Dribble Move & Finish Move tendency update

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  • chia51
    Banned
    • Jul 2005
    • 1912

    #181
    Re: Dribble Move & Finish Move tendency update

    Originally posted by CD90
    Maybe you (chia, DC, Hyperballer) should edit the shooting attributes.

    I think you should input the Ast% in your formula for every shot.
    Lower/Higher Ast% should give a rating boost/drop.

    example:
    Look at Mozgov and Billups' Midrange Rating. (72, 68)
    Mozgov has an Ast% of 100, Billups has only 36%
    Billups has to create his own shot, while a player like Mozgov tries to get open and nock the jumper down. He does hit with a better %.
    But does this make him better than Billups who has to create on his own?
    I don't think so.
    In this case their ratings are close together, but there are other examples.
    Horford and J.Johnson are separated by almost 20 points!

    I'm just trying to help/understand
    This is DC's department and I am sure he will send me an email about this specifically.

    Just because Mozgov has a better midrange rating... that doesn't necessarily make him better. What are their shot in traffic, shot off dribble ratings? Its all subjective, anyways so I will pass along DC's answer when he sends it in.

    Comment

    • Crossover1
      MVP
      • Feb 2009
      • 1925

      #182
      Re: Dribble Move & Finish Move tendency update

      Thanks a lot for the spreadsheet Chia51!
      'Only The Strong Survive'

      Comment

      • Crossover1
        MVP
        • Feb 2009
        • 1925

        #183
        Re: Dribble Move & Finish Move tendency update

        Why does the bench and double team sliders for every team in the coach profiles say zero?
        'Only The Strong Survive'

        Comment

        • adwen
          Rookie
          • Jun 2010
          • 188

          #184
          Re: Dribble Move & Finish Move tendency update

          thank you for the spreadsheet need something to do since the PSN is down

          for the shot ratings for the ones that go over 100 do I put as 99?
          and did you make a 3pt rating since you have 3pt stats
          Last edited by adwen; 04-27-2011, 02:54 PM.

          Comment

          • Answer348
            Rookie
            • Dec 2006
            • 209

            #185
            Re: Dribble Move & Finish Move tendency update

            In regards to your shooting ratings, I'm pretty sure that shots from 3ft-9ft are also part of Inside shooting. The 10ft-15ft range represents Close, and the 16ft-23ft range represents Mid-Range.

            Comment

            • SoAwesome
              Banned
              • Mar 2011
              • 473

              #186
              Re: Dribble Move & Finish Move tendency update

              Which sliders are the best to use for these? Does sliders have to be %?
              Which SST sliders work well/great with these rosters?

              Has anyone used these rosters on Assocation, how are they?

              Comment

              • driftnyc
                Rookie
                • Mar 2006
                • 40

                #187
                Re: Dribble Move & Finish Move tendency update

                So which sliders should be lowered to zero? Currently, I have gameplay and coaching sliders for shooting, post, and alleys set to zero. Even on all star I seem to be blowing the cpu out by at least 20 pts since ive made those changes. The cpu seems to not play aggressive enough. Although, Ive been only running with the knicks and Im pretty nasty with them.

                Ive yet to implement the changes from your spreadsheet for coach profiles and individual player tendencies so maybe I'll try that and see what happens. (I'm on PS3) Just wondering what you have your sliders set to. Im digging your theories about setting things to zero though.

                If I use your coach profiles, set the gameplay shooting tendencies to zero, and implement your individual player tendencies do you think that'll make a difference? I use my own custom sliders BTW but they're pretty similar to yours.

                Comment

                • bigvceo
                  Rookie
                  • Oct 2007
                  • 9

                  #188
                  Re: Dribble Move & Finish Move tendency update

                  Can someone post Chia51's sliders for these rosters as I no longer have xbox live to download them?

