NBA Live 2005 Interview - Part 2

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  • 23
    yellow
    • Sep 2002
    • 66469

    #76
    Re: NBA Live 2005 Interview - Part 2

    I guess the if it's in the game it's in the game motto is out of the window huh?

    Comment

    • 23
      yellow
      • Sep 2002
      • 66469

      #77
      Re: NBA Live 2005 Interview - Part 2

      I guess the if it's in the game it's in the game motto is out of the window huh?

      Comment

      • Ofizzle
        Pro
        • Nov 2003
        • 632

        #78
        Re: NBA Live 2005 Interview - Part 2

        Originally posted by cdubdiggity
        "Operation Sports: Are there any fouls called on rebounds, loose ball fouls etc away from the player with the ball?
        NBA Live 2005 Team: Very rarely. While we agree that this is definitely a part of NBA Basketball, we do not think it translates well into video game basketball. There are enough foul calls on steal, charge and block attempts to keep the end-of-game stats perfect for a simulation. "

        OH COME THE HELL ON! Thats just lazy! charges helping the end of the game stats be realistic!!!?? Comeon now ea, how bout make it realistic so that charges are not called that often?
        ?? I don't get the gripe here, I know their were a lot of charges, but I heard it was fixed, and they're saying with all the other fouls already there, you don't need loose ball fouls too unless you'll be fouling all your players out every game.




        Although we spent a fair amount of time on All-Star Weekend this year, we would not have done so if we couldn’t address all of the fan requests and complaints regarding 5-on-5 gameplay, as this was still our primary focus.
        That doesn't really imply they spent most of the time, just that it did take time, I don't think All-Star Weekend would take mroe time than everything else...








        Originally posted by nikolaihunt
        I just want to ask a question about the sliding -- when you guys are talking about sliding, are you talking about something that just happens occasionally as players move in all aspects of the game, or are you referring to when someone drives in for the jam or especially pro-hops and the defenders slide back with him?
        People are talking about when the players are moving, they sometimes slide, it doesn't really do anything, just looks weird, and you really don't notice it much after a while unless you're specifically looking for it.
        Last edited by Ofizzle; 09-23-2004, 07:15 PM.

        Comment

        • Ofizzle
          Pro
          • Nov 2003
          • 632

          #79
          Re: NBA Live 2005 Interview - Part 2

          Originally posted by cdubdiggity
          "Operation Sports: Are there any fouls called on rebounds, loose ball fouls etc away from the player with the ball?
          NBA Live 2005 Team: Very rarely. While we agree that this is definitely a part of NBA Basketball, we do not think it translates well into video game basketball. There are enough foul calls on steal, charge and block attempts to keep the end-of-game stats perfect for a simulation. "

          OH COME THE HELL ON! Thats just lazy! charges helping the end of the game stats be realistic!!!?? Comeon now ea, how bout make it realistic so that charges are not called that often?
          ?? I don't get the gripe here, I know their were a lot of charges, but I heard it was fixed, and they're saying with all the other fouls already there, you don't need loose ball fouls too unless you'll be fouling all your players out every game.




          Although we spent a fair amount of time on All-Star Weekend this year, we would not have done so if we couldn’t address all of the fan requests and complaints regarding 5-on-5 gameplay, as this was still our primary focus.
          That doesn't really imply they spent most of the time, just that it did take time, I don't think All-Star Weekend would take mroe time than everything else...








          Originally posted by nikolaihunt
          I just want to ask a question about the sliding -- when you guys are talking about sliding, are you talking about something that just happens occasionally as players move in all aspects of the game, or are you referring to when someone drives in for the jam or especially pro-hops and the defenders slide back with him?
          People are talking about when the players are moving, they sometimes slide, it doesn't really do anything, just looks weird, and you really don't notice it much after a while unless you're specifically looking for it.

          Comment

          • 23
            yellow
            • Sep 2002
            • 66469

            #80
            Re: NBA Live 2005 Interview - Part 2

            Unless you can freestyle your way into total out of control mode while trying to run the break like last year, or drive to the hole around a defender.

            Comment

            • 23
              yellow
              • Sep 2002
              • 66469

              #81
              Re: NBA Live 2005 Interview - Part 2

              Unless you can freestyle your way into total out of control mode while trying to run the break like last year, or drive to the hole around a defender.

              Comment

              • knickstorm
                Rookie
                • Sep 2002
                • 216

                #82
                Re: NBA Live 2005 Interview - Part 2

                Operation Sports: Will you be using the 0-99 rating system or 50-99? NBA Live 2005 Team: 0-99. This gives us better player skill differentiation. Incidentally, we frequently read feedback regarding ratings that are off/wrong, but we base all of our numbers directly from the end-of-season NBA statistics. So, before complaining that Walter McCarthy’s 3 point rating is higher than Paul Pierce, check the stats.

                gimme a friggan break, this is a ridiculous way to go about things, but lets say thats the way they do it.

