working on Warehouse 3, then? Do I need to submit an order and if so, who should I bring with me?
You just need to work on it, no supervising. So yes, submit an order to BK that you will be working on converting the warehouse.
Simbo Klice
06-19-2012, 12:09 PM
Simbo Klice will work on Converting Warehouse 3.
I have to work 2-11 and I'll be getting ready to leave in about 15, so I'll probably be locked in to doing this unless an officer can override me. Once I get off work tonight I'm going to go back through and re-read everything (mostly the rules) so I can get a better grip of what's going on.
Simbo Klice
06-19-2012, 12:11 PM
You just need to work on it, no supervising. So yes, submit an order to BK that you will be working on converting the warehouse.
Ah, PM it. Ok, will do.
Simbo Klice
06-19-2012, 12:19 PM
Alright, gotta roll. Before I do though-
Vote Mauboy1.
I owe him one. :D
Barkeep49
06-19-2012, 12:19 PM
After having to be ordered around yesterday, Simbo takes some initiative today over towards Warehouse 3.
Barkeep49
06-19-2012, 12:24 PM
Votes Needed to lynch: 7
Count as of 784:
Mau 2 Chief (759) Simbo (784)
Simbo 1 PF (761)
Schmidty 1 brit (765)
Abe Sargent
06-19-2012, 12:29 PM
As a reminder, I need two cycles of scientist love with me, and I had one yesterday and none last night. Is the plan that I get some tonight?
Autumn
06-19-2012, 12:42 PM
This is no time to worry about our love life Abe!
britrock88
06-19-2012, 12:44 PM
As a reminder, I need two cycles of scientist love with me, and I had one yesterday and none last night. Is the plan that I get some tonight?
Don't you worry, you'll have company tonight. ;)
Autumn
06-19-2012, 12:45 PM
I'm not sure I want to vote to execute today, but it won't hurt to get some history down at least. I may very well retract my vote later though. I'm not sure it's worth it to off someone today. So far Simbo is the only one to ping my Spawnometer.
<b>vote simbo klice</b>
Barkeep49
06-19-2012, 12:48 PM
Abe decides to continue his studies for trainer. He seems to be particularly focused on ways that the training machine does math. Amongst his first discoveries is that, disappointingly, it has no calculator.
Darth Vilus
06-19-2012, 12:56 PM
I wont be around today but i did put my action in
Darth Vilus
06-19-2012, 12:56 PM
Going to supervise on warhouse 3
Darth Vilus
06-19-2012, 12:57 PM
Good luck all!
Barkeep49
06-19-2012, 01:03 PM
The colony buzzes with some activity. DV and six slaves head over to convert Warehouse 3. Meanwhile, Autumn gathers his away team composed of himself Shiggles, Mauboy1, Britrock88 and a slave for a mining mission.
All of this is done under the now watchful eye of Chief Rum in the Security HQ.
Barkeep49
06-19-2012, 01:07 PM
The first hint was the broad smiles across the faces of the returning members of the away team. The second hint was the way that the away team seemed to be pouring in the results of its mining expedition for what felt like forever. As word of these positive signs spread numerous members of the colony gathered to watch the processing machine do its business.
Julio Riddols
06-19-2012, 01:12 PM
Looks like quite a haul there, guys.
Barkeep49
06-19-2012, 01:15 PM
Finally the machine spits out a total. Even despite the positive signs people can't believe it at first. The number is about as perfect as it could be. The mining team harvested 64 units of Crystlium. There's so much present that some water is thrown out to make room for it in the two available Cargo Holds.
Julio Riddols
06-19-2012, 01:16 PM
Well, that takes care of that, then.
Julio Riddols
06-19-2012, 01:18 PM
That leaves us with what.. 16 units of water plus the water processing plant.
Julio Riddols
06-19-2012, 01:19 PM
Anyway, gonna put the pot roast on and get some rest for my shift tonight. Wouldn't mind a gun, by the way. Just slide it under my pillow, I'll be in the bunk.
Autumn
06-19-2012, 01:28 PM
Wow.
Autumn
06-19-2012, 01:29 PM
So should we scrap the water mission? Sounds like we don't have room for anything more.
Uh, wow. Do we really need that much crystlium? We need 20 for take off and I need 4 for each slave pen I slaughter if we ever do that, and as far as I can recall, there was nothing else that requires the stuff. Unless something else comes up not in the rules that requires it, it doesn't seem like we need more than 28-40 tops.
Autumn
06-19-2012, 01:31 PM
Maybe we can keep the scientist back on the water mission, just send zinto and the slaves, and have them fill one warehouse with water? We could keep one full of crystilium, seal that baby up, and one full of water?
hoopsguy
06-19-2012, 01:31 PM
Great result on Chyst-stuff. Should buy some minor trust for members of that group, along with a healthy respect for the power of random.org to work for good every once in a great while.
Sending in duties PM to BK now.
Maybe we can keep the scientist back on the water mission, just send zinto and the slaves, and have them fill one warehouse with water? We could keep one full of crystilium, seal that baby up, and one full of water?
Only problem with that is we already allocated (or planned to allocate) the slaves to do conversion work. We could have Schmidty do the conversion work instead of two of the slaves I suppose, though I was thinking the main benefit of pulling Schmidty off the water mission would be to have him study with Abe during the day.
As long as Britrock is a sharing kind of guy.
Barkeep49
06-19-2012, 01:40 PM
In his normal take charge way, Hoops oversees work to be done at Warehouse 3 and the Officers' Offices.
Julio Riddols
06-19-2012, 01:42 PM
Great result on Chyst-stuff. Should buy some minor trust for members of that group, along with a healthy respect for the power of random.org to work for good every once in a great while.
Sending in duties PM to BK now.
INCREDIBLY weird that you would mention random.org when earlier I had considered just casting a random vote, so I went there and 4 was the number that came up. Not weird in a suspicious way, just a neat coincidence.
Autumn
06-19-2012, 01:43 PM
That's a good idea, JAG. Have Schmidty go help Abe. Zinto and the salves should be good enough on water (or we could scrap that mission and have Zinto do something else).
Barkeep, can we specifiy how we want to handle storage of water and crystal, which we want to keep, and how much?
Barkeep49
06-19-2012, 01:44 PM
That's a good idea, JAG. Have Schmidty go help Abe. Zinto and the salves should be good enough on water (or we could scrap that mission and have Zinto do something else).
Barkeep, can we specifiy how we want to handle storage of water and crystal, which we want to keep, and how much?