                  Comment

                  • driftnyc
                    Rookie
                    • Mar 2006
                    • 40

                    #189
                    Re: Dribble Move & Finish Move tendency update

                    So I made the changes to coach profiles and individual player tendencies for the Knicks (me) and Lakers (cpu). Played a 12 min game on All Star. Pretty pleased with the results. Tied at 51 at the half. Then the Lakers poured it on in the 3rd. They went up by as many as 16. Ended up losing 112-98 after bringing it to a 9 point deficit with about 3:00 left. I didn't take care of the ball and they scored a lot of points on the break. They did seem a little beastly hitting some crazy shots and And 1's but that might have to do with playing on all-star and I also upped the gameplay sliders for shooting tendencies back to 50 except for look for post.
                    Knicks Lakers
                    Pts. 98 112
                    Fgs 31/75 47/90
                    FG% 41% 52%
                    3's 11/30 3/12
                    3% 36% 25%
                    Ft's 25/27 15/21
                    Ft% 92% 71%
                    Asts 13 29
                    TO's 19 5
                    Fouls 14 14
                    Rebs 46 43
                    OffReb 8 9
                    Stls 4 14
                    Blks 3 2
                    PIP 26 58
                    Bench 11 33
                    2ndCh 7 10
                    FastBrk 0 16

                    Overall, some good results. Fisher, Kobe, Pau, and Odom each took 15 shots. Fisher got player of the game with 23 pts. He also took 7 3's while Kobe took none. Kobe, Odom, and Pau had 18, 17, and 16 respectively. I scored 41 with Melo, 23 and 12 with Stat, 16 with billups. I jacked up a lot of 3's, didnt score much in the paint, and blew it in the 2nd half, so pretty much a realistic game of New York Knick basketball I played. Haha

                    Might try playing on Pro for a more realistic pace or lowering the gameplay shooting tendencies back to zero or both and upping my foul sliders. Keep in mind I haven't touched any of the attribute changes youve made to commit fouls, draw fouls, vertical, etc. Just DC's dunk edits, your dribble moves. Oh, and you might want to raise Melo's 3's tendency to 30. I only play in Association without saving after every game and when I simmed up until when the Knicks first play the Lakers, Melo pretty much was averaging about 5-6 3pt attempts per game.

                    Comment

                    • Jdoug312
                      Banned
                      • Oct 2010
                      • 1585

                      #190
                      Re: Dribble Move & Finish Move tendency update

                      You aren't supposed to use teams that aren't on the completed list yet.

                      Comment

                      • driftnyc
                        Rookie
                        • Mar 2006
                        • 40

                        #191
                        Re: Dribble Move & Finish Move tendency update

                        Oh word, but I'm going off the spreadsheet for PS3 users. It seems pretty on point from what I've played. From my understanding it seems like the data is complete for every team but just not implemented for every team which is why not every team is "complete". I could be wrong though. Chia, I'm looking at the shot ratings for the Knicks and am I really to believe that I should up Andy Rautin's and Derrick Brown's Mid to 100? Granted they barely played and when they did get a chance to shoot a mid range J they sank em, so statistically that would make em a 100, but I mean c'mon.

                        Unless you are still working on some teams and I should just stop and go in the order you're releasing them. i just wanted to start with my favorite/most used teams and go from there.

                        Comment

                        • driftnyc
                          Rookie
                          • Mar 2006
                          • 40

                          #192
                          Re: Dribble Move & Finish Move tendency update

                          OK, to clarify: everything on the spreadsheet for PS3 users is good, done, and ready to go? And you're just working on adding things like 3 pt, FT, Rebound ratings and such? Any other tendencies? Post moves too?...nudge nudge...Just wondering what the 360 users are getting that we PS3 users arent, aside from the obvious hex edits and all that. I definitely understand and appreciate all the hard work going into this my dude.

                          Comment

                          • chia51
                            Banned
                            • Jul 2005
                            • 1912

                            #193
                            Re: Dribble Move & Finish Move tendency update

                            Originally posted by CD90
                            Maybe you (chia, DC, Hyperballer) should edit the shooting attributes.

                            I think you should input the Ast% in your formula for every shot.
                            Lower/Higher Ast% should give a rating boost/drop.

