Anyone find any semblance of a running game yet?

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  • roadman
    *ll St*r
    • Aug 2003
    • 26339

    #166
    Re: Anyone find any semblance of a running game yet?

    Originally posted by kiddlex
    Game hasn’t officially launched yet and read all of your adjustments to make the cpu running game semi-realistic. I’m going to shelve it until it’s inevitably addressed. No chance it was designed this way.
    Did you own or play 18 or prior Maddens? The CPU run game has been lacking for some time.

    A decade ago, a bunch of us tested sliders until the Thanksgiving area.

    Comment

    • Rebel10
      MVP
      • Jan 2003
      • 1162

      #167
      Re: Anyone find any semblance of a running game yet?

      Depends on the back for me.

      Playing on All Pro, default sliders, with mixed teams, I have the best results with quick-hitting 3rd-down style backs, running out of shotgun using zone runs (Which have historically been really effective runs).

      For instance, Sony Michele and Rex Burkhead are really effective runners for me, but James White and Mike Gillislee are unable to get more than 1 or 2 yards at a time. Most of the carries for Michele and Burkhead come out of shotgun sets using inside zones.

      Comment

      • ODogg
        Hall Of Fame
        • Feb 2003
        • 37953

        #168
        Re: Anyone find any semblance of a running game yet?

        Originally posted by roadman
        Did you own or play 18 or prior Maddens? The CPU run game has been lacking for some time.

        A decade ago, a bunch of us tested sliders until the Thanksgiving area.
        I was just going to post this...Madden CPU has always struggled to run and required some slider adjustments. While this still seems to be the case what I have seen improved a LOT is that the AI will continue to attempt to run the ball throughout the game. In the past they would often not run much at all and just pass/pass/pass and it was highly annoying, esp when playing a rushing team.

        I also will say that this may be related to the plays that many of us call on defense as well. But yeah I know that's no excuse, just saying.

        I am a bit more optimistic though after adjusting sliders that with slider adjustments we can get the CPU to where it should be, at least if my game against the Giants and then against the Panthers is any indicator.
        Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
        or Tiktok https://www.tiktok.com/@shaunh741

        Comment

        • kiddlex
          Pro
          • Apr 2003
          • 628

          #169
          Re: Anyone find any semblance of a running game yet?

          Originally posted by roadman
          Did you own or play 18 or prior Maddens? The CPU run game has been lacking for some time.

          A decade ago, a bunch of us tested sliders until the Thanksgiving area.
          Every Madden since Sega my friend, and am heavily involved in 32 man online leagues, so I play a ton of Madden each year. I had the game on pc before the first update, and it was playing better than it is now. They messed something up, and will update it quickly I'm willing to bet. Either way, my best bet according to my therapist is to shelve my offline CFM until they address it, and or the slider gurus make it work like they always do. My slideritus has stolen my short lived Madden joy.

          Comment

          • Therebelyell626
            MVP
            • Mar 2018
            • 2892

            #170
            Re: Anyone find any semblance of a running game yet?

            All of the people that are having the run game issues is actually quite shocking to me because I am having great success running the ball. Patience is key this year. I have literally not touched turbo on a running play on almost four games. You really don't even need it. I broke a 65 yard run on a hb crack toss yesterday without using turbo. This year when you hit turbo that seems to cause the super human AI block shed so try laying off turbo at all costs.

            For people having trouble with the run game go into the skills trainer and do the drills repeatedly without using turbo at any cost. Also keep in mind that his year your not always supposed to go where he run is diagrammed on every play. I know this was the MO for past maddens but honestly I have gotten some of my best runs on inside runs where I have had to cut to the opposite side of where my run is diagrammed.

            Something else that has helped me this year is when I snap the ball I am not even looking at my running back or quarterback. Why would I? The hand off is never muffed. I keep my eyes strictly focused on the offense line. Watching the offensive line only the first few seconds of the play will tell you everything you need to know about where to go after the play.

            But most important tip I can give anyone is do not use turbo!!!!!

            I have only broken 100 yards rushing with a single player in about 2 out of 20 games. I average around 82-96 yards a game with about anywhere from 4.0 yac to about 5.8 yac. Keep in mind that if you average even 80 yards a game over a 16 game season you would eclipse 1,280 yards rushing on the season which is an amazing total. Remember only 9 players rushed for over 1,000 yards last year so this is quite realistic. Everyone always claims they want realism but when they get it they are not happy.

            Another tip is take what the defense is giving you. Even if your playing with a pass heavy offense if the defense keeps showing pass defense don't be afraid to audible to the run. I had my best rushing game (148 yards) so far this year with a game I played as the colts. The jets just kept showing me passing formations so I just kept aubidling to the run. Also don't be afraid to put players in motion on run to create mismatches or switch the side you are running to for a better hat count advantage.

