Can Someone Show Me How Outside Fighting Is Done?

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  • Phillyboi207
    Banned
    • Apr 2012
    • 3159

    #61
    Re: Can Someone Show Me How Outside Fighting Is Done?

    Not a fan of guaranteed staggers in any situation.

    It should be based on damage dealt.

    Not everyone hits as hard as Connor and I would hate to be staggering after getting hit by someone like Maia.

    Comment

    • MysticJack541
      Rookie
      • Nov 2017
      • 253

      #62
      Re: Can Someone Show Me How Outside Fighting Is Done?

      Originally posted by Phillyboi207
      Not a fan of guaranteed staggers in any situation.

      It should be based on damage dealt.

      Not everyone hits as hard as Connor and I would hate to be staggering after getting hit by someone like Maia.
      I agree with both you and Martials point. I do think there should be more ways to stagger your opponent off of you with shots, but they should have to be timed well and land clean.

      Comment

      • MartialMind
        EA Game Changer
        • Apr 2016
        • 321

        #63
        Re: Can Someone Show Me How Outside Fighting Is Done?

        Originally posted by Phillyboi207
        Not a fan of guaranteed staggers in any situation.

        It should be based on damage dealt.

        Not everyone hits as hard as Connor and I would hate to be staggering after getting hit by someone like Maia.


        Any fighter made of flesh and bones can stagger you with a well-placed shot. Demian Maia might not be a power puncher but guarantee he can still hit hard enough to stagger.

        I'm not even asking for staggers on every landed shot... I talked about very specific shots. Shots that require some strict timing.
        Last edited by MartialMind; 02-07-2018, 05:36 PM. Reason: Some emphasis.

        Comment

        • Serengeti1
          MVP
          • Mar 2016
          • 1720

          #64
          Re: Can Someone Show Me How Outside Fighting Is Done?

          Originally posted by MartialMind
          Apart from the fact that right now the game overall favors in range, pocket fighting, players are stubborn beyond belief.

          Have you ever faced that opponent that you rock a million freaking times but they simply REFUSE to back the heck up? Hell, I've faced players that keep walking forward, even while rocked and wobbly... They wanna get you back sooooo hard, they completely forget that there's such a thing as backing up, even for a few seconds. It's mind-boggling to behold.

          Most players I run into are basically like this:



          I have to kill them to stop them from matching forward.

          In real life, most times, when they are not dumb, even pressure fighters retreat... You throw something meaningful at them, they will retreat. The Diaz brothers with all their pressure fighting WILL back up once they start getting hit.... Hell Conor had Nate with his back almost touching the cage NUMEROUS times in both matches.

          Like right here, Conor hit him with some clean counters and he goes "Nope, i'm backing up to reset"



          Unless backward movement is sped up to a point where catching people will become damn near impossible, you'll ALWAYS have those players that just stay toe to toe no matter what you're throwing at them. (I'm not suggesting that backward movement be sped up).

          What I'd like to see is more "retreating style hit reactions". Like yes, being able to halt opponents forward motion is great, but I'd like more strikes causing opponents to stagger backward.

          - A pull counter should be so significant that it causes the opponent to stagger backward, especially if I follow up



          - A slip straight counter should cause the opponent to stagger backward



          You get hit with a short, crisp intercept shot like this, you shouldn't still be standing in front of me at all



          - A ducking uppercut should cause the opponent to stagger backward



          If I counter with a right hook, I'd like the opponent staggered to my left briefly, giving me enough time to pivot in the opposite direction and return to the center.

          Right now, the strikes that actually creates distance between you and the opponent are very limited, too limited. We need more...

          Staying on the outside forever against a very good player, shouldn't be easy, but when you see your counters effectively creating distance, staggering the opponent, causing them to stumbling backward (NOT UFC2 style staggers where you can then be comboed to oblivion while you're stuck in a hit reaction) But realistic ones, then you'd really feel like you're fighting on the outside.

          Just my thought.
          Solid post. I agree. As long as the staggers backwards aren't too exaggerated and happening in every scenario. It would have to be relatively thought out so it's not just ridiculous. A straight counter the opponent doesn't see coming should be moving the opponent backwards basically 100% of the time though. As far as circular strikes traded in the pocket... Not necessarily all the time. The examples you've given in the GIFs all make sense though. Chad (who is also a powerful puncher) is ducking under a straight punch and landing a clean uppercut. I agree that it should cause a stagger enough that you can create some distance. Again though... This system would impact gameplay a lot so it'd have to be well thought out.

          I think a big issue is the high block being too reliable and having the ability to move at the same speed while holding a high block that blocks everything. That's unrealistic and unbalanced. Lunges could maybe be buffed too but the high block being looked at is probably more important.

          Solid ideas tho... there's a ton of them in this thread now so hopefully some changes can be made.
          Last edited by Serengeti1; 02-07-2018, 05:41 PM.

