Official Slider Discussion Thread

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  • CBMerling
    Pro
    • Mar 2009
    • 558

    #76
    Re: Official Slider Discussion Thread

    I'm busy, but in an hour going to try this out.

    Difficulty: Going to try Champion and G.O.A.T.

    REF Foul - 10
    REF Awareness - 10
    Boxer Power - 7
    Boxer Speed - 8
    Boxer Damage - 7 (Even 10 is good, considering the lower punch count)
    Boxer Toughness - 10 (Might lower after I try)
    Offensive Awareness - 0
    Defensive Awareness - 10
    Punch output - 0 (Might raised to one, after round stats)

    If someone wants to try before me, let me know and make sure I know you used these.

    Physical damage pertains to the look of your fighter/cuts/referee stoppages due to facial damage.

    Post my results, once I am finished.

    Comment

    • DaveDQ
      13
      • Sep 2003
      • 7664

      #77
      Re: Official Slider Discussion Thread

      Originally posted by JayBee74
      Don't understand why everbody wants to MAX out the SPEED. Default is fine and even playing at 3 out of 10 is feels brisk.
      My connect % on G.O.A.T on Juk34man's and my own settings pretty much stay the same at 48%-52% for me and my opponent. My settings:
      G.O.A.T.

      10 rounds
      2mins
      save by bell of
      knockdown rule off
      hud off (on for me)
      camera wide

      Ref foul- 10, 10
      Ref awr- 10, 10
      Power- 10, 5
      Speed- 10, 5
      Damage- 10, 5
      Toughness- 10, 5
      Off awr- 0, 0
      Def awr- 10, 10
      Punch output- 0
      , 0
      In two fights on jukman's settings I was Koed in the 6th and 3rd round by Frazier. On my settings Frazier Koed me in the final round. He had a total of 3 knockdowns to 0 for me. I led 85-84 on all three judges scorecards going into the 10th round.
      I'm using these with the exception of the HUD (off for me). I might up the speed because when the boxers don't throw many punches they seem sluggish. I just had a great fight with my created guy vs Morrison. I got KO'd in the 6th, simply because I hurt my own stamina.
      Being kind, one to another, never disappoints.

      Comment

      • CBMerling
        Pro
        • Mar 2009
        • 558

        #78
        Re: Official Slider Discussion Thread

        Originally posted by CBMerling
        I'm busy, but in an hour going to try this out.

        Difficulty: Going to try Champion and G.O.A.T.

        REF Foul - 10
        REF Awareness - 10
        Boxer Power - 7
        Boxer Speed - 8
        Boxer Damage - 7 (Even 10 is good, considering the lower punch count)
        Boxer Toughness - 10 (Might lower after I try)
        Offensive Awareness - 0
        Defensive Awareness - 10
        Punch output - 0 (Might raised to one, after round stats)

        If someone wants to try before me, let me know and make sure I know you used these.

        Physical damage pertains to the look of your fighter/cuts/referee stoppages due to facial damage.

        Post my results, once I am finished.

        Hmm, just tried a bout on Champion with my settings. Need some work.

        56 punches per round for myself, 45 for the CPU.

        I was KO'ed in the 8th round.

        Took a beating, damage bar was around halfway by 8th. I was knocked down twice, once in the 4th and once in the 8th.


        As mentioned, need to learn to counter better on my part.

        But even with toughness on 10, could still not get up for the 2nd time and because of my beating, stanima was pretty bruised.

        If someone could do me the favor of trying these and giving some input, it would be very appreciated.

        Comment

        • CBMerling
          Pro
          • Mar 2009
          • 558

          #79
          Re: Official Slider Discussion Thread

          I'm not sure about 10 for toughness, due to the fact that the CPU would probably get up alot of times. Unless the 3 knockdown rule is on.

          Comment

          • CBMerling
            Pro
            • Mar 2009
            • 558

            #80
            Re: Official Slider Discussion Thread

            JayBee74,

            Just had a fight on G.O.A.T. with those settings. BEST EVER FIGHT!

            I was counter-punching alot (which I was VERY pleased) as Cory Spinks against Sergio Mora.

            He came out of the 1st round and eat me up, knocking me down with a MEAN combination. I was also knocked down in the 6th. But I got up. In the 8th, I knocked him down and then he ko'ed me in the last minutes.

            I averaged 60 punches per round, he had 50.

            But my punches were from me, good amount from the CPU.

            Only change I would do is up the physical damage by 1 or 2.

            Those settings were nice, though and I REALLY enjoyed my fight.

            Comment

            • Po Pimp
              MVP
              • Jan 2005
              • 2249

              #81
              Re: Official Slider Discussion Thread

              So what does the toughness slider do?

              Comment

              • Jukeman
                Showtime
                • Aug 2005
                • 10955

                #82
                Re: Official Slider Discussion Thread

                ^^^Basically the ability to take a punch, with me having damage and power so high- players would just only get stun when getting hit with a clean shot instead of going down or stunned on every other combo as what happend with toughness at zero with damage and power at 10.....

                It doesnt make fighters super human, I still see flash knockdowns and reasonable KO's(KO'ed someone after the second knockdown)

                I turned the sound effect down 5 so it wont sound like bombs going off in the ring....Reason for power and damage being max was to put fear into me, didnt want to throw wild punches just cuz I can becuz of how stamina is not really based on punch count but rounds, if I slugg it out and dont pick my spots and work my jab, Im going to get knocked out.......Basically with the sliders Im using, you could punch at 30% and win the fight vs punching at 50% and lose the fight....work that jab, straight and even the hook to keep ur opp off you and, this work even if the punches dont connect...be sure to block, bob and weave when inside picking your shots aswell....

