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Originally Posted by Kwarren3 |
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Here's how I look at it...
MUT will always be the cash cow, and at the end of the day, it's about making money. I love Rex, Clint, Kane, and everyone else who's been brought on board in the past few years. And I believe they truly want the best madden we can possibly have. But, they aren't really the ones in charge. They aren't the ones in the suits. Everyone likes to bring up how franchise mode took a turn for the worst around madden 09-12, and a lot of features that were once in the game are no longer there. Wel... That's about when MUT started to grow into what it is today. Franchise mode provides no additional income to EA post launch. MUT is a year round cash flow. People spend hundreds on packs trying to collect cards and what not. Franchise will never be able to offer that same incentive for the business side of things that MUT can. Like many of you have already said, franchise mode as a whole has been on an upward climb ever since Rex and company took over. I think once we get to Frostbite we will really get some good stuff. But I will just never ignore the fact that it is a business, and from a business standpoint MUT is the focus. Slowly but surely, we will get to the Franchise mode we want and deserve.
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The thing is though, it's not just that they put focus on other modes, sometimes excessively so, at the expense of Franchise Mode, it's also that whenever they do work on Franchise Mode, they don't take an ideal approach for NFL emulation. Take M17 for example, they label that as an overhaul of CFM and one can judge for themselves how much NFL emulation seems to have came out of that.
Madden doesn't have even one mode in a NFL simulation video game, that's realistic to the nth degree. They essentially prevent the NFL hardcore gamer from having any mode to emulate a NFL Franchise as mch as possible, in the guise of inclusiveness. There are like six main modes in Madden, Play Now/Online H2H, MUT, DC, CFM Player, CFM Coach and CFM Owner, it's unfortunate, imo, that in all of them EA Tib feels the need to to give us their subjective fun version of the NFL. I've been sports gaming a long time and I don't understand why at some point EA decided various Madden game modes should stop being niche choices and became expected to be all inclusive. I'm still under the impression that individual modes, with unique and varied ways to play, would make the game as a whole more inclusive.
I wonder if people pay attention to the stuff being said by EA Tib or if I pay too much attention, maybe it's a bit of both. We've had various Madden devs and whatnot over the years say things like
"can't have realistic penalties because games will last too long",
"can't have the wind impact passes that's overkill",
"can't have bobbled snaps, tourney guys have to feed their families!", etc. So as long as that approach to creating Madden and modes is prevalent, I don't think Frostbite or development focus gets us much closer to a NFL immersive Franchise Mode.