yea it is the same for me last night before i went to bed i went 9 innings with vincent pidilla before he got hurt and he had 5 hits 8k and i think 2 walks that i threw and the game was 0-0 till the 11th and i hit a walk off with josh hamilton and there pitcher went 6 2/3 with 4 ks 7 hits but i didnt have any walks but could have still trying to become more patiant but awsome sliders i like them but i may have to bump the my power one bump.
"OS & BFJ" Present MLB 2K9 Spring Training Sliders
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Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders
yea it is the same for me last night before i went to bed i went 9 innings with vincent pidilla before he got hurt and he had 5 hits 8k and i think 2 walks that i threw and the game was 0-0 till the 11th and i hit a walk off with josh hamilton and there pitcher went 6 2/3 with 4 ks 7 hits but i didnt have any walks but could have still trying to become more patiant but awsome sliders i like them but i may have to bump the my power one bump. -
Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders
Thanks for the sliders.Last edited by Spongedaddy; 03-05-2009, 10:25 AM.DON'T PANICComment
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Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders
What's up people.. For those who are not seeing enough hits try bumping the Contact Slider up 1 notch. Also when hitting if your using Swing Stick use the L-Stick to Influence your hits. Holding the R-Stick up helps you get the ball in the air. Time your swing & make good contact & there's a chance you can jack-1.
If your still having some problems bump the Power Slider up 1 notch. The same thing goes for the CPU up Contact & Power 1 notch.
As for Fatigue. I had it set ! 65 but the CPU was pulling their starters by the 5th inning, especially if I worked the pitcher's count some. Right now I set it back to 50. I may move-it to 55 but IMO that's about as high as I'll probably go.
I'm glad to see that moving the AI Strike Zone back to 10 is getting the AI to throw more balls again. Also glad to hear that people are seeing more foul balls also. I saw 1 walk in my last game, but could of had 2-3 more but I'm more of a hacker.
Anyone else seeing some walks? & if so are they about the same before I move the AI Pitch Success from 25 to 75
I then downloaded your latest sliders and started a couple of games. I think the Pitch Success slider has a the most influence over the control of the CPU. With it at 75, Scott Kazmir painted corners for 8.1 innings against Anaheim and I think I got to 3 balls just once and I'm not a hacker. I have the pitch speed set at 50 so it's easier to tell what's a ball and what's a strike.
Then I lowered it back to 0 and the CPU (Mark Buehrle vs. CLE) started throwing a more realistic amount of pitches out of the strike zone.
Additionally, I think the pitch speed has a huge effect on balls put into play. I started a game as the Jays in NY against the Yankees with the pitch speed at 75. After the first inning, the Yankees led 5-3 and every ball hit was a rocket. I lowered the pitch speed back to 50 and the velocity of the hits was much more realistic.Last edited by therizing02; 03-05-2009, 10:13 AM.Comment
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Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders
Yes. When pitching with Beckett especially, if you throw balls up and in, a foot outside, curveballs in the dirt, not only are you setting the CPU up for better pitches, it seesm that sometimes the hitters become more patient and you can sneak the occasional backwards K by them. You have to throw pitches for balls, and a lot of times, especially with 2 strikes on them, they will chase that fastball chin-high for the strikeout.
Mix the pitches balls and strikes. Be a pitcher. They throw pitches for balls on purpose for a reason.
syfBeing kind, one to another, never disappoints.Comment
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Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders
Well... I loaded up BFJ's latest rendition of sliders last night, and took the field as the RedSox against the Braves. An Interleague matchup with D. Lowe going against his old team, and Smoltz taking the hill against the squad who dropped him in the off season.
20 innings later, the Braves get a single with a man at second to score in the top of the 20th, and the Boston bats cannot get it going and they lose 5-4.
Couple of things:
No defensive errors or issues at all in a 20 inning game. No firstbaseman issues, and no outfielder misplays, Jason Bay made a sweet sliding catch with the X button, but other than that, no errors from either team in a 20 inning game. I need to fix that I think.
1 homerun and that was by the Braves. Jeff Francour hit one out in the second inning. Over the Monster. I am cool with that. The RedSox could not get one over the fence. I am not cool with that.
Overall, great game, and between the two teams there were 33 hits in the 20 inning game.
Joe, will you do me a favor and sometime today, take your squad to the Practice Mode with the Slider set from page one, and see how many homeruns you can hit? I am using the R-stick for hitting, no Hitters Eye, and I spent a good hour and a half after the 20 inning game trying to see if ANY of the guys on my team (RedSox) could hit one out at the practice field. NONE of them could. Not even with the L-stick jacked towards the Monster, Lowell, Bay, Baldelli, Youk, Petey... NOBODY got one out. Even Ortiz with a perfect swing could only muster his best shots to the warning track. And the interesting thing was that Ortiz's flyballs landed within 2 -3 feet of each other if I kept the L-stick pointed to 2o'clock. I haven't seen anyone go dead center with a homerun, and I am not sure what the issue is.
