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The Purist(s) NBA 2K11 Sliders (Post-Patch)

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Old 01-28-2011, 02:57 AM   #1497
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

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Originally Posted by greenieblue
JP, you played this game with the settings as posted on page 1?

If so, can you still retrieve the assist totals?
Yeah, it was 18 for me and 20 for the Pacers, could have sworn I put those numbers on there!
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Old 01-28-2011, 05:57 AM   #1498
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

Is there various scoring with this new set or there's always the same after some game ? like +10 almost everytime ...

Stats looks good ! I maybe try it this afternoon if i had time.
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Old 01-28-2011, 06:11 AM   #1499
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

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Originally Posted by JayD
Cesco, when you were playing these sliders on Pro did you edit all shooting sliders or just inside, close, mid, and three?
Sorry JD, I almost forgot this one... I changed inside, close, mid, layup and contact shoot. To have realistic FG% on PRO you can try putting them back all at 50 (leave 3s at 52), maybe contact shoot at 47/48. With this numbers I STILL was experiencing low FG%. Then I switched again to AS to prove myself I could win some, eh eh :-D
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Old 01-28-2011, 08:05 AM   #1500
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

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Originally Posted by ~: AkaDemiK :~
is it me or can fatigue be a bit better? I mean, players do get tired, but i think they should get tired a bit quicker and recover slower.
I'm with you on this!
I am playing with the Magic 9mins, after running 5 plays in the 1st qtr all my players are tired even D12.

I understand it forces you to sub and call time outs but tired after 5mins C'mon Mane!
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Old 01-28-2011, 08:56 AM   #1501
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

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Originally Posted by keshunleon
I'm with you on this!
I am playing with the Magic 9mins, after running 5 plays in the 1st qtr all my players are tired even D12.

I understand it forces you to sub and call time outs but tired after 5mins C'mon Mane!
I could be wrong but if you lower the mins the players will fatigued at a faster rate. Someone might want to chime in.
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Old 01-28-2011, 09:02 AM   #1502
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

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Originally Posted by FLIGHTWHITE
I could be wrong but if you lower the mins the players will fatigued at a faster rate. Someone might want to chime in.
I personally like how the fatigue is, but if you play anything lower than 12 mins fatigue is DRASTICALLY accelerated.....eg, a 5 mins qtr, players are tired after 1:30 mins
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Old 01-28-2011, 09:07 AM   #1503
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

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Originally Posted by keshunleon
I'm with you on this!
I am playing with the Magic 9mins, after running 5 plays in the 1st qtr all my players are tired even D12.

I understand it forces you to sub and call time outs but tired after 5mins C'mon Mane!
Very odd that D12 gets tired! I'm team locked on the Orlando Magic and I've never seen the magic "G" under Howard's feet. He can play and dunk for another 48 minutes!! I think it's due to the reduced quarter time. Check it out.
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Old 01-28-2011, 09:14 AM   #1504
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

I find it odd overall, my players get tired if plays are ran for them heaps....and even then it's at least 9 or 9 mins in to a qtr and it's only 1 or two......the roster ya use might have something to do with it too.....change the fatigue if you don't like it mate, easy fixed!
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