Sabo's Madden 18 Completed CPU Gameplans Project - Page 4 - Operation Sports Forums
Home

Sabo's Madden 18 Completed CPU Gameplans Project

This is a discussion on Sabo's Madden 18 Completed CPU Gameplans Project within the Madden NFL Football forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football
Reply
 
Thread Tools
Old 08-23-2017, 11:22 AM   #25
Rookie
 
OVR: 1
Join Date: Nov 2004
Re: Simulation Football Playcalling 18: Fixing the CPUs Predictable Gameplans

Removing cover 0 and cover 1 would go a long way. Cover 1 is used IRL when the QB the defense is facing is atrocious. However, there are no atrocious QB's in Madden since every QB is pin point accurate.
vrtkolman is offline  
Reply With Quote
Old 08-23-2017, 11:26 AM   #26
Rookie
 
OVR: 4
Join Date: Sep 2004
Re: Simulation Football Playcalling 18: Fixing the CPUs Predictable Gameplans

Quote:
Originally Posted by vrtkolman
Removing cover 0 and cover 1 would go a long way. Cover 1 is used IRL when the QB the defense is facing is atrocious. However, there are no atrocious QB's in Madden since every QB is pin point accurate.
I'm gonna experiment with leaving in some cover 1 plays but only the ones that don't automatically bump n run... But i for sure got rid of all cover zero blitzes...
xSABOx is offline  
Reply With Quote
Old 08-23-2017, 03:56 PM   #27
Rookie
 
OVR: 4
Join Date: Sep 2004
Re: Simulation Football Playcalling 18: Fixing the CPUs Predictable Gameplans

Alright guys just uploaded all of the defensive playbooks... Also updated 2nd post
xSABOx is offline  
Reply With Quote
Old 08-23-2017, 04:01 PM   #28
2/27/18
 
The Kid 24's Arena
 
OVR: 20
Join Date: Jan 2007
Location: Wisconsin
Posts: 7,710
Re: Simulation Football Playcalling 18: Fixing the CPUs Predictable Gameplans

SABO... If we're using 32 team CFM, can we go under each coach and give them the playbooks in 2nd post?
__________________
Milwaukee Brewers
Green Bay Packers
North Carolina Tar Heels
Wisconsin Badgers
The Kid 24 is online now  
Reply With Quote
Old 08-23-2017, 04:05 PM   #29
That's top class!
 
extremeskins04's Arena
 
OVR: 1
Join Date: Aug 2010
Location: Boston, Mass.
Posts: 3,166
Re: Simulation Football Playcalling 18: Fixing the CPUs Predictable Gameplans

Quote:
Originally Posted by xSABOx
Alright guys just uploaded all of the defensive playbooks... Also updated 2nd post
Excellent! Sabo question for ya. Is it possible to use your method and also use Josh's gameplanning method of taking control of the coach on your main account, and changing the gameplan to Red Zone Offense and Red Zone Defense before playing the game?

I wonder if this will work. I can't test it right now but curious.
extremeskins04 is offline  
Reply With Quote
Old 08-23-2017, 04:12 PM   #30
Rookie
 
OVR: 4
Join Date: Sep 2004
Re: Simulation Football Playcalling 18: Fixing the CPUs Predictable Gameplans

Quote:
Originally Posted by The Kid 24
SABO... If we're using 32 team CFM, can we go under each coach and give them the playbooks in 2nd post?
Would make perfect sense if we could but for some reason EA doesn't allow you to assign custom playbooks under schemes...
xSABOx is offline  
Reply With Quote
Old 08-23-2017, 04:13 PM   #31
Rookie
 
OVR: 4
Join Date: Sep 2004
Re: Simulation Football Playcalling 18: Fixing the CPUs Predictable Gameplans

Quote:
Originally Posted by extremeskins04
Excellent! Sabo question for ya. Is it possible to use your method and also use Josh's gameplanning method of taking control of the coach on your main account, and changing the gameplan to Red Zone Offense and Red Zone Defense before playing the game?

I wonder if this will work. I can't test it right now but curious.
I don't think so because it doesn't look like you'll be able to be a coach and use these schemes... only way I can get CPU to take over the game in CFM is if you use the 3rd string QB trick

xSABOx is offline  
Reply With Quote
Advertisements - Register to remove
Old 08-23-2017, 04:24 PM   #32
Pro
 
OVR: 7
Join Date: Oct 2003
Re: Simulation Football Playcalling 18: Fixing the CPUs Predictable Gameplans

You would have to first use a coach/owner in CFM, change the gameplans and schemes for that team, then retire the coach at which point you can create new character which would preferably be a 3rd string quarterback. The schemes and gameplans should stick from what you changed them as the coach/owner. Hope this helps.

Sent from my SM-G935V using Tapatalk
mooch49 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football »


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -5. The time now is 08:39 AM.

Top -