This is going to come across more blunt than I want it to, but there are a number of game series that fly in the face of the assertion that video games aren't bigger and better than they have ever been.
- Call of Duty has set world records for the best-selling entertainment medium a couple of times. Beyond CoD, video games by-and-large are more popular, mainstream, and more revenue-generating than they have ever been, even while individual game prices - adjusted for inflation - are at historic lows.
- The advent of broadband internet has shifted the way games are designed, implemented, and distributed. Any number of games could be an example of this; not only Call of Duty for an example of popular multiplayer online shooters, but also SSX for an example of asynchronous online play and NCAA Football for an example of continuous online play across multiple platforms (console for full game, PC and iOS for online dynasty gameplay, though with a subset of the full feature list). The concept of XBOX Live Arcade and PSN allows smaller studios an avenue to try some more off-the-wall ideas and get exposure as well.
- The potential size and scale of games has increased massively. One-word example: Skyrim.
- Entire new video game genres were created and/or popularized. I'm looking at the Guitar Hero and Rock Bands of the world; though GH fizzled out, Harmonix continues to make dumptrucks of money through Rock Band DLC. Minecraft, predominantly on PC but now on XBLA, is another example of a game completely unlike really any other video game before it. Fun new twists on old genres have been executed which only have been possible with the current generation of hardware; Portal is my go-to here.
- The fruition of communities within and dedicated to games. No longer tethered to PC message boards for cool things to find and do in games, I can easily share paint jobs are car setups with people around the world in Forza Motorsport 4 or share storylines and created wrestlers in WWE 12.
The only area that really hasn't seen a massive leap in gaming, from my position at least, is AI, which has sorta taken a backseat to multiplayer feature sets and components. Which is fine, AI has still gotten better, just not to the same level as everything else.

Comment