Creating **The 'PERFECT' Slider Set**

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  • jimdoggy32
    Rookie
    • Jul 2006
    • 52

    #106
    Re: Creating **The 'PERFECT' Slider Set**

    Wow these sliders are great (regular difficulty). All of my games were close one and two run games.....however the last two games I played I won by 6 runs and then 18 runs. The last was a slugfest against Pittsburgh. I had over 10 homeruns...usually I have one or two. I think it was just because the Pirates pitches suck....or I am finally getting the hang of the swing stick. Well now I am curious to see how my next game goes.

    Comment

    • PsychoBulk
      Hoping for change...
      • May 2006
      • 4191

      #107
      Re: Creating **The 'PERFECT' Slider Set**

      These sliders are playing beautifully for me now.

      Just beat KC 6-3 (all 6 in a crazy first inning) and no HR's for either side, just solid hitting for RBI's. The games before had 2 homers and 3 respectively, so the balance is there.

      Seems to me these sliders reward you if you have an on night and hit your corners and pick your pitches to swing at. Have a bad night and you will strike out and give up runs.

      Just how things should be really

      Comment

      • nnng07
        Rookie
        • Jan 2007
        • 204

        #108
        Re: Creating **The 'PERFECT' Slider Set**

        Just wondering Psycho, which slider set are you reffering to? I am assuming they are the max-difficulty ones (rather than the original set) but am wondering if you are using the updated version I posted or X-Cell's version. Just wondering which set it is that does the trick for you.

        Comment

        • GP Mercy
          Pro
          • Jun 2006
          • 839

          #109
          Re: Creating **The 'PERFECT' Slider Set**

          Originally posted by PsychoBulk
          These sliders are playing beautifully for me now.

          Just beat KC 6-3 (all 6 in a crazy first inning) and no HR's for either side, just solid hitting for RBI's. The games before had 2 homers and 3 respectively, so the balance is there.

          Seems to me these sliders reward you if you have an on night and hit your corners and pick your pitches to swing at. Have a bad night and you will strike out and give up runs.

          Just how things should be really
          XCell's sliders?

          Comment

          • PsychoBulk
            Hoping for change...
            • May 2006
            • 4191

            #110
            Re: Creating **The 'PERFECT' Slider Set**

            Sorry fellas, should have clarified.

            Im talking about nnng's updated sliders, havent touched XCells, dont like the 70/30 split he has.

            Comment

            • highheatkingsb
              All Star
              • Jul 2005
              • 8152

              #111
              Re: Creating **The 'PERFECT' Slider Set**

              Originally posted by nnng07
              Okay guys, I've made some tweaks for those looking to geat a real challenge when playing. I've made changes aimed at making the game harder without compromising the integrity of the gameplay that these sliders provide.

              Here the whole set reposted with some tweaks here and there (for example I think IF Speed would be better served at 20 instead of 25, and I've accordingly increased IF reaction speed to 20 to make up for the fielders being relatively slightly slower). Anyway, please only try these if you feel 'advanced' at the game. These are meant to be tough, so I can understand most getting discouraged by losing with these. They are simply how I think you can get maximum difficulty while getting the great gameplay I feel like the basics behind these sliders provide. With that said, if you guys can regularly beat the computer with these settings, then you should really feel good about yourself!

              *REMEMBER: These are for SWING STICK & PAYOFF PITCHING*

              A.I. General Options

              Batter Contact: 35
              Batter Power: 20 *(Make this 15 if you can somehow still crank the ball too much)
              Batter Influence: 35
              Power Swing:
              35
              Step Influence: 10
              Pitcher Difficulty: 100 *(This has been turned up thus changing my intergral 80/20 mix in these sliders, but keep in mind that this version is for maximum difficulty)
              Bunt Assistance: 25
              Bunt for Hit: 15
              Baserunner Speed: 100
              Runner Steal Success:
              55
              Infielder Errors: 70
              Outfielder Errors:
              75
              Infielder Speed: 20
              Outfielder Speed: 45

              Catcher Throw Speed: 0
              Infielder Throw Speed: 0
              Outfielder Throw Speed: 0

