HOF Sliders (Project Nemesis MLB 08)

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  • nemesis04
    RIP Ty My Buddy
    • Feb 2004
    • 13530

    #136
    Re: HOF Sliders (Project Nemesis MLB 08)

    Originally posted by JoeC
    They are all playing out very well. There have been about 3 games that I havent taken the time to post. One of those the CPU beat me something like 9-3 and I have had a game where I won 11-4 and then the other was 4-3.
    Here is a box score from a game that I just completed.

    Atl(Me) 2 6 1 throwing error by Chipper
    Hou 5 11 0

    Atl
    Hampton 5.2 ip 8h 5r 1bb 3k
    Ohman 0.1 ip 1h
    Yates 1 ip 1h 1k
    Acosta 1ip 1h

    2B-Johnson
    Rbi-Hampton, Jones
    CS-Anderson-as someone else mentioned before I also do not take an extra step on my leads and try not to steal until pitcher lifts leg

    Hou
    Backe 7 ip 6h 2r 1bb 6k
    Brocail 1 ip
    Valverde 1 ip 2k

    HR-Pence, Wigginton, Towles
    RBI-Pence, Wigginton 2, Towles 2
    So it seems the cpu is somewhat responsive with the settings on a more consistent basis? Also, have the cpu outfielders been throwing directly to the base when warranted?

    thanks!
    “The saddest part of life is when someone who gave you your best memories becomes a memory”

    Comment

    • JoeC
      Look Watch
      • Mar 2003
      • 289

      #137
      Re: HOF Sliders (Project Nemesis MLB 08)

      Yes the computer offensive seems to be pretty consistent I mean I have had a couple of games where I have shut them down but thats a good thing same as they should be able to shut me down from time to time which they have. Yes they do throw directly to the base when warrented I am glad you were able to find the fix for this. I had been wondering what to do about them always using the cutoff man but for some reason it never occured to me to raise their arm strength. Like I said before I am very happy with the settings that I am at and I am getting great results pretty much every game feels different. Oh and I took your advice and decided to leave Manager Hook at +5 and not lower it.

      Another thing I have thought about trying is using meter pitching and raising cpu hit quality from +7 to +10 and power from +2 to +3. I feel the key to being able to use meter pitching is to have the cpu be powerful enough to where you are afraid to pitch to players like Howard and Pujols which will end up leading to some walks.
      BCS Express - TCU (yr 1 12-1)(yr 2 10-2)

      OsVets 1 - Texans
      OSVets 2 - Raiders (9-7 afc west champs)
      4th & 1 - 49ers

      LOEG - Pittsburgh Penguins (11-8-4)

      Comment

      • sbmnky
        #ITFDB
        • Mar 2003
        • 1206

        #138
        Re: HOF Sliders (Project Nemesis MLB 08)

        Originally posted by JoeC
        The changes that I have made are
        Hum Hit Quality -10
        Hum Pwr +1
        Hum Time Window +4 I do believe this should be adjusted based on an individuals hitting skills I believe anywhere from -2 to +5 would be good for this
        Plate Vision -5
        Pitch Speed +5 to +7
        CPU pitch aggr -10 which I believe is what it is set at on the front page now
        CPU Pwr +2
        I also use API on I just like to let the Catcher call the game for me.
        I lowered CPU and Hum baserunning speed but cant remember the exact changes I felt that to many double plays were being beat out by slow baserunners.
        I lowered Hum field speed to -8 i believe and thats the only changes that I made.
        Would you say you're a skilled hitter? I'm curious as to what type of hits (gappers, down the line, opposite field, pull, etc) you, as Player 1 are experiencing with your slider set.

        I will give these a shot and post results.

        Comment

        • JoeC
          Look Watch
          • Mar 2003
          • 289

          #139
          Re: HOF Sliders (Project Nemesis MLB 08)

          I dont think I would say that I am an overly skilled hitter but I am good enough. I honestly dont know really I dont really have anyone to compare myself against I guess if I had to give an answer I would say just above average. As far as hit types go I am getting around 1-3 doubles a game and have had a couple of games where I had 5 have yet to hit a triple though. The last game I played I had one double and it was a shot down the line by Kelly Johnson. Most of my doubles are gappers and I feel like I get a good balance between opposite field and pull hits. Over my next few games I will try and keep up with oppo field and pull and post some results.
          BCS Express - TCU (yr 1 12-1)(yr 2 10-2)

          OsVets 1 - Texans
          OSVets 2 - Raiders (9-7 afc west champs)
          4th & 1 - 49ers

          LOEG - Pittsburgh Penguins (11-8-4)

          Comment

          • sbmnky
            #ITFDB
            • Mar 2003
            • 1206

            #140
            Re: HOF Sliders (Project Nemesis MLB 08)