                            example:
                            Look at Mozgov and Billups' Midrange Rating. (72, 68)
                            Mozgov has an Ast% of 100, Billups has only 36%
                            Billups has to create his own shot, while a player like Mozgov tries to get open and nock the jumper down. He does hit with a better %.
                            But does this make him better than Billups who has to create on his own?
                            I don't think so.
                            In this case their ratings are close together, but there are other examples.
                            Horford and J.Johnson are separated by almost 20 points!

                            I'm just trying to help/understand
                            Originally posted by chia51
                            This is DC's department and I am sure he will send me an email about this specifically.

                            Just because Mozgov has a better midrange rating... that doesn't necessarily make him better. What are their shot in traffic, shot off dribble ratings? Its all subjective, anyways so I will pass along DC's answer when he sends it in.
                            Here is the answer from DC:
                            You already answered it. That is the point of SOD and SIT ratings. So there won't be any adjustments for assisted shots because that is what SOD is. Look at it like this, shot rating alone = player in gym by themselves shooting around. Then when you factor in SOD and SIT, that shot rating is then automatically adjusted by the game's calculations.

                            Billups: 74 Mid - 90 SOD - 76 SIT
                            Mosgoz: 72 Mid - 55 SOD - 76 SIT

                            Billups is clearly a better shooter. Also note, that for those players that played for two teams this season, I generally went with the stats from the team in which they played most games.

                            Comment

                            • chia51
                              Banned
                              • Jul 2005
                              • 1912

                              #194
                              Re: Dribble Move & Finish Move tendency update

                              Originally posted by Crossover1
                              Thanks a lot for the spreadsheet Chia51!
                              No problem, Like I said I hurried up and put it out there... I am still gathering all the info and will be adding to that spreadsheet. I will make a note of it on here when I add something.

                              Originally posted by Crossover1
                              Why does the bench and double team sliders for every team in the coach profiles say zero?
                              We figured out that Bench needs to be 0. From DC
                              Bench Usage should be 0. Me and HyperBalla discovered this in November. At 0, they stay true to the actual rotation minutes set from the main menu. I know he tested the hell out of that.
                              Also for Double Teams, there is now way of statistically knowing on how much a coach double teams. Even with it at 0 you will see double teams now based off of the players defensive awareness ratings of the situation.

                              Comment

                              • chia51
                                Banned
                                • Jul 2005
                                • 1912

                                #195
                                Re: Dribble Move & Finish Move tendency update

                                Originally posted by adwen
                                thank you for the spreadsheet need something to do since the PSN is down, for the shot ratings for the ones that go over 100 do I put as 99? and did you make a 3pt rating since you have 3pt stats
                                DC input the 3pt ratings... and he is gone till next Tuesday so I will not have an answer for the 3pt ratings till then. As for the over 100 they should go to 99.

                                Originally posted by Answer348
                                In regards to your shooting ratings, I'm pretty sure that shots from 3ft-9ft are also part of Inside shooting. The 10ft-15ft range represents Close, and the 16ft-23ft range represents Mid-Range.
                                At rim is inside ratings, 3-9 is close, 10-23 is mid. and obviously 3pt is 3pt.

                                Originally posted by SoAwesome
                                Which sliders are the best to use for these? Does sliders have to be %? Which SST sliders work well/great with these rosters? Has anyone used these rosters on Assocation, how are they?
                                I am still currently working on the slider set so its still WIP. The rosters have been simmed by DC and he says
                                My simmed stats are damn near identical.
                                Also from DC
                                For those on OS, explain to them when they get the file and are simming for simmed stats, that they have to re-edit the minutes because the CPU screws them up once you enter season mode.
                                So this means that you will have to control all 30 teams in order to get correct simming stats.

                                Also from DC
                                Simmed FG%: Discovery. Well I simmed enough to see this happen so I know it is true. 2K11 incorporates current shot ratings with last season's fg% of each player to produce a simmed fg%. I have seen players (Jason Collins) with shot ratings in the areas in which he shoots from (inside) and he finished a few seasons UNDER 40%. So it will be hit or miss depending on how the game feels at the moment. But the new shot ratings are more accurate compared to the nonsense 2K Insider gave us. You can copy and paste that to the crew at OS if you want.

                                Comment

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