As long as there is at least 20 Crystlium I will let the Galley Master do it for 1 AP
Autumn
06-19-2012, 01:44 PM
Maybe we should just scrap the water mission, JAG. We don't expose Zinto to spawnifying, and we have the mission plan in our pocket in case we lose water later, or convert the water facility.
Julio Riddols
06-19-2012, 01:45 PM
I'd say scrapping water seems like a fine idea for now, as long as we keep a 1 day supply in here I think we can handle things. The fence is still up and running, so we could get some more conversion work in if that would help.
Julio Riddols
06-19-2012, 01:49 PM
And I can handle that, but that would also mean I can't guard the water tonight. I question whether we want to dump 4 units of crystlium and just make sure we have a days supply of water on hand, or I guess I can clear a whole warehouse strictly for water usage.
My opinion is that leaving things as they are for now would be a better idea rather than risking our facilities tonight, but whatever the bosses want, I'll handle it. Although I repeat I would love a gun if I am going to be guarding things tonight.
Abe Sargent
06-19-2012, 01:49 PM
What about exploring instead?
Zinto
06-19-2012, 01:50 PM
I was going to ask the same thing. Does it make sense for me to go get water right now or do you guys have a need for me to do anything else?
Julio Riddols
06-19-2012, 01:50 PM
I can handle the rearranging, that is.
Autumn
06-19-2012, 01:50 PM
Well it seems we have 16 water right now, 64 Crystlium. If the baddies damage our water plant tonight, we'd have a small shortage. Though if Julio is protecting it that isn't a super threat. Especially since we could run two water missions tomorrow.
However, we could have Julio spend his action point to allow us to go on a water run and increase that to 40/40. That would give us two days reserve and plenty of Crystlium.
Abe Sargent
06-19-2012, 01:52 PM
Well it seems we have 16 water right now, 64 Crystlium. If the baddies damage our water plant tonight, we'd have a small shortage. Though if Julio is protecting it that isn't a super threat. Especially since we could run two water missions tomorrow.
However, we could have Julio spend his action point to allow us to go on a water run and increase that to 40/40. That would give us two days reserve and plenty of Crystlium.
I wouldn't want to go aboivoe 20 water at th eexpense of ore. We don't have a machine that makes us ore, we do have one for water. One day's supply for water and we can gt more is where I'd want to be, idelaly, with a 60/20 split
Julio Riddols
06-19-2012, 01:52 PM
I think if I protect the water building and we don't need to send anyone on any more away missions, we'll be in good shape. If we keep the observation tower manned and keep guards at enough posts, we hopefully won't need to worry about the water situation.
Maybe we should just scrap the water mission, JAG. We don't expose Zinto to spawnifying, and we have the mission plan in our pocket in case we lose water later, or convert the water facility.
That seems fine to me if you want, though I don't know that we have a task for Zinto in that case. It might be better to go forward with the water mission to get a decent supply of it (40-60 units) and scrap some of the crystlium.
I just realized we don't have to have a full 5 people go with Zinto, so he can take 3 slaves and Schmidty can assist Abe today, Julio can use his order to sort out the storage supplies as BK just mentioned, and I can do the conversion work, with the rest of our plans remaining the same.
Julio Riddols
06-19-2012, 01:54 PM
That was if something does happen, our security guy will know who did what.
Zinto
06-19-2012, 01:55 PM
I wouldn't want to go aboivoe 20 water at th eexpense of ore. We don't have a machine that makes us ore, we do have one for water. One day's supply for water and we can gt more is where I'd want to be, idelaly, with a 60/20 split
If we are looking for a 60/20 split then it is not worth the use of AP to try and get four more units of water. We will probably be alright with the water we have if Julio is going to be guarding our water tonight.
Julio Riddols
06-19-2012, 01:56 PM
Just make sure to tell Danny to drop me a gun if I am to be watching the water facility tonight.
Julio Riddols
06-19-2012, 01:58 PM
Also, we should definitely save some crystlium to kill the slaves off before we take off, because they won't be anything but dead weight at that point.
Autumn
06-19-2012, 01:59 PM
I think if I protect the water building and we don't need to send anyone on any more away missions, we'll be in good shape. If we keep the observation tower manned and keep guards at enough posts, we hopefully won't need to worry about the water situation.
Julio, the problem is at some point we have to convert our water facility to the ship, and live on reserved water for the rest of the game. So we will need a large supply eventually.
Julio Riddols
06-19-2012, 02:00 PM
Wouldn't we convert it last?
Julio, the problem is at some point we have to convert our water facility to the ship, and live on reserved water for the rest of the game. So we will need a large supply eventually.
I think we can use the water facility on the ship once we lift off, we just need some to cover time periods when we convert it pre-lift off and if it ever gets damaged.
Now I'm wondering about scrapping the mission though. The spawn may not want to leave us in a position where we have a small water shortage (5 units) because if any of those 5 people don't get dehydrated, we'll know them for spawn. There's also the matter that in a few days 15 units may not be a shortage at all.
Julio Riddols
06-19-2012, 02:09 PM
I think the last 2 things we should convert, in order, would the the sleeping quarters and their power facility, and then the water and its power facility. Once we get this baby in the air, we can focus on catching up on sleep and killing off any stowaways.
Autumn
06-19-2012, 02:11 PM
I agree the sleeping quarters needs to be nearly last. But given that we can stock up on water, I don't know that we'll save it for last.
Autumn
06-19-2012, 02:13 PM
What about exploring instead?
Exploration missions have to be planned, unfortunately.
Autumn
06-19-2012, 02:14 PM
I think we can use the water facility on the ship once we lift off, we just need some to cover time periods when we convert it pre-lift off and if it ever gets damaged.
Ah, another point I missed. Okay, that makes it much safer to just have a couple days reserves. One day to hopefully complete the two conversions, another day in case we miss it. Or just keep a water mission in our pocket, and have a day's reserves.
Chief Rum
06-19-2012, 02:15 PM
I think we should convert the water mission into an exploratory mission.
Autumn
06-19-2012, 02:15 PM
Now I'm wondering about scrapping the mission though. The spawn may not want to leave us in a position where we have a small water shortage (5 units) because if any of those 5 people don't get dehydrated, we'll know them for spawn. There's also the matter that in a few days 15 units may not be a shortage at all.
I agree it's not a likely target. It will be protected, and at best they'll dehydrate a handful of people. I'm sure there are juicier things to hit than that.
