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Scouting Tool for Madden 17 CFM

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Old 01-14-2017, 02:02 AM   #1033
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Re: Scouting Tool for Madden 17 CFM

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Originally Posted by Old Man Nathy
So for the next version of the tool, I've been thinking about how to help people on draft day itself a bit more. From my own personal experience, I draft twice as effectively when I create something like the below, as opposed to when I work purely off the big board in the draft tool.







Obviously I only do the flashy presentation stuff for my CFM presentations, but I always like to keep track of what picks I have (and the pick number in each round) and earmark prospects from my big board that I'm intending to pick at each slot. This also means I can see where I have picks where I'm not likely to get a great player unless I reach for someone who'll probably still be on the board later in the draft, so I can look to trade down.



Does this sound like something you lot would like? You'll need to enter your draft picks obviously, but I'll have a play and see how I can get the tool to generate a report to show which players should be available at each pick. Let me know your thoughts.


Personally I probably wouldn't use this feature. I tend to draft in leagues with lots of users so the projected rounds don't mean as much as a CPU draft. Users are all over the place so it's more difficult to project who will be available in which round.


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Old 01-14-2017, 10:21 AM   #1034
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Re: Scouting Tool for Madden 17 CFM

Quote:
Originally Posted by Old Man Nathy
So for the next version of the tool, I've been thinking about how to help people on draft day itself a bit more. From my own personal experience, I draft twice as effectively when I create something like the below, as opposed to when I work purely off the big board in the draft tool.







Obviously I only do the flashy presentation stuff for my CFM presentations, but I always like to keep track of what picks I have (and the pick number in each round) and earmark prospects from my big board that I'm intending to pick at each slot. This also means I can see where I have picks where I'm not likely to get a great player unless I reach for someone who'll probably still be on the board later in the draft, so I can look to trade down.



Does this sound like something you lot would like? You'll need to enter your draft picks obviously, but I'll have a play and see how I can get the tool to generate a report to show which players should be available at each pick. Let me know your thoughts.


Yea I would deff use this we are a 32 user CFM so like some of the other guys said the orders can get all out of whack but I would still like this to see how I can incorporate it


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Old 01-14-2017, 11:44 AM   #1035
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Re: Scouting Tool for Madden 17 CFM

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Originally Posted by Denzalo
Personally I probably wouldn't use this feature. I tend to draft in leagues with lots of users so the projected rounds don't mean as much as a CPU draft. Users are all over the place so it's more difficult to project who will be available in which round.


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Yeah that's a fair point, in 32 man leagues projected round is not something you can bank on at all. But it still might be useful I think, though probably less so than for offline CFMs.
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Old 01-14-2017, 03:00 PM   #1036
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Re: Scouting Tool for Madden 17 CFM

Hey there, you great person =) here's my second draft in mainly human league.
I tried to record as many ovr and traits as possible

here's link to a zip https://ufile.io/6db47


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Old 01-16-2017, 12:54 AM   #1037
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Re: Scouting Tool for Madden 17 CFM

Hey guys, want some input on a couple guys I'm gonna reach for. A safety projected and talent late first. 22 and 6'1. B+ Zone, Pursuit and Hit Power B-. MLB 4M Talent and Projected. 23 6'3. Tackle A-, Hit Power and Block Shedding B. Outside linebacker 4m projected and talent. Tackle B+, Hit Power and Block Shedding B.
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Old 01-16-2017, 02:57 AM   #1038
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Re: Scouting Tool for Madden 17 CFM

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Originally Posted by armaan56
Hey guys, want some input on a couple guys I'm gonna reach for. A safety projected and talent late first. 22 and 6'1. B+ Zone, Pursuit and Hit Power B-. MLB 4M Talent and Projected. 23 6'3. Tackle A-, Hit Power and Block Shedding B. Outside linebacker 4m projected and talent. Tackle B+, Hit Power and Block Shedding B.


All decent players but the safety is the best one.


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Old 01-16-2017, 01:31 PM   #1039
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Re: Scouting Tool for Madden 17 CFM

Anyone ever see this before?

A player will only let me unlock 2 skills, when I try the third it says I already unlocked it.

On my screen it shows BSH B Power Moves B- and the third is locked.

A fellow member of my league sent a screen shot, his shows Tackle B, Finesse Moves B, Block Shedding B.

With that info it put him as a Red Chip, but #2 overall in my class.

So is it safe to say he will be BSH B, PMV B-, Finesse Moves B, and Tackle B?
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Old 01-16-2017, 04:13 PM   #1040
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Re: Scouting Tool for Madden 17 CFM

It happens to me once or twice a season it seems like. I don't know what the deal is
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