New Info on power and contact sliders

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  • JBH3
    Marvel's Finest
    • Jan 2007
    • 13506

    #46
    Re: New Info on power and contact sliders

    I'm at work right now so I can't consult my sliders, but I am still trying to find a way to make things more challenging for me. I play as the Phillies so w/ Howard and Utley and the supporting cast I am going to get a lot of hits, and a lot of runs/HR's.

    I have power @ 0, and contact @ 20. Pitch speed is 100. step influence is 30. Pitching difficulty is 100 too.

    I do strike out a lot. At least 10 times a game, which may be due to the contact slider being low, and I have noticed that the pitches thrown away and slightly out of the zone end up in probably one too many K's. But I DO get fooled on pitches like that and others which are swinged on and missed but should have been balls.

    However, I overlook this because I keep on winning games anyways. I only pitch the games in my GM mode w/ Brett Myers & Cole Hamels. I don't really like zone pitching all that much, and I want to try and find a way which will give me more of a challenge against the CPU. I have the CPU sliders at... skill 100, contact 40, and power 60. The difficulty for my pitcher is set at 5. Maybe if I make this 0 they will get a few more hits.

    Once you start to approach the "50" slider setting for CPU contact they will just hit everything. The only called strikes will be on pitches taken or the foul balls.

    Last night was my first game playing with CPU AI batting sliders which I listed here, and it was against the Brewers.

    I won 6-4 (6 runs on 8 hits, Brew crew 4 runs on 12 hits). Although they had 12 hits a few were user error on balls that got by the infield because I started going in the wrong direction. Maybe playing a better offensive team I will see more of a challenge. I only even played the Brewers in my GM because they are #1 in the NL Central and it was against Sheets.

    Does someone have a "realistic" slider for CPU Batting using payoff pitching?
    Originally posted by Edmund Burke
    All that is needed for the triumph of evil, is for good men to do nothing.

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    • UalHawkeye
      Rookie
      • Feb 2007
      • 141

      #47
      Re: New Info on power and contact sliders

      I am finding the same prob with cpu contact any higher than 45. So I just set AI Skill higher and pitch difficulty a little lower. I got beat (NYY) by the twins last night 7-6 in the ninth by a Mauer 2 run hr off of Farnsworth! Best game I have had since I got this game! 9 hits for me 10 for the cpu, only 2 hr's in the game Mauer's and Arod. It was 1-0 until the 7th inning then I scored 4 and the twins added 3. In the 8th I tacked on 2 more to take a 6-4 lead into the 9th. Great pitching by the starters Moose and Santana, bullpens opened the flood gates.

      Comment

      • Chitown1211
        Pro
        • Nov 2004
        • 762

        #48
        Re: New Info on power and contact sliders

        Originally posted by baa7
        Well, as you get older, moving the contact slider up is probably what you need to do...

        Whatever works for people, go for it. One of the first things I do with any new baseball game is I test the settings for hitting. I also played with contact at 100, and I was basically hitting every single pitch. I personally like to swing and miss a lot, so I settled for contact around 30, although somewhere around 40 seemed about right (I like a super challenge, rather than just challenging). Now this was with classic, so it could be the swing stick is programmed differently.
        Im with you baa7. It is way easier with classic to make contact. Anything above 30 and I cant miss. I never SO. Swing stick is much less forgiving, but I really dont like it. Actually i do like it, but it gets tedious after a while.
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        • brunnoce
          MVP
          • Mar 2005
          • 4133

          #49
          Re: New Info on power and contact sliders

          but i think most of us that are using a high contact slider use swing stick...
          i agree that with classic is way to easy to get hits with a high contact slider, becasue u dont have to worry about you step.
          when i played with classic swing i used 20 for contact. now i use 100 with swing stick and i get much more realistic results...its hard to get more than 10 hits in a game.
          ---------------
          PSN: brunnoce
          Thanx Knight165

          Comment

          • Mjphillips
            MVP
            • Feb 2005
            • 1153

            #50
            Re: New Info on power and contact sliders

            Originally posted by brunnoce
            but i think most of us that are using a high contact slider use swing stick...
            i agree that with classic is way to easy to get hits with a high contact slider, becasue u dont have to worry about you step.
            when i played with classic swing i used 20 for contact. now i use 100 with swing stick and i get much more realistic results...its hard to get more than 10 hits in a game.
            Ok well since I use classic I will definitely have to move the contact slider down but I was striking out so much with it at 25 or 30. I will give it a look later.
            They call me "The Manual"

            Comment

            • brunnoce
              MVP
              • Mar 2005
              • 4133

              #51
              Re: New Info on power and contact sliders

              same happened to me while using the classic batting...i strike out alot, and at the same time got a lot of valid hits....
              thats why i converted to the swing stick, i see more groundouts ,flyouts , less strike outs, more foul balls and a HUGE variaty of hits...

              also i remember i felt there was a bit of "lag" when using the classic batting, i awayys felt the swing was abit late to the moment i pressed the button, mybe thats why i striked out a lot.
              ---------------
              PSN: brunnoce
              Thanx Knight165

              Comment

              • jim416
                Banned
                • Feb 2003
                • 10606

                #52
                Re: New Info on power and contact sliders

                also i remember i felt there was a bit of "lag" when using the classic batting, i awayys felt the swing was abit late to the moment i pressed the button, mybe thats why i striked out a lot.

