10-03-2015, 06:45 PM
|
#44
|
Just started!
|
Re: Madden 17 wishlist
1.) Customization
-Create a team with full customization from the outside of the stadium to I inside of it.
- A slider whether or not the team has cheerleaders and a mascot.
-ability to edit the fan zone
-Hire a coach or create a coach for the team
- Ability to choose a city and more audio with the created team's name
- Create a Player faces need to be revamped with more variety in skin tone and detail in each face *(ability to choose eye color)*
-Ability to edit the hairstyle and color for created players and a range of variety to choose from (long, short, med straight or curly hair, long, short, or med, afros, fade) *The ones that game face had would be perfect .
- Generic tattoos for created players whether it be from the ones off of NBA Live or just random tattoos in generally.
-3/4; 1/2 and full sleeves for players and ability to choose left or right arm
-More variety for the equipment like Nike, UA, Adidas gloves, cleats, and sleeves.
-Update on equipment as well as the detail on it; QB wrist, wrist tape , arm bands, and visors.
-ability to choose the body type for each player like thick, athletic, lean, muscular etc..
-Ability to adjust wingspan, body length, and shoulder width
-Ability to add a back story to created players like a small history of their past (good and bad) and where the player was drafted or undrafted.
-A personality trait for Career mode which determines how they behave off the field and whether their suspension risk or bring bad lighting on an organization.
2.)Gameplay and Presentation
-Better QB animations seems every QB stance and throwing motion looks the same
-More refine CB and WR interaction more contact and fighting for deep balls
-Revamp the QB avoidance with a rating system and make it more affective
-Ratings more on display ; the higher ratings should be a difference between lower rated players
-A better balance for defense and offense; defenders shouldn't be able to know when the ball is thrown when their head turn and offensive players should fight harder for the ball
-More diverse commentary as far as teams and dialogue between them
-Ability to choose QB voice when calling plays
-route running should make WR create separation more easily
-Size should matter within the game as well as length of players
-Different types of running styles every ball carrier have different types and how they perform jukes, spins, stiff arm , and trucking as well as how they carry the football.
-Different carries could if they hold it close to their body, hold like a grocery bag, hold like their scrambling or like their running a option all ball carrier carry it different.
-Refs throw their yellow and blue flag
-More measurement with the sticks
-More fan interaction through calls or if the team winning big or blow outs fans start to leave
-More attention to the fan zone making it more obvious
-More detail given to player, coach, and owner likeness
-Ability to have complete control of the weather
-Sideline interviews with players and coaches
-Body part rating for injury risk
-Post game interviews players wear casual clothing or suit
-Players practice in practice attire like the white jersey and basketball shorts
-Playoff, Super Bowl, Big games should give the crowd more excitement and a more in depth presentation to give it the feeling
-NFL ticker during Franchise mode and superstar or CC
-No ball carrier tripping over their own player ; ball carrier vision should decide whether they can weave through traffic
3.)Game Mode
A.)Superstar
-A superstar should have to take the IQ test, combine, and team interview
-A backstory
-Ability to sign endorsements
-Able to host team events and donate to charity
-Off the field activities
-A crib as you get bigger so does your crib
-Postgame interviews and interviews through the week
-More emphasis on practice and reward
-Able to choose their off the field attire like what casual clothing they wear for post game interview
-Messages from outside people
-Able to post on social media like guarantee a game trash talk etc.
B.)Franchise (coach & owner)
-As the owner able to add on to the stadium like a kids zone, hot tube etc.
-coach should answer to the owner have
-Owner should give goals to the coach depending on the situation
-Coach should have postgame interviews
-Coaches and Owners should have a much more in depth customization
-Coaches should have a rating system as well as the owner
-Coaches ratings examples *(player coach, tactical, offensive, defense, and special teams and clock management skills etc.)
-Owners rating (trustworthy, finances, winning, and how he handles the public)
-Better scouting system and stories
-Choose to whether to have cap and sliders for how often trade happen and injury frequency
-Ability to force trade
-Team morale effect on field performances and player speak out if it gets low or high as a coach
-Ability to choose coach motivation tactics from a wheel which some can be good, bad, neutral, or both good and bad
-Put players through drills
-Create your own playbook and play style
-Better free agency logic
-Chemistry is a main part of the mode.
|
|
|