so I played my first game with CPU comeback set to ON

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  • brunnoce
    MVP
    • Mar 2005
    • 4133

    #481
    Re: so I played my first game with CPU comeback set to ON

    Originally posted by sgthalka
    Played six games now with Comeback ON, and I'm 99.9999% sure it's reversed.

    I've won 5, lost 1. Some blowouts, some nailbiters. No evidence at all that the CPU is getting an edge to comeback. They're not coming back at all. The games just play normally. You bring in a shutdown closer, he shuts down the game. You pitch guys in the corners or dirt, they're not pulling them into 400-foot home runs just because they're losing and the AI decides it needs to keep the game close.
    i completly agree..
    its not just about the final box score but most importantly about how the game plays...
    im 15 game into my season with CB ON and i couldnt be happier with the stats im getting...finnaly my Ace pitches like an Ace, my 4 and 5 guys still suck, my closer does what he is paid for , simple and most obvious things that before this option i couldnt achive...

    Offcourse u will still se close games and blow some big leads but thats baseball. what i didnt like is what uve said that before this option ON u would see corner out perfect pitches get crushed to the pull side out of the water, just so the game became close...and thats not only for the AI but for the user too, ive said several times i had came back on huge leads like 10-0 and 7-0 out of nothing, in 1 or 2 inngs.
    Last edited by brunnoce; 03-23-2009, 06:58 AM.
    ---------------
    PSN: brunnoce
    Thanx Knight165

    Comment

    • Tommy03xxx
      Rookie
      • Mar 2006
      • 20

      #482
      Re: so I played my first game with CPU comeback set to ON

      Update:

      I played 5 games tonight on Veteran with comeback set to ON.
      Game played great. Blew out the Dodgers with the Yankees with no evidence of the comeback AI. Also had a slugfest with the Yankees vs Indians. Blew a 4 run lead over the course of 3 innings. All my fault. Brought in Rivera with 1 out in the 8th with bases loaded. He gave up a hit that tied it, then induced a ground ball for a double play. In the 9th, Rivera gave up a hit, then got a double play to end the inning. In the top of the 10th, Jeter hit a solo hr (his 2nd of the game) to give me the lead. In the bottom of the 10th, Rivera shut them down with a 1 - 4 - 3 double play to end it. Fun game.

      Also had a pitchers duel with Rays vs Red Sox that I won 4 to 1, with Beckett taking the loss. Had to really work the count and take a lot of pitches to get Beckett tired before I could score any runs. When I brought in Percival in the 9th, it was 1,2,3.

      I also lost a slugfest to the White Sox with the Rays and lost a pitchers duel with Braves vs DBacks 1 to 0 in 10. I couldn't hit Webb to save my life. But they couldn't hit Derek Lowe either. Too bad he couldn't go all 10.

      Bottom line is with comeback turned ON, I had some realistic games where the cpu capitalized on my mistakes instead of just going on a scoring frenzy at will.

      I think I'm happy now. Keeping my fingers crossed that this holds up.

      Comment

      • spyder23
        Rookie
        • Apr 2003
        • 169

        #483
        Re: so I played my first game with CPU comeback set to ON

        The more I read the description and the SLIDER NAME ITSELF, I''m convinced that they ARE reversed. I'm at work so this is off memory but...check this:

        COMPUTER COMEBACK *HANDICAP*. That's the name of the slider itself.

        IMO, the **description** written underneath the slider was jumbled and written BACKWARDS.

        Think about it...if the CPU's ability to comeback is handicapped (ON), they will NOT be able to use the small bonus ratings the description reads. Now, it doesn't mean that they should NEVER come back, but that they won't be given the bonus ratings that it implies. It should just play as a normal game.

        BUT...

        When the computer is NOT handicapped(OFF), well then I think that explains why we see the cpu putting up the large 7 run innings, and miraculous comebacks, etc.

