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Armor & Swords All-Pro Slow Simulation Style Sliders

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Old 08-27-2014, 11:17 AM   #25
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Im going to give these a coach mode try and see how well they do. @50, are you seeing injuries? I played some play now games @ 50 and didnt see 1 injury, but when I turned it up to 55 I had 4 to 6 normal to major injuries. I havent tested @53 enough to make a comment yet.
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Franchise SIM is dead. Find your favorite iterations and play it forever. Card games are whats "now" and games will cater in that direction and forget realism.

Just have fun and play :)
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Old 08-27-2014, 11:53 AM   #26
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Are these preloaded in cfm or just input them in at the cfm setting screen?
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Franchise SIM is dead. Find your favorite iterations and play it forever. Card games are whats "now" and games will cater in that direction and forget realism.

Just have fun and play :)
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Old 08-27-2014, 12:01 PM   #27
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Quote:
Originally Posted by forme95
Are these preloaded in cfm or just input them in at the cfm setting screen?

If you inputted them at the main screen and saved them, in CFM at the Player/Computer sliders area, you can import them them by pressing triangle on the PS4
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Old 08-27-2014, 12:02 PM   #28
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

I'm using your penalty sliders along with your QB accuracy sliders. The only other change I've made so far is bringing tackling down to 30 for both teams. Otherwise, everything else is at default.

I just played a game as Denver against New England. It was really good, though NE had a hard time moving the ball. Both QB's were at about 70% completion, which is great considering it's Manning and Brady. Both QB's missed some throws and both definitely missed throws under pressure.

I like to lower tackling instead of increase run blocking. It's rare for RB's to go down instantly like they do at 50 tackling, instead in this case they get slowed down initially and the rest of the defense comes in and cleans up. Both teams didn't run well, though I did break 100 yards (on like 30 carries).

The great news is Brady didn't take a ton of sacks even though Denver's pass rush is really good this year. He had 4, which is probably high but I can deal with that. He threw the ball away a lot before taking hits. Maybe you are on to something with intentional grounding being lowered.
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Old 08-27-2014, 12:06 PM   #29
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Quote:
Originally Posted by JRT2006
If you inputted them at the main screen and saved them, in CFM at the Player/Computer sliders area, you can import them them by pressing triangle on the PS4
Ya, I was wondering if he imported them in or not in his cfm testing
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Franchise SIM is dead. Find your favorite iterations and play it forever. Card games are whats "now" and games will cater in that direction and forget realism.

Just have fun and play :)
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Old 08-27-2014, 12:36 PM   #30
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Re: Armor & Sword's/Marino's All-Pro Slow Simulation Style Sliders

Are these in the vault?
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Old 08-27-2014, 12:42 PM   #31
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Been waiting on a good set of All-Pro/Slow sliders.

I'm going to give these a run in a few. If they work for me, I don't mind loading them up on the Xbox One share for you.
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Old 08-27-2014, 01:20 PM   #32
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

So far I like this set. Might make a few changes tonight..
Gonne lower cou acu. User is good but cpu makes almost every throw.
also might lower the fumble slider.
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