            The main problem I am seeing with the run game is CPU ability to run just like everyone else. I am also noticing that simulated stats for Elusive RB's in power run schemes is not very good. I understand that this is not the optimal scheme but shady mccoy has been in a power running scheme for the last 4 years in buffalo and should not be averaging 2.8 yards a carry because he is not a scheme fit. The best running backs should be effective regardless of scheme. It's mind blowing when I go into stats screen at the end of a CFM season and see good running backs with 170 carries averaging 3.0 yards a carry or less. Shouldn't be happening.
            Last edited by Therebelyell626; 08-07-2018, 10:59 AM.

            Comment

            • feeq14
              MVP
              • Jun 2004
              • 3526

              #171
              Re: Anyone find any semblance of a running game yet?

              Once you get the hang of how to run AND you put it on normal speed so your blocking works properly It's actually pretty fulfilling and it feels very realistic.

              Comment

              • bengalboy1991
                Rookie
                • Jul 2007
                • 133

                #172
                Re: Anyone find any semblance of a running game yet?

                Guys, I am a Bengal's fan. They have a weak line and the RBs are average. Therefore, I am not surprised that I am having a terrible time running the ball. Mixon and Giovonni just are not getting the job done.


                Has anyone else had success with weak running teams? Or, should I just experiment around with other teams?

                Comment

                • ODogg
                  Hall Of Fame
                  • Feb 2003
                  • 37953

                  #173
                  Re: Anyone find any semblance of a running game yet?

                  Originally posted by bengalboy1991
                  Guys, I am a Bengal's fan. They have a weak line and the RBs are average. Therefore, I am not surprised that I am having a terrible time running the ball. Mixon and Giovonni just are not getting the job done.


                  Has anyone else had success with weak running teams? Or, should I just experiment around with other teams?
                  There is a huge difference this year in lineman. Play with the Cowboys one time and you will find that out real quick in just how much easier it is to run versus using the Bengals or Browns or such.
                  Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
                  or Tiktok https://www.tiktok.com/@shaunh741

                  Comment

                  • bengalboy1991
                    Rookie
                    • Jul 2007
                    • 133

                    #174
                    Re: Anyone find any semblance of a running game yet?

                    Thanks for the quick response. This depresses me. Playing with another team just isn't the same.

                    Comment

                    • ODogg
                      Hall Of Fame
                      • Feb 2003
                      • 37953

                      #175
                      Re: Anyone find any semblance of a running game yet?

                      Originally posted by bengalboy1991
                      Thanks for the quick response. This depresses me. Playing with another team just isn't the same.
                      Look at this way though, you can play as the Bengals and rebuild their line!
                      Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
                      or Tiktok https://www.tiktok.com/@shaunh741

                      Comment

                      • tc020791
                        MVP
                        • Sep 2010
                        • 2012

                        #176
                        Re: Anyone find any semblance of a running game yet?

                        Originally posted by Therebelyell626
                        All of the people that are having the run game issues is actually quite shocking to me because I am having great success running the ball. Patience is key this year. I have literally not touched turbo on a running play on almost four games. You really don't even need it. I broke a 65 yard run on a hb crack toss yesterday without using turbo. This year when you hit turbo that seems to cause the super human AI block shed so try laying off turbo at all costs.

                        For people having trouble with the run game go into the skills trainer and do the drills repeatedly without using turbo at any cost. Also keep in mind that his year your not always supposed to go where he run is diagrammed on every play. I know this was the MO for past maddens but honestly I have gotten some of my best runs on inside runs where I have had to cut to the opposite side of where my run is diagrammed.

                        Something else that has helped me this year is when I snap the ball I am not even looking at my running back or quarterback. Why would I? The hand off is never muffed. I keep my eyes strictly focused on the offense line. Watching the offensive line only the first few seconds of the play will tell you everything you need to know about where to go after the play.

                        But most important tip I can give anyone is do not use turbo!!!!!

                        I have only broken 100 yards rushing with a single player in about 2 out of 20 games. I average around 82-96 yards a game with about anywhere from 4.0 yac to about 5.8 yac. Keep in mind that if you average even 80 yards a game over a 16 game season you would eclipse 1,280 yards rushing on the season which is an amazing total. Remember only 9 players rushed for over 1,000 yards last year so this is quite realistic. Everyone always claims they want realism but when they get it they are not happy.

                        Another tip is take what the defense is giving you. Even if your playing with a pass heavy offense if the defense keeps showing pass defense don't be afraid to audible to the run. I had my best rushing game (148 yards) so far this year with a game I played as the colts. The jets just kept showing me passing formations so I just kept aubidling to the run. Also don't be afraid to put players in motion on run to create mismatches or switch the side you are running to for a better hat count advantage.

                        The main problem I am seeing with the run game is CPU ability to run just like everyone else. I am also noticing that simulated stats for Elusive RB's in power run schemes is not very good. I understand that this is not the optimal scheme but shady mccoy has been in a power running scheme for the last 4 years in buffalo and should not be averaging 2.8 yards a carry because he is not a scheme fit. The best running backs should be effective regardless of scheme. It's mind blowing when I go into stats screen at the end of a CFM season and see good running backs with 170 carries averaging 3.0 yards a carry or less. Shouldn't be happening.
                        This is 100% right. I stopped holding turbo until I got in the open field and I actually just busted off a 48 yard TD with Fournette. By far my longest run so far in this years game. It also seems like your skill moves work alot better if you havent hit turbo yet. I'm breaking alot of tackles with CPU tackle at 40. Might have to go back up to 50. Great advice though. And thank you.

