The strongest punishment to side sway spam

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  • Serengeti1
    MVP
    • Mar 2016
    • 1720

    #256
    Re: The strongest punishment to side sway spam

    Originally posted by GameplayDevUFC
    You don't freeze. You can slip and even block.

    You just can't land a follow up strike within a certain window to give the counter strike a chance to land.
    You're right. And it's something I have thought about and realised would be difficult to balance. I was hoping you'd know how to potentially balance it better. Or at least throw out ideas? I will do some thinking myself too but I think it's easier for you since you understand everything under the hood.

    Like if I jab at a guy slipping I'm immediately in a really bad situation. So when a guy is moving like that it's like he's constantly parrying. It's hell fighting guys that do this that are good. It's beatable but hell and makes the game frustrating. It's one of the reasons the jab is UP.

    Comment

    • TheJamesKraus
      Pro
      • Oct 2017
      • 573

      #257
      Re: The strongest punishment to side sway spam

      I would campaign for the stationary headmovement to be shortened, not completely since it is actually a useful tool against pressure fighters.

      Stationary headmovement is half the problem imo, since a normal slip is easier to counter. Players just stand still cycling through the stationary headmovement and of course if you are naive and attempt to time a combination, it will whiff and start taxing your stamina. So in order to beat them you have to draw them out by backing off.

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      • GameplayDevUFC
        Former EA Sports UFC Gameplay Developer
        • Jun 2014
        • 2830

        #258
        Re: The strongest punishment to side sway spam

        Originally posted by TheJamesKraus
        I would campaign for the stationary headmovement to be shortened, not completely since it is actually a useful tool against pressure fighters.

        Stationary headmovement is half the problem imo, since a normal slip is easier to counter. Players just stand still cycling through the stationary headmovement and of course if you are naive and attempt to time a combination, it will whiff and start taxing your stamina. So in order to beat them you have to draw them out by backing off.
        That stuff I want to add a stamina tax to for sure. The constant stationary head movement needs to drain your stamina fast.

        I'd honestly rather not even have it in the game, but people want to be able to do it.

        Comment

        • Trillz
          MVP
          • Apr 2016
          • 1369

          #259
          Re: The strongest punishment to side sway spam

          Originally posted by TheJamesKraus
          I would campaign for the stationary headmovement to be shortened, not completely since it is actually a useful tool against pressure fighters.

          Stationary headmovement is half the problem imo, since a normal slip is easier to counter. Players just stand still cycling through the stationary headmovement and of course if you are naive and attempt to time a combination, it will whiff and start taxing your stamina. So in order to beat them you have to draw them out by backing off.
          yh i just had some guy who was doing this, he just stood still and used stationary headmovement from the side to ducking then ripped the same brutal combo over and over when you got into range. i tried leg kicking him but he fires the combo and instantly rocks you once you him him. My block frames couldnt keep up. i literally had to run in and out of range to try make him whiff which was getting boring then i tried to time a overhand and got instantly KOed. This seems like a problem if mastered like this.
          Youtube: https://www.youtube.com/user/im2good4u1
          PSN: Headshot_Soldier

          Comment

          • Serengeti1
            MVP
            • Mar 2016
            • 1720

            #260
            Re: The strongest punishment to side sway spam

            GPD... Can we have some clarity the on risk/reward of sway counters? Should there be more vulnerability on sways or less reward for hitting the sway counter? Is it a change that is possible?

            You said head movement stamina tax isn't the main issue, yet said it could do with tuning. Could the above potentially do with tuning as well do you think?

            Comment

            • GameplayDevUFC
              Former EA Sports UFC Gameplay Developer
              • Jun 2014
              • 2830

              #261
              Re: The strongest punishment to side sway spam

              Originally posted by Serengeti95
              GPD... Can we have some clarity the on risk/reward of sway counters? Should there be more vulnerability on sways or less reward for hitting the sway counter?
              I think both.

              For example, the side swaying into a head kick thing you showed me needs to be fixed by adjusting the vulnerability curves.

              And possibly reducing the damage bonus on lower committal strikes would help on the other side.

