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MLB 2K10 News Post

Gameinformer has posted a very detailed live journal on Major League Baseball 2K10.

Quote:
"In the skill point menu, new sections have been added for my pitch types. For instance, I can now spend points on my curveball's speed, control, and movement. One nice really touch is having individual skill points rewarded for pitching, fielding, baserunning, and batting. Unlike MLB: The Show, you won't have to needlessly spend pitching points on drag bunting. It looks like I'll earn bunting points for laying down bunts, and fielding points for actually playing my position. Nice."

Game: Major League Baseball 2K10Reader Score: 6/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 33 - View All
Major League Baseball 2K10 Videos
Member Comments
# 1 duke776 @ 02/04/10 04:29 PM
Sweeeet, they have long hair for created players finally

Thanks for posting.
 
# 2 Bwnarrow3 @ 02/04/10 04:44 PM
That was a good blog
 
# 3 RedLine @ 02/04/10 04:49 PM
I noticed that he said he is working with the final build: "With final code of Major League Baseball 2K10 arriving on my desk today..."

Very interesting.

Back to reading...
 
# 4 drterb @ 02/04/10 05:03 PM
I always take these blogs with a grain of salt. Jon Robinson (ESPN.com) did something similar with MLB 2k9 last year and his article made 2k9 sound like the game of the year. That's not a knock on Jon, but a compliment on his writing since he took a turd of a game and made it sound enjoyable.

Those pitch counts weren't very encouraging (92 & 82 in two complete games, 72 in 8 INN). Then again, he was playing on Pro. When he increased the difficulty to All-Pro he struggled (62 PC in 2.2 INN).

Still, this gets me excited for this game (yet again) .
 
# 5 Checmate101 @ 02/04/10 05:03 PM
One of the best previews/reviews we then had. even though I dont think I'ma use My Player that much.
 
# 6 m-dogg @ 02/04/10 05:04 PM
yes - so we can change difficulty and sliders in My Player mode!! I hope this guy is telling the truth, man if NBA2k10 had this, I would still be playing the isht out of that My Player mode..

instead I am going to play a ton of this mode in MLB2k10, looks like this is gonna be fun...I hope the custom music is used in My PLayer once you get to the bigs, like how NBA2k did it. really adds to the atmosphere..
 
# 7 cubsfan203 @ 02/04/10 05:09 PM
Quote:
Originally Posted by DickDalewood
This is a great pic... looks a lot like MVP too:

Loved that pic as well. Pretty much every single thing on that screen looks a lot better than 2k9 did.
 
# 8 Blzer @ 02/04/10 05:11 PM
Great looking pitcher camera angle. Player models whale all over any other baseball game on the US market at this point.

I'm glad VC is picking up the pieces Brinkman left on the ground after breaking this franchise in 2K8.
 
# 9 cubsfan203 @ 02/04/10 05:33 PM
Quote:
Originally Posted by 500Feet
IP H ER HR BB K PC B S
9 7 01 00 00 9 83 10 73

IP H ER HR BB K PC B S
9 9 02 00 00 6 92 22 70

In my opinion, those pitch counts aren't realistic. 10 balls in 9 innings, no walks ? My intention isn't to bash, so don't go there.
I doubt he was trying to play realistic baseball. Pretty obvious that he was throwing mainly strikes so batters were making contact early in the count, therefor the low pitch count.

Nothing to be concerned about in my opinion.
 
# 10 Flaxseed Oil @ 02/04/10 05:34 PM
10 balls in 9 innings, no walks ?
 
# 11 jeffy777 @ 02/04/10 05:44 PM
When asked about the framerate in the commments, the author said: "it's MUCH smoother than last year. Feels like an entirely new game."

Very encouraging
 
# 12 Trevytrev11 @ 02/04/10 05:49 PM
Quote:
Originally Posted by cubsfan203
I doubt he was trying to play realistic baseball. Pretty obvious that he was throwing mainly strikes so batters were making contact early in the count, therefor the low pitch count.

Nothing to be concerned about in my opinion.
I'm hoping it was a result of him playing against crappy teams and he was able to throw BP fastballs and get outs.

It sounded like when he went up to All Star, he started getting banged around. Hopefully thats a sign that you actually have to pitch on the higher difficulties, which in turn hopefully leads to more walks.....hopefully.
 
