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Our Madden NFL 19 Wishlist - What's on Yours?

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Old 04-13-2018, 07:23 PM   #25
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Re: Our Madden NFL 19 Wishlist - What's on Yours?

Quote:
Originally Posted by wallofhate
I think a lot of the way the defense plays and the whole "psychic" feel of it has a lot to do with the canned animations that madden has and just the unnatural movement and lack of true football player movement. It seems if they fixed that the one on one play and like movement would fixed itself a lot and in essence make the stuff like space the field and revamp the redzone a much easier fix. *If they fix the animations across the board to be human like the rest of the stuff they fix would be icing on the cake for me
Yep. All the animation/movement issues cause so many win/loss situations to play out in unbelievably contrived sequences. Sometimes things look great, but far too often we see either completely inhuman or totally oblivious spatial awareness scenarios as well as inertia defying movements play out that would literally never happen in a real life, but do so in Madden due to the deficiencies in the movement system.
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Old 04-13-2018, 07:38 PM   #26
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Re: Our Madden NFL 19 Wishlist - What's on Yours?

My one and only true wish is that they put an intense focus on franchise mode for once... It always ends up as an afterthought, receiving minimal meaningful tweaks. It gets swept aside for ultimate team. I mean I get why...it's their money maker, but CFM shouldn't be completely neglected.

For specifics:
1. Draft class edits - Customize draft classes prior to the draft and/or create & import a class

2. More customization within franchise - don't lock out owners for offline franchises once you "retire" from a team, let players see and select the other pants/jersey/helmet options for relocated teams instead of being stuck with only 2 options, edit years pro.

3. Easier customization outside of franchise - let us edit contract #s, years pro, contract years remaining, provide faster interface for doing so, or allow exporting to a computer via usb to edit

4. Easier contract editing - the old interface of selecting a digit value for each place value was so much more efficient than the current slider model. It takes 5-10 minutes to edit a big contract in when it should only take seconds.

5. Better computer AI - Some system for computer teams to avoid drafting the top QB in the draft a year after they selected the top rated QB in the previous draft. (Ex...a team that drafts Sam Darnold this year should NOT spend a first round pick on a QB in the first offseason of 19) ---Also, factor age into value more effectively. A team shouldn't be willing to trade a 21 year old 72 ovr CB with quick dev for a 32 year old vet who is 80 overall.

6. Better coach options - coaching carousel, add real coaches to the coach pool, include coordinators. That would add a whole new element to franchise. Start as an OC for someone, and try to earn a HC gig elsewhere.

That's a good start.

Last edited by NFCastle; 04-13-2018 at 07:41 PM.
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Old 04-13-2018, 07:39 PM   #27
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Re: Our Madden NFL 19 Wishlist - What's on Yours?

There needs to be vastly better AI playcalling. Right now, they run about 60% of plays and the only plays they run on third and long are: HB Draw, Verts, and HB Slip Screen

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Old 04-13-2018, 10:31 PM   #28
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Re: Our Madden NFL 19 Wishlist - What's on Yours?

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Originally Posted by ripcandlestickpark
Even though this is technically a Madden 19 Wishlist, I acknowledge that it would take multiple development cycles to get most of these issues addressed. I've divided this list into sections, with lengthier ones being condensed under spoiler tags.

A LOT OF AWESOME TEXT OMITTED
All of this. Never have I read a post that I agreed with so thoroughly! I want stats, historical stats, team vs team stats, team record books, every type of stat you can think of should be in the game, and if not accessible via game menu, then at the very least exportable somehow!
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Old 04-13-2018, 11:06 PM   #29
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Re: Our Madden NFL 19 Wishlist - What's on Yours?

All that PLUS better and more natural looking running animations. OMG better running animations please!!!!
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Old 04-13-2018, 11:28 PM   #30
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Re: Our Madden NFL 19 Wishlist - What's on Yours?

Quote:
Originally Posted by ripcandlestickpark
Even though this is technically a Madden 19 Wishlist, I acknowledge that it would take multiple development cycles to get most of these issues addressed. I've divided this list into sections, with lengthier ones being condensed under spoiler tags.

