OK....this is it! A big thanks to my big time slider buddy Matt10 for his support, ideas, and observations....it couldn't have happened without his insights.
House rules:
You must follow this set 'to the letter'. Don't change the clock settings, no penalty tweaks, no tweaks to fatigue, etc. Assume everything has an impact on how things will play. If I haven't posted anything about it, it is probably fair game. If you aren't sure of something, ask.
I have only tested using a coach in CFM. I will try with an owner at some stage to see what happens (hopefully nothing). Give it a shot first though using a Coach franchise.
Use of generic playbooks is completely optional.
Enjoy your franchises.
Frequently Asked Questions (see spoiler)
Spoiler
Q: What is the premise of this set?
A: The idea behind this set is to create a virtual game of football where the CPU controlled players animate and react as close to the real thing as possible based on their ratings. Anyone can create a slider set based on stats; but those are limited to that player's skill. By creating a slider set around getting proper reactions, we hope to achieve a slider set that will appeal to a much broader audience.
Q: I don't get it, you haven't touched the gameplay sliders. Why not?
A: Changing the gameplay sliders disrupts the overall balance of the gameplay. Every gameplay slider has a much broader impact than what they're labeled as being intended for. Let's leave this balance alone and focus on globally modifying HOW the game plays overall. We can do that by means of modifying autosubs and penalty sliders.
Q: Wait, autosubs and penalty sliders? What the heck does that have to do with modifying gameplay?
A: Both act as global modifiers of how the game animates and players react on the field. With the right set of adjustments, we can essentially eliminate really crappy issues like suction blocking, LBs not reacting properly, and even make the game harder....simply by making the players more reactive and responsive. With the right settings, we can make All Pro as hard as, if not harder, than All Madden.
Q: Why do this on All Pro?
A: All Pro is the one setting that does not give one side or the others a boost. So, it is a) easiest to balance and b) most reflective of player ratings.
Q: What does CFM and MM mean? I see these plastered in this thread.
A: CFM is the old nomenclature for Franchise Mode (Connected Franchise Mode). MM stands for Main Menu.
Q: Can these be used for play now?
A: No
Q: Can these be used for online franchises?
A: Maybe...but these are designed for offline franchises.
Q: Can I use these on coach mode?
A: Yes, many people love these on coach mode because they are ratings-based and geared towards getting realistic actions and reactions.
Q: Can I use different quarter lengths and/or accelerated clock?
A: Quarter lengths affect various aspects of the game (like fatigue rate and penalty rate), so changing this can change the gameplay. Accelerated clock affects lots of things (like weather, uniform/field degradation, and so on). You can change these, but once you do, you're no longer using this slider set.
Q: I'm confused, are there two sets here? One for play now and one for CFM?
A: No. This is one set, strictly for CFM. However, we have learned that the Main Menu sliders impact what happens within franchise. As such, we are using settings both inside and outside of franchise mode for a proper gameplay effect.
Q: What rosters should I use?
A: Any roster should work, but I do believe that these play best with the default preseason roster.
Q: Lots of talk about using custom playbooks. Do I have to use them with this set?
A: No, they are not mandatory. In fact, I actually prefer the default playbooks over the generic ones for the most part.
Q: Do you play "no switch"?
A: No, I don't believe in that.
Q: Do you have any house rules?
A: No, just play sim. Don't run the same plays over and over. Run plays as they were designed. Don't exploit weaknesses in programming. If you don't see it on Sundays, don't do it.
Q: Do you take donations?
A: No, this is my "hobby", taking money would kill my enjoyment. Just be respectful of my time and efforts put into these. That means, don't make snap judgements on 1 or 2 games. If something doesn't feel right after a few games, double-check your settings. If everything is set per the current set, let me know what you're seeing. Don't just give me stats or say, "it's too easy/hard", but tell me what you're seeing on the field (maybe players are not reacting quickly enough or too quickly). Paint a picture for me by describing what you see or post a video.
These sliders are designed only for Franchise Mode (CFM), they are not to be used in Play Now or other modes. However, you must enter both the Main Menu (MM) values into your game along with the CFM menus to get the proper effect within CFM.
I suck at the new kicking game. I always seem to shank punts and field goals. It's so bad I sim kicking plays. If i adjust the main menu user kicking sliders how would this affect your slider set?
I suck at the new kicking game. I always seem to shank punts and field goals. It's so bad I sim kicking plays. If i adjust the main menu user kicking sliders how would this affect your slider set?
It would affect it pretty seriously in lots of phases of the game. I don't recommend doing this.
__________________ Play the games you love, not the games you want to love.
Awesome, thanks for the info. I had a feeling that was the reasoning behind the decision. I definitely recommend playing with the MM sliders a bit once the patch comes out, and I'll be doing the same. After an exchange with King, I'm going to try using your sliders with All Madden as my MM difficulty. Hopefully we can get the additional challange without seeing ratings impacted.
I've been doing this with both on AM (mm and cfm) because I just wasn't getting the challenge I was looking for on AP...I know there are dangers but from what I've seen the physics type stuff is still working great through about 5 games plus the added AM type difficulty stuff.
I know a lot of purists hate the "cheating" AM stuff, but for some of us it is needed
I don't know what happened but all of a sudden what was a challenge has become stupid easy for me. I follow your sliders verbatim and the past four games I'm lighting up the defense through the air with far too much ease. On every play at least one WR is incredibly wide open. I play as the Browns and Cody Kessler is playing like Drew Brees. I never use cheese plays and always use variety with my playcalling.
I might use these but switch over to All Madden if my next game plays the same way.
Last edited by Doctor_Doom; 09-19-2016 at 11:03 PM.
I don't know what happened but all of a sudden what was a challenge has become stupid easy for me. I follow your sliders verbatim and the past four games I'm lighting up he defense through the air with far to much ease. On every play at least one WR is incredibly wide open. I play as the Browns and Cody Kessler is playing like Drew Brees. I never use cheese plays and always use variety with my playcalling.
I might use these but switch over to All Madden if my next game plays the same way.
Try deleting and then re-saving your profile....also try hitting reset in your CFM slider area (even though nothing is adjusted)...sometimes the game gets a bit wonky....
I know everyone thinks the sliders seems to be getting easier but maybe you all are just getting more accustomed to the game and the controls think of how it would have been if these sliders were ready day one out the box then it would be totally diff but everyone has been playing for all good now some more than others but I think it's just your getting alot better reading coverage and know how to stop it ....My two cents cause I feel like same way i believe in default setup just cause any adjustments anywhere cause more problems than needed....for me I kept going back to all Madden also but the CPU does things that takes the fun out of it the quick teleporting and stuff is a bit much so I figured I'll wait till another patch before I start playing again awesome slider concept here is though really appreciate the effort for all
I'm wondering if changing all the MM values to 0 caused my passing game to go through the roof. I felt like pass coverage has been non existent since I made the switch to 0s. I can easily pass for nearly 400 yards and I was barely hitting 280 before the change. Has anyone else noticed anything similar?
Anyway, gonna give these a few more games and see if I notice a difference. If not, I may have to bump up to the dreaded all madden difficulty.
I'm wondering if changing all the MM values to 0 caused my passing game to go through the roof. I felt like pass coverage has been non existent since I made the switch to 0s. I can easily pass for nearly 400 yards and I was barely hitting 280 before the change. Has anyone else noticed anything similar?
Anyway, gonna give these a few more games and see if I notice a difference. If not, I may have to bump up to the dreaded all madden difficulty.
Appreciate everyone's efforts here.
You didn't happen to turn off ballhawk? If so, that is your problem right there.
__________________ Play the games you love, not the games you want to love.