Ok guy's there are some many replies and forgive me if I missed anything but I have to concentrate on finishing up the remaining 11 teams so I can smooth out rough edges on the Sliders.
I really didn't expect their to be that many guy's playing Live on this site so I will try and speed up the process and get all the teams complete and post a most FINISHED product set of sliders.
Now, as for the questions here are my responses.
The Spurs I will definetly play them again tonight but a poster pointed out something Ginoboli is a beast in this game. He kinda just puts his head down and attacks his man very aggressive so in some games Duncan might not get as many shots as him. But if you recall last year Ginoboli had quite a few games where he shot more than TD aswell in real life. My solution is that I'll probably assign Manu one less play and give to Duncan or just reverse the pattern of playcalling by the Spurs. But that team has so many weapons it's crazy. I also wanted to assign plays so that Michael Finley and Nick Van Exel get involved off the bench so that was one reason why I had multiple plays for their swing players set up in the playbook.
If anyone is shooting too high just lower the shooting ranges down about 1-2 clicks for you or the CPU. Be careful not to take the midrange game completely out because guy's like Ray Allen, Kobe Bryant, T-Mac and Rip Hamilton have plays that get them coming off screens for mid range jumpers so you don't want to hinder them too much and make them average shooters.
I don't have the PC version of Live and I saw a few questions about if these transfer over. I'm sorry but I can't really comment on the PC Version of the game. But the Playsets should still work for all systems.
CPU SHOT CONTROL-This means you are allowing the CPU's ratings to factor more into shots. I play with this option on because it's really pretty good when it comes to who's actually shooting the ball. I can't make a 3-pointer to save my life with Josh Howard but with Keith Van Horn I can hit a few and you can really tell the difference. But this is optional aswell it's just how I play.
If you are getting high scores don't be afraid to cut down the minutes. The most important thing is that the game feels realistic and it's fun overall. But with Game Speed at 45 you can really slow the game down by controlling the pace and you'll see that the CPU doesn't always just launch up shots either so it allows for lower scores but you have to move the ball and not fast break every chance. Take time to run a play and set up things and scores wil drop. I know this game can really seduce you into getting out and running because the fast breaks are awesome especially to see a guy filling a lane and you want to see an alley or just a monster throw down......

Alright I have to finish up the remaining teams. I'll post updates as they are complete. The Suns will be the first team up next but what I hate is that EA didn't factor into account that Joe Johnson isn't with them and they had plays already designed for JJ but a guy like Raja Bell is not a jump shooter and Jim Jackson isn't as good as JJ either so I'll have to atleast alter a play or two that gets those guy's in posistion to score better than launching three's because they have lower ratings than JJ and Quentin Richardson for that matter.
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