              Comment

              • TheJamesKraus
                Pro
                • Oct 2017
                • 573

                #262
                Re: The strongest punishment to side sway spam

                Originally posted by Trillz
                yh i just had some guy who was doing this, he just stood still and used stationary headmovement from the side to ducking then ripped the same brutal combo over and over when you got into range. i tried leg kicking him but he fires the combo and instantly rocks you once you him him. My block frames couldnt keep up. i literally had to run in and out of range to try make him whiff which was getting boring then i tried to time a overhand and got instantly KOed. This seems like a problem if mastered like this.
                Yeah I encountered it within maybe an hour of the patch going live. I literally just stood still and exchanged taunts and then he came forward, which I was able to capitalise and finish it from there. That is the cheese side of stationary head movement.

                The other side is when you have someone bullrushing you and they are going balls to the wall, trying to overwhelm you early and get the win. You can use the stationary head movement as a way to counter and KO them quickly when you see the opening.

                Comment

                • Serengeti1
                  MVP
                  • Mar 2016
                  • 1720

                  #263
                  Re: The strongest punishment to side sway spam

                  Originally posted by GameplayDevUFC
                  I think both.

                  For example, the side swaying into a head kick thing you showed me needs to be fixed by adjusting the vulnerability curves.

                  And possibly reducing the damage bonus on lower committal strikes would help on the other side.
                  In GPD we trust.

                  When you say reducing the damage bonus on lower committal strikes.... Are you talking about nerfing the duck/upper a bit for example? Not completely following that part.

                  Comment

                  • Abstrakt fists
                    Rookie
                    • Apr 2016
                    • 369

                    #264
                    Re: The strongest punishment to side sway spam

                    Originally posted by GameplayDevUFC
                    I wish you could play against the AI that only tries to maintain distance.

                    It's so easy, and so frustrating to play against.

                    It's not hard to maintain distance at all.

                    It's hard to create distance.

                    I can keep distance but not when trying to put up any offense. I can keep myself just out of striking range but struggle to get that space again once I get inside after I strike. The new jab back lunge is helping a lot but it still seems like if someone wants to fight nose to nose they can.

                    Comment

                    • EJ_Manuel
                      Banned
                      • Jul 2008
                      • 464

                      #265
                      Re: The strongest punishment to side sway spam

                      Strike damage needs to be lowered across the board. Guys with pillow hands shouldn't be hitting like Tyson just because they ducked a hook.

                      Comment

                      • Trillz
                        MVP
                        • Apr 2016
                        • 1369

                        #266
                        Re: The strongest punishment to side sway spam

                        Originally posted by EJ_Manuel
                        Strike damage needs to be lowered across the board. Guys with pillow hands shouldn't be hitting like Tyson just because they ducked a hook.
                        no i was think it should be highered from strikes not coming out from a sway. I just mean naked straights, hooks, uppers.
                        Youtube: https://www.youtube.com/user/im2good4u1
                        PSN: Headshot_Soldier

                        Comment

                        • Phillyboi207
                          Banned
                          • Apr 2012
                          • 3159

                          #267
                          Re: The strongest punishment to side sway spam

                          So i just played Stephen Thompson while using Hendricks on legendary

                          I literally just held high block while coming forward maintained distance and then had his back against the cage for half the fight

                          Finished him like 3 minutes into the 1st

                          Comment

                          • Serengeti1
                            MVP
                            • Mar 2016
                            • 1720

                            #268
                            Re: The strongest punishment to side sway spam

                            Originally posted by GameplayDevUFC
                            You don't freeze. You can slip and even block.

                            You just can't land a follow up strike within a certain window to give the counter strike a chance to land.
                            If somebody is trying to throw the rear hand after the jab to counter the head movement.... Can't we just expect them to move their head again to evade the second strike? I just think leaving the guy who got his jab slipped helpless is a problem. It's made jabs useless in game as any kind of head movement at all slips them. It's one of the worst strikes for risk/reward currently.

                            Comment

                            • bmlimo
                              MVP
                              • Apr 2016
                              • 1123

                              #269
                              Re: The strongest punishment to side sway spam

                              Originally posted by GameplayDevUFC
                              That stuff I want to add a stamina tax to for sure. The constant stationary head movement needs to drain your stamina fast.

                              I'd honestly rather not even have it in the game, but people want to be able to do it.
                              U were right...stationary sway its the real problem in the sways

                              Comment

                              • Sivo
                                Rookie
                                • May 2016
                                • 428

                                #270
                                Re: The strongest punishment to side sway spam

                                an idea for ufc 4 maybe would be when u stand still and are close to the opponent that u no longer use headmovement and instead have a basic block and then u could u the RS to move your block to strengthen different areas to counter different shots, while still having headmovement while moving and at range
                                Last edited by Sivo; 03-07-2018, 08:46 PM.

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