I am certainly more than okay with the Homeruns only coming when you make perfect contact, and even then, I want to earn it based on the timing and the swing. But, after an hour at the practice mode, and not one guy can hit a homerun on meaty delicious fastballs down the middle.... something is amiss.
thoughts?
syf"Ain't gonna learn what you don't wanna know"....GDComment
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Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders
Well... I loaded up BFJ's latest rendition of sliders last night, and took the field as the RedSox against the Braves. An Interleague matchup with D. Lowe going against his old team, and Smoltz taking the hill against the squad who dropped him in the off season.
20 innings later, the Braves get a single with a man at second to score in the top of the 20th, and the Boston bats cannot get it going and they lose 5-4.
Couple of things:
No defensive errors or issues at all in a 20 inning game. No firstbaseman issues, and no outfielder misplays, Jason Bay made a sweet sliding catch with the X button, but other than that, no errors from either team in a 20 inning game. I need to fix that I think.
1 homerun and that was by the Braves. Jeff Francour hit one out in the second inning. Over the Monster. I am cool with that. The RedSox could not get one over the fence. I am not cool with that.
Overall, great game, and between the two teams there were 33 hits in the 20 inning game.
Joe, will you do me a favor and sometime today, take your squad to the Practice Mode with the Slider set from page one, and see how many homeruns you can hit? I am using the R-stick for hitting, no Hitters Eye, and I spent a good hour and a half after the 20 inning game trying to see if ANY of the guys on my team (RedSox) could hit one out at the practice field. NONE of them could. Not even with the L-stick jacked towards the Monster, Lowell, Bay, Baldelli, Youk, Petey... NOBODY got one out. Even Ortiz with a perfect swing could only muster his best shots to the warning track. And the interesting thing was that Ortiz's flyballs landed within 2 -3 feet of each other if I kept the L-stick pointed to 2o'clock. I haven't seen anyone go dead center with a homerun, and I am not sure what the issue is.
I am certainly more than okay with the Homeruns only coming when you make perfect contact, and even then, I want to earn it based on the timing and the swing. But, after an hour at the practice mode, and not one guy can hit a homerun on meaty delicious fastballs down the middle.... something is amiss.
thoughts?
syf
I like your testing theory on this.... Very interesting....Comment
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Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders
One of my biggest problems I was having with the game was the AI throwing me 80-85% in the strike zone. I really didn't see anything else. After I made these adjustments I started seeing more balls thrown.
So once again, thank you.DON'T PANICComment
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Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders
These have made this game excellent in my opinion. Sure the game has its issues, but these are solid Joe. Good job man!!! Keep it coming!!
If 2K patches a few of the minor things, this game has great potential.
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Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders
i agree. my games have def been realistic. no hr fests. nice scores of 4-0, 2-0, etc. Once i can hit, i can only imagine how much fun i'll have!!!JUST WIN BABY!!Comment
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Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders
Hi everybody,
Just a couple of technical questions that I need assistance on...
1. As I understand it, these are post-patch settings...so when I booted the game up for the first time, did it automatically download the patch, or do I need to go somewhere to download?
2. After I download the spring training v2 sliders, do I need to turn off the auto-roster updates feature? Will having it on compromise the sliders as the season progresses?
3. Are these sliders good for any difficulty setting? (rookie, pro, all-pro, etc...) or are the specific for one difficulty level.
Just some clarification on a few details....thanks for your help.Comment
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Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders
Hi everybody,
Just a couple of technical questions that I need assistance on...
1. As I understand it, these are post-patch settings...so when I booted the game up for the first time, did it automatically download the patch, or do I need to go somewhere to download?
2. After I download the spring training v2 sliders, do I need to turn off the auto-roster updates feature? Will having it on compromise the sliders as the season progresses?
3. Are these sliders good for any difficulty setting? (rookie, pro, all-pro, etc...) or are the specific for one difficulty level.
Just some clarification on a few details....thanks for your help.
2.) No, you don't need to turn off living rosters. These sliders don't affect the roster, only the difficulty settings.
3.) These sliders are a custom difficulty setting that tries to make the game as realistic as possible.Comment
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Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders
I am certainly more than okay with the Homeruns only coming when you make perfect contact, and even then, I want to earn it based on the timing and the swing. But, after an hour at the practice mode, and not one guy can hit a homerun on meaty delicious fastballs down the middle.... something is amiss.
thoughts?
syfXBL: TancComment
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Re: "OS & BFJ" Present MLB 2K9 Spring Training Sliders
anyone here besides amazin using the behind pitcher view for batting camera having the cpu pitcher miss his spots sometimes so that we dont know where the ball will end up every single pitch? its really starting to aggravate me. thanks...Comment
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