Chief Rum
06-19-2012, 02:16 PM
Exploration missions have to be planned, unfortunately.
Oh well...
Abe Sargent
06-19-2012, 02:17 PM
Exploration missions have to be planned, unfortunately.
AH,, gotcha - missed that
Julio Riddols
06-19-2012, 02:18 PM
What do we need, 20 units of crystlium to kill off all the slaves?
We could do one more water mission tomorrow, hopefully use that to fill our water to 40, and call it good at that point..
I could then spend my point tomorrow to rearrange things after the team gets back with their water, and instead of sending them out today we can use the extra manpower to do more converting.
I think a consensus on what to convert when would be a good idea to come up with, then we can do what we need to to stick as closely to that plan as possible.
saldana
06-19-2012, 02:19 PM
I think if we don't need to send anyone else off ship, we should keep as many people on board as possible
Julio Riddols
06-19-2012, 02:19 PM
I think its best we discuss it now when there is the greatest chance that everyone involved in the discussion is spawn free.
Julio Riddols
06-19-2012, 02:20 PM
Less conflict of interest that way.
PackerFanatic
06-19-2012, 02:21 PM
I think if we don't need to send anyone else off ship, we should keep as many people on board as possible
Very valuable point. If we can get everything we need right away, we have less of a chance of introducing more baddies into the picture.
The thing is, Simbo already checked in and is doing work, not supervising people, so we're not going to be able to get any extra conversion work in. We'll save Schmidty from getting exhausted by having him train Abe during the day instead of at night is the best that will come from this.
Other than not exposing an extra 5 people and slaves to potential mutation of course, that's the real best thing to come from scrapping the mission.
So ok, water mission scrapped. Zinto, maybe you take the slot that was being reserved for me/Julio doing conversion work, Julio guards water, and I fill in as needed. That seems like a good way to spread ourselves out.
Autumn
06-19-2012, 02:26 PM
Yeah, I don't think we can get any extra conversion done. But it's still worth staying home probably.
Autumn
06-19-2012, 02:27 PM
JAG, Julio can't guard the water during the day.
Autumn
06-19-2012, 02:29 PM
Miner team - led by Autumn c
Shiggles c
Mauboy c
Britrock c
1 slave c
Warehouse 3 team
Hoopsguy supervising c
Autumn
Zinto
Simbo Klice working c
Darth Vilus supervising c
6 slaves
Officer Offices team
Hoopsguy supervising
Dubb
PackerFanatic
CrimsonFox supervising
6 slaves
Chubby supervising
4 slaves
Security HQ
Chief Rum c
Distributing Weapons
Danny
Trainer Training
Abe Sargent c
Schmidty
Assigning workers
LoneStarGirl
Investigating
Saldana
Those with a c have already completed the work.
CrimsonFox
06-19-2012, 02:31 PM
Well now you can see why I was suggesting everyone not post their night actions. I didn't realize our statuses would be public. I wanted to sneak in some extra planning on night 1 and have it done to give us more flexibility down the pike. But I thought it would be bad if the Spawn knew who was exhausted. But now they know.
Good news is we have more plans ready!
how could you not? We've been saying they would be public. The other games they were public. This makes no sense.
So let me throw this out as an idea. What do we think about assigning an additional person as trainer? It seems like it could be useful to allow us to flexibly rearrange ourselves as needed twice as quickly as if we only had Abe (or if he is killed or mutated or is a starting spawn). I may have an action point free to do this depending on who does / doesn't show up, or we could have LSG do that if we think it's better than having a medic.
CrimsonFox
06-19-2012, 02:34 PM
Ok maybe I shouldn't be writing this, but there is no background mechanic in place here. So if you all decided to become dehydrated you would indeed learn who the Spawn were. Of course the catch is that if you didn't get water the following day all the humans die and the Spawn win. Of course to become dehydrated the Water Plant would have to be broken (something the Survivors can't do) and there would have to be no water in reserves. If there's water available people will drink it.
This plan sounds brilliant! DESTROY THE WATER SUPPLY! Then we'll die and out the spawn doing so!
LoneStarGirl
06-19-2012, 02:35 PM
Ok the away teams are back. JAG you want me to covert somebody to medic? I'd prefer not Simbo as he might be lynched today.
Vote schmidty
Let's see if he'll start playing
Autumn
06-19-2012, 02:36 PM
how could you not? We've been saying they would be public. The other games they were public. This makes no sense.
Because I didn't play or read any of the other games. And I didn't hear anyone suggest the fact until last night when Hoops did.
JAG, Julio can't guard the water during the day.
Oh, I missed that, thanks.
Autumn
06-19-2012, 02:37 PM
So let me throw this out as an idea. What do we think about assigning an additional person as trainer? It seems like it could be useful to allow us to flexibly rearrange ourselves as needed twice as quickly as if we only had Abe (or if he is killed or mutated or is a starting spawn). I may have an action point free to do this depending on who does / doesn't show up, or we could have LSG do that if we think it's better than having a medic.
A trainer is good but I worry about the amount of time the training takes out of us, using up a potentially useful person. I suppose we could spare another miner given how our mining went. But that's some conversion cycles we'll be losing.
Barkeep49
06-19-2012, 02:40 PM
As though leading the Away team isn't a enough for one day Autumn heads down to Warehouse 3, while PackerFanatic goes to the Officers Offices for some conversion work.
Julio Riddols
06-19-2012, 02:41 PM
My proposed order of operations, even though I am not calling the shots:
Assuming we have 40 water backing us up:
1. Warehouse 3 (7 cycles)
2. Officer Offices (7 cycles)
--
3. Armory (4)
4. Brig (4)
5. Power Facility 5 (5)
--
6. Sci Lab (2)
7. Med Facilities (4)
8. Security HQ (2)
9. Power Facility 2 (5)
--
10. Water Plant (7)
11. Power Facility 1 (5)
--
12. Power Facility 4 (5)
13. Warehouse 5 (7)
We use 20 water from the warehouse to get through the day unscathed.
--
14. Crew Quarters (10) Going without water for a day to help weed out spawn.
Then we GTFO, hopefully with some added info as to who are spawn and who are not. We can get un-dehydrated when we get back on the ship.
This may be a flawed view of it, but this leaves everything requiring less work as time goes on, to try and compensate for any loss of workers. It also allows us to get on the ship with some added info once we get dehydrated on that last day.
CrimsonFox
06-19-2012, 02:43 PM
People can't share beds. As to how that will play out with partially converted rooms, you'll have to partially convert them to find out :).