              Infielder Reaction Speed: 20
              Outfielder Reaction Speed: 35

              Speed Burst Length: 0
              Speed Burst Power: 0
              Fielder Aggression: 0
              Pitcher Fatigue: 35
              Pitcher Interface Speed: 100
              Injuries: 65
              Pitch Speed:
              65 *(turn this up to 70-75 if you insist to make hitting harder; I'm gonna keep it at 65 b/c I loved beeing fooled by slllooooow changeups when I'm geared up for a fastball)

              A.I. General Options

              Infielder Errors: 70
              Outfielder Errors: 75
              Infielder Speed: 20
              Outfielder Speed: 45
              Catcher Throw Speed: 0
              Infielder Throw Speed: 0
              Outfielder Throw Speed: 0
              Fielder Aggression: 0
              Throwing Aggression: 60* (this is perfect here)
              Hit and Run: 100
              Sacrifice Bunt: 60
              Squeeze Bunt: 35
              Runner Aggression: 60* (this is also perfect since it's been changed)
              Steal Success: 55
              Steal Second: 60
              Steal Third: 30
              Steal Home: 5
              Diveback:
              60

              A.I. Batting Options

              AI Batters use Inside Edge:ON
              Take Strike Overall: 60
              Take Strike Ahead: 65
              Take Strike Behind: 45
              Take Ball Overall: 65
              Take Ball Ahead: 70
              Take Ball Behind: 60
              Skill: 100
              Contact: 45
              Power:
              50
              Bunt for Hit: 40
              Pitcher Difficulty: 0*
              Pitcher Effectiveness Mod:
              100 *(Good luck with this!!)

              AI Pitching Options

              Pitchers use Inside Edge: ON
              Corner: 55
              Change Speed: 75
              Throw Strike Overall: 40
              Throw Strike Ahead: 35
              Throw Strike Behind: 50
              Pitcher Fatigue: 60
              Pickoff:
              45
              Pitchout: 55
              Meat Pitch: 5


              If you think you are up to the challenge, please give these sliders a try. Remeber, they are meant to be very tough!!
              I really like these alot. I put the pitch speed, change speed and AI diveback at 100, and used zone pitching 1. Pitching fatigue I have human at 30 and AI at 40. I struck out 7 times and I lost 8-5 to the Tigers using the O's. I might drop the contact/power to 25/10. The power swing in general I drop to 0. I only use the power swing when it's a meat pitch. Otherwise it's just a release swing. What I like the most about these compared to other sliders I've used is the fielding, both human and AI. It feels much more realistic now.
              Last edited by highheatkingsb; 03-17-2007, 07:28 PM.
              Highheat's O's Franchise
              http://www.operationsports.com/forum...l-attempt.html

              Comment

              • highheatkingsb
                All Star
                • Jul 2005
                • 8152

                #112
                Re: Creating **The 'PERFECT' Slider Set**

                Originally posted by X*Cell
                X*Cell's Maximum Difficulty Version

                A.I. General Options

                Batter Contact: 35
                Batter Power: 15
                Batter Influence: 35
                Power Swing: 35
                Step Influence: 10
                Pitcher Difficulty: 100
                Bunt Assistance: 25
                Bunt for Hit: 15
                Baserunner Speed: 100
                Runner Steal Success: 55
                Infielder Errors: 70
                Outfielder Errors: 75
                Infielder Speed: 20
                Outfielder Speed: 45
                Catcher Throw Speed: 0
                Infielder Throw Speed: 0
                Outfielder Throw Speed: 0
                Infielder Reaction Speed: 20
                Outfielder Reaction Speed: 35
                Speed Burst Length: 0
                Speed Burst Power: 0
                Fielder Aggression: 0
                Pitcher Fatigue: 35
                Pitcher Interface Speed: 100
                Injuries: 65
                Pitch Speed: 70

                A.I. General Options

                Infielder Errors: 70
                Outfielder Errors: 75
                Infielder Speed: 20
                Outfielder Speed: 45
                Catcher Throw Speed: 0
                Infielder Throw Speed: 0
                Outfielder Throw Speed: 0
                Fielder Aggression: 0
                Throwing Aggression: 60
                Hit and Run: 100
                Sacrifice Bunt: 60
                Squeeze Bunt: 35
                Runner Aggression: 60
                Steal Success: 55
                Steal Second: 60
                Steal Third: 30
                Steal Home: 5
                Diveback: 60

