Thats what I thought.. but after seeing it a lot.. I realized its EA's version of having "good presentation" and what it really is... is the stats for the on-deck batter being shown. I think they do this because sometimes in real life... theres a pause between pitches after a foul ball... and in that time a lot of times announcers will talk about the on-deck batter.
Official "Bugs"/"Glitches" Thread
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Re: Official "Bugs"/"Glitches" Thread
Originally posted by Dingocat
Thats what I thought.. but after seeing it a lot.. I realized its EA's version of having "good presentation" and what it really is... is the stats for the on-deck batter being shown. I think they do this because sometimes in real life... theres a pause between pitches after a foul ball... and in that time a lot of times announcers will talk about the on-deck batter.
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Re: Official "Bugs"/"Glitches" Thread
Don't know if this has been mentioned, but I didn't get credit for a save in a save situation. Hawkins came in with the score 3-0 and a runner on, and got the last out. I could be wrong though. Do you have to get more than one out to get credited for a save? If so, forget I said anything.Mario Kart Wii: 1203 9969 5095
Super Smash Brothers: 1590 5514 9377
Animal Crossing Friends Code: 4081-9120-3313
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Re: Official "Bugs"/"Glitches" Thread
Don't know if this has been mentioned, but I didn't get credit for a save in a save situation. Hawkins came in with the score 3-0 and a runner on, and got the last out. I could be wrong though. Do you have to get more than one out to get credited for a save? If so, forget I said anything.Mario Kart Wii: 1203 9969 5095
Super Smash Brothers: 1590 5514 9377
Animal Crossing Friends Code: 4081-9120-3313
Animal Crossing Town: DanvilleComment
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Re: Official "Bugs"/"Glitches" Thread
Originally posted by SysgenSince no one can advise me on my other thread I am posting this as an offcial glitch. 2 players playing on the same Xbox the computer shows where the ball will locate before it gets to the plate essentailly f**king up 2 player games on the same console. Normally in one player the computer shows you this when you are the pitcher.
You could also fade the pitch cursor. Once the fade goes away, move it elsewhere to trick the other player.Comment
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Re: Official "Bugs"/"Glitches" Thread
Originally posted by SysgenSince no one can advise me on my other thread I am posting this as an offcial glitch. 2 players playing on the same Xbox the computer shows where the ball will locate before it gets to the plate essentailly f**king up 2 player games on the same console. Normally in one player the computer shows you this when you are the pitcher.
You could also fade the pitch cursor. Once the fade goes away, move it elsewhere to trick the other player.Comment
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Re: Official "Bugs"/"Glitches" Thread
Originally posted by caseydDon't know if this has been mentioned, but I didn't get credit for a save in a save situation. Hawkins came in with the score 3-0 and a runner on, and got the last out. I could be wrong though. Do you have to get more than one out to get credited for a save? If so, forget I said anything.
"Credit a pitcher with a save when he meets all three of the following conditions: (1) He is the finishing pitcher in a game won by his club; and (2) He is not the winning pitcher; and (3) He qualifies under one of the following conditions: (a) He enters the game with a lead of no more than three runs and pitches for at least one inning; or (b) He enters the game, regardless of the count, with the potential tying run either on base, or at bat, or on deck (that is, the potential tying run is either already on base or is one of the first two batsmen he faces); or (c) He pitches effectively for at least three innings. No more than one save may be credited in each game. "
I don't think you qualify because the tying run wasn't already on base. If there would've been 1 out (allowing the on deck batter to be the tying run), then I think it would've been a save. I'm basing this off of this statement "that is, the potential tying run is either already on base or is one of the first two batsmen he faces". Hawkins never had to face the potential tying run so no save...Comment
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Re: Official "Bugs"/"Glitches" Thread
Originally posted by caseydDon't know if this has been mentioned, but I didn't get credit for a save in a save situation. Hawkins came in with the score 3-0 and a runner on, and got the last out. I could be wrong though. Do you have to get more than one out to get credited for a save? If so, forget I said anything.
"Credit a pitcher with a save when he meets all three of the following conditions: (1) He is the finishing pitcher in a game won by his club; and (2) He is not the winning pitcher; and (3) He qualifies under one of the following conditions: (a) He enters the game with a lead of no more than three runs and pitches for at least one inning; or (b) He enters the game, regardless of the count, with the potential tying run either on base, or at bat, or on deck (that is, the potential tying run is either already on base or is one of the first two batsmen he faces); or (c) He pitches effectively for at least three innings. No more than one save may be credited in each game. "
I don't think you qualify because the tying run wasn't already on base. If there would've been 1 out (allowing the on deck batter to be the tying run), then I think it would've been a save. I'm basing this off of this statement "that is, the potential tying run is either already on base or is one of the first two batsmen he faces". Hawkins never had to face the potential tying run so no save...Comment
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Re: Official "Bugs"/"Glitches" Thread
Originally posted by joebooTurn the pitch cursor off. It takes a while to get used to it though.