                McCarty (typo in the answer) 85 3point rating he shot 37.4%

                Voshon Lenard, 78 3point rating, he shot 36.7%, 7 rating points for a diff of .7%?? but wait

                Jimmy Jackson 79 3 point rating, thats 6 pts lower than walter, but he shot 40% from downtown last year!!! obviously it aint based on stats, whats the guy talking about??

                Charlie Ward, 85 3point rating, he shot 36.8% last year, less than jimmy, .1% better than lenard, but 7 pts more than lenard???and 6 pts above jimmy??? Like I said ridiculous, someone should call him out on that.

                Furthermore, that's just stupid to think if i play the celtics and they're down 3. They will get pierce to shoot it and he'll more than likely miss the shot more than walter. What kind of AI is that?? Definitely should do a little ratings change during crunch time.

                Comment

                • knickstorm
                  Rookie
                  • Sep 2002
                  • 216

                  #83
                  Re: NBA Live 2005 Interview - Part 2

                  Operation Sports: Will you be using the 0-99 rating system or 50-99? NBA Live 2005 Team: 0-99. This gives us better player skill differentiation. Incidentally, we frequently read feedback regarding ratings that are off/wrong, but we base all of our numbers directly from the end-of-season NBA statistics. So, before complaining that Walter McCarthy’s 3 point rating is higher than Paul Pierce, check the stats.

                  gimme a friggan break, this is a ridiculous way to go about things, but lets say thats the way they do it.

                  McCarty (typo in the answer) 85 3point rating he shot 37.4%

                  Voshon Lenard, 78 3point rating, he shot 36.7%, 7 rating points for a diff of .7%?? but wait

                  Jimmy Jackson 79 3 point rating, thats 6 pts lower than walter, but he shot 40% from downtown last year!!! obviously it aint based on stats, whats the guy talking about??

                  Charlie Ward, 85 3point rating, he shot 36.8% last year, less than jimmy, .1% better than lenard, but 7 pts more than lenard???and 6 pts above jimmy??? Like I said ridiculous, someone should call him out on that.

                  Furthermore, that's just stupid to think if i play the celtics and they're down 3. They will get pierce to shoot it and he'll more than likely miss the shot more than walter. What kind of AI is that?? Definitely should do a little ratings change during crunch time.

                  Comment

                  • neovsmatrix
                    MVP
                    • Jul 2002
                    • 2878

                    #84
                    Re: NBA Live 2005 Interview - Part 2

                    Their whole method of differentiating players is just terrible, IMHO. It's way outdated. Both ESPN and EA Sports need to change the system to one that deals with player tendencies AND ratings.

                    They seem to have taken some small steps into making this game better, I just don't like their idea of a "video game basketball" being that much different from the real thing. They SHOULD call off-ball fouls, it adds depth to the rebounding game, and makes it more realistic too.

                    Comment

                    • neovsmatrix
                      MVP
                      • Jul 2002
                      • 2878

                      #85
                      Re: NBA Live 2005 Interview - Part 2

                      Their whole method of differentiating players is just terrible, IMHO. It's way outdated. Both ESPN and EA Sports need to change the system to one that deals with player tendencies AND ratings.

                      They seem to have taken some small steps into making this game better, I just don't like their idea of a "video game basketball" being that much different from the real thing. They SHOULD call off-ball fouls, it adds depth to the rebounding game, and makes it more realistic too.

                      Comment

                      • JasonLin
                        Rookie
                        • Jul 2002
                        • 404

                        #86
                        Re: NBA Live 2005 Interview - Part 2

                        Originally posted by knickstorm
                        Furthermore, that's just stupid to think if i play the celtics and they're down 3. They will get pierce to shoot it and he'll more than likely miss the shot more than walter. What kind of AI is that?? Definitely should do a little ratings change during crunch time.

                        Well, if that happens in a real life game, I think Pierce will take that shot anyway because he is the man who responsible for win or lose. Even if Walter is going to take that shot, Pierce is more likely to have the ball first and then create a chance for Walter.

                        Comment

                        • JasonLin
                          Rookie
                          • Jul 2002
                          • 404

                          #87
                          Re: NBA Live 2005 Interview - Part 2

                          Originally posted by knickstorm
                          Furthermore, that's just stupid to think if i play the celtics and they're down 3. They will get pierce to shoot it and he'll more than likely miss the shot more than walter. What kind of AI is that?? Definitely should do a little ratings change during crunch time.

                          Well, if that happens in a real life game, I think Pierce will take that shot anyway because he is the man who responsible for win or lose. Even if Walter is going to take that shot, Pierce is more likely to have the ball first and then create a chance for Walter.

                          Comment

                          • nikolaihunt
                            Rookie
                            • May 2004
                            • 75

                            #88
                            Re: NBA Live 2005 Interview - Part 2

                            Originally posted by knickstorm
                            Operation Sports: Will you be using the 0-99 rating system or 50-99? NBA Live 2005 Team: 0-99. This gives us better player skill differentiation. Incidentally, we frequently read feedback regarding ratings that are off/wrong, but we base all of our numbers directly from the end-of-season NBA statistics. So, before complaining that Walter McCarthy’s 3 point rating is higher than Paul Pierce, check the stats.