# 13 cubsfan203 @ 02/04/10 05:52 PM
Quote:
Originally Posted by Flaxseed Oil
10 balls in 9 innings, no walks ?
Did you read the article? He was playing on Pro. He got lit up when he raised it to All-Star.
 
# 14 Blzer @ 02/04/10 05:53 PM
Quote:
Originally Posted by Trevytrev11
I'm hoping it was a result of him playing against crappy teams and he was able to throw BP fastballs and get outs.

It sounded like when he went up to All Star, he started getting banged around. Hopefully thats a sign that you actually have to pitch on the higher difficulties, which in turn hopefully leads to more walks.....hopefully.
The good thing we can take out of this is, unless he was striking out everyone or they were blasting him all around (which didn't happen), he apparently had to go through many pitches to retire batters. I'm guessing the CPU isn't swinging at every pitch this time around, putting the ball in play on the first pitch.
 
# 15 King Gro23 @ 02/04/10 05:55 PM
I am not discouraged by the pitch counts. At least we can pretty much confirm the AI doesnt swing at everything because (92) Pitch count in 9 innings.
Also With the higher difficulty levels it looks like it made it much tougher. Plus he mentioned tweaking gameplay sliders! My player with adjustable sliders = greatness!! IMO
Only turn offs I had at all were : The fact he got two base hits as a pitcher and probably has measley attributes. Also the Fact that you could possibly start so late in the season. ( He mentioned his first game was when they were like 31-25) I wonder if it is just a pitcher thing
 
# 16 Craigsca @ 02/04/10 05:57 PM
Quote:
Originally Posted by cubsfan203
I doubt he was trying to play realistic baseball. Pretty obvious that he was throwing mainly strikes so batters were making contact early in the count, therefor the low pitch count.

Nothing to be concerned about in my opinion.
I don't see why this isn't a concern. The fact that he said his control was all over the place in his 2nd game and yet only throws 10 balls?!

I don't get it - are they swinging at everything (red flag since that was the problem last year) or is he able to throw it where he wants at will?
 
# 17 cubsfan203 @ 02/04/10 06:04 PM
Quote:
Originally Posted by Craigsca
I don't see why this isn't a concern. The fact that he said his control was all over the place in his 2nd game and yet only throws 10 balls?!

I don't get it - are they swinging at everything (red flag since that was the problem last year) or is he able to throw it where he wants at will?
I'll assume that it's the same that it was in 2k9 where if you make a bad pitch it's a hanger somewhere over the plate and not a ball. I honestly can't believe so many people are complaining that he only threw 10 balls when he was playing on pro.

Casual gamers like this guy don't throw balls on purpose to work the count. Even without trying to throw balls he still had to throw 2 1/2 pitches in each at bat, and that alone is better than 2k9.

That was default pro at that, assuming that there are sliders in that mode it would be EXTREMELY easy to fix the problem. So like I said it isn't a concern, especially when there are 2-3 difficulty levels above what he was playing at.
 
# 18 Skyboxer @ 02/04/10 06:24 PM
From MMChrisS Hands on:
Pitching

When it comes to pitching, you now select your pitch before doing the motion on the stick. Really, nothing has fundamentally changed from a controls perspective, but now ratings, stamina and confidence tie into a pitcher’s ability to pitch effectively. As an example, I threw four perfect innings with Koji Uehara while using the Baltimore Orioles (on Pro difficulty), but in the fourth inning I ran into trouble since my pitch count was on the rise. I ended up walking a guy and then allowing a single. At that point Koji still had confidence, but I was not pinpointing pitches as well as I had during the first four innings. I ended up battling out of the jam, but I had to really work to do so.
"
 
# 19 DirtyJerz32 @ 02/04/10 06:26 PM
Quote:
Originally Posted by DickDalewood
This is a great pic... looks a lot like MVP too:

Is that for the ps3/360? I hope not

Really good blog though. Looks good so far. Can't wait for more vids and info to come out. Interesting thing is that he was playing the final build...
 
# 20 Jamin23 @ 02/04/10 06:40 PM
Quote:
Originally Posted by DirtyJerz32
Is that for the ps3/360? I hope not

Really good blog though. Looks good so far. Can't wait for more vids and info to come out. Interesting thing is that he was playing the final build...
Not the greatest looking picture, but what can I say? I cant judge until I see the game for myself on my TV screen.
 

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