New Info on power and contact sliders

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  • sask3m
    Banned
    • Sep 2002
    • 2352

    #76
    Re: New Info on power and contact sliders

    ok ok ,i'll keep trying

    Comment

    • Walker8
      Banned
      • Nov 2003
      • 980

      #77
      Re: New Info on power and contact sliders

      Serialmike I hope lets us know his sliders when he has thought it through. I have this game playing pretty good now, but I'm still not sure what to do with some of the sliders like pitching difficulty and skill for the cpu. I hope you can get us some good sliders?

      Comment

      • serialmike
        Banned
        • Mar 2003
        • 299

        #78
        Re: New Info on power and contact sliders

        alot of my sliders are default pro

        if you cant hit the HR then up the power to make the sweet spot bigger ....if your striking out alot then up the contact.

        Now if you think the contact is there and the timing is off a bit try slowing the speed of pitch or lowering the step influence slider

        Comment

        • brunnoce
          MVP
          • Mar 2005
          • 4133

          #79
          Re: New Info on power and contact sliders

          so for the AI you have the default pro sliders?
          ---------------
          PSN: brunnoce
          Thanx Knight165

          Comment

          • NimitsTexan
            Banned
            • Mar 2007
            • 806

            #80
            Re: New Info on power and contact sliders

            Serialmike,

            I apologized if you posted it already and I missed it, but what sort of Step Influence numbers do you suggest with the 75/25 settings?

            Also, have you discovered settings for AI batting that correspond to the above human batting "discoveries"?

            Comment

            • brezz2001
              Pro
              • Mar 2003
              • 707

              #81
              Re: New Info on power and contact sliders

              Serialmike,

              Would you explain exactly what the step influence does? Does it mean that when it is lower I can start pulling back on the stick earlier without penalty? Thanks!

              Brian

              Comment

              • serialmike
                Banned
                • Mar 2003
                • 299

                #82
                Re: New Info on power and contact sliders

                the step influence does exactly that lower number on slider means the step means less.....higher the step must be timed better or youll miss or foul off more pithcer and weaker hits.

                my step is a 70 right now for me i may lower it

                for the ai i do have default sliders although i will get to them and see if i can change thier bat size and then adjust how good they are with the ai skill sliders rather than the bat sliders. it takes time.

                Comment

                • bigfnjoe96
                  Hall Of Fame
                  • Feb 2004
                  • 11410

                  #83
                  Re: New Info on power and contact sliders

                  Hey Mike, I'm trying your 75/25 theory & I'm really liking what I'm seeing. I'm home sick, & I'm trying this theory with the CPU with AI Skill @ 35 & I'm getting some variation from the CPU. Against the Mets, thru 5 they have 8 hits & 6 runs. All their hits have been different including a 2 run bomb by Delgado. I have 4 hits. With a couple of gappers that hit the wall. (I feel they should've been HR's)Definitely seeing more foul balls. I might be home for the rest of the week(going to the doctor in about an hour) so I'll probably be doing a lot of testing this week. LOL

                  Comment

                  • coffeeholic
                    MVP
                    • Oct 2004
                    • 1391

                    #84
                    Re: New Info on power and contact sliders

                    Just got done with extensive experiments involving the swing stick and Inside edge/classic swing. With classic swing and IE on- it turned into a home run fest similar to Triple Play arcade b-ball. So,I read this thread and the Inside pitch thread and went back to swing stick and turned the edge off. I must say for me,IE needs to stay off and swing stick needs to be on. I'm a little rusty at swing stick and a few bunts and early swing strikes(strikeouts) happened getting use to this way of hitting again. BUT-I had a great time with my last game after I got use to the swing stick. Here's my stats for a game in season mode with the Dodgers(me)vs the Rockies.
                    Dodgers 0 Runs 6 Hits 7 Strikeouts I got walked 2 times.
                    Rockies 1 Run 5 Hits 1 Strikeout They got walked 1 time. No home runs but some nice close to the fence smacks. A better variety of hits-and-more foul balls as opposed to using classic swing. Reading these 2 threads I mentioned helped alot. So far,I consider the switch from classic to swing,IE off-is a success! Except for a few bogus swings getting use to swing stick again(my fault) I don't feel cheated all. I had my contact set to 70 and power at 20. I had the CPU set to 65 contact and 25 power. This was set to these numbers after a fair amount of "practice" games.
                    Last edited by coffeeholic; 03-14-2007, 08:49 AM.
                    ByurrulzIdon'tfollow

