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JoshC1977's M17 Sliders

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Old 08-27-2016, 10:37 PM   #249
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Re: JoshC1977's M17 Sliders

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Originally Posted by JoshC1977
Yes, they were mis-labeled, came up during my stream. I updated today's post and the opening post with the correctly labeled sheets.

Two games in the books, and just awesome. Two losses for me due to my own incompetence However, in both games, both teams were under 350 yards of total offense....and it had more of a "grindy" feel to it that NFL games typically have.

Really darn close to being final. I'm going to look to tweak block shed a tad and try to tone down the tackling animations a bit (i.e. hit power is a tad high). I don't think either will involve extremes....just "Clean-up".

and for those that will ask, yes the CPU can run on you and yes, the user run game is not OP. It looked like football....not maddenball.
Thank you.

Like it overall, here are my observations after game 1 thus far:

-HUM DL is much better at defending the run and are coming off blocks more fluidly - seems the autosubs to 0/100 really make a diff.

-Both CPU and HUM run game were stuffed a ton and maybe too much. Later in the game, maybe due to fatigue both sides snapped some longer runs (I had a 40 yarder recalled for block in the back) but overall YPC <2.5 is unbalanced.

-inadequate pressure from 4 man rush remains an issue IMHO - rushers completely stonewalled a high % of the time

-I can't think of why this would be happening (QB auto sub setting?) but the opposing QB is actually throwing the ball away better when blitzed. This resulted in more realistic outcomes of blitzes which is good! I am still not seeing QB roll away from pressure at all, perhaps I will delete the tuner and see what happens.

-Pass D looks too tough, both sides had less than 50% completion rates, mostly due to coverage. Too many interceptions on both sides.
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Old 08-27-2016, 11:02 PM   #250
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Re: JoshC1977's M17 Sliders

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Originally Posted by Sgexpat
Thank you.

Like it overall, here are my observations after game 1 thus far:

-HUM DL is much better at defending the run and are coming off blocks more fluidly - seems the autosubs to 0/100 really make a diff.

-Both CPU and HUM run game were stuffed a ton and maybe too much. Later in the game, maybe due to fatigue both sides snapped some longer runs (I had a 40 yarder recalled for block in the back) but overall YPC <2.5 is unbalanced.

-inadequate pressure from 4 man rush remains an issue IMHO - rushers completely stonewalled a high % of the time

-I can't think of why this would be happening (QB auto sub setting?) but the opposing QB is actually throwing the ball away better when blitzed. This resulted in more realistic outcomes of blitzes which is good! I am still not seeing QB roll away from pressure at all, perhaps I will delete the tuner and see what happens.

-Pass D looks too tough, both sides had less than 50% completion rates, mostly due to coverage. Too many interceptions on both sides.
The only one I can concur with so far is the rush...which I am looking at.

Just in general for everyone...if you're posting observations, can you at least tell me who you were using please?
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Old 08-27-2016, 11:04 PM   #251
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Re: JoshC1977's M17 Sliders

CPU QB's getting sacked alot cause they're holding onto the ball too long. And this is after deleting the tuner.
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Old 08-27-2016, 11:08 PM   #252
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Re: JoshC1977's M17 Sliders

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Originally Posted by extremeskins04
CPU QB's getting sacked alot cause they're holding onto the ball too long. And this is after deleting the tuner.
I had one game with 0 sacks and one with 1 sack....not seeing issues with this set (tuner is installed for me).
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Old 08-27-2016, 11:16 PM   #253
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Re: JoshC1977's M17 Sliders

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Originally Posted by jaa1980
I will broadcasting soon: Falcons CFM- preseason kickoff.
"Rise Up!, or get Out!" season for Matt Ryan.

Twitch: Hunkerdownuga

Josh's OP exact settings.

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That's the exact message I have for Joe Flacco lol.
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Old 08-27-2016, 11:31 PM   #254
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Re: JoshC1977's M17 Sliders

I'll be testing the MM auto subs and this set up on AM tonight hopefully. I want to see how it goes


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Old 08-28-2016, 12:00 AM   #255
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Re: JoshC1977's M17 Sliders

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Originally Posted by JoshC1977
The only one I can concur with so far is the rush...which I am looking at.

