When thinking about how Microsoft is trying to move everything digital, the online check makes sense to me. I don't think you can play games disc-free without having an authentication check. Without doing the check, I'm sure someone would come up with a way of cracking the games so people could just copy the game data from hard drive to hard drive. I do think they are being too rigid with the timeframe, a check every 48 or 72 hours would be better. Or like I mentioned in another thread, let people do the authorization through the Smartglass app on their cellphone in case their home internet is out. But I don't have a problem with the authentication checks if it will bring us features like no disc gameplay, family sharing, and signing in to another person's console and letting me play my game library.
Xbox One
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Re: Xbox One
When thinking about how Microsoft is trying to move everything digital, the online check makes sense to me. I don't think you can play games disc-free without having an authentication check. Without doing the check, I'm sure someone would come up with a way of cracking the games so people could just copy the game data from hard drive to hard drive. I do think they are being too rigid with the timeframe, a check every 48 or 72 hours would be better. Or like I mentioned in another thread, let people do the authorization through the Smartglass app on their cellphone in case their home internet is out. But I don't have a problem with the authentication checks if it will bring us features like no disc gameplay, family sharing, and signing in to another person's console and letting me play my game library. -
Re: Xbox One
well, I guess what could happen is that the "authorized retailer" will end up with some sort of device that'll link a new "code" to a disc to the MS authorization server so the disc can be used again after sell. but again, that is yet something else that will need to be clarified. the retailers will need something anyway to be able to resell the game in the first place as the disc will be associated to your gamertag, so it would need to be deactivated somehow.Comment
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Re: Xbox One
The Kinect is the reason Xbox One is $100 more than the PS4, which doesn't come with the PS Camera.
I don't know that many people personally that would really want it though. my nephew used to use it a few times, but in the end he ends up playing games that don't use kinect. My brother actually doesn't even have the kinect connected to his 360 anymore as it ended up never being used. I guess for me, the lack of good kinect games keeps me from wanting to use the kinect.Comment
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Re: Xbox One
I know all the details haven't been released, but this sounds like one big headache.Originally posted by J. ColeFool me one time that's shame on you. Fool me twice can't put the blame on you. Fool me three times, **** the peace sign, load the chopper let it rain on you.
Twitch: https://www.twitch.tv/os_scoobysnax/profileComment
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Re: Xbox One
Microsoft is eliminating retail discs is what it comes down to. They are allowing you to share your digital game copies with 10 of your xbl friends to play on their own console. You can trade in your disc copy one time if you purchased it new. You have to connect to the internet at least once in 24 hours. That's it in a nutshellComment
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Re: Xbox One
Your statement isnt completely true. The article says clearly: You'll be able to link other Xbox Live accounts as having shared access to your library when you first set up a system and will also be able to add them later on (though specific details of how you manage these relationships is still not being discussed).
Those specific details about who you can add is a big part of the system. Cant say there are no restrictions until we get more details.
It’s a “family” affair
Since its announcement, there has been some confusion over the details of sharing your Xbox One game library with up to ten "family members." Mehdi couldn't give comprehensive details, but he did clarify some things.
For one, a family member doesn't have to be a "blood relative," he said, eliminating the extremely unlikely possibility that the Xbox One would include a built-in blood testing kit. For another, they don't have to live in the primary owner's house—I could name a friend that lives 3,000 miles away as one of my "family members" Mehdi said.Comment
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Re: Xbox One
A portion of the hate for X1 is because you can't let a friend borrow your disc copy of the game unless you are signed in on the console...with the revelation that you can allow 10 friends to access your shared game library at any time, that pretty much eliminates any argument that you can't share games. As a matter of fact, imo that is incredibly sweet with the way they are doing it.Comment
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Re: Xbox One
Microsoft is eliminating retail discs is what it comes down to. They are allowing you to share your digital game copies with 10 of your xbl friends to play on their own console. You can trade in your disc copy one time if you purchased it new. You have to connect to the internet at least once in 24 hours. That's it in a nutshellA portion of the hate for X1 is because you can't let a friend borrow your disc copy of the game unless you are signed in on the console...with the revelation that you can allow 10 friends to access your shared game library at any time, that pretty much eliminates any argument that you can't share games. As a matter of fact, imo that is incredibly sweet with the way they are doing it.Last edited by bigfnjoe96; 06-13-2013, 08:42 PM.Comment
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Personally I don't want to depend on something else to house my media and potentially limit my access to something that is mine and I own. Its the exact reason why I left BB&T. Not to mention having to depend on the availability of not only Comcast's services, but Microsoft's and the publisher's servers as well seems like too many obstacles to play a game.
I'm a physical media guy so I'm skewed to one side.
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