        I'll be playing with it ON, b/c the cpu has become far too often become a superteam when played on default(OFF). So in essence, I don't necessarily believe there is a comeback CODE, but when the handicap slider is off, it's going to give the team losing a boost, whether it's the cpu or the user.
        Last edited by spyder23; 03-23-2009, 07:01 AM.

        Comment

        • Zinger
          Rookie
          • Apr 2008
          • 254

          #484
          Re: so I played my first game with CPU comeback set to ON

          Hard to know what to make of all this. Quite a lot of people reporting a dramatic improvement in play with this function on, a few not noticing much difference. It's the reports of dramatic improvements that really puzzle me because, from its description, this function is only meant to give a slight boost to the trailing side and none at all once runners are on base. Whether on or off, you wouldn't expect a difference as big as some are suggesting. Obviously if people are enjoying the game more with this function on they should continue to keep it on. I've had no problems playing on all star with it off and will continue to play that way. I must say I still find it hard to believe that developers capable of producing such a superb, subtle and realistic game would do something so dumb as to put this function in the game reversed. Possible of course. Unless one of them comments about it in due course, we'll never really know. Puzzling.

          Comment

          • brunnoce
            MVP
            • Mar 2005
            • 4133

            #485
            Re: so I played my first game with CPU comeback set to ON

            Originally posted by spyder23
            The more I read the description and the SLIDER NAME ITSELF, I''m convinced that they ARE reversed. I'm at work so this is off memory but...check this:

            COMPUTER COMEBACK *HANDICAP*. That's the name of the slider itself.

            IMO, the **description** written underneath the slider was jumbled and written BACKWARDS.

            Think about it...if the CPU's ability to comeback is handicapped (ON), they will NOT be able to use the small bonus ratings the description reads. Now, it doesn't mean that they should NEVER come back, but that they won't be given the bonus ratings that it implies. It should just play as a normal game.

            BUT...

            When the computer is NOT handicapped(OFF), well then I think that explains why we see the cpu putting up the large 7 run innings, and miraculous comebacks, etc.

            I'll be playing with it ON, b/c the cpu has become far too often become a superteam when played on default(OFF). So in essence, I don't necessarily believe there is a comeback CODE, but when the handicap slider is off, it's going to give the team losing a boost, whether it's the cpu or the user.
            it does make sense and it also explains what im seeing.
            ---------------
            PSN: brunnoce
            Thanx Knight165

            Comment

            • davewins
              MVP
              • Sep 2005
              • 1913

              #486
              Re: so I played my first game with CPU comeback set to ON

              Originally posted by frago
              I posted earlier in the thread about thinking it was actually the sliders that were broken.

              I have since turned this ON and the entire game is all back to normal now and I am having the greatest baseball game experience that I have come to expect from SCEA.

              I really really want to thank the creator of this thread owe you a debt of gratitude. I was ready to ditch the PS3 seriously because this is the only reason I have it , but you saved it and me.

              Thank you thank you thank you.
              You are welcome. I just want to let everybody know that I am no hero here. I was simply trying out a theory that was made by other people. I guess they either didn't try it or didn't see the same results as me.

              Baa7 was the first person that came up with this "idea" about it possibly being reversed. Hats off to him and others that have thought this could be possible too. I'm just glad some people at least are seeing the game play better now. Everybody won't be a believer but all that matters if I can get a handful of people to enjoy the game better, then I did my deed.

              Comment

              • davewins
                MVP
                • Sep 2005
                • 1913

                #487
                Re: so I played my first game with CPU comeback set to ON

                Originally posted by spitoon
                I don't really want to get involved in this crazy discussion...but I'm a bit confused.

                Guys are saying that the "CPU Comeback Switch" is reversed....that OFF really means it's ON, and we should be switching it to ON for it to be OFF.

                However, if I read the description correctly even if it's truly "ON", there shouldn't be any effect on a 0-0 game. The bonuses only come into effect when one team has a lead of 4 runs or more...Guys are reporting that the game plays differently immediately upon changing the switch to "ON". In fact in the example above, Rebel10 seems to have been able to see the effects in a 0-0 game into the 9th inning....?