                A.I. Batting Options

                AI Batters use Inside Edge:ON
                Take Strike Overall: 70
                Take Strike Ahead: 70
                Take Strike Behind: 70
                Take Ball Overall: 30
                Take Ball Ahead: 30
                Take Ball Behind: 30


                This creates for real swinging strikeouts. Batters go after pitches because of the uncertainty of the next pitch. It's not just a simple miss, like, ahhh I swung under it. It's the guy looking for a fastball, and then jumping ahead and falling against a curveball. You will be impressed with the realistic K numbers when you work the zone, while still delivering walks to the CPU.

                Skill: 100
                Contact: 50
                Power: 50
                Bunt for Hit: 40
                Pitcher Difficulty: 0
                Pitcher Effectiveness Mod: 100

                AI Pitching Options

                Pitchers use Inside Edge: ON
                Corner: 55
                Change Speed: 75
                Throw Strike Overall: 40
                Throw Strike Ahead: 40
                Throw Strike Behind: 40

                Pitcher Fatigue: 60
                Pickoff: 45
                Pitchout: 55
                Meat Pitch: 5
                Wow, I'm really impressed with these. These may be the sliders for me. The only changes I made, like above is, used Zone Pitching 1, moved pitch speed, change of speed and AI diveback to 100, moved AI fatigue to 40 and human to 30. Beat Oakland 4-3 in probably the best game I've played since buying the game. It felt like real baseball!!
                Highheat's O's Franchise
                http://www.operationsports.com/forum...l-attempt.html

                Comment

                • UalHawkeye
                  Rookie
                  • Feb 2007
                  • 141

                  #113
                  Re: Creating **The 'PERFECT' Slider Set**

                  You guys have AI pitch difficulty at 0? I think if I set this at 0 I would never strike out the cpu! I have mine set at 80 for both and it seems real good? Curious to why you have this at 0? thanks

                  Comment

                  • Happy29
                    All Star
                    • Jan 2006
                    • 5489

                    #114
                    Re: Creating **The 'PERFECT' Slider Set**

                    I liked your sliders but I use classic swing and zone pitching but I was scoring to many runs so I made a few tweaks and this is what I have come up with.


                    Batter Contact: 10
                    Batter Power: 0
                    Batter Influence: 70
                    Power Swing: 0

                    Step Influence: 10
                    Pitcher Difficulty: 80
                    Bunt Assistance:
                    25
                    Bunt for Hit:
                    15
                    Baserunner Speed:
                    100
                    Runner Steal Success: 60

                    Infielder Errors: 70
                    Outfielder Errors:
                    75
                    Infielder Speed: 25
                    Outfielder Speed:
                    45
                    Catcher Throw Speed:
                    0
                    Infielder Throw Speed:
                    0
                    Outfielder Throw Speed:
                    0
                    Infielder Reaction Speed:
                    10
                    Outfielder Reaction Speed:
                    45
                    Speed Burst Length:
                    0
                    Speed Burst Power:
                    0
                    Fielder Aggression:
                    0
                    Pitcher Fatigue: 4
                    5
                    Pitcher Interface Speed:
                    100
                    Injuries: 75
                    Pitch Speed: 70




                    A.I. General Options

                    Infielder Errors: 70
                    Outfielder Errors: 75
                    Infielder Speed: 25
                    Outfielder Speed:
                    45
                    Catcher Throw Speed:
                    0
                    Infielder Throw Speed:
                    0
                    Outfielder Throw Speed:
                    0
                    Fielder Aggression:
                    0
                    Throwing Aggression: 5
                    5
                    Hit and Run:
                    85
                    Sacrifice Bunt:
                    55
                    Squeeze Bunt:
                    35
                    Runner Aggression: 80
                    Steal Success:
                    60
                    Steal Second:
                    65
                    Steal Third:
                    35
                    Steal Home:
                    15
                    Diveback: 60


