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Sabo's The Revival Gameplay Mod - Madden 20 Edition

This is a discussion on Sabo's The Revival Gameplay Mod - Madden 20 Edition within the Madden NFL Football PC Released Mods forums.

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Old 09-23-2019, 11:42 PM   #57
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Re: Sabo's The Revival Gameplay Mod - Madden 20 Edition

I plan on dropping Version 1.1 by tomorrow

-Slightly Increased Injury Chance
-Slightly Increased User Qb Accuracy
-Slighty Increased User Control Pass Rush for Outside Rushers
-Slightly Decreased Man Coverage
-Increased User Catch chance
-Increased Fumble Chance
-Decreased Play Action Pass Rush for Higher Rated Players
-Decreased Kick Meter Difficulty Under 39 Yards

*Completed revamped every teams playbook for CPU play calling*

-No smoke/bubble RPO under center
-Included jetsweep,reverse,trick plays
-Removed broken boot, rollout, shot plays
-Added four verts to 4th and long/2 minute offense
-Mix up the variety for every situation

Copied LAR to CIN (its exact same book)
Copied CAR to BUF (they had no QB run plays)
Copied NE to MIA (its exact same book)
(If you control CIN, BUF or MIA and want the original books just revert them in the editor. Madden > Legacy > Database > Playbooks)


Shotgun heavy
AZ BAL PIT CAR SEA PHI NYJ CHI KC CLE JAX HOU WAS

Under center heavy
MIN SF LA TB NE GB TEN DAL OAK NO

Dropback pass from singleback
CIN LAC MIN TB ATL GB SF DET LAC TEN MIA NEW DEN

12 heavy
TB TEN GB MIN OAK BAL MIA HOU CIN PHI IND

13 usage
TEN IND MIN JAX DEN DET GB ATL BUF OAK BAL

No 21
LAR AZ HOU CIN PIT TEN NYJ IND TB SEA WAS PHI JAX DEN

21 but No I form
CHI ATL

21 heavy
MIN NE SF BUG NO CHI KC GB DET BAL OAK MIA LAC

Empty heavy
AZ PIT BUF NE DEN KC NO BAL WAS DET LAC CLE
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Last edited by xSABOx; 09-23-2019 at 11:47 PM.
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Old 09-24-2019, 04:06 PM   #58
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Re: Sabo's The Revival Gameplay Mod - Madden 20 Edition

For veterans who have been used these mods before, simple question: do I need to re-start or do I just upload the new version and apply to the existing game? I assume the latter but you know what happens when you assume...
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Old 09-24-2019, 08:41 PM   #59
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Re: Sabo's The Revival Gameplay Mod - Madden 20 Edition

ooo...k....losing it here lol. Woke up this morning...played a game, went to work and now the mod is hanging on the BB load screen for some reason. Obviously nothing changed while I was at work unless I have gremlins and have been using this for a week. (I happen to be on Week 16 season 1 offline franchise.)
Origin is still off with no way of it going on while I'm at work as far as I know...

Any ideas?
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Old 09-24-2019, 08:57 PM   #60
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Re: Sabo's The Revival Gameplay Mod - Madden 20 Edition

Any one else's receiver can't catch passes. They have to be wide open in order for them to hold onto the ball. If my receiver catches the ball and he's not wide open I have literally zero chance to catch the ball not exaggerating. The defender either punches the ball out or they tackle my receiver and they drop it, even with good receivers. I had maybe 1 pass caught in traffic or after a hit. And it seems running the ball is very hard because my blockers can't hold blocks. The defense literally sheds blocks right away and i'm stopped for a loss.
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Old 09-24-2019, 10:25 PM   #61
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Re: Sabo's The Revival Gameplay Mod - Madden 20 Edition

Updated first page with 1.1

*Completely revamped every teams playbook for CPU play calling*

-Added Bill Belichick portrait
-Fixed RPO Peek glitch on the Non Team playbooks
-Increased Injury Chance
-Increased Fumble Chance
-Increased User Qb Accuracy
-Increased User Catch chance
-Increased User Control Pass Rush for Outside Rushers
-Decreased Man Coverage
-Decreased Play Action Pass Rush
-Decreased Kick Meter Difficulty Under 39 Yards
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Old 09-26-2019, 07:53 PM   #62
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Re: Sabo's The Revival Gameplay Mod - Madden 20 Edition

Quote:
Originally Posted by xSABOx
Updated first page with 1.1

*Completely revamped every teams playbook for CPU play calling*

-Added Bill Belichick portrait
-Fixed RPO Peek glitch on the Non Team playbooks
-Increased Injury Chance
-Increased Fumble Chance
-Increased User Qb Accuracy
-Increased User Catch chance
-Increased User Control Pass Rush for Outside Rushers
-Decreased Man Coverage
-Decreased Play Action Pass Rush
-Decreased Kick Meter Difficulty Under 39 Yards
after the Ea update the game doesn't start
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Old 09-26-2019, 08:02 PM   #63
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Re: Sabo's The Revival Gameplay Mod - Madden 20 Edition

Quote:
Originally Posted by diovegano
after the Ea update the game doesn't start
See Sabo's post above:

Quote:
Originally Posted by xSABOx
NEW PATCH HAS DROPPED
YOU MUST FOLLOW THE STEPS BELOW TO AVOID CRASHING

1. Update Madden to latest patch and load new version in to frosty index (will take a long time)

2. Delete the mod data folder after loads. (THIS IS DIFFERENT THEN LIVE UPDATE FOLDER)
Can be located inside of Local Disk > Program Files > Origin Games > Madden > Mod Data

3. RENAME the Madden 20 Live Data folder to anything else. ProgramData is a hidden folder So if you aren’t seeing it, make hidden folders visible (google your OS and how to do this if don’t know how).. inside the frostbite directory of ProgramData

4. Launch Origin and make the game offline only. Origin > Go Offline. The whole point of going offline is so the ProgramData folder doesnt recreate itself.
I'll note I didn't have to do step 1 to get the game to launch.
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Old 09-27-2019, 10:45 PM   #64
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Re: Sabo's The Revival Gameplay Mod - Madden 20 Edition

Buffalo's gameplan might need a tweak. I just played them and they threw the ball 47 times and only ran it 5.
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