                So, is the assumption that it's not only reversed as far as ON/OFF goes, but it's also stuck 'ON' regardless of the lead/deficit so that the CPU gets these 'bonuses' at all times?

                That seems to be a pretty serious blunder on SCEA's behalf if that's indeed the case. I'm a skeptic, but I'm curious to try it even though I play on Veteran mode. I'd think I should be able to be a pretty good test subject because I suck even on Veteran Mode....If I start winning at a .600 clip, then there's definitely something fishy going on.
                You know you bring up some good points. I don't know. I for one wasn't even having too much of a problem with losing on Legend with it set to OFF. What I was having a problem with was it felt artificial when I came back and won. My hitting stats were ridiculous. In 6 games I had 13 total HR's. Jason Bay had 5. I don't know for sure but I had at the very least 2 comeback wins that I am positive of. I was down by 4 in the 7th and came back. I was down by 5 in the 5th and I came back against the Rays. I would notice that the CPU would just get hit after hit after hit after hit after hit and I would go insane but still never thought that anything was wrong because of all the hype about HOW HARD legend really is.

                So when I tested this myself, I realized that my first game I won 12-4 (Beckett vs Hendrickson) and I threw my first complete game. I noticed how much easier it was pitching throughout the entire game. Even when the score was 0-0. So in over 100 games of not winning by more then 4 and not coming close to a complete game, in my first game with it set ON I win by 8 and throw a complete game. LOL, that's a little weird. I also throw a 2 hit shut out with Edwin Jackson (tigers #4 starter). He threw 7.1IP and gave up 2 hits and my bullpen came in with 1 out and man on 2nd and shut 'em down without giving up a hit.

                All I can gather definitively is the CPU isn't as good when you turn it ON. This is what I see. They take more fastballs for strikes, they swing at more junk just out of the zone for weak ground out/pop outs, they look at more pitches for strike 3, they look at more mistakes that catch a lot of the plate. They just hit more human like.

                Comment

                • ckarlic
                  So Real!!
                  • May 2003
                  • 4999

                  #488
                  Re: so I played my first game with CPU comeback set to ON

                  Originally posted by Zinger
                  Hard to know what to make of all this. Quite a lot of people reporting a dramatic improvement in play with this function on, a few not noticing much difference. It's the reports of dramatic improvements that really puzzle me because, from its description, this function is only meant to give a slight boost to the trailing side and none at all once runners are on base. Whether on or off, you wouldn't expect a difference as big as some are suggesting. Obviously if people are enjoying the game more with this function on they should continue to keep it on. I've had no problems playing on all star with it off and will continue to play that way. I must say I still find it hard to believe that developers capable of producing such a superb, subtle and realistic game would do something so dumb as to put this function in the game reversed. Possible of course. Unless one of them comments about it in due course, we'll never really know. Puzzling.

                  Im with you. I play on All Star all default sliders with the Comback option off (default) and havent had the Super CPU kick in. They do have some games where they have a little outburst but nothing that can be viewed as cheating. Game plays great for me out of the box on All Star. I guess the Comback option has a greater effect on higher difficulties than on the lower ones. But, all in all, im happy with the way the game plays right now.
                  PSN: ckarlic
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                  Comment

                  • Rebel10
                    MVP
                    • Jan 2003
                    • 1162

                    #489
                    Re: so I played my first game with CPU comeback set to ON

                    I don't know whether "ON" makes it "OFF" or "OFF" makes it "ON," but that the game plays significantly differently, not just in terms of a comeback logic, but in regard to how the AI approaches the plate is undeniable. Even after one game, I saw a significant difference. Two days ago I made a thread "Ok, I need help pitching," after starting my season 0 - 10 and getting SHELLED, every pitcher giving up 10+ earned runs in their appearances. I was just bad and thought I was doing something horribly wrong, like just missing something obvious. The tips that I got were helpful, but mostly things that I knew and already did, and I just assumed that I sucked (playing on veteran). I had never had a pitcher reaonably get through 4 innings without giving up a significant amount of hits and runs.