          Comment

          • stephengreen
            Rookie
            • Jun 2016
            • 127

            #65
            Re: Can Someone Show Me How Outside Fighting Is Done?

            Originally posted by MartialMind
            Apart from the fact that right now the game overall favors in range, pocket fighting, players are stubborn beyond belief.
            ...
            You should be able to KO guys who stand in front of you like that if they choose. A real fighter who is feeling the hits will obviously want to get away. The problem in game is head health and block health is still too high. I understand that a 30 fps game isn't going to be as tight and punishing as real life for balancing reasons, but players have no incentive to move backwards as it is when they can fish for a lucky counter while eating shots coming in.

            Comment

            • Phillyboi207
              Banned
              • Apr 2012
              • 3159

              #66
              Re: Can Someone Show Me How Outside Fighting Is Done?

              Originally posted by MartialMind


              Any fighter made of flesh and bones can stagger you with a well-placed shot. Demian Maia might not be a power puncher but guarantee he can still hit hard enough to stagger.

              I'm not even asking for staggers on every landed shot... I talked about very specific shots. Shots that require some strict timing.
              Maia doesnt consistently stagger anyone though.

              Im not saying he shouldnt be capable of doing it in any situation but I cant think of a single strike that should have guanranteed staggers. I’ve seen dudes eat flush head kicks sometimes and still move forward.

              I’m cool with more consistent stumbles if you catch someone when they’re vulnerable tho.

              Even that’s a bit scary because dudes like Kenetic would just make 10 hit combos from it.

              Comment

              • Serengeti1
                MVP
                • Mar 2016
                • 1720

                #67
                Re: Can Someone Show Me How Outside Fighting Is Done?

                Originally posted by Phillyboi207
                Maia doesnt consistently stagger anyone though.

                Im not saying he shouldnt be capable of doing it in any situation but I cant think of a single strike that should have guanranteed staggers. I’ve seen dudes eat flush head kicks sometimes and still move forward.

                I’m cool with more consistent stumbles if you catch someone when they’re vulnerable tho.

                Even that’s a bit scary because dudes like Kenetic would just make 10 hit combos from it.
                It's something that would definitely have to be thought out very well. To the point that it may be easier to just nerf blocking in a couple of different ways. It'd be easier and less risky.

                I think if they wanted to get a stagger system that functions really well it'd have to be intricate... Kinda like the vulnerability system. I hope I'm wrong but it does seem risky.

                Comment

                • Thetruth9012
                  MVP
                  • Oct 2013
                  • 1287

                  #68
                  Re: Can Someone Show Me How Outside Fighting Is Done?

                  Just wanted to post it here.

                  In all ufc games im always outside/counter puncher this year it's really hard but i still doing it as much as i can.


                  I just had amazing fight in ranked the best i got in ufc 3.

                  You should watch it, i think that's how the meta in this game should look but that's probably unpopular opinion.

                  Both players use inside/outside we constatnly reset our setups there is a lot of different techniques(it would be more but i still learn the game that's my only 20 fight i still labing buttons and combination).


                  Gameplaydev should watch it cause in fights like this you really see how good this game can be i hope you guys do encourage player base to fight like that so they will leave their dumb style because it will be too risky to use it.

                  There is one thing i didn't like , well i m not sure how i feel about it.

                  Talking about body catch he was able to rock me and then i couldnt block his Head kick he did that 3 times it's good that he is rewarded for his good defense in that situation but in 2 weeks everybody will be using only that combination something like knee in thai clinch.


                  Is this fight cheesy? probably yes but i believe it still looks more like real mma fight than all this brawls in the middle of the octagon.
                  To all of you sim guys if you want to play online and be competetive you need to find middle ground.




                  I had really bad 1st round but i bounce back.

                  In 3rd round i tried to feint with legkick and then use overhand but he wasnt faked once so i stop doing it.

                  I changed some of my combos between rounds cause he was memorizing them thats why i suprised him with some shots.

                  Edit:

                  I saw MartialMind posting here.

                  Just wanted to say that i really wanted to fight you someday love your channel and how you approach in this game(you are not alone).

                  Sorry for my english.
                  2k18 fixes

                  Bigs can cover to much ground on defense(they are too fast)

                  Late contest on laups matter too much.

                  Random blocks doing pumpfakes.

                  Leaning shots for guys who have catch and shoot badge should be removed.

                  Comment

                  • YourFatZebra
                    Rookie
                    • Nov 2017
                    • 320

                    #69
                    Re: Can Someone Show Me How Outside Fighting Is Done?

                    God I'm so happy that so many others, including Martial, are having the same "I will just move forward holding high block and there's very little you can do about it" experience that I am.

                    Not because I want us to suffer, but because I'm glad to know it's not just me sitting over here getting backed around the cage the whole time trying to side step these juggernauts with their unbreakable blocks.