                    Comment

                    • Garrett67
                      MVP
                      • Sep 2004
                      • 1429

                      #85
                      Re: New Info on power and contact sliders

                      Originally posted by bigfnjoe96
                      I'm home sick


                      Yeah... uh huh
                      Gamertags

                      Xbox 360: Garrett67
                      Playstation: Bean1967
                      Steam: Axemaster5150

                      Comment

                      • bigfnjoe96
                        Hall Of Fame
                        • Feb 2004
                        • 11410

                        #86
                        Re: New Info on power and contact sliders

                        We'll I just got my @$$ handed to me by the METS 19-1 using AI SKILL 35 AI CONTACT 25 AI POWER 75. The METS had 24 hits. 7 HR's. ALL the HR's hit were hit by their HR hitter's (Delgado, Beltran, Green & Wright) All on pitches left over the plate. There was not 1 fluke HR by the CPU. The rest of their hits were all over the field, mixed with Hard hit shots & bloop shots. I really liked the way the CPU Offense played this game.

                        As for myself, I sux da big-1. Had a good amount of hits 10, but couldn't hit Glavine when needed.(worked the corners & change speeds all game long) There were a couple of Meatballs that I hit that should've been HR's but hit the wall. (Power Swing was set @ 35 & Step Influence was set @ 50) I did get 5 K's. 2 looking & 3 swinging using Ben Sheets.

                        I also had Inside Edge OFF, but still used the Catcher to set my targets. This seem to help a little, but not a lot
                        Last edited by bigfnjoe96; 03-14-2007, 09:33 AM.

                        Comment

                        • brunnoce
                          MVP
                          • Mar 2005
                          • 4133

                          #87
                          Re: New Info on power and contact sliders

                          well the only problem i see in turning the AI pitcher IE is that they seem to not recognize the batter... when i had it on, whenever soriano, m.ramirez, ortiz, and those kind of power guys were at bat, the pitcher you try to picth around them which is more realistic imo, now with it off, i see the pitchers leaving a lot of stuff up in the strike zone(which is prolly to result in a hr against those guys)...
                          so as of right now iam leaving AI pitcher IE on...
                          ---------------
                          PSN: brunnoce
                          Thanx Knight165

                          Comment

                          • brunnoce
                            MVP
                            • Mar 2005
                            • 4133

                            #88
                            Re: New Info on power and contact sliders

                            bigjoe, isnt the 75/25 thing the other way around?
                            75 contact and 25 power? and also i think this is only for user settings..he mentioned that his AI sliders are set defualt PRO.
                            ---------------
                            PSN: brunnoce
                            Thanx Knight165

                            Comment

                            • baa7
                              Banned
                              • Jul 2004
                              • 11691

                              #89
                              Re: New Info on power and contact sliders

                              Originally posted by bigfnjoe96
                              I'm trying this theory with the CPU with AI Skill @ 35 & I'm getting some variation from the CPU.
                              I said this many times with 2K5: the AI Skill slider is a cheat slider for the CPU. It essentially auto-produces hits for the CPU. The CPU will find ALL the holes in your D, making shifting your defense a useless exercise. The lower the AI Skill slider, the more varied the hits, because they won't be the 'seeing eye' cheat-type hits you get when that slider is cranked up.

                              Comment

                              • sask3m
                                Banned
                                • Sep 2002
                                • 2352

                                #90
                                Re: New Info on power and contact sliders

                                i know its only 1 game but just finished a game houston(me) vs the reds, i had cpu hitting set at 35 contact and 75 power, 0 skill, the cpu was striking out to much (cause skill at 0) so i raised contact to 45 that seemed to fix that problem, i didd throw numerous meat pitches to them and they only hit 1 hr. (encarnacion) they had 4 doubles and 4 triples but 2-3 were because i missed getting the ball (they should have been singles), i'll try somemore at that setting to see how the power #'s go but this is exactly what i was looking for more extra base hits w/o to many hrs, i also had pitcher effectiveness mod at 75 and ai pitcher difficulty at 20 (for cpu).

                                Comment

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