                    I turned "ON" the setting in the game settings before the game and by the third inning, I could tell something was different. I won the game 1 - 0, and Daisuke pitched a 9inning shutout, going 102 pitches. I still missed plenty of spots, but it felt like what the 2nd easiest difficulty should feel like. I'd imagine, on the Legend difficulty, that the AI should be belting me all over the park, but on Veteran, the difficulty really seemed jacked up with this AI comeback logic turned "OFF" by default.

                    I'll need more time with it, but it's obvious that something was different. Further, it seems obvious that this setting is not described in the game exactly how it really is. SCEA has done a great job explaining each feature, nuance, and aspect of baseball -- really better than any other playable game ever -- but this setting is described innaccurately based on how the outcome has been testing it out. IF the game is 0 to 0, then there should not be any comeback algorithm at all, it should play exactly as if the setting were turned OFF by default entirely: yet nearly everybody who has tried it has verified that the game plays significantly different throughout the entire game with this comeback AI setting turned ON. In my case, I cannot dismiss this as "well, I probably just had a good game," because two hours before, I was destroyed 18 - 5 to the same Orioles that I faced, yet I was using a better pitcher (Beckett) and got absolutely lit up... the only difference was that in this game, I turned this setting ON, instead of OFF.

                    Now, whether either team "Came back" at all, that didn't happen. The way that the setting is described (or how it's implied to work) is that it will not affect gameplay if the score is even (hypothetically, let's say like within a run or two, which you'd reason you do not need "a comeback" for). Yet even with this game tied 0 - 0 for the entire game, the game played significantly different from how it normally would have. I would have liked to see what would happen if I strung together a 3 or 4 run inning last night, I was still getting hits, but made a few dumb rookie mistakes to not capitalize on runs.

                    Verdict is still out for me. I really wish that I could just have a game where my ace's can pitch like ace's without having to goof with the settings of the game, but pitching with Matsuzaka and getting a nice, long performance, while still threatening to lose it a few times, was much more enjoyable than getting spanked for 4 runs in the 3rd, 5 runs in the 5th, and then having to hit the bull pen for the rest of the game.

                    Comment

                    • davewins
                      MVP
                      • Sep 2005
                      • 1913

                      #490
                      Re: so I played my first game with CPU comeback set to ON

                      Originally posted by Rebel10
                      I don't know whether "ON" makes it "OFF" or "OFF" makes it "ON," but that the game plays significantly differently, not just in terms of a comeback logic, but in regard to how the AI approaches the plate is undeniable. Even after one game, I saw a significant difference. Two days ago I made a thread "Ok, I need help pitching," after starting my season 0 - 10 and getting SHELLED, every pitcher giving up 10+ earned runs in their appearances. I was just bad and thought I was doing something horribly wrong, like just missing something obvious. The tips that I got were helpful, but mostly things that I knew and already did, and I just assumed that I sucked (playing on veteran). I had never had a pitcher reaonably get through 4 innings without giving up a significant amount of hits and runs.

                      I turned "ON" the setting in the game settings before the game and by the third inning, I could tell something was different. I won the game 1 - 0, and Daisuke pitched a 9inning shutout, going 102 pitches. I still missed plenty of spots, but it felt like what the 2nd easiest difficulty should feel like. I'd imagine, on the Legend difficulty, that the AI should be belting me all over the park, but on Veteran, the difficulty really seemed jacked up with this AI comeback logic turned "OFF" by default.

                      I'll need more time with it, but it's obvious that something was different. Further, it seems obvious that this setting is not described in the game exactly how it really is. SCEA has done a great job explaining each feature, nuance, and aspect of baseball -- really better than any other playable game ever -- but this setting is described innaccurately based on how the outcome has been testing it out. IF the game is 0 to 0, then there should not be any comeback algorithm at all, it should play exactly as if the setting were turned OFF by default entirely: yet nearly everybody who has tried it has verified that the game plays significantly different throughout the entire game with this comeback AI setting turned ON. In my case, I cannot dismiss this as "well, I probably just had a good game," because two hours before, I was destroyed 18 - 5 to the same Orioles that I faced, yet I was using a better pitcher (Beckett) and got absolutely lit up... the only difference was that in this game, I turned this setting ON, instead of OFF.

