I figured it out
JoshC1977's "Maximize Player Ratings" MLB 21 Sliders
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JoshC1977's "Maximize Player Ratings" MLB 21 Sliders
I figured it outLast edited by kakejohler5252; 07-09-2021, 04:53 PM. -
Re: JoshC1977's "Maximize Player Ratings" MLB 21 Sliders
Lowered manager hook slider to 4.
Please refer to the OP for explanation.
I'm locked-in at this point; getting the best (and most realistic) games I have ever gotten out of this series.
Enjoy!Play the games you love, not the games you want to love.Comment
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Re: JoshC1977's "Maximize Player Ratings" MLB 21 Sliders
Not a slider question. Was just wondering if you still stream josh
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Re: JoshC1977's "Maximize Player Ratings" MLB 21 Sliders
It's pretty rare these days. I might stream Madden when it comes out in August - it's a lot easier to create a story backdrop for that game as there is just a lot more to talk about (in terms of strategy and so on).Play the games you love, not the games you want to love.Comment
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Re: JoshC1977's "Maximize Player Ratings" MLB 21 Sliders
I love all the slider work everyone does here. I've been basically using these sliders but on HOF for hitting and pitching and the game is playing great.
Sent from my thoughtsJUUUUUUUST A BIT OUTSIDEComment
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Re: JoshC1977's "Maximize Player Ratings" MLB 21 Sliders
I'm now 10 games into my Bacon Fictional Cubs chise, and I have to say this is the BEST simulation baseball I've ever had.
The slight tweak to manager hook instantly paid dividends for me as it just introduces a slice more variety to AI decision making for starting pitching.
What blast this is though, I can't recommend this set up + Bacon's roster enough.
FYI, not to advertise but I do have my games streamed on Twitch and VOD's for those who want to keep up.
Cheers to all, baseball IS better!Twitch: Goblue81188Comment
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Re: JoshC1977's "Maximize Player Ratings" MLB 21 Sliders
I'm now 10 games into my Bacon Fictional Cubs chise, and I have to say this is the BEST simulation baseball I've ever had.
The slight tweak to manager hook instantly paid dividends for me as it just introduces a slice more variety to AI decision making for starting pitching.
What blast this is though, I can't recommend this set up + Bacon's roster enough.
FYI, not to advertise but I do have my games streamed on Twitch and VOD's for those who want to keep up.
Cheers to all, baseball IS better!
Oh yeah...it's hard too. We're hitting .244 as a team (as I'm loaded with low contact guys) but I'm trying to adjust. I have to stay dialed-in while pitching or else bad things will happen.
Heck, even the franchise experience outside of games has been amazing. Roster construction has been solid, lineups solid, and heck, even the couple of trades I have seen have made a ton of sense.
I'm just really thankful that SDS finally adopted a true simulation-style approach to baseball this year. These very minor slider adjustments have just allowed everything to shine brightly.Play the games you love, not the games you want to love.Comment
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Re: JoshC1977's "Maximize Player Ratings" MLB 21 Sliders
I'm closing-in on the 20 game mark on the season (just now finding my stride with franchise). I've already had a 7 game winning streak followed immediately by a 5 game losing streak (in which all five CPU SPs threw more than 100 pitches). I had a 4-2 loss in 13 innings immediately followed by my giving up 7 runs in the first inning of my next game (without a HR allowed). I've lost a starting player for the season due to a torn ACL. I've had a star player roll out of the game hitting .049; while other lesser players are hitting better. My number 5 starter has been my best starter so far, my number 1 has struggled a bit. I've seen an insane variety of hit types for both sides. The AI bullpen logic is SO much better than previous years to boot.
Oh yeah...it's hard too. We're hitting .244 as a team (as I'm loaded with low contact guys) but I'm trying to adjust. I have to stay dialed-in while pitching or else bad things will happen.
Heck, even the franchise experience outside of games has been amazing. Roster construction has been solid, lineups solid, and heck, even the couple of trades I have seen have made a ton of sense.
I'm just really thankful that SDS finally adopted a true simulation-style approach to baseball this year. These very minor slider adjustments have just allowed everything to shine brightly.
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Re: JoshC1977's "Maximize Player Ratings" MLB 21 Sliders
Great find Josh at manager hook at 4. The CPU does a fantastic job managing their bullpen now. They even keep their starter in after 6 innings. As before the pitcher could barely make it through 5.
