As a community we cannot accept the current CPU QB play.

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  • extremeskins04
    That's top class!
    • Aug 2010
    • 3868

    #466
    Re: As a community we cannot accept the current CPU QB play.

    Originally posted by Grandview2015
    After cutting game off because Bradford looked like Brady

    I came to these settings and he is dumping ball off and not looking like superman
    You mean after changing his traits?

    Comment

    • bad_philanthropy
      MVP
      • Jul 2005
      • 12167

      #467
      Re: As a community we cannot accept the current CPU QB play.

      So far, after tuning the QB acc sliders down I'd say missed passes are quite well done. Coverage is another story, however.

      QB play is still a huge problem though. Instead of trying to force some of these difficult passes I we need to see QB's throw the ball away, and QB's take the easy scramble. They can do a decent job evading in the pocket, but they are way to obsessed with passing when the running is the better option.

      I've played a number of games against QB's who should take easy yards with their feet and they just prefer to throw into coverage or try to fit the ball into a really tough spot. I didn't bother to call any spies or contains. I completely ignored defending Cam Newton and Russell Wilson's legs, and it was of no consequence in the game.

      These QB traits just seems to mess everything up.

      Comment

      • extremeskins04
        That's top class!
        • Aug 2010
        • 3868

        #468
        Re: As a community we cannot accept the current CPU QB play.

        Originally posted by bad_philanthropy
        So far, after tuning the QB acc sliders down I'd say missed passes are quite well done. Coverage is another story, however.

        QB play is still a huge problem though. Instead of trying to force some of these difficult passes I we need to see QB's throw the ball away, and QB's take the easy scramble. They can do a decent job evading in the pocket, but they are way to obsessed with passing when the running is the better option.

        I've played a number of games against QB's who should take easy yards with their feet and they just prefer to throw into coverage or try to fit the ball into a really tough spot. I didn't bother to call any spies or contains. I completely ignored defending Cam Newton and Russell Wilson's legs, and it was of no consequence in the game.

        These QB traits just seems to mess everything up.
        You mean my QB traits are messing things up?

        Comment

        • bubba4
          Pro
          • Sep 2002
          • 607

          #469
          Re: As a community we cannot accept the current CPU QB play.

          After seeing a few of these QB statuettes I noticed that the receivers will run their routes, then stop. They freeze and if they are not open the QB holds the ball waiting for them to move or break out into the clear. Once they do move the QB will move and sometimes throw, or by that time they are sacked. Maybe we need to look at brain dead route running too?

          Comment

          • extremeskins04
            That's top class!
            • Aug 2010
            • 3868

            #470
            Re: As a community we cannot accept the current CPU QB play.

            Ok so the Force Passes Trait is called Aggressive and it's the same thing as Balanced.

            Carson Wentz: Main Menu Roster shows Forced Passes as Aggressive, but if you go into CFM and edit the player, it will show as "Balanced". But even in CFM when you click on him, click Stats/Contracts/Awards, then hold L2 until you get to Traits it will show him as having Forced Passes - Aggressive.

            I don't know why EA has it as Balanced when you edit a player while in CFM. It's the same result though.

            Comment

            • aholbert32
              (aka Alberto)
              • Jul 2002
              • 33106

              #471
              Re: As a community we cannot accept the current CPU QB play.

              I'm not good with "average" on pressure sense either. I'm seeing similar behavior as with "oblivious". The only ones that seem to work well are Ideal, Paranoid and Trigger Happy.

              Comment

              • Grandview2015
                Banned
                • Sep 2015
                • 327

                #472
                Re: As a community we cannot accept the current CPU QB play.

                Originally posted by extremeskins04
                You mean after changing his traits?
                Yes change traits

                Comment

                • cable guy
                  MVP
                  • Jul 2005
                  • 3288

                  #473
                  Re: As a community we cannot accept the current CPU QB play.

                  Originally posted by extremeskins04
                  Ok so the Force Passes Trait is called Aggressive and it's the same thing as Balanced.

                  Carson Wentz: Main Menu Roster shows Forced Passes as Aggressive, but if you go into CFM and edit the player, it will show as "Balanced". But even in CFM when you click on him, click Stats/Contracts/Awards, then hold L2 until you get to Traits it will show him as having Forced Passes - Aggressive.

