Well, guess we'll see how things roll next year. This is the situation I envision next year: EA aggressively upgrades it's games and MATCHES the feature list of it's sports counterparts (in other words, Madden has a VIP feature, online leagues w/full stat tracking, etc. Basketball gets online leagues w/full stat tracking, a huge graphical upgrade, better simulation options, more game modes, better presentation, etc.). VC concentrates on incremental upgrades but fixing the perceived problems in this year's games. I wonder how the reviews will read? I guarantee that if EA makes huge strides in the areas where it's noticeably behind ESPN (online leagues, for example), it'll get the most word and notice. Will reviewers then heap praise on the games where now those same feature are barely referenced in most reviews?
Quietcool's comments about Gamespot were... catty is a nice word, I guess. I forget what you guys gave Madden. But it's obvious the game's defense is hyped - PERIOD. This is how simple it is to play effective defense in Madden this year: spread the DL rush, play BnR, and put 8 in the box... in Dime or Quarters. Wash, rinse, repeat. Are you faulting them for that? I apologize if I'm wrong. Guess that's a bad example because it's not a bug. But all I can remember is how much NFL2k5 is bashed for it's bugs.
I'm not trying to be an apologist for VC and it's games' issues. But I understand the situation. In 2003, everyone faulted VC for releasing NFL2k4 a month after Madden. It was probably a better game than it would've been if released in August, but it STILL had bug issues. And at $50, it got trounced in sales. I don't like that we are at a time when release dates are such an important factor in marketshare. This is a process that was started w/Madden years ago, and has gotten progressively worse. I wouldn't expect a smaller developer to be able to compete w/a competitor that's many times it's size w/much larger resources and still be competitive. Quietcool, for someone that does reviews of games you should know more than anyone else - if all the sports games were $50 this year, or if the VC games had released much later than the EA games, most people wouldn't have given a second look. Other than the hardcore minority, which will STILL find something wrong with the game(s) - we all acknowledge no game is going to be perfect. I've read so many threads where some act as if paying $20 for a VC game takes slow, careful, thoughtful consideration. And getting the higher priced game is a no-brainer.
I only say the TO bug isn't as huge an issue some make it out to be because most of my games don't come down to the last minute. When I watch a game on TV, most don't come down to the last minute. If I'm in a situation where the computer needs to call a TO, then if I play smart it shouldn't win anyway. I don't like that in some games you have a high number of turnovers. Or any of the other issues people have noted about 2k5. But I guess I'm not that deep into trying to create a franchise that mirrors or parallels what I read in the sports section of the paper. Again, I'm not trying to excuse them for everything wrong w/the game. I just don't think things have to be totally blown out of proportion.

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