I think Abe and Brit are too sexy for your rules. And definitely too sexy for their bunkbeds...
Julio Riddols
06-19-2012, 02:44 PM
Ah, I forgot warehouse 4 it appears.
Julio Riddols
06-19-2012, 02:45 PM
Maybe we can cram that in somewhere right before we kill off the slaves. Or do we even need to kill off slaves?
Chief Rum
06-19-2012, 02:47 PM
My proposed order of operations, even though I am not calling the shots:
Assuming we have 40 water backing us up:
1. Warehouse 3 (7 cycles)
2. Officer Offices (7 cycles)
--
3. Armory (4)
4. Brig (4)
5. Power Facility 5 (5)
--
6. Sci Lab (2)
7. Med Facilities (4)
8. Security HQ (2)
9. Power Facility 2 (5)
--
10. Water Plant (7)
11. Power Facility 1 (5)
--
12. Power Facility 4 (5)
13. Warehouse 5 (7)
We use 20 water from the warehouse to get through the day unscathed.
--
14. Crew Quarters (10) Going without water for a day to help weed out spawn.
Then we GTFO, hopefully with some added info as to who are spawn and who are not. We can get un-dehydrated when we get back on the ship.
This may be a flawed view of it, but this leaves everything requiring less work as time goes on, to try and compensate for any loss of workers. It also allows us to get on the ship with some added info once we get dehydrated on that last day.
If we convert the armory and brig before security HQ, those modules will be unavailable to us until we complete security HQ. We should convert security HQ ahead of time, as we confirmed with BK that a converted security HQ will still allow us to use the unconverted brig and armory.
A trainer is good but I worry about the amount of time the training takes out of us, using up a potentially useful person. I suppose we could spare another miner given how our mining went. But that's some conversion cycles we'll be losing.
Well, my other thought is maybe we need to start working nights to get conversion done more quickly. If everything goes according to plan, we'll have 28/65 done after two days, not even half what we need to lift off and that's only the required stuff, not even the nice to have stuff. We're going to start losing people soon and we'll likely have additional problems to deal with as the days go on including damaged areas to repair, spawn that won't go along with their work, etc... It already feels to me like we need to pick up the pace.
PackerFanatic
06-19-2012, 02:50 PM
Maybe we can cram that in somewhere right before we kill off the slaves. Or do we even need to kill off slaves?
We don't HAVE to, but the Spawn could use them against us by damaging the slave pens and potentially causing them to riot - which I can't imagine would be good for our well-being.
Julio Riddols
06-19-2012, 02:52 PM
Actually after re-reading, we don't need to convert any of them. If we make sure everyone gets dehydrated the day before we get on the ship, we shouldn't need any of them anyway, I would say.
Julio Riddols
06-19-2012, 02:53 PM
That is, regarding the Brig, Security HQ, and Armory.
Julio Riddols
06-19-2012, 02:54 PM
Oh, hell.. and the same goes for the medical facilities and science lab.
CrimsonFox
06-19-2012, 02:55 PM
Has chubby sent in orders to supervise slaves yet? If not we won't complete this.
CrimsonFox
06-19-2012, 02:56 PM
*starts whistling again* grabs his mining gear and sits in the corner waiting for a lead officer. So i'll just zone out here until we leave eh?............. *eyes glaze over* ;-)
ah dwarf mining songs :)
hoopsguy
06-19-2012, 02:56 PM
INCREDIBLY weird that you would mention random.org when earlier I had considered just casting a random vote, so I went there and 4 was the number that came up. Not weird in a suspicious way, just a neat coincidence.
A bunch of WW mods use that site to generate dice rolls when the ruleset calls for it.
Chubby
06-19-2012, 02:56 PM
i slept last night, I assumed (correctly) somebody would be in the security hq meaning I didn't have to guard the slave pens. Will have to decide for tonight later but am glad with our results so far. Im down with voting for the people that haven't shown up yet
Chubby
06-19-2012, 02:57 PM
Has chubby sent in orders to supervise slaves yet? If not we won't complete this.
I can, where am i going?
Autumn
06-19-2012, 03:08 PM
Miner team
led by Autumn c
Shiggles c
Mauboy c
Britrock c
1 slave c
Warehouse 3 team
Hoopsguy supervising c
Autumn c
Zinto
Simbo Klice working c
Darth Vilus supervising c
6 slaves
Officer Offices team
Hoopsguy supervising c
Dubb
PackerFanatic c
CrimsonFox supervising
6 slaves
Chubby supervising
4 slaves
Security HQ
Chief Rum c
Distributing Weapons
Danny
Trainer Training
Abe Sargent c
Schmidty
Assigning workers
LoneStarGirl
Investigating
Saldana
Those with a c have already completed the work.
Quoted for the current page. Chubby, please supervise 4 slaves to work wtih CF on converting the Officers' Offices.
Chubby
06-19-2012, 03:09 PM
done
CrimsonFox
06-19-2012, 03:13 PM
done
The beer's on me. This IS supervising time after all.
Autumn
06-19-2012, 03:15 PM
CF, have you submitted your orders?
Autumn
06-19-2012, 03:16 PM
By my reocrds we are still waiting for:
Dubb
Zinto
CF
Schmidty
Danny
LonestarGirl
Saldana
Also, we need a lot more votes if we're going to lynch somebody.
Schmidty
06-19-2012, 03:16 PM
Crap!!
I have no excuse. I simply forgot I was playing. Looks really daunting to catch up.
CrimsonFox
06-19-2012, 03:18 PM
We can save you the trouble if you'd rather not do all that reading :)
CrimsonFox
06-19-2012, 03:18 PM
CF, have you submitted your orders?
yop
Julio Riddols
06-19-2012, 03:19 PM
Revised after re-reading what needs to be converted for us to lift off:
1. Warehouse 3 (7 cycles)
2. Officer Offices (7 cycles)
--
3. Power Facility 5 (5)
4. Power Facility 2 (5) (Good day for extra water mission/exploration)
--
5. Water Plant (assuming we have enough water in the warehouse to last 1 day) (7)
6. Power Facility 1 (5)
--
7. Crew Quarters (10)
--
8. Power Facility 3 (5)
9. Power Facility 4 (5)
Schmidty
06-19-2012, 03:23 PM
We can save you the trouble if you'd rather not do all that reading :)
That sounds ominous, but I'd take any help I can get right now.... :)
Autumn
06-19-2012, 03:28 PM
yop
Did it go through in thread? I didn't have that noted down. Or did you submit recently?