Just in general for everyone...if you're posting observations, can you at least tell me who you were using please?
That was Browns v Ravens.

Played the same match up again and observed the same issues in both run games getting stuffed - maybe its just an aberration. Will also recheck my MM and CFM settings.
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Old 08-28-2016, 12:23 AM   #256
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Re: JoshC1977's M17 Sliders

First game with the sliders. I'm the 49ers, Seahawks are CPU.

San Francisco 49ers at Seattle Seahawks
Jan 1, 1ST2ND3RD4THSCORE
San Francisco 49ers ()31071030
Seattle Seahawks ()10301023
Team Stats Comparison
SFOSEA
Total Offense340291
Rushing Yards12997
Passing Yards211194
First Downs1813
Punt Return Yards150
Kick Return Yards7198
Total Yards426389
Turnovers03
3rd Down Converstion5-152-8
4th Down Conversion2-20-0
2-Point Conversion0-00-0
Red Zone Touchdowns/Field Goals
Penalties4-402-30
Posession Time24:4911:11
Scoring Summary
FIRST QUARTER SCORINGSFOSEA
4:44(SEA) S. Hauschka, 48 yd FG03
2:05(SFO) P. Dawson, 42 yd FG33
0:53(SEA) T. Rawls, 48 yd run (xp)310
SECOND QUARTER SCORINGSFOSEA
6:53(SFO) S. Draughn, 29 yd pass from C. Kaepernick (xp)1010
1:05(SFO) P. Dawson, 20 yd FG1310
0:31(SEA) S. Hauschka, 57 yd FG1313
THIRD QUARTER SCORINGSFOSEA
1:35(SFO) G. Celek, 4 yd pass from C. Kaepernick (xp)2013
FOURTH QUARTER SCORINGSFOSEA
8:24(SFO) C. Hyde, 2 yd run (xp)2713
6:30(SFO) P. Dawson, 46 yd FG3013
5:27(SEA) S. Hauschka, 59 yd FG3016
0:19(SEA) P. Richardson, 3 yd pass from R. Wilson (xp)3023
San Francisco 49ers
PASSINGC/AYDSTDINT
C. Kaepernick19/3122520
RUSHINGATTYDSAVGTD
C. Hyde281013.61
S. Draughn4266.50
M. Davis144.00
B. Miller231.50
C. Kaepernick4-5-1.20
RECEIVINGRECYDSAVGTD
S. Draughn410927.21
T. Smith55010.00
V. McDonald5316.20
Q. Patton3165.30
D. White11515.00
G. Celek144.01
BLOCKINGPANCAKESACK
A. Davis01
DEFENSETACKSACKINTTD
D. Buckner1
A. Armstead1
A. Bethea2
KICKINGFGXPPTSLONG
P. Dawson3/33/3
PUNTINGNOYDSAVGIN20
B. Pinion419248.0
Seattle Seahawks
PASSINGC/AYDSTDINT
R. Wilson23/3620412
RUSHINGATTYDSAVGTD
T. Rawls12978.01
RECEIVINGRECYDSAVGTD
J. Kearse57114.80
D. Baldwin5459.00
C. Helfet22110.50
J. Graham3186.00
T. Rawls4184.50
K. Lawler11414.00
T. Lockett2115.50
P. Richardson133.01
DEFENSETACKSACKINTTD
M. Bennett1
KICKINGFGXPPTSLONG
S. Hauschka3/32/2
PUNTINGNOYDSAVGIN20
J. Ryan315652.0


Observations:

1) I dominated time of posession mainly due to them throwing a lot or scoring on a big play while i had more methodical drives.

2) Animations look great. Nice smooth organic feel. No warping. Best looking Madden 17 experience yet.

3) CPU RB never subbed.

4) My O-line subs were a little too frequent for my liking. Def not a deal breaker for the set though.

5) Biggest pet peeve - Russell never scrambled or tried to run. I'm pretty sure this has nothing to do with the sliders and everything to do with it needing to be tuned.

6) Kap's completion % was 61 and Russell's was 63. Good numbers
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