                  I don't know why EA has it as Balanced when you edit a player while in CFM. It's the same result though.
                  Do you think it's the same though. Agressive and balanced? This was the same problem last year. At main menu some QBS would have aggressive. But in CFM it would change. Could be a placebo affect, but didn't think they forced passes as much

                  Sent from my SM-G900V using Tapatalk

                  Comment

                  • extremeskins04
                    That's top class!
                    • Aug 2010
                    • 3868

                    #474
                    Re: As a community we cannot accept the current CPU QB play.

                    Originally posted by cable guy
                    Do you think it's the same though. Agressive and balanced? This was the same problem last year. At main menu some QBS would have aggressive. But in CFM it would change. Could be a placebo affect, but didn't think they forced passes as much

                    Sent from my SM-G900V using Tapatalk
                    It's possible but it also could be a typo error that they just never fixed because even in CFM if you go into Stats/Contracts/Awards of the player, then hold L2 button until you get to Traits, it shows Aggressive there also.

                    Comment

                    • cable guy
                      MVP
                      • Jul 2005
                      • 3288

                      #475
                      Re: As a community we cannot accept the current CPU QB play.

                      Originally posted by aholbert32
                      I'm not good with "average" on pressure sense either. I'm seeing similar behavior as with "oblivious". The only ones that seem to work well are Ideal, Paranoid and Trigger Happy.
                      Honestly I think me and D81SKINS put just about all starters at ideal in 17. Raised awareness. Elite QBs still had much higher attributes in other areas to make up the difference. Besides scrambling QBs, that was another issue all together

                      Sent from my SM-G900V using Tapatalk

                      Comment

                      • extremeskins04
                        That's top class!
                        • Aug 2010
                        • 3868

                        #476
                        Re: As a community we cannot accept the current CPU QB play.

                        Originally posted by cable guy
                        Honestly I think me and D81SKINS put just about all starters at ideal in 17. Raised awareness. Elite QBs still had much higher attributes in other areas to make up the difference. Besides scrambling QBs, that was another issue all together

                        Sent from my SM-G900V using Tapatalk
                        Did that work for scrambling and awareness of the QB's?

                        Comment

                        • cable guy
                          MVP
                          • Jul 2005
                          • 3288

                          #477
                          Re: As a community we cannot accept the current CPU QB play.

                          Originally posted by extremeskins04
                          Did that work for scrambling and awareness of the QB's?
                          No. Scrambling was something I personally gave up on. I think D81, might have had moderate success. He may have put paranoid in there somewhere. I try to look it up

                          Sent from my SM-G900V using Tapatalk

                          Comment

                          • bad_philanthropy
                            MVP
                            • Jul 2005
                            • 12167

                            #478
                            Re: As a community we cannot accept the current CPU QB play.

                            Originally posted by extremeskins04
                            You mean my QB traits are messing things up?
                            No, sorry, I just meant QB traits in general. Seems like another modifier tacked on that was just asking to mess up AI decision-making.

                            Going to try the edits.

                            It is disappointing in general since I love what the game has to offer overall.

                            Comment

                            • cable guy
                              MVP
                              • Jul 2005
                              • 3288

                              #479
                              Re: As a community we cannot accept the current CPU QB play.

                              Paranoid trait. Ideal at forced passes. Throw away passes yes. And run and gun offense.

                              Sent from my SM-G900V using Tapatalk

                              Edit: I also remember something about raising their RB type abilities for game played against them as well.
                              Last edited by cable guy; 08-25-2017, 06:48 PM.

                              Comment

                              • ForUntoOblivionSoar∞
                                MVP
                                • Dec 2009
                                • 4682

                                #480
                                Re: As a community we cannot accept the current CPU QB play.

                                I wonder... based on limited games I have seen this:



                                Playing against Newton and Wilson: zero statue sacks and instances of scrambling.

                                Playing against Goff: a couple statue sacks, zero scrambling.
                                Originally posted by Therebelyell626
                                I am going to create a team called "the happy town fundament rapscallions" and hurt your already diminishing image
                                https://forums.operationsports.com/forums/showpost.php?p=2049813056

                                Last edited by your mom; 06-06-2006 at 6:06 PM.

                                Comment

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