Zinto
06-19-2012, 03:29 PM
Wait am I still going on a water mission? Or am I doing something else?
Autumn
06-19-2012, 03:38 PM
Zinto, you should help convert Warehouse 3 under Hoopsguy's supervision.
CrimsonFox
06-19-2012, 03:38 PM
Did it go through in thread? I didn't have that noted down. Or did you submit recently?
bk hasn't posted it yet. I sent it maybe a half hour ago.
CrimsonFox
06-19-2012, 03:41 PM
hate to do this to an engineer but I have bad vibes.
VOTE SIMBO
CrimsonFox
06-19-2012, 03:42 PM
Schimdty is a good choice too. Altho it is typical Schmidty to not be around so who knows. So I"ll go with Simbo for now.
Couple other people I suspect.
Julio Riddols
06-19-2012, 03:44 PM
HEY DANNY CAN I HAVE A GUN?
Danny
06-19-2012, 03:46 PM
last night i protected the water plant
Julio Riddols
06-19-2012, 03:49 PM
Ok, but can I have a gun?
Barkeep49
06-19-2012, 03:57 PM
A bunch of WW mods use that site to generate dice rolls when the ruleset calls for it.
I keep 5 tabs open just for this game and that is one of them, along with my master spreadsheet, the rules, the thread, and my PMs.
Barkeep49
06-19-2012, 04:00 PM
bk hasn't posted it yet. I sent it maybe a half hour ago.
Catching up on stuff now. Was watching Euro 2012 and then dealing with a work emergency.
Barkeep49
06-19-2012, 04:05 PM
First Crimson and then Chubby take slaves to do work, on the Officers Offices.
mauchow
06-19-2012, 04:06 PM
Where do I need to go today? Warehouse 3?
vote schmidty
Not sure I can vote simbo based on my awesome I mean awful fake reveal.
LoneStarGirl
06-19-2012, 04:14 PM
Julio seems a little too eager about getting a gun
last night i protected the water plant
Given the work that has to be done it is a surprisingly quiet night from the Engineering crew with only, CrimsonFox burning the midnight oil as he works in Building A.
There is a bit more activity in Building D, where Autumn is spotted in his office and Abe is seen inside the Scientists’ Lab. Chief Rum and dubb can both be observed in the Crew Quarters in the same general area.
Over inside Building B, meanwhile, the more observant would have seen PackerFanatic.
I'm not saying you're lying (yet), but it's interesting that your name is the only one not mentioned in the N1 write-up, yet you did something to end up exhausted. I wouldn't think you'd bring attention to yourself in this way if you were spawn, but unless there's a rule that people guarding buildings don't show up in the public work report, we have something unexplained here.
The only one not mentioned among people who did something overnight that is, a lot of names from sleeping people.
Julio Riddols
06-19-2012, 04:27 PM
Julio seems a little too eager about getting a gun
Well, if I'm gonna be putting my ass on the line to protect stuff, I want a gun. Danny hasn't been around much, so I am trying to get his attention.
Chubby
06-19-2012, 04:34 PM
vote count?
Barkeep49
06-19-2012, 04:40 PM
Danny did indeed protect the Water Plant. It was ommitted from my narrative.
Barkeep49
06-19-2012, 04:41 PM
vote count?
Votes Needed to lynch: 7
Mau 2 Chief (759) Simbo (784)
Simbo 3 PF (761) Autumn (790) CF (886)
Schmidty 3 brit (765) LSG (852) mauboy (894)
Julio Riddols
06-19-2012, 04:43 PM
Hell, I'll pot a vote on Schmidty.
Vote Schmidty
Chubby
06-19-2012, 04:46 PM
vote simbo to keep it close
Julio Riddols
06-19-2012, 04:47 PM
And I am guessing at this point I am not getting a gun. Why was I made Galley Master then?
Julio Riddols
06-19-2012, 04:52 PM
Surely it wasn't on the off chance I would need to re-arrange units in the warehouses.
hoopsguy
06-19-2012, 04:52 PM
We don't HAVE to, but the Spawn could use them against us by damaging the slave pens and potentially causing them to riot - which I can't imagine would be good for our well-being.
It is not - saw that in a previous game.
Danny did indeed protect the Water Plant. It was ommitted from my narrative.
Well, never mind then.
LoneStarGirl
06-19-2012, 04:56 PM
I was about to make Simbo a medic but I don't want to waste my day action if he's just going to be lynched
britrock88
06-19-2012, 04:57 PM
Ooh, some news from the GM that's relevant to the scientists and to our conversion plans. I'm typing it up now.
I was about to make Simbo a medic but I don't want to waste my day action if he's just going to be lynched
Make Shiggles a medic please.
britrock88
06-19-2012, 05:01 PM
Paraphrasing, Schmidty and I have a new "Research" action that we can apply to one of the following 3 tasks:
1: a small amount of research -> breaking the seal to a warehouse, providing access to its space. May require a small amount of crystal.
2: a medium amount of research -> likely invent a tool that allows any crew member to convert at Engineer speed. Requires some crystal.
3: a high amount of research -> honing the broad-scale Spawn detector. Requires more crystal.
Thoughts? (Has Schmidty been assigned to Abe already today? Sorry, Abe...)
britrock88
06-19-2012, 05:03 PM
Now that Schmidty and Simbo have both at least checked into the game, should we reconsider lynching today?
Julio Riddols
06-19-2012, 05:11 PM
Lets just not lynch anyone. Do we have a reason to yet?
Chubby
06-19-2012, 05:12 PM
Paraphrasing, Schmidty and I have a new "Research" action that we can apply to one of the following 3 tasks:
1: a small amount of research -> breaking the seal to a warehouse, providing access to its space. May require a small amount of crystal.
2: a medium amount of research -> likely invent a tool that allows any crew member to convert at Engineer speed. Requires some crystal.
3: a high amount of research -> honing the broad-scale Spawn detector. Requires more crystal.
Thoughts? (Has Schmidty been assigned to Abe already today? Sorry, Abe...)
We have extra crystal I think, id go for medium. I don't think we need access to another warehouse and my gut says high won't turn out like we want it to \shrug
Chief Rum
06-19-2012, 05:18 PM
last night i protected the water plant
You did? BK did not mention you this morning as having performed a night action.