                    A.I. Batting Options

                    AI Batters use Inside Edge:ON

                    Take Strike Overall: 75
                    Take Strike Ahead: 80
                    Take Strike Behind:
                    70
                    Take Ball Overall: 85
                    Take Ball Ahead: 90
                    Take Ball Behind: 35
                    Skill: 100
                    Contact: 50

                    Power: 50
                    Bunt for Hit: 40
                    Pitcher Difficulty:
                    25
                    Pitcher Effectiveness Mod: 90



                    AI Pitching Options

                    Pitchers use Inside Edge: ON

                    Corner: 85
                    Change Speed: 100
                    Throw Strike Overall: 35
                    Throw Strike Ahead: 40

                    Throw Strike Behind: 40

                    Pitcher Fatigue:
                    40
                    Pickoff:
                    50
                    Pitchout: 75
                    Meat Pitch: 20

                    “Those who would give up essential liberty to purchase a little temporary safety, deserve neither liberty nor safety.”
                    Benjamin Franklin

                    Comment

                    • nnng07
                      Rookie
                      • Jan 2007
                      • 204

                      #115
                      Re: Creating **The 'PERFECT' Slider Set**

                      Originally posted by UalHawkeye
                      You guys have AI pitch difficulty at 0? I think if I set this at 0 I would never strike out the cpu! I have mine set at 80 for both and it seems real good? Curious to why you have this at 0? thanks
                      In the regular-difficulty sliders on the first page, it is at 20 instead of 0 which is where I feel really good with it being.

                      They are at 0 in the max-difficulty set because, well that is what I was aiming to do. Make everything harder for the human while playing the CPU without damaging the integrity of the sliders (like turning human errors to 100 and AI errors to 0). They are not meant to be easy, and if you haven't really mastered the game yet they are probably not gonna be much fun either. I am 1-3 in my new franchise that I started with these sliders, and am getting spanked when I pitch. But that is all they are meant to be: maximum difficulty.

                      With that said, winning vs. these slider suuuurrre was rewarding! [Yes, that one time lol]

                      Comment

                      • X*Cell
                        Collab: xcellnoah@gmail
                        • Sep 2002
                        • 8107

                        #116
                        Re: Creating **The 'PERFECT' Slider Set**

                        I just won 11-0 vs. Roy Halladay and the Blue Jays... on my version of maximum difficulty...

                        my next tweak is going to be:

                        Step Influence ... 90
                        AI Power ... 75

                        I feel like the AI needs to get the ball out of the infield more often. I also feel that on offense, I wanna make it so that your step is a huge deciding factor and see if the difficulty rises. Right now this game is just too easy for me.
                        SAN ANTONIO SPURS

                        Comment

                        • SportGamer24
                          Pro
                          • Dec 2002
                          • 783

                          #117
                          Re: Creating **The 'PERFECT' Slider Set**

                          Originally posted by X*Cell
                          I just won 11-0 vs. Roy Halladay and the Blue Jays... on my version of maximum difficulty...

                          my next tweak is going to be:

                          Step Influence ... 90
                          AI Power ... 75

                          I feel like the AI needs to get the ball out of the infield more often. I also feel that on offense, I wanna make it so that your step is a huge deciding factor and see if the difficulty rises. Right now this game is just too easy for me.

                          What's your record with the max difficulty sliders? I like where you're heading with these. I think you're close. Has the CPU been scoring runs with the latest set?

                          Comment

                          • BigL
                            Pro
                            • Sep 2005
                            • 612

                            #118
                            Re: Creating **The 'PERFECT' Slider Set**

                            nnng, another thing I noticed is that i hardly ever get any ground balls out of the infield. In fact, I dont think ive gotten a ground ball through the holes yet. The infidlers are diving and making grabs all the time. Have you noticed this?

                            Also, I am hardly getting any foul balls when I or the AI bat. Are you getting a fair amount? Im purposely throwing a lot of balls to get the pitch counts up.
                            Last edited by BigL; 03-18-2007, 01:02 PM.

                            Comment

                            • highheatkingsb
                              All Star
                              • Jul 2005
                              • 8152

                              #119
                              Re: Creating **The 'PERFECT' Slider Set**

                              Originally posted by bjowers29
                              I liked your sliders but I use classic swing and zone pitching but I was scoring to many runs so I made a few tweaks and this is what I have come up with.


