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FIFA 17 OS Community Sliders

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Old 03-04-2017, 06:56 AM   #4809
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Re: FIFA 17 OS Community Sliders

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Originally Posted by Aaron458f
Has anyone messed around with injury freq? Don't feel there is enough injurys had 1 in 25 games lol


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Kind of interesting, I had 3 in 10 minutes last game . But I have to say that injuries always get triggered when 2 players get a collision. Maybe you should use more R2 to protect the ball and get more duels with the CPU.
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Old 03-04-2017, 06:57 AM   #4810
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Re: FIFA 17 OS Community Sliders

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Originally Posted by GPMorgan
Kind of interesting, I had 3 in 10 minutes last game . But I have to say that injuries always get triggered when 2 players get a collision. Maybe you should use more R2 to protect the ball and get more duels with the CPU.


L2 lol yeah I do use that otherwise the cpu just get the ball to easy lol I've had injurys in game where they walk it off and only 1 injury that was like shaw for 5 months


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Old 03-04-2017, 09:45 AM   #4811
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Re: FIFA 17 OS Community Sliders

Increase Difficulty? Always acceleration discrepancy...49/50. That's my #1.

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Old 03-04-2017, 09:53 AM   #4812
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Re: FIFA 17 OS Community Sliders

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First of all big thanks to all of you who test, test and test over and over again for this amazing slider set.

I have to say that I waited till about a week ago to update my FIFA to the current version as personally I found set 1.03 the best ( with corresponding patch ) up to now. This slider patch is amazing and for me personally it is the best up till now ( hoping that this was the last update ).

Personally I also use CTT but I have some comments on this.

1) I find out that teams with less good players (60-70-80) find it difficult to have a slow build-up with short passing style. Many times you can easily pick up the ball around the midfield and they create very rear changes as result. I advice to use a tactic with a longer and faster build-up play. You will find out it becomes more hard. For teams with 80+ players it is no problem.

2) Aggression still seems to influence a lot. Also the pressure have influence. When a team have both of them low it is quite of easy to combine and way less tackles are made as you have less duels. When a team plays higher pressure and higher aggression (50+ both) it becomes more hard for me personally and the CPU makes a lot more interceptions and tackles. Also I start making more mistakes from the pressure. Against this kind of teams I find out that the Pass Accuracy is perfect. Mostly we are very close (80-85%) for me or CPU. Sometimes i have a higher %, sometimes the CPU.

3) The CPU reaches a high pass accuracy when you have a short passing style. Generally it is bad to use a short passing style in my opinion only for teams like Man City or similar level its okay. Also lower ranked teams give way less drill passes with a short passing style ( Barely nothing ).

4) With CTT tactics I personally find that "1" in speed is way to slow. At least this should be 20 ( for Arsenal or Man City ). When you have "1" it takes years when they come to your half and their build-up results in 100.000 passes before they even are on your half of the pitch. As results you have a high pass accuracy from the CPU and way less changes created by CPU. You don't see this when the game is on your half of the pitch and you are under pressure but when they start from the back its way to slow. By far not realistic in my opinion.

5) Don't use any 3-4-1-2 formation or anything like this. I find it very easy to play against a 3-4-1-2 formation or similar. it seems that the CPU have problems with build up play with this formation. I have to test it more to see if teams like Man City have also this problems but with lower ranked teams it's for them a hell of a job to even pass the midfield.

I have some more suggestions and things I notice what influence the game, but lets start off with this first 5 points. I'm curious what the experiences are from you all fanatic community members and if you experience the same as mine ( first 5 points ).
Excellent observations!

Should be helpful to anyone who takes it seriously.
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Old 03-04-2017, 10:18 AM   #4813
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Re: FIFA 17 OS Community Sliders

Have just implemented this slider set into my Youth Squad series, and uploaded a video about your sliders Matt! 1st post
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Old 03-04-2017, 10:23 AM   #4814
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Re: FIFA 17 OS Community Sliders

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Have just implemented this slider set into my Youth Squad series, and uploaded a video about your sliders Matt! 1st post
Welcome to OS, Steve, glad to see you here. Think you will love this community and fit right in. Feel free to post and embed your videos!

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Old 03-04-2017, 10:33 AM   #4815
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Re: FIFA 17 OS Community Sliders

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Originally Posted by Aaron458f
Has anyone messed around with injury freq? Don't feel there is enough injurys had 1 in 25 games lol

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Thorough experimentation has led me to believe that for my self the ideal range of injury frequency's somewhere around 61-66.
That is, if you do like to often have a realistic amount of injuries, like 4-6, sometimes 1 or 2. Maximum, as it has seemed, 7.

Injury frequency i usually place around 67-72, which most of the time results in an average of 4 weeks. Some 2 months, occasionally 3 and seldomly a really grave one.

But what will affect the frequency and intensity of injuries occured definitely is form and the quality of your players.
If the coding detects a player statistically superior to the average of your squad, and you're doing very well with him, odds are that he'll fall out injured rather soon.

Also, once the injury frequency's upped that high, and you have, say, 4 reasonably qualitative RB's, your resourcefulness in this regard will probably be cut short soon.

Same with having more than 3 strikers.

I've come to find out that once you have quite a lot of back-up players for one position, and you're doing particularly well, the coding will trim down your resources until you have 3 CB's for 2 positions instead of 6, for instance.

Similarly, having 5 qualitative strikers, odds are that i'll soon be down to 2 if i'm only playing with one up front.

In short, that's how injuries tend to work, without going into full detail.
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Old 03-04-2017, 10:38 AM   #4816
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Re: FIFA 17 OS Community Sliders

Get in first trophy of the season!!








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