2K desperately needs to move away from guaranteed makes/greens
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Re: 2K desperately needs to move away from guaranteed makes/greens
Yeah, it would.
Every time you touch the ball. I would have something to say.
"Watch out now! This young whippersnapper is about to show us some of that modern shooting science! "
Oh! You would be ready to fight me once the game is over.
And what's going to sting is when we get to the end of the game, I would tell you while going down the court..."Hey! We need one point to win. You need three made buckets to get 70%. You still think this is a video game?".Last edited by ksuttonjr76; 08-24-2021, 05:46 AM.Comment
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Re: 2K desperately needs to move away from guaranteed makes/greens
Now we're moving the goal posts? Funny.
Considering that I'm a Pacer fan, I saw that game. In the moment, it felt like he was hitting every shot underneath the Sun, and I was watching the game like "Where's the damn defense!?"Last edited by ksuttonjr76; 08-23-2021, 09:24 PM.Comment
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Re: 2K desperately needs to move away from guaranteed makes/greens
On the other end as it relates to greens being 100%, I'm pretty sure Nick Young was positive this was in :
Kemba thought it was automatic too:
Steph has done it too:
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Re: 2K desperately needs to move away from guaranteed makes/greens
Anyone claiming to absolutely KNOW when a shot is going in, is straight up lying. I guarantee if we asked Steph Curry if he KNOWS when a shot is going in, he’ll say no. When playing basketball, there’s literally no way on earth to KNOW when a shot is going in. Yea the shot may feel good, yea you may be confident in your shot, but you can’t KNOW.
The bigger question here is whether 2K is still interested in being the best simulation of NBA basketball or just trying to make a basketball game. There’s a difference.#HeatNation
#HeatLifer
Go MIAMI Teams!!Comment
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Re: 2K desperately needs to move away from guaranteed makes/greens
Everytime i shoot i feel like my shot is going in.
Sadly the ball and the rim dont feel the same.
We have been in counseling for the past 20 years to get on the same page.
Verzonden vanaf mijn iPhone met Operation SportsComment
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Re: 2K desperately needs to move away from guaranteed makes/greens
Scroll down to "closest defender".
Steph Curry shot 46.9 % from deep on wide open 3pt shots in the 20/21 season.
The best percentage he had in the 18/19 season with 52.3 %.Comment
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Re: 2K desperately needs to move away from guaranteed makes/greens
I'd say they're trying to toe the line somewhere in the middle so they don't completely alienate one side of the fanbase. Simheads exist just like non-simheads, and as long as both sides are numerous, we'll never get one extreme or the other, and that makes perfect sense IMO.Comment
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Re: 2K desperately needs to move away from guaranteed makes/greens
I'd say they're trying to toe the line somewhere in the middle so they don't completely alienate one side of the fanbase. Simheads exist just like non-simheads, and as long as both sides are numerous, we'll never get one extreme or the other, and that makes perfect sense IMO.
As a sim guy.... I can deal with good shooters shooting 70% on corner 3's with no defender around;what I dont want are people consistently shooting that well when taking poor shots against good defense or on shots 3 steps out from the top of the arc.
I can deal with poorly positioned defenders getting finished on and fouling the shooter; what I don't want are people who are playing good defense getting slid all the way to the rim for a poster dunk or automatically fouling the shooter.Comment
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Re: 2K desperately needs to move away from guaranteed makes/greens
You have a point there, and I think you can make both sides reasonably happy if things are balanced with some common sense.
As a sim guy.... I can deal with good shooters shooting 70% on corner 3's with no defender around;what I dont want are people consistently shooting that well when taking poor shots against good defense or on shots 3 steps out from the top of the arc.
I can deal with poorly positioned defenders getting finished on and fouling the shooter; what I don't want are people who are playing good defense getting slid all the way to the rim for a poster dunk or automatically fouling the shooter.
