Xbox One

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  • mestevo
    Gooney Goo Goo
    • Apr 2010
    • 19556

    #2491
    Originally posted by LambertandHam
    Perhaps it has been answered, but I have a question about the "used fee".

    If I went in and bought, Tomb Raider used for the Xbox One at say, 30$, would I then have to buy a pass, just to play the game? We're all used to the EA activation codes, but that was mainly for multiplayer, or other connectivity.

    In general, I prefer to buy new games. But there are some games in low circulation, like a Marvel Ultimate Alliance that you have to buy used.
    Based on current rumors, all the used game fees are on the retailer side.

    Only scenario where you would pay a fee is if you got the game from a friend who hasn't deactivated the game from his account (you could then buy the game online and use the disc to install) but there's a lot there that hasn't been figured out I think.

    Sent from my SCH-I605 using Tapatalk 4 Beta

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    • superjames1992
      Hall Of Fame
      • Jun 2007
      • 31376

      #2492
      Re: Xbox One

      Originally posted by mestevo
      Hardly, big difference between an arbitrary flat fee inflating and maintaining a minimum price for a used game vs a percentage system. Certainly hoping for the latter.

      Sent from my SCH-I605 using Tapatalk 4 Beta
      Ah, okay, well I suppose if the aforementioned fee was flat across all games, it would make a difference (I was thinking the fee would differ based on the game, originally). If there was a $4.00 flat fee across all used games, then a $50 used game would be $54 and a $2 used game would be $6. If that was how they were going to set it up, then, yes, I do suppose it makes a difference.

      Originally posted by mestevo
      Based on current rumors, all the used game fees are on the retailer side.

      Only scenario where you would pay a fee is if you got the game from a friend who hasn't deactivated the game from his account (you could then buy the game online and use the disc to install) but there's a lot there that hasn't been figured out I think.

      Sent from my SCH-I605 using Tapatalk 4 Beta
      Indeed, though as with a tax, the majority of the burden of the fee is going to fall on the more inelastic side of the purchase, which is going to be the consumers, so we are going to be saddled with most of the fee (due to a rise in prices).
      Last edited by superjames1992; 05-27-2013, 08:43 PM.
      Coaching Legacy of James Frizzell (CH 2K8)
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      • EnigmaNemesis
        Animal Liberation
        • Apr 2006
        • 12216

        #2493
        Originally posted by Flawless
        In photo mode, sure. It's to bad current-gen racing games don't look nearly as good in-game compared to all their PR bullshots.
        Considering that car has its doors open, it appears that is a 'photo mode'.

        Boston Red Sox | Miami Dolphins

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        • Flawless
          Bang-bang! Down-down!
          • Mar 2004
          • 16780

          #2494
          Re: Xbox One

          Originally posted by EnigmaNemesis
          Considering that car has its doors open, it appears that is a 'photo mode'.

          Certainly, and maybe (hopefully) it's actually representative of in-game quality this time around. I can at least see some aliasing in that shot.
          Go Noles!!! >>----->

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          • EnigmaNemesis
            Animal Liberation
            • Apr 2006
            • 12216

            #2495
            Originally posted by Flawless
            Certainly, and maybe (hopefully) it's actually representative of in-game quality this time around. I can at least see some aliasing in that shot.
            You can clearly see the cars are also much more detailed, as well. More polygons and better textures.
            Boston Red Sox | Miami Dolphins

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            • Skyboxer
              Donny Baseball!
              • Jul 2002
              • 20302

              #2496
              Re: Xbox One

              Originally posted by superjames1992
              Indeed, though as with a tax, the majority of the burden of the fee is going to fall on the more inelastic side of the purchase, which is going to be the consumers, so we are going to be saddled with most of the fee (due to a rise in prices).
              Which in the end makes zero difference. I'm still only going to pay what I want. So once the game gets to a price I want to pay I'll buy it. Same as now.
              Joshua:
              "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
              a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


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              • Rockie_Fresh88
                Lockdown Defender
                • Oct 2011
                • 9621

                #2497
                Re: Xbox One







                Some Forza 4 screens . I'm on mobile so hopefully link works. It's not a big difference at FIRST glance . But their is more detail from Forza 5.

                Ill wait for full gameplay vids tho.
                Last edited by Rockie_Fresh88; 05-27-2013, 10:24 PM.
                #1 Laker fan
                First Team Defense !!!