                    Makes it so annoying to fight people when they're able to block every head shot 100%. Okay so why don't you just fake, Anthony? Throw to the body or throw a leg kick. Move or something.

                    Good question me. I'll tell you why. Because there's no real way to back dash effectively and so little of your offense makes a PHYSICAL difference in the fight.

                    Take what others were saying above me into consideration. I'm no professional fighter by any stretch of the imagination. I'm like 155 soaked. But I've been in a fight or two here or there (most of which I lost) and when someone nails you with a good shot while you're trying to move, that's the end of all things. If you're not going to sleep, which these are pro fighters in a game we're gonna assume for sake of argument they aren't, you're gonna move back whether you wanted to or not. Just how fighting works.

                    So I end up just throwing hooks and **** trying to do any kind of damage to get a knockdown and create space. Because that seems to be the only strike that lands on these "I will block forever" dudes, as my slipping seems to throw them off and make them actually open up for once.

                    It's just odd man.
                    I fight with my friends, it feels so solid and smooth. We're technically pushing each other back with steps in and out, faking this and that, cutting angles and having intense fights.
                    I fight with the AI and it also feels good. They're competent, challenging, without being too overbearing (minus subs but that's something else entirely) and it feels rewarding when you win.

                    But then I fight online...
                    And it's just every thing I didn't know was wrong with this game thrown right in my face over and over and over.

                    It sounds dumb, but this is really why I wanted UFC 3 to have a public open beta for an extended period of time. We didn't get enough casual gamers inside our hardcore bubble to really see the cheese before the game launched. If that had happened, maybe some of this could have been prevented, maybe not, I don't know. I just know it's really disheartening when you've done everything right and you still lose a fight because your stamina got depleted trying to fight the unbreakable block and failing. Dying to one punch later in the fight after he's already sapped your stamina and made you check out mentally.
                    Last edited by YourFatZebra; 02-07-2018, 08:50 PM.

                    Comment

                    • sweedee
                      Rookie
                      • Nov 2017
                      • 78

                      #70
                      Re: Can Someone Show Me How Outside Fighting Is Done?

                      Originally posted by YourFatZebra
                      with their unbreakable blocks.
                      Unbreakable? 3 straights followed by a hook or 3 hooks followed by a straight breaks it.

                      Comment

                      • Serengeti1
                        MVP
                        • Mar 2016
                        • 1720

                        #71
                        Re: Can Someone Show Me How Outside Fighting Is Done?

                        Originally posted by sweedee
                        Unbreakable? 3 straights followed by a hook or 3 hooks followed by a straight breaks it.
                        This is really only effective on a hurt fighter. Not someone who has full block and head health. You'll be using up stamina and they will be ducking and uppercutting you.

                        Comment

                        • sweedee
                          Rookie
                          • Nov 2017
                          • 78

                          #72
                          Re: Can Someone Show Me How Outside Fighting Is Done?

                          Originally posted by Serengeti95
                          This is really only effective on a hurt fighter. Not someone who has full block and head health. You'll be using up stamina and they will be ducking and uppercutting you.
                          Are you sure? I tried it in practise to get used to the combo when someone gets rocked, and it broke the block against a full health AI at least. I haven´t tried it online against someone that isn´t rocked though.

                          Comment

                          • Serengeti1
                            MVP
                            • Mar 2016
                            • 1720

                            #73
                            Re: Can Someone Show Me How Outside Fighting Is Done?

                            Originally posted by sweedee
                            Are you sure? I tried it in practise to get used to the combo when someone gets rocked, and it broke the block against a full health AI at least. I haven´t tried it online against someone that isn´t rocked though.
                            It breaks the block but doesn't do enough damage to matter. If you're throwing that combo while I'm in your face I'm going to counter you. You're also going to be using more stamina than me. It's just not effective against this playstyle. I've yet to find anyone who neutralised this playstyle with that tactic anyway. And I'm not just playing bums.

                            Comment

                            • sweedee
                              Rookie
                              • Nov 2017
                              • 78

                              #74
                              Re: Can Someone Show Me How Outside Fighting Is Done?

                              Originally posted by Serengeti95
                              It breaks the block but doesn't do enough damage to matter. If you're throwing that combo while I'm in your face I'm going to counter you. You're also going to be using more stamina than me. It's just not effective against this playstyle. I've yet to find anyone who neutralised this playstyle with that tactic anyway. And I'm not just playing bums.
                              You literally said 100% though..

                              Originally posted by YourFatZebra
                              Makes it so annoying to fight people when they're able to block every head shot 100%.
                              Which would obviously be game breaking.

                              Comment

                              • Serengeti1
                                MVP
                                • Mar 2016
                                • 1720

                                #75
                                Re: Can Someone Show Me How Outside Fighting Is Done?

                                Originally posted by sweedee
                                You literally said 100% though..



                                Which would obviously be game breaking.
                                That's not me.... So no, I didn't lol. If you have a PS4 you can come and try that if you want.

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