                      Now, whether either team "Came back" at all, that didn't happen. The way that the setting is described (or how it's implied to work) is that it will not affect gameplay if the score is even (hypothetically, let's say like within a run or two, which you'd reason you do not need "a comeback" for). Yet even with this game tied 0 - 0 for the entire game, the game played significantly different from how it normally would have. I would have liked to see what would happen if I strung together a 3 or 4 run inning last night, I was still getting hits, but made a few dumb rookie mistakes to not capitalize on runs.

                      Verdict is still out for me. I really wish that I could just have a game where my ace's can pitch like ace's without having to goof with the settings of the game, but pitching with Matsuzaka and getting a nice, long performance, while still threatening to lose it a few times, was much more enjoyable than getting spanked for 4 runs in the 3rd, 5 runs in the 5th, and then having to hit the bull pen for the rest of the game.
                      That's it my man. That's it right there. I don't know about any comeback logic or not although there are VERY strange coincidences in the fact that I won by 8 and 7 my first 2 games and haven't won by more then 4 prior. That I am not sure on. What I am SURE on is what you just said. How the CPU approaches the plate.
                      Last edited by davewins; 03-23-2009, 09:14 AM.

                      Comment

                      • Rebel10
                        MVP
                        • Jan 2003
                        • 1162

                        #491
                        Re: so I played my first game with CPU comeback set to ON

                        Originally posted by Zinger
                        Hard to know what to make of all this. Quite a lot of people reporting a dramatic improvement in play with this function on, a few not noticing much difference. It's the reports of dramatic improvements that really puzzle me because, from its description, this function is only meant to give a slight boost to the trailing side and none at all once runners are on base. Whether on or off, you wouldn't expect a difference as big as some are suggesting. Obviously if people are enjoying the game more with this function on they should continue to keep it on. I've had no problems playing on all star with it off and will continue to play that way. I must say I still find it hard to believe that developers capable of producing such a superb, subtle and realistic game would do something so dumb as to put this function in the game reversed. Possible of course. Unless one of them comments about it in due course, we'll never really know. Puzzling.
                        You're entirely right from how it's described, and the dramatic reports can be puzzling, but I'm definitely one of those dramatic reports. I usually don't struggle as much as I did with a sports game, and so I started on the Veteran difficulty to ease myself into the game, expecting to boost up to All star, and eventually, Legend as the summer moved on. But I was getting shelled so bad on Veteran that I nixed the idea of bumping the difficulty at any time... I was really perplexed why I was getting hit around so bad, with every pitcher, against nearly every offense in the game. I don't normally make threads when I'm struggling at a game, but this one, I thought that I must just be doing something super obvious that everybody knows but I just didn't know about... but lo and behold, I was mostly playing the game how everybody else does, just probably not as good in a few areas.

                        Well, after playing 10 games getting shelled (like really, really bad), I just wanted to give it a try to see the outcome. This was the same night, 2 hours later against the same Orioles team that I had faced, and I pitched a complete game shutout. No slider, difficulty, etc., adjustments, except I did change the "Comeback AI" logic to "ON" instead of "OFF," not because "I want to have a close game" -- I don't -- but I wanted to see whether there's a difference. For what it's worth, I did not change my pitching habits or anything like that, I pitched the way I usually pitch.

                        This may be something that is unique to Veteran, because a lot of people seem to be coming up with the same story: I'm pitching on veteran and the CPU is spanking everything all over the park in every direction, getting huge inning rallies.

                        From my game that I recounted on the last page, it wouldn't make sense for me to pitch differently in a 0 - 0 game, as the logic -- by it's own description -- wouldn't affect close games, yet I went from giving up 10ER in four innings with Beckett to a CG shutout with Matsuzaka.