                              Batter Contact: 10
                              Batter Power: 0
                              Batter Influence: 70
                              Power Swing: 0

                              Step Influence: 10
                              Pitcher Difficulty: 80
                              Bunt Assistance:
                              25
                              Bunt for Hit:
                              15
                              Baserunner Speed:
                              100
                              Runner Steal Success: 60

                              Infielder Errors: 70
                              Outfielder Errors:
                              75
                              Infielder Speed: 25
                              Outfielder Speed:
                              45
                              Catcher Throw Speed:
                              0
                              Infielder Throw Speed:
                              0
                              Outfielder Throw Speed:
                              0
                              Infielder Reaction Speed:
                              10
                              Outfielder Reaction Speed:
                              45
                              Speed Burst Length:
                              0
                              Speed Burst Power:
                              0
                              Fielder Aggression:
                              0
                              Pitcher Fatigue: 4
                              5
                              Pitcher Interface Speed:
                              100
                              Injuries: 75
                              Pitch Speed: 70




                              A.I. General Options

                              Infielder Errors: 70
                              Outfielder Errors: 75
                              Infielder Speed: 25
                              Outfielder Speed:
                              45
                              Catcher Throw Speed:
                              0
                              Infielder Throw Speed:
                              0
                              Outfielder Throw Speed:
                              0
                              Fielder Aggression:
                              0
                              Throwing Aggression: 5
                              5
                              Hit and Run:
                              85
                              Sacrifice Bunt:
                              55
                              Squeeze Bunt:
                              35
                              Runner Aggression: 80
                              Steal Success:
                              60
                              Steal Second:
                              65
                              Steal Third:
                              35
                              Steal Home:
                              15
                              Diveback: 60


                              A.I. Batting Options

                              AI Batters use Inside Edge:ON

                              Take Strike Overall: 75
                              Take Strike Ahead: 80
                              Take Strike Behind:
                              70
                              Take Ball Overall: 85
                              Take Ball Ahead: 90
                              Take Ball Behind: 35
                              Skill: 100
                              Contact: 50

                              Power: 50
                              Bunt for Hit: 40
                              Pitcher Difficulty:
                              25
                              Pitcher Effectiveness Mod: 90



                              AI Pitching Options

                              Pitchers use Inside Edge: ON

                              Corner: 85
                              Change Speed: 100
                              Throw Strike Overall: 35
                              Throw Strike Ahead: 40

                              Throw Strike Behind: 40

                              Pitcher Fatigue:
                              40
                              Pickoff:
                              50
                              Pitchout: 75
                              Meat Pitch: 20

                              I like your tweaks, but using classic swing is not realistic at all. You are going to score runs no matter how low you go with user batting. It's best to just switch to the swing stick.
                              Highheat's O's Franchise
                              http://www.operationsports.com/forum...l-attempt.html

                              Comment

                              • UalHawkeye
                                Rookie
                                • Feb 2007
                                • 141

                                #120
                                Re: Creating **The 'PERFECT' Slider Set**

                                Originally posted by nnng07
                                In the regular-difficulty sliders on the first page, it is at 20 instead of 0 which is where I feel really good with it being.

                                They are at 0 in the max-difficulty set because, well that is what I was aiming to do. Make everything harder for the human while playing the CPU without damaging the integrity of the sliders (like turning human errors to 100 and AI errors to 0). They are not meant to be easy, and if you haven't really mastered the game yet they are probably not gonna be much fun either. I am 1-3 in my new franchise that I started with these sliders, and am getting spanked when I pitch. But that is all they are meant to be: maximum difficulty.

                                With that said, winning vs. these slider suuuurrre was rewarding! [Yes, that one time lol]
                                I might try them, but I still say if the player pitcher difficulty is set at 0-20 I will score 500 runs a game!! I have my player pitcher difficulty at 80 (which makes it harder for the human to hit) and I am not having a ton of trouble hitting at 80. Zero and 100 just seem to drastic for me on any of the sliders except baserunner speed!

                                Comment

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