Anyone find any semblance of a running game yet?

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  • SilverBullet19
    MVP
    • Oct 2015
    • 4090

    #241
    Re: Anyone find any semblance of a running game yet?

    are we not able to adjust sliders while playing? I can only adjust them in the menu, I want to make some of these changes as they are bottling up Elliott easily. It's preseason so I use this time to work out sliders and such
    Check out my dynasty:
    http://forums.operationsports.com/fo...oma-state.html

    Major Boise State fan

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    • ODogg
      Hall Of Fame
      • Feb 2003
      • 37953

      #242
      Re: Anyone find any semblance of a running game yet?

      Originally posted by SilverBullet19
      are we not able to adjust sliders while playing? I can only adjust them in the menu, I want to make some of these changes as they are bottling up Elliott easily. It's preseason so I use this time to work out sliders and such


      Maybe you can't in preseason but normally you can


      Sent from my iPad using Operation Sports
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      • kehlis
        Moderator
        • Jul 2008
        • 27738

        #243
        Re: Anyone find any semblance of a running game yet?

        Originally posted by ODogg
        Maybe you can't in preseason but normally you can


        Sent from my iPad using Operation Sports
        Haven't been able to change them mid game (within CFM) in a couple of years....
        Last edited by kehlis; 08-10-2018, 06:57 PM.

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        • bcruise
          Hall Of Fame
          • Mar 2004
          • 23274

          #244
          Re: Anyone find any semblance of a running game yet?

          Originally posted by SilverBullet19
          are we not able to adjust sliders while playing? I can only adjust them in the menu, I want to make some of these changes as they are bottling up Elliott easily. It's preseason so I use this time to work out sliders and such
          I think you can only adjust sliders mid-game in Play Now and Practice. Not during either franchise mode (and TBH, not being able to do it in offline franchise mode kinda surprises me).

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          • takki
            Pro
            • Mar 2010
            • 643

            #245
            Re: Anyone find any semblance of a running game yet?

            The running feels just fine on simulation, all pro.

            Just in real life, you average around 3 yards a carry with a good RB and you'll get stuffed all game long if you try to do it with a weaker back against a decent defense. Just like in real life, it's a struggle to get over 100 yards rushing with a mediocre running back.

            My only gripe is that you can't really run a modern NFL "satellite back" scheme like the Saints do with Kamara by throwing to him in free space. The CPU clamps down on that every time.

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            • Brandwin
              Hall Of Fame
              • Jul 2002
              • 30621

              #246
              Re: Anyone find any semblance of a running game yet?

              Originally posted by ODogg
              The CPU with a sick run here on me on PS4!!




              Sent from my iPad using Tapatalk
              75 CPU blocking
              30 human tackling
              40 holding?

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              • Brandwin
                Hall Of Fame
                • Jul 2002
                • 30621

                #247
                Re: Anyone find any semblance of a running game yet?

                Originally posted by takki
                The running feels just fine on simulation, all pro.

                Just in real life, you average around 3 yards a carry with a good RB and you'll get stuffed all game long if you try to do it with a weaker back against a decent defense. Just like in real life, it's a struggle to get over 100 yards rushing with a mediocre running back.

                My only gripe is that you can't really run a modern NFL "satellite back" scheme like the Saints do with Kamara by throwing to him in free space. The CPU clamps down on that every time.
                The main problem is the cpu run game not the human run game.

                Comment

                • Brandwin
                  Hall Of Fame
                  • Jul 2002
                  • 30621

                  #248
                  Re: Anyone find any semblance of a running game yet?

                  Originally posted by SilverBullet19
                  are we not able to adjust sliders while playing? I can only adjust them in the menu, I want to make some of these changes as they are bottling up Elliott easily. It's preseason so I use this time to work out sliders and such
                  Not in CFM. Only outside of the game.

                  Comment

                  • GoJags904
                    Pro
                    • Aug 2014
                    • 773

                    #249
                    Re: Anyone find any semblance of a running game yet?

                    Idk....I use ID the mic and normally play on all pro. I adjusted human and cpu tackling to 40 and got 3.5 to 4 ypc out the gate. Also dropped fumbles to 40.

                    Sn...it started me on all madden


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                    • kiddlex
                      Pro
                      • Apr 2003
                      • 628

                      #250
                      Re: Anyone find any semblance of a running game yet?

                      I think we need a cpu running game only thread.

                      Comment

                      • xCoachDx
                        MVP
                        • Aug 2015
                        • 1295

                        #251
                        Re: Anyone find any semblance of a running game yet?

                        Originally posted by Brandwin
                        The main problem is the cpu run game not the human run game.


                        The CPU seems to be tough to stop when they pull 1/2 linemen. LB’s are a bit slow to react and don’t really hold their gaps down. But with good user control, it can be shut down. Outside of that, I haven’t had too much issue with the run on either side. Haven’t broken one for much but I have had a few plays where i hit the hole hard and it felt really smooth.

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                        • ODogg
                          Hall Of Fame
                          • Feb 2003
                          • 37953

                          #252
                          Re: Anyone find any semblance of a running game yet?

                          Originally posted by Brandwin
                          75 CPU blocking

                          30 human tackling

                          40 holding?


                          That's right except I decided it was doing too well so I moved human tackling back to 35 LOL

                          Also under game options at very bottom Player Speed Parity Scale to 25


                          Sent from my iPad using Operation Sports
                          Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
                          or Tiktok https://www.tiktok.com/@shaunh741

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                          • SilverBullet19
                            MVP
                            • Oct 2015
                            • 4090

                            #253
                            Re: Anyone find any semblance of a running game yet?

                            I've found in preseason my starter REALLY struggles, but backups are hit and miss.

                            Elliott had 9 carries for 28 yards in his 2nd preseason game. Austin had 3 carries for 6, Scarbrough had 9 for 49...so it's all over the place.


                            I actually prefer it over the OOTB running in 17, where I could average 6-7 YPC. It seems some slider work is in order, glad there's guys who workshop them.
                            Check out my dynasty:
                            http://forums.operationsports.com/fo...oma-state.html

                            Major Boise State fan

                            Comment

                            • CavsFanSteve
                              Rookie
                              • Jul 2010
                              • 184

                              #254
                              Re: Anyone find any semblance of a running game yet?

                              I can’t figure out the run game. My RB usually stops for a split second after getting the ball. Either that or I get stopped for a loss. It usually takes me 30 carries to get 80 yards.


                              Sent from my iPhone using Tapatalk

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                              • xCoachDx
                                MVP
                                • Aug 2015
                                • 1295

                                #255
                                Re: Anyone find any semblance of a running game yet?

                                Originally posted by CavsFanSteve
                                I can’t figure out the run game. My RB usually stops for a split second after getting the ball. Either that or I get stopped for a loss. It usually takes me 30 carries to get 80 yards.


                                Sent from my iPhone using Tapatalk


                                You may be trying to cut too wide. I’ve done that quite a few times in the backfield which makes me come to a stop.

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