            Originally posted by JoeC
            I dont think I would say that I am an overly skilled hitter but I am good enough. I honestly dont know really I dont really have anyone to compare myself against I guess if I had to give an answer I would say just above average. As far as hit types go I am getting around 1-3 doubles a game and have had a couple of games where I had 5 have yet to hit a triple though. The last game I played I had one double and it was a shot down the line by Kelly Johnson. Most of my doubles are gappers and I feel like I get a good balance between opposite field and pull hits. Over my next few games I will try and keep up with oppo field and pull and post some results.
            Thanks for the feedback. Once all these damn college games stop going down the wire, I'll be able to test these myself and post some results! :wink:

            Comment

            • JoeC
              Look Watch
              • Mar 2003
              • 289

              #141
              Re: HOF Sliders (Project Nemesis MLB 08)

              I hear that....I was able to get that one game in today before the UNC/VA Tech game and now im getting ready to watch Duke/Clemson. I am going to try and get a couple of games in sometime after the Big East game tonight. I wont be able to get any in tomorrow at all because I am heading out to the race in Bristol tomorrow.

              Nemesis you said these sliders were mostly made for classic pitching and thats what I have been using with them. I was using meter before and had CPU HQ at +5 and Pwr at +2 and the cpu offense would do pretty good at times but wasnt always consistent. Did you do any testing at all with meter pitching and if so were you able to find any good cpu hitting combos....like I said I am going to try +10 +3 just wondering if you had any input on this.
              BCS Express - TCU (yr 1 12-1)(yr 2 10-2)

              OsVets 1 - Texans
              OSVets 2 - Raiders (9-7 afc west champs)
              4th & 1 - 49ers

              LOEG - Pittsburgh Penguins (11-8-4)

              Comment

              • highheatkingsb
                All Star
                • Jul 2005
                • 8152

                #142
                Re: HOF Sliders (Project Nemesis MLB 08)

                Ncaa basketball > MLB Show???



                I think not.
                Highheat's O's Franchise
                http://www.operationsports.com/forum...l-attempt.html

                Comment

                • nemesis04
                  RIP Ty My Buddy
                  • Feb 2004
                  • 13530

                  #143
                  Re: HOF Sliders (Project Nemesis MLB 08)

                  Originally posted by JoeC

                  Nemesis you said these sliders were mostly made for classic pitching and thats what I have been using with them. I was using meter before and had CPU HQ at +5 and Pwr at +2 and the cpu offense would do pretty good at times but wasnt always consistent. Did you do any testing at all with meter pitching and if so were you able to find any good cpu hitting combos....like I said I am going to try +10 +3 just wondering if you had any input on this.
                  If HOF was somewhat normal this year I would be using the meter, actually I prefer it. The reason I abandoned it and went to classic was to give the cpu an opportunity to hit. In order to make the meter challenging you have to max out movement, well unfortunately that gave the cpu batters fits and they could not hit. Unfortunately, I think the meter is out for HOF this year unless the roster edit can add additional umph to the cpu bats.

                  On a side note, people can use these settings on ALL-STAR as well! They translate pretty well. I am actually trying to see if the meter can be used on ALL-STAR without dominating the cpu. Time will tell!
                  “The saddest part of life is when someone who gave you your best memories becomes a memory”

                  Comment

                  • skatepro56
                    Rookie
                    • Jul 2007
                    • 218

                    #144
                    Re: HOF Sliders (Project Nemesis MLB 08)

                    okay, so i downloaded your set on sportsconnect because i saw some changes from the original. and thats wayyyy better.

                    game 1:
                    NYM: 1 run, 5 hits
                    NYY: 6 runs, 14 hits

                    santana vs hughes

                    game 2:
                    NYM: 3 runs, 12 hits
                    STL: 1 run, 5 hits

                    santana vs wainwright

                    so i think your set on sportsconnect is perfect, thanks for uploading it

                    Comment

                    • The Bimmer
                      Far from perfect
                      • Oct 2006
                      • 1236

                      #145
                      Re: HOF Sliders (Project Nemesis MLB 08)

                      Originally posted by nemesis04
                      So it seems the cpu is somewhat responsive with the settings on a more consistent basis? Also, have the cpu outfielders been throwing directly to the base when warranted?

                      thanks!

                      The CPU without question throws directly to the bases from what I have seen in my last 2 games. I was gunned down at home plate in my last game. I thought it was going to be a routine run, but the throw went straight to the catcher. It caught me off guard or I would have tried to run over the catcher. Plus I tried to advance for a double and the throw went st8 to the bag from leftfield. I have a hard enough time getting a double as it is, so that +5 Throw strength works.

                      Comment

                      • nemesis04
                        RIP Ty My Buddy
                        • Feb 2004
                        • 13530

                        #146
                        Re: HOF Sliders (Project Nemesis MLB 08)

                        Originally posted by skatepro56
                        okay, so i downloaded your set on sportsconnect because i saw some changes from the original. and thats wayyyy better.