You have to take the good with the bad at some point, or just decide that maybe the game isn't for you, or at least maybe this game mode isn't for you.Comment
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Re: 2K desperately needs to move away from guaranteed makes/greens
I get that, but I'm sure that the non-sim players could easily say the same thing in the inverse about certain things that they believe make the game more realistic but less fun.
You have to take the good with the bad at some point, or just decide that maybe the game isn't for you, or at least maybe this game mode isn't for you.
Also the game is what the fanbase makes it, we have influence over the final product via social media or what have you via feedback or backlash.Comment
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Re: 2K desperately needs to move away from guaranteed makes/greens
The problem is NBA 2K keeps calling it a simulation, pretending that basketball still matters to them to get sim nation to come along. They need to smack a big 'arcade' label on it, 'cause that's what the last few years have been.
Also the game is what the fanbase makes it, we have influence over the final product via social media or what have you via feedback or backlash.
You're asking them to basically "admit" that it's an arcade game, but it's not. This isn't Jam or Street. Certain modes may be arcadey, but the foundation is that of a simulation.
And really, think about what 2K has to go through as far as balancing online modes. They have to have settings that cater as much as possible to every type of gameplay preference (sim vs arcade), every level of skill, every strategy, every single possibility, and there's no way everyone can be happy.
So what can they do? Like I said, I think they're trying to tightrope a line between sim and arcade while maybe favoring arcade because the casual players outnumber the simheads by a lot.
I think that makes perfect sense and 2K shouldn't be criticized for it, but whether or not you agree, you have to decide whether or not you're okay with that or if you need to stop playing certain modes or the game altogether, because it probably won't change very much any time soon.Last edited by VictorMG; 08-24-2021, 04:53 PM.Comment
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Re: 2K desperately needs to move away from guaranteed makes/greens
If we have to be totally objective and unbiased, I'd definitely say this is a simulation with some arcade elements.
You're asking them to basically "admit" that it's an arcade game, but it's not. This isn't Jam or Street. Certain modes may be arcadey, but the foundation is that of a simulation.
And really, think about what 2K has to go through as far as balancing online modes. They have to have settings that cater as much as possible to every type of gameplay preference (sim vs arcade), every level of skill, every strategy, every single possibility, and there's no way everyone can be happy.
So what can they do? Like I said, I think they're trying to tightrope a line between sim and arcade while maybe favoring arcade because the casual players outnumber the simheads by a lot.
I think that makes perfect sense and 2K shouldn't be criticized for it, but whether or not you agree, you have to decide whether or not you're okay with that or if you need to stop playing certain modes or the game altogether, because it probably won't change very much any time soon.
I'd say it's more of a hybrid, depending on the mode and difficulty. The amount of substantial arcade bs that consistently happens in this game, in 'sim modes', is too much for it be called a simulation imo.
I expect park to be arcade, but this crap happens in every mode. We shouldn't have to play offline to expect a realistic gameplay environment. The solution isn't to give up and 'play something else', the solution is to make good Feedback / backlash so loud that they have to change it. I think 2K heard a lot of negative feedback on twitter this year, especially for next gen. Good.Comment
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Re: 2K desperately needs to move away from guaranteed makes/greens
I'd say it's more of a hybrid, depending on the mode and difficulty. The amount of substantial arcade bs that consistently happens in this game, in 'sim modes', is too much for it be called a simulation imo.
I expect park to be arcade, but this crap happens in every mode. We shouldn't have to play offline to expect a realistic gameplay environment.
And everything I said about that balance has to occur in any online mode. It's just how it is.
But what I'm saying is I think that's an exercise in futility. Non-sim players will probably always outnumber us. It's been that way forever. Don't blame 2K for that. They're doing what's best for profits.Comment
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Re: 2K desperately needs to move away from guaranteed makes/greens
Ok I guess the solution is to be quiet and never say anything Lol. I'm gonna keep blaming and criticizing 2K until they get a clue, even if it's futile, for pretending to be a company who wants to create a Nba simulation. Mike Wang lies to the 2K community every single year and he should be called out for it. It's called accountability.Comment
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