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                • Flawless
                  Bang-bang! Down-down!
                  • Mar 2004
                  • 16780

                  #2498
                  Re: Xbox One

                  CVG: controller hands-on

                  During the press conference we admit this sounded like complete marketing guff, especially when combined with the phrase "dynamic impulse triggers". But in truth when we tried this particular feature for ourselves we found it to be one of the most exciting aspects of Xbox One from a gamer's point of view.

                  Essentially, Microsoft has increased the number of force feedback motors in the Xbox One controller, allowing for more subtle rumble in localised parts of the pad. In one FPS-style demo we played, a virtual hand held out a pistol. Firing the pistol with the controller's right trigger resulted in simulated recoil occurring on just that part of the controller.

                  In another demo, which had the same virtual hand magically spawn a fire ball, we could 'feel' the explosive projectile explode from the centre of the controller and out towards your fingers. It was an impressive effect.

                  Other demos better showed off the feature's application as a gameplay enhancement. One allowed us to start the engine of a supercar with the Y button, causing the Xbox One controller to cough and splutter realistically as the virtual engine sparked to life.

                  In another section showing a close up of the vehicle's wheels, the controller pulsed to simulated bumps in the road surface, and then violently clanged as the anti-lock breaks kicked in.
                  Finally, a simple demo featuring a human figure caused the controller to simulate a heartbeat, directly on the corresponding spot of the pad on the top right hand corner. It's been suggested the subtlety of Xbox One's force feedback could be used to find secrets of even indicate the direction of enemy fire in next-gen games.

                  Every journalist we spoke to at Microsoft's Redmond event agreed; the Xbox One controller feels like a big improvement over its 360 predecessor.

                  In comfort, the pad's handles feel more angular and better defined, screw holes and seam lines have been removed and the 360's bulky battery pack has been rotated 90 degrees and absorbed inside the controller. The latter means the Xbox One pad feels lighter, with weight better distributed across the peripheral.

                  From a functionality perspective, fans will be pleased to hear that the much-criticised d-pad of the current console has been redesigned and now feels tighter and more accurate with buttons presses rewarded with a satisfying click. The analogue sticks too have had their dead zones minimised significantly, says Microsoft.
                  Go Noles!!! >>----->

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                  • TracerBullet
                    One Last Job
                    • Jun 2009
                    • 22119

                    #2499
                    Re: Xbox One

                    Originally posted by Flawless
                    Now this is nice to hear. Making my favorite controller ever even better.
                    Last edited by TracerBullet; 05-27-2013, 11:29 PM.
                    Originally posted by BlueNGold
                    I feel weird for liking a post about exposed penises.

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                    • mestevo
                      Gooney Goo Goo
                      • Apr 2010
                      • 19556

                      #2500
                      Re: Xbox One

                      Not a fan of it being lighter, but the rest sounds cool, looking forward to how that's used. Things like feeling pressure, or more contextual vibration when being tackled from one side or hit really hard in Madden could be really awesome.

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                      • ubernoob
                        ****
                        • Jul 2004
                        • 15522

                        #2501
                        Re: Xbox One

                        Sounds like the best controller just got better - save for the lighter part. I personally hate light controllers (the PS3 sixaxxis was the absolute worst.)
                        bad

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                        • trobinson97
                          Lie,cheat,steal,kill: Win
                          • Oct 2004
                          • 16366

                          #2502
                          Re: Xbox One

                          Looking forward to checking out the controller with my PC.
                          PS: You guys are great.

                          SteamID - Depotboy



                          ...2009, 2011, 2012, 2015, 2017, 2020....
                          What a run
                          Roll Tide




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                          • Leon
                            An Old Trafford
                            • Mar 2003
                            • 4981

                            #2503
                            Re: Xbox One

                            The Future - It's Going Backwards

                            Another one of those rumors, but sad if true.

                            This made me laugh though.

                            "It's not how big you are; it's how big you play" - David Thompson

                            @nicroni

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                            • ubernoob
                              ****
                              • Jul 2004
                              • 15522

                              #2504
                              No surprise there. I don't think anyone expected the XBone to not be region locked in all seriousness.
                              bad

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                              • TracerBullet
                                One Last Job
                                • Jun 2009
                                • 22119

                                #2505
                                Re: Xbox One

                                That's really not even news and not really all that unexpected. The DS, DSi (downloads were), PS3, PSP, and PSVita are the only non-region locked game systems in recent years. The 360 is region locked, but games aren't unless the publisher wants it to be.

                                It's pretty shallow of IGN to try to paint that as something so heinous when in reality, as article they cite states that this really isn't different from most consoles in history. I doubt the Wii U caught any flak for being region-locked.
                                Originally posted by BlueNGold
                                I feel weird for liking a post about exposed penises.

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