                        game 1:
                        NYM: 1 run, 5 hits
                        NYY: 6 runs, 14 hits

                        santana vs hughes

                        game 2:
                        NYM: 3 runs, 12 hits
                        STL: 1 run, 5 hits

                        santana vs wainwright

                        so i think your set on sportsconnect is perfect, thanks for uploading it
                        Yeah, some adjustments needed to be made. Things are starting to fall in place! Thanks for giving them another shot!
                        “The saddest part of life is when someone who gave you your best memories becomes a memory”

                        Comment

                        • JoeC
                          Look Watch
                          • Mar 2003
                          • 289

                          #147
                          Re: HOF Sliders (Project Nemesis MLB 08)

                          Originally posted by nemesis04
                          If HOF was somewhat normal this year I would be using the meter, actually I prefer it. The reason I abandoned it and went to classic was to give the cpu an opportunity to hit. In order to make the meter challenging you have to max out movement, well unfortunately that gave the cpu batters fits and they could not hit. Unfortunately, I think the meter is out for HOF this year unless the roster edit can add additional umph to the cpu bats.

                          On a side note, people can use these settings on ALL-STAR as well! They translate pretty well. I am actually trying to see if the meter can be used on ALL-STAR without dominating the cpu. Time will tell!
                          Alright thanks for the response that is what I was thinking that movement would prob need to be maxed which in turn would hurt the cpu. I am going to mess around with it some later moving up cpu pwr to see if I can find something that suits me using the meter.
                          BCS Express - TCU (yr 1 12-1)(yr 2 10-2)

                          OsVets 1 - Texans
                          OSVets 2 - Raiders (9-7 afc west champs)
                          4th & 1 - 49ers

                          LOEG - Pittsburgh Penguins (11-8-4)

                          Comment

                          • nemesis04
                            RIP Ty My Buddy
                            • Feb 2004
                            • 13530

                            #148
                            Re: HOF Sliders (Project Nemesis MLB 08)

                            Originally posted by The Bimmer
                            The CPU without question throws directly to the bases from what I have seen in my last 2 games. I was gunned down at home plate in my last game. I thought it was going to be a routine run, but the throw went straight to the catcher. It caught me off guard or I would have tried to run over the catcher. Plus I tried to advance for a double and the throw went st8 to the bag from leftfield. I have a hard enough time getting a double as it is, so that +5 Throw strength works.

                            That is very good to hear! I think people were taking advantage of the cpu because they always knew they would make the cut before the throw to the bag or the plate. Not no more!!!
                            “The saddest part of life is when someone who gave you your best memories becomes a memory”

                            Comment

                            • sbmnky
                              #ITFDB
                              • Mar 2003
                              • 1206

                              #149
                              Re: HOF Sliders (Project Nemesis MLB 08)

                              CLE 3 7 1 (throwing error that allowed 3 runs to score)
                              TOR 10 15 1 (throwing error that pulled 1B off the bag)

                              CLE Batting:
                              HR: Sizemore 2 (hit both fair poles), Garko

                              TOR Batting:
                              2B: Eckstein, Overbay, Zaun
                              SF: Eckstein

                              CLE Pitching (IP/H/R/ER/BB/K)
                              Westbrook: 5/10/5/5/0/6
                              Lewis: 2/4/3/3/1/1
                              Mastny: 1/1/2/0/1/2

                              TOR Pitching (IP/H/R/ER/BB/K)
                              McGowan: 7/6/3/3/3/6
                              Accardo: 2/1/0/0/0/2

                              Notes:
                              Granted this was only my first game trying out Nem/Joe combo of sliders. I really loved the way the CUP hit the ball and battled at the plate. I really had to pitch (McGowan was 100+ when I took him out) to each hitter. The 3 HRs were all mistake pitches (hanging SCV & SLD and FB down the middle). I wish they would have strung together some hits to manufacture some runs.

                              My hitting was pretty good today, although 2 of my hits were cheap (pitcher not covering in time and 3B trying to barehand a slow roller in which he would have had more than enough time to field with his glove and throw to first in time). All 3 doubles were down the line (2 oppo doubles down the line that did not reach the wall). I think I had 3 or 4 grounders up the middle.

                              I'll keep playing with these, but I would personally like to less hits and more power. I think the human pitching aspect of these sliders are great!

                              Comment

                              • JoeC
                                Look Watch
                                • Mar 2003
                                • 289

                                #150
                                Re: HOF Sliders (Project Nemesis MLB 08)

                                What you could do if you keep experiencing to many hits and not enough power then you could try lowering timing window but i wouldnt go any lower than -2 with it and then raise power to +2 or +3 provided you dont use power swing. I have been thinking about going a little lower than +4 on timing window and raising up the power to +2 myself. I am seeing a good variety of hits at +4 but like you would like more power but im afriad if I raise power and keep time window at +4 hr's will be to easy. I was thinking maybe +2 TW +2 PWR. Gonna try a few new things later after the bball games and see if I can come up with something.

                                Nemesis any progress on using meter pitching on All Star?
                                BCS Express - TCU (yr 1 12-1)(yr 2 10-2)

                                OsVets 1 - Texans
                                OSVets 2 - Raiders (9-7 afc west champs)
                                4th & 1 - 49ers

                                LOEG - Pittsburgh Penguins (11-8-4)

                                Comment

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