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Tommycoa’s CPU vs CPU Sliders

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Old 12-21-2017, 06:01 PM   #41
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Re: Tommycoa’s CPU vs CPU Sliders

First one I did was a blow out so ya they are good. Ya penalty a time times u do get them. But ya they could b a little more but not by much. Cause it’s not a bad amount from what I’ve seen. I’m going to do some more games to see if it changes cause I kno not to base everything off of oneto two games
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Old 12-22-2017, 07:19 PM   #42
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Re: Tommycoa’s CPU vs CPU Sliders

Ya I’m seeing the perfect amount of penalties. Some games u don’t have many and others it’s loaded with them. I love it
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Old 12-22-2017, 07:24 PM   #43
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Re: Tommycoa’s CPU vs CPU Sliders

Quote:
Originally Posted by jr141986
Ya I’m seeing the perfect amount of penalties. Some games u don’t have many and others it’s loaded with them. I love it
For some reason I didn’t see any penalties. Maybe 3-4 a game for both teams combined.

I’ve got an all-madden set and a pro set that I’ll post later. Still working out the kinks. All pro just isn’t a good level for this mode. Just doesn’t feel right. Rookie and madden and pro are definitely the better levels.

Just figured I’d try to make a set for each skill level to give people some variety. Maybe play a few games with one set, then do a few more with another set, just to mix it up.

Also may try to make a set that gives a more defensive type low scoring game when you have teams with elite defenses.
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Old 12-22-2017, 09:29 PM   #44
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Re: Tommycoa’s CPU vs CPU Sliders

Just updated the original post and added an All Madden set, but I’ll also post them here to make things easier. Don’t want to be hard like EA.

All madden
Sim
9 min quarters no runoff (way smoother gameplay i love having 15 minute quarters, but teams just play smarter with this at 9 minutes.)
95 speed thresh
80 fatigue
28 injury (did 33 last game and there was a bit too many, but nothing major.)

0 out all human sliders. Actually think this is the key to this mode.

Qb acc-20
Pass block-51
Catch-58 (may lower this to 53, 53 was money number on release. Pitch perfect.)
Run block-66
Fumble-95
Pass def react-85 (maybe lower a few points if you lower catch like 80)
Int-33
Pass cov-55
Tackle-33

Special teams
Kick power-65
Kick acc-40 (maybe go to 35)
Punt power-40
Punt acc-75
Kickoff 100

Offsides-63
False start 51 or 50 want to see 3-5 a game
Holding-99
D hold-45
Pass int. 45 (finally seeing this again. First time since release)
Roughing passer-51
All others on

Think of these multiple choices like an eye exam when the optometrist gives you a slide and asks which one is better.

Just want to give people more than one set. Both of them play well. Seems like All Madden gave ME more penalties. But it seems like you guys are seeing the right amount. I test on future, generated rosters and it seems like these may play even better with DEFAULT ROSTERS.

Future rosters have problems. Hardly any dlineman has any of their pass rushing traits unlocked. The future rosters have better/more realistic disparity for ratings, but the traits seem untouched. It’s crazy. Had a 99 dlineman with no traits turned on and when I turned them on, he played as he should.

These traits are vital to the game. To get the most out of Madden, you’re gonna have to edit some of this stuff. Turn on some of these traits.

Main reason i use future rosters is that I can’t compare real players with digital versions.
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Old 12-23-2017, 12:02 AM   #45
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Re: Tommycoa’s CPU vs CPU Sliders

I use custom rosters on Xbox one they play better with default roster?
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Old 12-23-2017, 12:10 AM   #46
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Re: Tommycoa’s CPU vs CPU Sliders

Should I put the playbook on balance or leave it on Pitts Mike Tomlin only change scheme


P.s is game speed slow for all madden

Last edited by shaunhill256; 12-23-2017 at 12:12 AM.
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Old 12-23-2017, 12:42 AM   #47
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Re: Tommycoa’s CPU vs CPU Sliders

Quote:
Originally Posted by shaunhill256
Should I put the playbook on balance or leave it on Pitts Mike Tomlin only change scheme


P.s is game speed slow for all madden
Slow game speed and use thebalanced or spread playbook for Pitt.
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Old 12-23-2017, 12:56 AM   #48
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Re: Tommycoa’s CPU vs CPU Sliders

What bout roster that matter? So what ur saying don’t use the teams playbook balance on schemes to?
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