You could also fade the pitch cursor. Once the fade goes away, move it elsewhere to trick the other player.Comment
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Re: Official "Bugs"/"Glitches" Thread
Originally posted by joebooTurn the pitch cursor off. It takes a while to get used to it though.
You could also fade the pitch cursor. Once the fade goes away, move it elsewhere to trick the other player.Comment
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Re: Official "Bugs"/"Glitches" Thread
Originally posted by caseydDon't know if this has been mentioned, but I didn't get credit for a save in a save situation. Hawkins came in with the score 3-0 and a runner on, and got the last out. I could be wrong though. Do you have to get more than one out to get credited for a save? If so, forget I said anything.
Now had that batter also reached base, it would have been a save situation for any other pitcher, but not Hawkins, as he was responsible for creating the situation. Make sense?Comment
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Re: Official "Bugs"/"Glitches" Thread
Originally posted by caseydDon't know if this has been mentioned, but I didn't get credit for a save in a save situation. Hawkins came in with the score 3-0 and a runner on, and got the last out. I could be wrong though. Do you have to get more than one out to get credited for a save? If so, forget I said anything.
Now had that batter also reached base, it would have been a save situation for any other pitcher, but not Hawkins, as he was responsible for creating the situation. Make sense?Comment
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Re: Official "Bugs"/"Glitches" Thread
I think what happened is that they did not turn this off for 2 player games so in essence it is a bug.
From http://www.leaguegaming.com/
To make it simple, there are 3 different things that can happen when the pitcher makes a pitch. The meter will stop in the accuracy zone or not. If it's not in the zone, the hitter will get an indication of pitch location (blue/white/red, if it's in the strikezone and that color will matchup with that hitter's hot/cold zone, or a yellow "X" if it's a ball). If the meter was stopped inside of the accuracy zone, the hitter gets no indication. If the meter was stopped inside of the very very small "perfect pitch" sliver of that accuracy zone, then the pitch will be in the exact location he was aiming at. If it was outside of that "perfect pitch" zone, but still inside of the larger accuracy zone, the pitch will be off the intended location just slightly (but still no indication of location to the hitter).
Now, the size of this accuracy zone depends on a few things:
-the pitcher's ratings/skill level
-how long you hold the pitch button (which raises the pitch's effectiveness)
-if you went into the red "overthrow" area of the pitch meter (ie. a full effort pitch). If you do that, the accuracy zone will shrink a bit, making it harder to be accurate (but the pitch is more effective... ie. faster, more break, etc). Risk/Reward at it's finest.
As the pitcher fatigues, the red "overthrow" area will grow larger... so by the middle innings, it's not uncommon to see a SP going into the red area (where the accuracy zone shrinks) on even a 75% effort pitch. This makes it harder for SP's to remain in control for a complete game... as they tire, they not only lose their "stuff" (speed and bite) but also their control.Comment
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Re: Official "Bugs"/"Glitches" Thread
I think what happened is that they did not turn this off for 2 player games so in essence it is a bug.
From http://www.leaguegaming.com/
To make it simple, there are 3 different things that can happen when the pitcher makes a pitch. The meter will stop in the accuracy zone or not. If it's not in the zone, the hitter will get an indication of pitch location (blue/white/red, if it's in the strikezone and that color will matchup with that hitter's hot/cold zone, or a yellow "X" if it's a ball). If the meter was stopped inside of the accuracy zone, the hitter gets no indication. If the meter was stopped inside of the very very small "perfect pitch" sliver of that accuracy zone, then the pitch will be in the exact location he was aiming at. If it was outside of that "perfect pitch" zone, but still inside of the larger accuracy zone, the pitch will be off the intended location just slightly (but still no indication of location to the hitter).
Now, the size of this accuracy zone depends on a few things:
-the pitcher's ratings/skill level
-how long you hold the pitch button (which raises the pitch's effectiveness)
-if you went into the red "overthrow" area of the pitch meter (ie. a full effort pitch). If you do that, the accuracy zone will shrink a bit, making it harder to be accurate (but the pitch is more effective... ie. faster, more break, etc). Risk/Reward at it's finest.
As the pitcher fatigues, the red "overthrow" area will grow larger... so by the middle innings, it's not uncommon to see a SP going into the red area (where the accuracy zone shrinks) on even a 75% effort pitch. This makes it harder for SP's to remain in control for a complete game... as they tire, they not only lose their "stuff" (speed and bite) but also their control.Comment
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Re: Official "Bugs"/"Glitches" Thread
Originally posted by SysgenIt is NOT the pitching cursor. Did you try it? AFTER the pitcher throws the ball the icon locates where the pitch will be and also indicates a strike or ball.
I'm sure there's a way to fix it - just look through the settings and such. The only time I've seen something like that is when a mistake pitch is thrown.Comment
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Re: Official "Bugs"/"Glitches" Thread
Originally posted by SysgenIt is NOT the pitching cursor. Did you try it? AFTER the pitcher throws the ball the icon locates where the pitch will be and also indicates a strike or ball.
I'm sure there's a way to fix it - just look through the settings and such. The only time I've seen something like that is when a mistake pitch is thrown.Comment
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