                        Comment

                        • phillyfan23
                          MVP
                          • Feb 2005
                          • 2319

                          #492
                          Re: so I played my first game with CPU comeback set to ON

                          Originally posted by spyder23
                          The more I read the description and the SLIDER NAME ITSELF, I''m convinced that they ARE reversed. I'm at work so this is off memory but...check this:

                          COMPUTER COMEBACK *HANDICAP*. That's the name of the slider itself.

                          IMO, the **description** written underneath the slider was jumbled and written BACKWARDS.

                          Think about it...if the CPU's ability to comeback is handicapped (ON), they will NOT be able to use the small bonus ratings the description reads. Now, it doesn't mean that they should NEVER come back, but that they won't be given the bonus ratings that it implies. It should just play as a normal game.

                          BUT...

                          When the computer is NOT handicapped(OFF), well then I think that explains why we see the cpu putting up the large 7 run innings, and miraculous comebacks, etc.

                          I'll be playing with it ON, b/c the cpu has become far too often become a superteam when played on default(OFF). So in essence, I don't necessarily believe there is a comeback CODE, but when the handicap slider is off, it's going to give the team losing a boost, whether it's the cpu or the user.

                          exactly right....this is what I think to. So let's say you're firing a game up of yankees vs padres. When it's 0-0 you'll still be playing the scrubs of the NL...when you have the lead 3-0 you're suddenly playing against a collection of Padres greats, and when it's 5-0 you're basically playing against a HALL OF FAME line-up .

                          Comment

                          • sgthalka
                            Rookie
                            • Mar 2008
                            • 159

                            #493
                            Re: so I played my first game with CPU comeback set to ON

                            Originally posted by Rebel10
                            This may be something that is unique to Veteran, because a lot of people seem to be coming up with the same story: I'm pitching on veteran and the CPU is spanking everything all over the park in every direction, getting huge inning rallies.
                            The results should be more dramatic the easier the setting is and the less skilled the player is.

                            If you're really really good, playing at Legend, you probably won't notice much difference by turning off the CPU Comeback bonuses, b/c you can handle the AI already with its bonuses.

                            But if you're average or below average, you're more likely to notice the game is easier to handle with the Comeback Handicap turned on.

                            Comment

                            • davewins
                              MVP
                              • Sep 2005
                              • 1913

                              #494
                              Re: so I played my first game with CPU comeback set to ON

                              Originally posted by sgthalka
                              The results should be more dramatic the easier the setting is and the less skilled the player is.

                              If you're really really good, playing at Legend, you probably won't notice much difference by turning off the CPU Comeback bonuses, b/c you can handle the AI already with its bonuses.

                              But if you're average or below average, you're more likely to notice the game is easier to handle with the Comeback Handicap turned on.
                              Excellent point.

                              Comment

                              • spyder23
                                Rookie
                                • Apr 2003
                                • 169

                                #495
                                Re: so I played my first game with CPU comeback set to ON

                                Yep, basically it's this, and it makes no sense b/c the description is backwards lol.

                                -If you want to play a game with the CPU bonus ratings ON and in effect, then the handicap slider needs to be OFF(default). For the guys who are really good, this would probably be their type of game. Although I must say I was winning games before I knew about this, but nothing was ever by more than 1-2 runs. Now I know why.

                                -If you want to play a straight up game against the cpu, with neither team getting any sort of "boost", then the handicap slider needs to be ON. Since I've done this, I've lost 10-8, 10-3, 5-1 and won games 9-3, 7-3, 7-1 and 5-0. That's NEVER happened before in my games with OFF.

                                In the end, whichever you decide to choose, there is no guarantee of anything. The cpu may or may not comeback. The user may or may not comeback. You may have games where you win by five runs, lose by five, or squeak out a 9th inning win. Same goes for AI.

                                Me personally, I'd like to think I'm playing the game more on the level, and I really wish this slider wasn't even in the game(or the idea of "boosted ratings" ever programmed into it). So I'll stick to keeping it ON.

                                Comment

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