When did you get this info Brit? My inclination is to have Schmidty do the high amount of research since it sounds potentially the most useful instead of training with Abe now. Plus we have lots of extra crystlium so the higher amount needed isn't a big deal.
Zinto, don't submit your order yet if you haven't.
Abe Sargent
06-19-2012, 05:18 PM
Paraphrasing, Schmidty and I have a new "Research" action that we can apply to one of the following 3 tasks:
1: a small amount of research -> breaking the seal to a warehouse, providing access to its space. May require a small amount of crystal.
2: a medium amount of research -> likely invent a tool that allows any crew member to convert at Engineer speed. Requires some crystal.
3: a high amount of research -> honing the broad-scale Spawn detector. Requires more crystal.
Thoughts? (Has Schmidty been assigned to Abe already today? Sorry, Abe...)
I'd go for the 3rd. How long is the 2nd to be of value? A few more days? Maybe two or three before we launch? The 3rd could be of value the rest of the mission.
Abe Sargent
06-19-2012, 05:19 PM
Vote mauboy
Let's keep this interesting.
Zinto, nevermind, it's too late to do a mission, so you're ok to submit.
Chief Rum
06-19-2012, 05:20 PM
I'm not saying you're lying (yet), but it's interesting that your name is the only one not mentioned in the N1 write-up, yet you did something to end up exhausted. I wouldn't think you'd bring attention to yourself in this way if you were spawn, but unless there's a rule that people guarding buildings don't show up in the public work report, we have something unexplained here.
Oh, I see someone else caught this. Guess that's why he is the Cap.
Chief Rum
06-19-2012, 05:21 PM
Danny did indeed protect the Water Plant. It was ommitted from my narrative.
lol...okay, I guess I will read to the end of the thread before commenting anymore. :D
Zinto
06-19-2012, 05:22 PM
Zinto, nevermind, it's too late to do a mission, so you're ok to submit.
I already submitted so it was too late anyways.
saldana
06-19-2012, 05:23 PM
absolutely think the 3rd research option should be taken...we have way more than enough crystal and that might be the only way to clear me...i have another thought but will keep it to myself for the moment
to whoever it was that asked about why should we lynch someone today, we need to start establishing patterns and records, so since he hasnt checked in yet,
execute mauboy
CrimsonFox
06-19-2012, 05:25 PM
SUMMARY OF TODAY
Post #691: The overnight report was given that the following people were active at night and exhastedd today:
CrimsonFox - Engineering on Building A (finished warehouse 2)
Autumn - his office
Abe - In the Lab
Chief and dubb - Crew Quarters
PackerFanatic - BUilding B
Discussions:
(#693 on) About late nights, exhaustion, whether we knew it would be public, and identifying Spawn by exhaustion/what we think they're doing. (Autumn, JAG, saldana
#697 on Day planning: away teams (JAG, Autumn)
699 on - Questions and answers about water and partially converted bunks and s"let's spend the night together" situations
704 - dubb reveals guarding saldana last night. Reports dreaming (but about who). Also saw someone else watching him watching sal
#709 on, 722, 723, 731 - conversion planning (autumn, jag)
#727 - Chief Rum reveals watching sal too and that dubb saw him.
733 on- exhsuted security chatter (Chief Rum Packerfanatic
738-739 on- medic making discussion/mission questions - autumn, chief, jag
744 - Julio = new galleymaster. Come mr galleymaster, galley me banana
756 - shiggles reports for duty and wait sfor someone to tell him where to go ;)
752 - dubb reveals he spied but did not protect sal
#757 - talks of scans and secret roles
760 - JAG posts summary of today's actions
770 - Autumn posts updated total activity list for the day
775 - Simbo shows up
778 - Julio talks of pot roast and things
848 - Autumn joblist update
857 on - conversion plot suggested (Julio)
900 - BK says Danny protected waterplant last night
Votes:
mauboy - chief (759) simbo (784) abe (918)
simbo - packerfan (761) autumn (790) CrimsonFox (886) chubby (903)
schmidty - britrock (764) lonestargirl (852) mauboy (894) julio (902)
Official actions:
Simbo - Goes to convert WH3 (785)
Abe - Studies as trainer (791)
DV takes 6 slaves to convert WH3 (795)
Autumn takes an away team of Shiggles, mauboy, britrock and a slave for mining (795)
Chief supervises Autumn's away team (795)
Mining result: 64 Crystal mined
Hoops oversees work at WH3 and Officers offices
Autumn goes to convert WH3 (856)
Packer goes to convert Officer's offices (856)
CrimsonFox
06-19-2012, 05:25 PM
Votes:
mauboy - chief (759) simbo (784) abe (918) saldana (923)
simbo - packerfan (761) autumn (790) CrimsonFox (886) chubby (903)
schmidty - britrock (764) lonestargirl (852) mauboy (894) julio (902)
Chief Rum
06-19-2012, 05:28 PM
Chief supervises Autumn's away team (795)
Actually I am in the Security HQ today.
CrimsonFox
06-19-2012, 05:31 PM
Actually I am in the Security HQ today.
*shurg* that's what the report sounded like.
CrimsonFox
06-19-2012, 05:32 PM
So we are voting to execute. Is there any thought (or precedent even) to voting to just lock someone in the brig?
Danny
06-19-2012, 05:35 PM
Our security threats must be dealt with, off with their head
Danny
06-19-2012, 05:36 PM
I have guns going to the officers and security staff.
Julio is eager, I like to see that. Hopefully it serves him well and he survives this god forsaken rock
saldana
06-19-2012, 05:42 PM
So we are voting to execute. Is there any thought (or precedent even) to voting to just lock someone in the brig?
we dont have a warden at the moment.
Danny
06-19-2012, 05:43 PM
Phasers handed out. So should we put into a place a security plan for today as well?
Barkeep49
06-19-2012, 05:43 PM
Actually I am in the Security HQ today.
This is correct. For some reason I've had trouble with you and Chubby this game. Both actions were recorded correctly on my Spreadhseet though.
Barkeep49
06-19-2012, 05:45 PM
To the sound of snapping plastic gloves, saldana asks PackerFanatic to join him in the Medical room. They both emerge an appropriate amount of time later.
CrimsonFox
06-19-2012, 05:46 PM
hmmm why did you choose packerfanatic, sal? (sorry if you said already and i missed it). Was it just picking a random worker from last night?
Barkeep49
06-19-2012, 05:47 PM
Is your name Jag, Autumn, LonestarGirl, or Zinto? Maybe it's Packerfanatic, Danny or Chief Rum. Perhaps it's even Chubby and Dubb, Julio. If so you're in luck as you've been selected by Danny to receive a phaser tonight.
