Correct your starting pitchers especially will have higher counts towards the end of the time on the mound. But as I stated earlier in the thread their fatigue has been retooled around this so that they are able to pitch into the innings they would normally in a game situation.
What are your expectations for Generated Counts
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Re: What are your expectations for Generated Counts
Correct your starting pitchers especially will have higher counts towards the end of the time on the mound. But as I stated earlier in the thread their fatigue has been retooled around this so that they are able to pitch into the innings they would normally in a game situation. -
Re: What are your expectations for Generated Counts
Really depends what type of hitter you are. A person who is a free swinger probably would have a higher generated to actual played percentage as opposed to someone works the system and would be able to see more played pitches. Obviously some of the counts are going to put you in swing mode right away but I am sure the system has checks and balances to keep the game somewhat on track. My overall feeling though is we are going to see much higher pitch counts then what we would see when playing normally.
I guess I'm having a tough time "framing" my question...
Essentially, all I'm trying to find out is how many of the pitches in the "average" 300 pitch game will be generated and how many we will be either throwing / looking at / swinging at...
I think in my original post I should have written "total GENERATED" or total "Played Pitches" instead of just "total", which wouldn't garner the answer I'm interested in...
The "generated versus played" pitch counts and the starter fatigue that will be affected as a result, are just really provocative, although they'll both take less then a couple actual played games to figure out once the title drops...
Regardless, can't wait!
Last edited by KingV2k3; 01-31-2014, 03:33 PM.Comment
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Re: What are your expectations for Generated Counts
Correct your starting pitchers especially will have higher counts towards the end of the time on the mound. But as I stated earlier in the thread their fatigue has been retooled around this so that they are able to pitch into the innings they would normally in a game situation.
I would say on some cases the generated pitch count might actually be closer to being right for some pitchers having a higher pitch count in earlier innings than what you would playing without the pitch count generator. Shelby Miller for example is a good pitcher but he tries to strike everyone out and consequently most of the time is at about a 100 pitches by the 5th and 6th inning in real life, and rarely do you ever see a pitcher in The Show have that high of a pitch count in those innings.Comment
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Re: What are your expectations for Generated Counts
I can see why SCEA would leave out 0-0, but why leave out 1-0 and 2-0? Odd choice, given that you'll be able to start 0-2 but not 2-0. Must be a balancing issue that I dont understand.Comment
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Re: What are your expectations for Generated Counts
He already explained that. The point of GPCs is to speed up the game. Starting without any strikes does not speed the game up!Comment
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Re: What are your expectations for Generated Counts
Why wouldnt starting 2-0 vs 0-0 speed it up a little? And its not like every AB would start 2-0, just 1 out of every 11 if it was random.Comment
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Re: What are your expectations for Generated Counts
0-0 and 1-0 I completely understand not being included. 1 ball, 0 strikes hardly changes the approach of a hitter.Comment
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Re: What are your expectations for Generated Counts
I believe I've elaborated on why all of the counts aren't present pretty well. Not sure I can explain it any further than I already have.Last edited by Russell_SCEA; 01-31-2014, 07:48 PM.Comment
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Re: What are your expectations for Generated Counts
The idea for QC isn't to produce more walks, it's to produce a faster paced game for those who have a full life outside video games.Comment
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Re: What are your expectations for Generated Counts
Personally, I would trade in a few extra minutes a game for a better chance to take walks. Take out 1-1 counts if it's really that big of an issue.Comment
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Re: What are your expectations for Generated Counts
I get the reasoning for the removal of certain counts but it would really be nice if in the near figure we could also have real generated pitch counts.
I think guys that have wanted that feature aren't necessarily concerned with length of the game or the fun factor. We are having fun either way and generated counts speeds up the game even if only for a few minutes.
We just like the idea of generated counts because it helps create walks and increases pitch counts.
But I do appreciate SCEA doing something similar with the quick counts. I'll be using it. Just wish we also had what we've been asking for as well.
Sent from my mobile device."It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace
"You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob NeyerComment
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Re: What are your expectations for Generated Counts
Sigh..I have read this entire thread today and one thing is very clear to me there is a reason mlb is by far the best sports game on the planet..look at all the feedback we have gotten from Russell..check other game forums and they NEVER get this kind of info from devs..
Bravo to you sir..and I wish San Diego had the where with all to delve into other sports games say like nfl or nhl..it would blow those franchises out of the water I'm sure of that..sorry for jumping the thread guys..just ventingMLB The Show Hybrid Roster ContributorComment
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Re: What are your expectations for Generated Counts
I get the reasoning for the removal of certain counts but it would really be nice if in the near figure we could also have real generated pitch counts.
I think guys that have wanted that feature aren't necessarily concerned with length of the game or the fun factor. We are having fun either way and generated counts speeds up the game even if only for a few minutes.
We just like the idea of generated counts because it helps create walks and increases pitch counts.
But I do appreciate SCEA doing something similar with the quick counts. I'll be using it. Just wish we also had what we've been asking for as well.
Sent from my mobile device.Comment
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