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Re: JoshC1977's "Maximize Player Ratings" MLB 21 Sliders
Yes I am.
Perfect example in a game I played last night. We were in the 4th inning and I was up 1-0. One out and we managed to load the bases. I had worked the SP pretty well (he was at around 65-70 pitches). The pitching coach came out to calm his pitcher down; he gave up a sac fly but got through otherwise unscathed. He wound up working into the 6th before he was pulled (for stamina).
Based on what I had been seeing on the default hook value, he 100% would have been replaced in that 4th inning bases-loaded situation when he was still in a close game and still had some juice in the tank.
I've seen an array of different game situations where the updated hook value has just made more sense. I was getting frustrated on default because a SP would just be cruising along, he'd be at 70 pitches, give up a lead-off double in the 5th in a tied game and boom, he'd be gone. Now...he'll be given a chance to work through it (sometimes he doesn't, sometimes he does). It has trickled-down beautifully into bullpen usage. I even saw a closer come into a game due to a jam in the 8th inning of a tied game!
It just makes way more sense than raising the stamina sliders in a game where we need to coax more offense.Play the games you love, not the games you want to love.Comment
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Re: JoshC1977's "Maximize Player Ratings" MLB 21 Sliders
Yes I am.
Yeah, I just kept noticing that stamina wasn't triggering pulls; it was just hyper-conservative in-game management.
Perfect example in a game I played last night. We were in the 4th inning and I was up 1-0. One out and we managed to load the bases. I had worked the SP pretty well (he was at around 65-70 pitches). The pitching coach came out to calm his pitcher down; he gave up a sac fly but got through otherwise unscathed. He wound up working into the 6th before he was pulled (for stamina).
Based on what I had been seeing on the default hook value, he 100% would have been replaced in that 4th inning bases-loaded situation when he was still in a close game and still had some juice in the tank.
I've seen an array of different game situations where the updated hook value has just made more sense. I was getting frustrated on default because a SP would just be cruising along, he'd be at 70 pitches, give up a lead-off double in the 5th in a tied game and boom, he'd be gone. Now...he'll be given a chance to work through it (sometimes he doesn't, sometimes he does). It has trickled-down beautifully into bullpen usage. I even saw a closer come into a game due to a jam in the 8th inning of a tied game!
It just makes way more sense than raising the stamina sliders in a game where we need to coax more offense.Funkycorm
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Re: JoshC1977's "Maximize Player Ratings" MLB 21 Sliders
I think stamina effects the pitchers in between starts. Any thoughts on bumping this for that, so we don’t run into the issue of starters having a chunk of energy missing from their bar when it’s their next start?
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Re: JoshC1977's "Maximize Player Ratings" MLB 21 Sliders
I think stamina effects the pitchers in between starts. Any thoughts on bumping this for that, so we don’t run into the issue of starters having a chunk of energy missing from their bar when it’s their next start?
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Re: JoshC1977's "Maximize Player Ratings" MLB 21 Sliders
I mean, you have to just manage your starters. Sometimes, they will show signs of wearing-down in real life (in-game, reflecting as the smaller stamina bar). It's a tactical decision you have to make in a game....do you ride a guy longer or pull him earlier to rest him?
My game last night, I actually drained my starter down to "out of energy" (what happens when you're multi-tasking, lol). I may just skip his next start and go with my swingman (or just try to go 70-80 pitches max).
I love this because it adds a layer of strategy and further enforces the criticality of those off-days.Play the games you love, not the games you want to love.Comment
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Re: JoshC1977's "Maximize Player Ratings" MLB 21 Sliders
For your starters?
I mean, you have to just manage your starters. Sometimes, they will show signs of wearing-down in real life (in-game, reflecting as the smaller stamina bar). It's a tactical decision you have to make in a game....do you ride a guy longer or pull him earlier to rest him?
My game last night, I actually drained my starter down to "out of energy" (what happens when you're multi-tasking, lol). I may just skip his next start and go with my swingman (or just try to go 70-80 pitches max).
I love this because it adds a layer of strategy and further enforces the criticality of those off-days.
Yeah. I just had that as well. My starter “out of energy” tried to get him through 6 but ended up giving a 2 run shot so i pulled him after that he pitched 5.1 innings. I never thought of skipping. That’s interesting.
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