Julio Riddols
06-19-2012, 05:49 PM
Phasers handed out. So should we put into a place a security plan for today as well?
Well, if I am not doing anything during the day, I'll watch the water tonight.
CrimsonFox
06-19-2012, 05:49 PM
How'd we get so many of the damn things?!? Lotsa people with phasers.... :(
Not sure how much I like that
CrimsonFox
06-19-2012, 05:50 PM
maybe this is all a big joke and there is no spawn. Nice happy planet.
saldana
06-19-2012, 05:51 PM
hmmm why did you choose packerfanatic, sal? (sorry if you said already and i missed it). Was it just picking a random worker from last night?
rather not go into too much detail as to my reasoning.
saldana
06-19-2012, 05:52 PM
dola, packerfan is not a spawn
Julio Riddols
06-19-2012, 05:52 PM
...yet
CrimsonFox
06-19-2012, 05:55 PM
rather not go into too much detail as to my reasoning.
actually since dubb and chief kinda confirmed each other and packer having some sort of happy moment in the morning as if something happened to him overnight , he wasn't a bad choice.
Did Packer ever say why he was so happy this morning?
Danny
06-19-2012, 05:56 PM
Protect Plan
Danny: Water Plant, Brig, Scientists Lab
Chief Rum: Perimeter Fence and Medical Facilities,
PackerFanatic Security Headquarters, Armory
Dubb: Power Facilities & Crew Quarters
Chubby: Slave Pens
Julio: Warehouses, Officers’ Offices
To the sound of snapping plastic gloves, saldana asks PackerFanatic to join him in the Medical room. They both emerge an appropriate amount of time later.
Good choice in my opinion, he was one I was thinking about.
mauchow
06-19-2012, 06:03 PM
I did too check in...
Danny, I don't think Julio can protect anywhere but the water facility.
Chief Rum
06-19-2012, 06:05 PM
actually since dubb and chief kinda confirmed each other and packer having some sort of happy moment in the morning as if something happened to him overnight , he wasn't a bad choice.
Did Packer ever say why he was so happy this morning?
While I appreciate the sentiment, just to be clear, there was very little dubb and I did to clear one another.
For one, we don't even know if there was any Spawn activity last night. We have found no evidence of it yet.
It's reasonable to figure saldana was in bed and sleeping last night, since dubb and I independently confirm that, and this would only be questionable if all three of us (dubb, sal and myself) were in cahoots.
I never saw dubb at all last night. dubb never said it was confirmed it was me he saw, just that he noted someone was present. We were both confirmed to be in the crew quarters by PF in the security HQ.
Neither of us claim to be performing actions other than those available to our public roles.
So, lots of circumstantial evidence to support who we are and what we did last night. But nothing there truly indicates dubb's allegiance from my perspective or my allegiance from his.
Julio Riddols
06-19-2012, 06:05 PM
I can protect the water or the warehouses.
Danny
06-19-2012, 06:08 PM
Protect Plan
Danny: Officers’ Offices, Brig, Scientists Lab
Chief Rum: Perimeter Fence and Medical Facilities,
PackerFanatic Security Headquarters, Armory
Dubb: Power Facilities & Crew Quarters
Chubby: Slave Pens
Julio: Warehouses, Water Plant
CrimsonFox
06-19-2012, 06:13 PM
While I appreciate the sentiment, just to be clear, there was very little dubb and I did to clear one another.
For one, we don't even know if there was any Spawn activity last night. We have found no evidence of it yet.
It's reasonable to figure saldana was in bed and sleeping last night, since dubb and I independently confirm that, and this would only be questionable if all three of us (dubb, sal and myself) were in cahoots.
I never saw dubb at all last night. dubb never said it was confirmed it was me he saw, just that he noted someone was present. We were both confirmed to be in the crew quarters by PF in the security HQ.
Neither of us claim to be performing actions other than those available to our public roles.
So, lots of circumstantial evidence to support who we are and what we did last night. But nothing there truly indicates dubb's allegiance from my perspective or my allegiance from his.
okay fine, you're both spawn. *BLAMBLAMBLAMBLAMBLAM!*
(That was with my finger as Danny didn't give me a gun :( )
LoneStarGirl
06-19-2012, 06:13 PM
How'd we get so many of the damn things?!? Lotsa people with phasers.... :(
Not sure how much I like that
You're just mad you didn't get one
Barkeep49
06-19-2012, 06:22 PM
Ok, I'm heading out. I'm going to likely be checking on my iPad only between now and lynch so apologies for any snafus.
britrock88
06-19-2012, 06:39 PM
Well, if I am not doing anything during the day, I'll watch the water tonight.
I haven't kept close enough track to TELL you what to do during the day, but you ought to do something. As far as I'm aware, you can't prevented becoming exhausted the following night by resting during the day.
britrock88
06-19-2012, 06:40 PM
JAG -- got the PM from Barkeep earlier today. Is Schmidty already working with Abe? (i.e., should we consider whether to start researching something (and deciding which thing to research) within the next 2 hours, the next 14 hours, or the next 26 hours?)
britrock88
06-19-2012, 06:42 PM
Derp. Since night actions are due at 8am, it's 2/12/26 hours we have to figure out what to research. And as Abe should be fully trained up by morning (assuming Schmidty trains him today or one of us does tonight), the only great use we have is for away missions, so we ought to figure out how many more of those might be in the works.
So the research can only be a night action?
Oh, I see what you're saying. Do we know how long it takes to complete the research?
Zinto
06-19-2012, 06:54 PM
Well I am going to put a vote on Mau. He was a pain last game.
Vote Mau
Zinto
06-19-2012, 06:57 PM
And did my day action ever get processed or do I need to re-PM Barkeep?
Zinto
06-19-2012, 06:58 PM
The scan of Packer was a good one, that way we know the man in charge of security will keep us safe.
hoopsguy
06-19-2012, 06:59 PM
Anyone have a vote count, along with reasons that some people are attracting votes?
In a similar vein, is there some version of a cleared list that could be published tomorrow morning? I think I've got the start of a COT but my availability has been spotty so I would like to check those assumptions with others tomorrow AM, assuming I'm around.
britrock88
06-19-2012, 07:06 PM
Oh, I see what you're saying. Do we know how long it takes to complete the research?
Sadly, my retelling was as precise as Barkeep's PM to us was.