                You really see a differences in fighter's styles, I could simulate the Cotto vs Clottey fight when fighting Cotto as he will size me up and counter punch even if most of the fight is inside and glove to glove...Pac Man will be all over you like white on rice!
                Last edited by Jukeman; 06-25-2009, 06:37 AM.

                Comment

                • DaveDQ
                  13
                  • Sep 2003
                  • 7664

                  #83
                  Re: Official Slider Discussion Thread

                  Can sliders be used online?

                  Thanks.
                  Being kind, one to another, never disappoints.

                  Comment

                  • DereckM
                    Pro
                    • Jan 2004
                    • 774

                    #84
                    Re: Official Slider Discussion Thread

                    Can someone give me and explanation of each slider? Does physical damage mean: damage taken or swelling and cuts? Is speed movement or overall game speed? Is there some fact that explains all of the sliders that I may have missed?

                    Comment

                    • CBMerling
                      Pro
                      • Mar 2009
                      • 558

                      #85
                      Re: Official Slider Discussion Thread

                      Originally posted by DereckM
                      Can someone give me and explanation of each slider? Does physical damage mean: damage taken or swelling and cuts? Is speed movement or overall game speed? Is there some fact that explains all of the sliders that I may have missed?
                      Referee Foul: (Can pick them up, when committed by boxers)

                      Referee Awareness: (Awareness of boxer's physical damage)

                      Boxer Speed: (Pace of boxer movement)

                      Boxer Power: (Self-explained, strength of punches)

                      Boxer Toughness: (Taking punches and recovering from knockdowns)

                      Physical Damage: (Swelling, cuts, bruises. Pertains to the damage bar, in-between rounds.)

                      Defensive Awareness: (Blocking proficiency)

                      Offensive Awareness: (Not sure, but I think it pertains for to CPU awareness of offensive, aka counter-punches, etc.)

                      Punch Output: (Rate of punches per round/fight)

                      Comment

                      • CBMerling
                        Pro
                        • Mar 2009
                        • 558

                        #86
                        Re: Official Slider Discussion Thread

                        Originally posted by juk34man
                        ^^^Basically the ability to take a punch, with me having damage and power so high- players would just only get stun when getting hit with a clean shot instead of going down or stunned on every other combo as what happend with toughness at zero with damage and power at 10.....

                        It doesnt make fighters super human, I still see flash knockdowns and reasonable KO's(KO'ed someone after the second knockdown)

                        I turned the sound effect down 5 so it wont sound like bombs going off in the ring....Reason for power and damage being max was to put fear into me, didnt want to throw wild punches just cuz I can becuz of how stamina is not really based on punch count but rounds, if I slugg it out and dont pick my spots and work my jab, Im going to get knocked out.......Basically with the sliders Im using, you could punch at 30% and win the fight vs punching at 50% and lose the fight....work that jab, straight and even the hook to keep ur opp off you and, this work even if the punches dont connect...be sure to block, bob and weave when inside picking your shots aswell....

                        You really see a differences in fighter's styles, I could simulate the Cotto vs Clottey fight when fighting Cotto as he will size me up and counter punch even if most of the fight is inside and glove to glove...Pac Man will be all over you like white on rice!

                        Correct on your settings.

                        Frightening even for an experienced G.O.A.T. player. I'm not on that level yet.

                        If anyone wants a challenge, try those settings.

                        Comment

                        • mdiggitydawg
                          Rookie
                          • Jan 2008
                          • 475

                          #87
                          Re: Official Slider Discussion Thread

                          so let me ask you...if I'm not up to the challenge of G.O.A.T and while on champion in legacy with my created guy i have been knocked out 3 straight times...is it technique or are there different slider settings for each level? if so..anyone have a killer set of champion...

                          Comment

                          • CBMerling
                            Pro
                            • Mar 2009
                            • 558

                            #88
                            Re: Official Slider Discussion Thread

                            Originally posted by mdiggitydawg
                            so let me ask you...if I'm not up to the challenge of G.O.A.T and while on champion in legacy with my created guy i have been knocked out 3 straight times...is it technique or are there different slider settings for each level? if so..anyone have a killer set of champion...
                            All about counter-punching mostly. But give JayBee's a try. They should be good for Champion and low punch output.

                            Comment

                            • Wesman
                              Rookie
                              • Sep 2004
                              • 264

                              #89
                              Re: Official Slider Discussion Thread

                              Im playing with Raised Physical Damage (80), Speed (60) and lowered Output (20). I am getting rocked in my legacy. Im like 7-7 now. The CPU hits like a ton of bricks, even when I have higher power ratings...

                              Ideas?
                              WesmanY2k - Xbox 360

                              Trying to resist slider-itis. Long Timer.
                              http://www.youtube.com/user/WesmanY2k/

                              Comment

                              • SteelerSpartan
                                MVP
                                • Apr 2007
                                • 2884

                                #90
                                Re: Official Slider Discussion Thread

                                Im really starting to think the CPU has stat boosts on champion and GOAT

                                Haven't played really any on Pro but a couple rounds

                                My body shots with Mosley arn't doing enough damage to their stamina...........really the only way I ever see the CPU's stamina go down big time is when I counter them


                                Meanwhile Its like the CPU has plaster in their gloves and Im constantly having to get away and let my stamina recover

                                If its discovered that they do have stat boost...I might try making Pro really difficult
                                Here We Go Steelers!!! Here We Go!!!

                                My CFB Teams:
                                Marshall..WVU-Go Herd/Eeers!!!


                                Comment

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