                        Comment

                        • ODogg
                          Hall Of Fame
                          • Feb 2003
                          • 37953

                          #177
                          Re: Anyone find any semblance of a running game yet?

                          Originally posted by tc020791
                          This is 100% right. I stopped holding turbo until I got in the open field and I actually just busted off a 48 yard TD with Fournette. By far my longest run so far in this years game. It also seems like your skill moves work alot better if you havent hit turbo yet. I'm breaking alot of tackles with CPU tackle at 40. Might have to go back up to 50. Great advice though. And thank you.
                          I agree, been not even using turbo until i completely am away from anyone at all and that is how it apparently should be used because this advice has helped me a lot as well in the rushing game.
                          Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
                          or Tiktok https://www.tiktok.com/@shaunh741

                          Comment

                          • ChicagoChris
                            60526
                            • Jul 2002
                            • 1547

                            #178
                            Re: Anyone find any semblance of a running game yet?

                            Originally posted by Therebelyell626
                            All of the people that are having the run game issues is actually quite shocking to me because I am having great success running the ball. Patience is key this year. I have literally not touched turbo on a running play on almost four games. You really don't even need it. I broke a 65 yard run on a hb crack toss yesterday without using turbo. This year when you hit turbo that seems to cause the super human AI block shed so try laying off turbo at all costs.

                            For people having trouble with the run game go into the skills trainer and do the drills repeatedly without using turbo at any cost. Also keep in mind that his year your not always supposed to go where he run is diagrammed on every play. I know this was the MO for past maddens but honestly I have gotten some of my best runs on inside runs where I have had to cut to the opposite side of where my run is diagrammed.

                            Something else that has helped me this year is when I snap the ball I am not even looking at my running back or quarterback. Why would I? The hand off is never muffed. I keep my eyes strictly focused on the offense line. Watching the offensive line only the first few seconds of the play will tell you everything you need to know about where to go after the play.

                            But most important tip I can give anyone is do not use turbo!!!!!

                            I have only broken 100 yards rushing with a single player in about 2 out of 20 games. I average around 82-96 yards a game with about anywhere from 4.0 yac to about 5.8 yac. Keep in mind that if you average even 80 yards a game over a 16 game season you would eclipse 1,280 yards rushing on the season which is an amazing total. Remember only 9 players rushed for over 1,000 yards last year so this is quite realistic. Everyone always claims they want realism but when they get it they are not happy.

                            Another tip is take what the defense is giving you. Even if your playing with a pass heavy offense if the defense keeps showing pass defense don't be afraid to audible to the run. I had my best rushing game (148 yards) so far this year with a game I played as the colts. The jets just kept showing me passing formations so I just kept aubidling to the run. Also don't be afraid to put players in motion on run to create mismatches or switch the side you are running to for a better hat count advantage.

                            The main problem I am seeing with the run game is CPU ability to run just like everyone else. I am also noticing that simulated stats for Elusive RB's in power run schemes is not very good. I understand that this is not the optimal scheme but shady mccoy has been in a power running scheme for the last 4 years in buffalo and should not be averaging 2.8 yards a carry because he is not a scheme fit. The best running backs should be effective regardless of scheme. It's mind blowing when I go into stats screen at the end of a CFM season and see good running backs with 170 carries averaging 3.0 yards a carry or less. Shouldn't be happening.
                            This 100%. Even last year, over use of the turbo button led to issues. it's hard as heck not to jam that right trigger but you have to resist doing it.

                            Comment

                            • shiftythomas
                              Rookie
                              • Aug 2007
                              • 39

                              #179
                              Re: Anyone find any semblance of a running game yet?

                              How important is it to put the game speed on normal? I just played my first game using the Browns (All-Pro, Slow) and my run game was just absolutely destroyed. I think I averaged like <2 YPC. I don’t believe I used the sprint button even once because I wasn’t getting past the line of scrimmage. Biggest thing I saw was DTs getting penetration, and the backside edge was destroying my mesh point.

                              Comment

                              • ODogg
                                Hall Of Fame
                                • Feb 2003
                                • 37953

                                #180
                                Re: Anyone find any semblance of a running game yet?

                                Originally posted by shiftythomas
                                How important is it to put the game speed on normal? I just played my first game using the Browns (All-Pro, Slow) and my run game was just absolutely destroyed. I think I averaged like <2 YPC. I don’t believe I used the sprint button even once because I wasn’t getting past the line of scrimmage. Biggest thing I saw was DTs getting penetration, and the backside edge was destroying my mesh point.
                                From what i have read it's absolutely mandatory at this point to play on normal
                                Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
                                or Tiktok https://www.tiktok.com/@shaunh741

                                Comment

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