As for votes, these 3 candidates are our 3 least active thus far. They've all checked in at some point this afternoon, though, so I'm beginning to become hesitant about lynching any of them.
Autumn
06-19-2012, 07:15 PM
I don't think Schmidty's a great vote. A scientist could be handy. His only black mark so far is that he didn't show up until today. Which is bad, but is typical Schmidty. Give him a chance to hang himself.
I'd say the same about Simbo but I actually got a bad feeling about him when he showed up today. So I'm going to stay on him for the moment. I'd hate to lose an engineer, but I'd hate to let him wriggle out if my gut is right.
I am also fine with a no-lynch, and lean on examinations instead.
mauchow
06-19-2012, 07:17 PM
Oh well. I'm ok with me being the lynch. I'm in over my head in this game. I'm just a miner so its all good.
Barkeep49
06-19-2012, 07:17 PM
Zinto works on converting Warehouse 3
Anyone have a vote count, along with reasons that some people are attracting votes?
In a similar vein, is there some version of a cleared list that could be published tomorrow morning? I think I've got the start of a COT but my availability has been spotty so I would like to check those assumptions with others tomorrow AM, assuming I'm around.
Mauboy - Least useful role remaining, has been rather quiet the past couple days, was a pain last game (I know, just giving
Simbo - Had not checked in when Packer voted him (has since checked in), I believe Autumn and CF said they got a bad vibe from him (impressive in 5 posts)
Schmidty - Had not checked in when he received his first vote (that was the reasoning), since then has checked in.
All three have been very quiet and almost absent (a couple were absent for a day)
No one is officially cleared until saldana's allegiance is known, if he is clear, then PF and I are cleared of being starting spawn.
That's my summary as I understand things.
Autumn
06-19-2012, 07:18 PM
I don't think we've seen an order from Dubb or LoneStarGirl. Did Simbo get his work order in?
Autumn
06-19-2012, 07:20 PM
I'll say on Simbo that it just seemed strange that once he started attracting votes he showed up. More than that he just appeared, said he was caught up, and asked about his work order. Frankly, it seems very unlikely that someone would show up midday today, with 15 pages of insane rules and activity to read, and have it so together. It smelled like someone who had either already been caught up, or was fed info, and came in quickly to get the votes off of him. Not much, but it pinged me pretty hard.
Autumn
06-19-2012, 07:21 PM
Also, who missed orders yesterday, JAG? Schmidty and Simbo, and anyone else?
Autumn
06-19-2012, 07:22 PM
Alright, just got in and caught up- sorry for missing out on the fun yesterday, I forgot this started. So I'm going to be working on Warehouse 3, then? Do I need to submit an order and if so, who should I bring with me?
For reference, this is Simbo's first post. Maybe he's just better organized than the rest of us, but 99% of us I think would have posted something about how much they had to catch up on, or how confusing this game was, coming in at this point.
Nothing damning of course, but enough that it made me wonder.
Autumn
06-19-2012, 07:22 PM
Also ....
quintuple dola!
Yeah, that is somewhat interesting. I see where you're coming from now.
Simbo submitted his order. We still need dubb, LSG, and Schmidty at least, not sure if there are others.
dubb93
06-19-2012, 07:26 PM
Yeah, that is somewhat interesting. I see where you're coming from now.
Simbo submitted his order. We still need dubb, LSG, and Schmidty at least, not sure if there are others.
Where am I needed at today?
Autumn
06-19-2012, 07:28 PM
Dubb please work on converting the Officers' Offices, under HOopsguy.
Danny
06-19-2012, 07:39 PM
vote simbo
Autumn
06-19-2012, 07:41 PM
According to my notes it's only Dubb, Schmidty and LSG that we're waiting on. I presume LSG will put hers in, and Dubb, so hopefully JAG you'll only be needed on Schmidty.
Should we have him work on this new research stuff?
LoneStarGirl
06-19-2012, 07:42 PM
I don't know what t o do with my action to be honest
Autumn
06-19-2012, 07:47 PM
Britrock, how do you perform this action? Is it a day or night action, or either one?
LoneStarGirl
06-19-2012, 07:52 PM
Vote count
Julio Riddols
06-19-2012, 07:52 PM
As far as I know, my joining a conversion team or an away team is contingent on there being someone to supervise me, correct? And I am not supposed to join any of the teams set aside for work am I? If so, where do I need to go, because I wasn't aware I was supposed to join up with any groups today.
LoneStarGirl
06-19-2012, 07:52 PM
Looks like Simbo is going to be executed.... Should mauboy be the medic?
Julio Riddols
06-19-2012, 07:52 PM
Otherwise I'll just sit here looking like half a butt puppet.
Julio Riddols
06-19-2012, 07:53 PM
Plus the roast is nearly done. Bout time to click off the slow cooker and get down on some veggies to add to the mix.
LoneStarGirl
06-19-2012, 07:53 PM
Do we have seven minutes or an hour seven?
Autumn
06-19-2012, 07:55 PM
Julio I don't think you were needed for anything during the day. You were odd man out.
Julio Riddols
06-19-2012, 07:55 PM
According to my watch, its 2100 hours (Eastern time) in 5 minutes.
Autumn
06-19-2012, 07:56 PM
Do we have 7 votes on Simbo?
LoneStarGirl
06-19-2012, 07:58 PM
Unvote schmidty
Vote Simbo
Julio Riddols
06-19-2012, 07:58 PM
Guess I will go shave my unibrow and try and find some mints then.
Julio Riddols
06-19-2012, 07:59 PM
I just hope Simbo is a useless character or a spawn.
Julio Riddols
06-19-2012, 07:59 PM
Of course no one is really useless here.
Autumn
06-19-2012, 08:00 PM
No, he's actually terribly useful.
Julio Riddols
06-19-2012, 08:03 PM
Does he have enough votes yet?
Zinto
06-19-2012, 08:03 PM
Is the deadline at nine or is it at ten? How many votes are on Simbo?
Julio Riddols
06-19-2012, 08:03 PM
I'd rather not fuck around and kill someone unless we have to or we have good reason to believe they're trying to kill or spawnify us.
Autumn
06-19-2012, 08:04 PM
Do you think he should?
Make Shiggles a medic please.
LSG, this was for you from last page.
Julio Riddols
06-19-2012, 08:04 PM
Unvote Schmidty I won't be re-voting.
Autumn
06-19-2012, 08:04 PM
WE have until 10 EST
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