General

Spoiler


Gameplay

Spoiler

Injuries
  • A great idea from MoonlightSwami: separate injury sliders for each position. As of right now, it seems that any increase in the injury slider causes a disproportionate and unrealistic amount of quarterback injuries as opposed to other position groups. Separate injury sliders for each position would remedy this.

Graphics/Visuals
  • Continuous improvement of tackling/collision animations.

  • Continue to add detail to sidelines (player names on jerseys, accurate player models with accurate equipment, more assistant coach models, more varied coach wardrobe, etc.).

  • Continued improvement to weather effects, in terms of both visual effects and how gameplay is affected.

  • More scoreboard and ribbon board animations. Also, for the scoreboards, have the basic game info (score, quarter number, game clock etc.) displayed continuously as well as a feed of the game from the broadcast view (like this). And also have basic game info displayed on the ribbon boards, like this.


Player Creation
  • An increase to the amount of players that can be created/present in a roster file.

  • When creating a player born outside the United States (Lawrence Okoye, for example), give us the option to forgo the “state” option and type in his country instead. That way, I can get “Croydon, England” instead of “Croydon, California”.

  • For players who went to a college not listed in the game, let us type it in instead of choosing “N/A” or “No College”.

  • The ability to edit the amount of years pro for created players.

  • More skin tones and, for caucasian players in particular, faces when creating players.

  • Given that real tattoos can be problematic (legally speaking), it would be nice to have some generic, licensed designs to choose for players.

  • The ability to edit coaches and playbooks, both in Play Now, and within CFM.


Equipment

MUT
  • I admittedly don’t play a lot of MUT, but I’d like to be able to practice with my team and export it into Play Now.

CFM
Spoiler
Here is some of the new Nike gear for next season. Hope they all get added with proper color scheme or can be customized for individual player.

20180413_222211.jpg20180413_222134.jpg20180413_222037.jpg20180413_222012.jpg

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Old 04-14-2018, 12:05 AM   #31
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Re: Our Madden NFL 19 Wishlist - What's on Yours?

1. Get rid of Ball Hawk. I get it, Richard Sherman is a great CB, but he should not have an unrealistic speed burst to get an INT when the ball is 5-7 yards away.

2. Huge, huge, huuuge offline overhaul. I’m not just talking about throwing in useless game modes that can be completed in 5 hours. Franchise Mode needs to go back to its’ routes; hell, throw in Superstar, too. This whole CFM project was a mess from the very beginning. Make Franchise great again.

3. New commentary partners. Gaudin and Davis are okay, but some of their lines are immersion breaking and repetitive. I shouldn’t be reminded that I’m playing a video game by Davis.

4. Stadium creator. If you can’t give us classic stadiums, at least give the option to those who’re great at building them. They could easily be put into the Share/Manage File section and shared.

5. Scrap the physics engine completely. In its’ current state, Madden looks downright ugly. Why can’t I have a missed blocking assignment because of low ratings and not because an animation didn’t trigger?

6. You’ve made good strides on presentation and halftime shows. Still, it feels like they’re missing that authentic Sunday feel.

7. Draft Class Customization. Enough said.

8. A lingering injury effect in Franchise, similar to that of 2K’s. RG III’s knee should be blood red.

9. Playing personalities. Again, good strides with the QB scrambling, but Tom Brady and Brandon Weeden should not be able to shred the same defense. Same goes for receivers. Antonio Brown should be able to beat up on garbage CBs 70-90% of the time.

10. Offseason drama. This whole Dez Bryant thing should and could serve as an inspiration. This is a stretch, but bring back suspensions, even if they’re vague. Make Discipline an actual rating, too.

11. Lastly, don’t make a football game for the average gamer. Make a football game for the football fan.

Feel free to disagree with any point.


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Old 04-14-2018, 09:37 AM   #32
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Re: Our Madden NFL 19 Wishlist - What's on Yours?

A significantly better interior run game against Light players, especially when the advantage is clear. In addition, a significantly better interior running game against spread alignments IF the defense is not stunting 2nd and 3rd level players. Wide 9 should just not be a good run stopping defense unless the coordinator is stunting 2nd and 3rd level players. I don't care who you have up there, this front should have trouble stopping interior runs and power plays.

After this, definitely spacing. Overall, spacing is my #1 issue with madden followed closely by player movement and trench play. The movement has been getting better every year but it still needs a lot of work.
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