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Old 09-20-2016, 11:18 PM   #433
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Re: NBA 2K17 Impressions Thread

This game is difficult so far for me and I'm usually pretty good at this game, but the game seems to reward you for being patient which I like. I don't know if I'm playng the right way though. 2k15 I'm used to and can really just run up and down the court. This I really have to work the ball around right now. It could be because I'm just not very good yet though.

Still not liking how unaggressive the defense is at times. I usually don't mess with the coach settings too much but so far smart and bradley and guys like that really sag off screens and defense in general like I was saying just seems lackadasical even in the post. Jerebko does not play like that. Neither does Crowder. It may make it necessary encourage messing with defensive settings and coaching but I don't know if I like that.

I'm seeing Korver come off screens as Smart and Bradley are like 10 feet away just lackadasically running off the screen. They don't do that. Especially on a guy like Korver.

Next play korver comes off a screen then dumps it to mike scott cutting and jerebko is there. It's not even a fast pick and roll where Jerebko got beat. He picks him up then just lackadasically lets Scott go past him. I'm seeing all sorts of stuff like that where defenders get beat or not.

Last edited by celtics6; 09-20-2016 at 11:26 PM.
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Old 09-20-2016, 11:19 PM   #434
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Re: NBA 2K17 Impressions Thread

Minor gripe that I had last year that's still in the game this year.

It seem 90% of the time that a shot is made from in close (layup or otherwise) it's off the backboard and nothing but net. Tad annoying because 1) it's not realistic and 2) it takes away the guessing of "is the ball gonna come off the rim or not".

It's almost always bank, swish.
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Old 09-20-2016, 11:45 PM   #435
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Re: NBA 2K17 Impressions Thread

How can people say that they've done nothing with the authentic crowds chants? I just heard the Portland fans do the "if you're happy and you know it, clap your hands.. *clap clap*", etc etc.

It sounded REALLY good. Is this something they do in real life?
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Old 09-20-2016, 11:59 PM   #436
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Re: NBA 2K17 Impressions Thread

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Originally Posted by extremeskins04
How can people say that they've done nothing with the authentic crowds chants? I just heard the Portland fans do the "if you're happy and you know it, clap your hands.. *clap clap*", etc etc.

It sounded REALLY good. Is this something they do in real life?
That's a generic chant that was in last year.


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Old 09-21-2016, 12:13 AM   #437
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Re: NBA 2K17 Impressions Thread

initial impressions after 30 hours is positive. The series always moves forward with the little things. I being a menu surfer (as my gf calls it) really dig the simple layout -- it's clean, efficient, sometimes though it's easy to miss extra buttons like Use Custom Roster on a specific screen on start of MyGm, etc.

I'm a MyGM/MyLeague guy, I love building a team from the ground up. I see this years potential, without some of the bugs keeping me from really starting, I'm impressed with the work done on the franchise mode. Thank you.

Gameplay wise, very smooth--the animations (especially the new hand off animations look great). Tap outs, and tap ins are done very well without breaking the game. 2k17 is very difficult on superstar/hof, as it should be, but man I get destroyed, like 20+ points. Back to all-star until I get my ish together. I'm not complaining I'll get the hang of it. Two big things which have been mentioned before, the CPU takes advantage of any three situation and they make a lot of em if you aren't on your game... I'm not sure what to make of it yet. An annoying thing is the low post play-way too many contact And-1's, back board swishes. Every time I see the contact I expect a foul and an and-one. Something I believe should be a surprising and impressive event happens too regularly. Going to fiddle with sliders soon.

Brilliant work overall, but (small rant after seeing it year after year). For a AAA title, NBA 2k every year is littered with bugs and glitches... I love everything you guys do as artists, but man sometimes it feels like when a 2k game comes out that nobody ever bothered testing core features, like applying a custom logo to a jersey and then seeing if it works in game (it doesn't.) After a month, the game plays well with patches of course.

Luckily for 2k, I've literally just got used to not expecting a polished game when it releases (I've been dropping full price since NBA 2k(0) on Dreamcast) instead of being disappointed and yelling at my cat... I know there will be at least 4 or 5 core bugs keeping me from playing it hardcore until the patch drops, then I'll go on to log 500+ hours. But until then I pretend to be a big man in videogame forums! Also I am very pleased the micro stutter nightmare didn't carry over from last launch, I can at least play some features! Thank you!

TL;dr: phenomenal game, brings a truly unreal precedence to sports gaming. Ugh new year, new glitches that will take away experience until hammered out.

9 out of 10.

thanks 2k!
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Old 09-21-2016, 12:30 AM   #438
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Re: NBA 2K17 Impressions Thread

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Am I the only person seeing a massive hit to the fluidity of animations? The game plays jerky and really not good. In shoot around mode it’s fine but in game mode it’s not great. Looks more like live. I play on PC, but my machine had plenty to run 16 and I turned all the settings all the way down to be sure. I can’t figure it out. I really hope it’s temporary because the game is a step backwards as it looks now.

You don’t care where I sent this from.
Took a look at a PC video of game play, mine is nothing like it, so it’s not just in my head. If anyone has a slightly similar problem I would really like to know. it’s like the game speed is cranked up or something and the animations are being blown through.

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Old 09-21-2016, 12:47 AM   #439
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Re: NBA 2K17 Impressions Thread

Ok that was fantastic. Sorry for the multiple posts but just spending time with the game here since playing a couple games on release. These are my impressions as I do that. Finally won my first game playing on allstar. It was my 4th game. Really was just patient and watching the court and how plays develop and defensively as well positioning myself and helping and being aware when players might need help. It could have just been random this game I was successful but felt very realistic feeling my way through the game. The shot clock being quieter and not as apparent also felt really realistic as I had to watch it and plays would really have that extra drama. It just felt natural how it would happen the crowd would sometmes make noise and other times you'd hear the slight tick of the clock. It just felt right. There wasn't a need for buzzers going off telling me the shot clock was winding down. Past years I haven't really felt that sense of immersion as play seemed to be speeded up and pretty straight forward. This felt different and very immersive. 1-3 now in 4 games. I was playing Utah as the C's. One note they had Jaylen playing point at one time though.

It mght get easy as I notice patterns but the change of pace was definately nice and the game doesn't feel dumbed down or like it's catering to that. The pacing of the game just felt real and I really wanted to just brng the ball up and be patient at times. Other times I'd push it.

One thing I want in this game and for years though is the new commentary is good but what would be so awesome and seems so far fetched would be having all the local announcers in these games. Playing this game and having Tommy Heinsohn and Mike Gorman would be so cool. I know it's a lot but make it happen 2k. Anything is possible. The tnt announcers are kind of meh even in real life.

This game felt so real though. The defensive defiencies seemed to disapear. I just had to look at the game differently.

Last edited by celtics6; 09-21-2016 at 12:50 AM.
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Old 09-21-2016, 01:45 AM   #440
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Re: NBA 2K17 Impressions Thread

Ok this is me for the night. PLayed 2 games on release and 3 tonight. Lost the first 3 pretty handedly. Defensive breakdowns everywhere. Won game 4. GAme 5 Celtics Knicks got off to a good start thought I was going to make it 2 in a row. Ended up battling back most the game but pretty close throughout. Would have been cool to pull off a comeback. Some defensive breakdowns but not nearly as much. The game was fun at least I felt like every possession matters. Player reactions are also very cool as I would start to get back into it. It felt like a chess match and like a comeback was possible but ended up breaking down at the end and the knicks won by 10. Still a fun game. I'm getting better. You really have to watch on defense and help or your players will lose assignments. This game plays different from 2k15 and is going to take some getting used to.
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