                            gimme a friggan break, this is a ridiculous way to go about things, but lets say thats the way they do it.

                            McCarty (typo in the answer) 85 3point rating he shot 37.4%

                            Voshon Lenard, 78 3point rating, he shot 36.7%, 7 rating points for a diff of .7%?? but wait

                            Jimmy Jackson 79 3 point rating, thats 6 pts lower than walter, but he shot 40% from downtown last year!!! obviously it aint based on stats, whats the guy talking about??

                            Charlie Ward, 85 3point rating, he shot 36.8% last year, less than jimmy, .1% better than lenard, but 7 pts more than lenard???and 6 pts above jimmy??? Like I said ridiculous, someone should call him out on that.

                            Furthermore, that's just stupid to think if i play the celtics and they're down 3. They will get pierce to shoot it and he'll more than likely miss the shot more than walter. What kind of AI is that?? Definitely should do a little ratings change during crunch time.
                            Well, it's going to be hard to come up with accurate ratings for these things if they're going by season percentages. Sure, Waltah might have shot at a higher %, but he could camp at the line and won't have a defender or three glued to him like Pierce did. How many of Waltah's threes do you think were unconctested compared to the ones PP shot?

                            The problem is, even though this method is flawed when scrutinized by the knowledgable NBA guy, how would you do it differently? The only way I could think of coming up with something truly accurate would be to analyze every possession, and that would be alot of work (although there are people out there doing this stuff -- check 82games.com, and teams have access to even more indepth stats (Dallas pays 6 digits for stats analysis for example)). And since the average shmoe just looks at the box score % and doesn't think much beyond that, I guess it's hard to blame EA for using the method they did, even if it's totally flawed.

                            Comment

                            • nikolaihunt
                              Rookie
                              • May 2004
                              • 75

                              #89
                              Re: NBA Live 2005 Interview - Part 2

                              Originally posted by knickstorm
                              Operation Sports: Will you be using the 0-99 rating system or 50-99? NBA Live 2005 Team: 0-99. This gives us better player skill differentiation. Incidentally, we frequently read feedback regarding ratings that are off/wrong, but we base all of our numbers directly from the end-of-season NBA statistics. So, before complaining that Walter McCarthy’s 3 point rating is higher than Paul Pierce, check the stats.

                              gimme a friggan break, this is a ridiculous way to go about things, but lets say thats the way they do it.

                              McCarty (typo in the answer) 85 3point rating he shot 37.4%

                              Voshon Lenard, 78 3point rating, he shot 36.7%, 7 rating points for a diff of .7%?? but wait

                              Jimmy Jackson 79 3 point rating, thats 6 pts lower than walter, but he shot 40% from downtown last year!!! obviously it aint based on stats, whats the guy talking about??

                              Charlie Ward, 85 3point rating, he shot 36.8% last year, less than jimmy, .1% better than lenard, but 7 pts more than lenard???and 6 pts above jimmy??? Like I said ridiculous, someone should call him out on that.

                              Furthermore, that's just stupid to think if i play the celtics and they're down 3. They will get pierce to shoot it and he'll more than likely miss the shot more than walter. What kind of AI is that?? Definitely should do a little ratings change during crunch time.
                              Well, it's going to be hard to come up with accurate ratings for these things if they're going by season percentages. Sure, Waltah might have shot at a higher %, but he could camp at the line and won't have a defender or three glued to him like Pierce did. How many of Waltah's threes do you think were unconctested compared to the ones PP shot?

                              The problem is, even though this method is flawed when scrutinized by the knowledgable NBA guy, how would you do it differently? The only way I could think of coming up with something truly accurate would be to analyze every possession, and that would be alot of work (although there are people out there doing this stuff -- check 82games.com, and teams have access to even more indepth stats (Dallas pays 6 digits for stats analysis for example)). And since the average shmoe just looks at the box score % and doesn't think much beyond that, I guess it's hard to blame EA for using the method they did, even if it's totally flawed.

                              Comment

                              • lemon
                                Rookie
                                • Oct 2003
                                • 38

                                #90
                                Re: NBA Live 2005 Interview - Part 2

                                Originally posted by cdubdiggity
                                "Operation Sports: Are there any fouls called on rebounds, loose ball fouls etc away from the player with the ball?
                                NBA Live 2005 Team: Very rarely. While we agree that this is definitely a part of NBA Basketball, we do not think it translates well into video game basketball. There are enough foul calls on steal, charge and block attempts to keep the end-of-game stats perfect for a simulation. "

                                OH COME THE HELL ON! Thats just lazy! charges helping the end of the game stats be realistic!!!?? Comeon now ea, how bout make it realistic so that charges are not called that often?
                                Read the question. Then re-read it. Then read the answer.

                                Lazy? Don't go throwing accusations around. If you wanna spend $40 on loose ball fouls, or holding fouls off the ball then go for it, but it sure would make for FRUSTRATING game play.

                                In the context of answering the question they DID NOT say that they have added in extra fouls to "make up" the missing off ball foul stats by the end of the game.

                                Realistic expectations people.

                                Comment

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