                Definitely there. It was the same last year. When I played classic I had to use the zoom camera. Put it on "zoom" at "0" and you will see the difference. I've compensated by slowing the pitching way down, but you're right, there is a lag on classic with the non-zoom camera.

                Comment

                • brunnoce
                  MVP
                  • Mar 2005
                  • 4133

                  #53
                  Re: New Info on power and contact sliders

                  oh i see..so it wasnt just my head...
                  anyway, i am glad i changed to the swing stick, it isnt that hard after you get the hang of it....
                  ---------------
                  PSN: brunnoce
                  Thanx Knight165

                  Comment

                  • sask3m
                    Banned
                    • Sep 2002
                    • 2352

                    #54
                    Re: New Info on power and contact sliders

                    one thing i've learned about the swing stick since i've started using it a bit more is that you can actually pull back on it quite a bit w/o starting the step, pull it back probably 3/4 of the way and hold then you only need to go the extra bit as the pitcher releases the ball, i've also been able to check swing by not quite letting go of it and just pulling it back, its hard but something to play around with,lol, i can't really see the point of the pushing ahead on the stick to foul balls off though, i can't really see how you could want to swing and all of a sudden just decide to waste a pitch by fouling it off cause if i try and do that the forward momentum of the stick just causes my batter to make a full swing, maybe i'm doing something wrong here

                    Comment

                    • baa7
                      Banned
                      • Jul 2004
                      • 11691

                      #55
                      Re: New Info on power and contact sliders

                      Originally posted by serialmike
                      the important part was to see what the slider actually did rather than a stab in the dark guess.
                      I'm not exactly sure what you think it does. It's a contact slider: the higher it is, the more contact one makes with pitches. If you're saying one has the capability of setting it so that foul balls are more abundant, seems to me the game would need a foul ball slider. Because as it is now, raising the contact slider results in more contact with pitches, meaning more balls get put into play, resulting in more hits.

                      Comment

                      • baa7
                        Banned
                        • Jul 2004
                        • 11691

                        #56
                        Re: New Info on power and contact sliders

                        Originally posted by Chitown1211
                        Im with you baa7. It is way easier with classic to make contact. Anything above 30 and I cant miss. I never SO. Swing stick is much less forgiving, but I really dont like it. Actually i do like it, but it gets tedious after a while.
                        Apparently there's a huge discrepency between the classic hitting and swing stick programming. I'm thinking of maybe renting this game again and trying out the swing stick to see if that's maybe the way to go with the hitting - which I didn't like at all.

                        Comment

                        • speels
                          Pro
                          • Feb 2004
                          • 781

                          #57
                          Re: New Info on power and contact sliders

                          Quick observation, and I'm not trying to be a smart ***, but when you foul off a ball, you make contact with it. Maybe by increasing contact you will make more contact with the ball, meaning you will completely miss the ball less.

                          Comment

                          • sask3m
                            Banned
                            • Sep 2002
                            • 2352

                            #58
                            Re: New Info on power and contact sliders

                            more contact in real baseball should mean more chance of hits but this is video game here so i don't think it likely works quite the same, a pitch that you would likely swing and miss at with contact low is likely a popup or weak grounder with contact high.

                            Comment

                            • LP
                              Johnny Canuck
                              • Dec 2004
                              • 1279

                              #59
                              Re: New Info on power and contact sliders

                              Originally posted by speels
                              Quick observation, and I'm not trying to be a smart ***, but when you foul off a ball, you make contact with it. Maybe by increasing contact you will make more contact with the ball, meaning you will completely miss the ball less.
                              Very true. I am getting great at bats with good contact hitters. I went down in the count 1-2 with Jeter against Schilling. I fouled off six pitches before striking out on a splitter in the dirt.

                              Comment

                              • brunnoce
                                MVP
                                • Mar 2005
                                • 4133

                                #60
                                Re: New Info on power and contact sliders

                                Originally posted by baa7
                                I'm not exactly sure what you think it does. It's a contact slider: the higher it is, the more contact one makes with pitches. If you're saying one has the capability of setting it so that foul balls are more abundant, seems to me the game would need a foul ball slider. Because as it is now, raising the contact slider results in more contact with pitches, meaning more balls get put into play, resulting in more hits.
                                well my point in this is that if you have higher contact youre also moer prolly to make contact in pitches that youre out of timming, resulting in a foul ball...thats wahts happening to me...
                                i know as FACT that i have lets say about 5x more foul balls now in my games than before when i had lower contact...and also, i now as a fact that this did not increase my hits number...it only decreased my strike out number.
                                but again thats me, maybe this is happening becasue of my playing style/skill, not sure what would the results be with everybody else.
                                i am just way too glad that i finnaly managed to find sliders that produces me realistic stats!
                                ---------------
                                PSN: brunnoce
                                Thanx Knight165

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