Dual Archetypes Confirmed... Thoughts? Combinations?

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  • ph33
    MVP
    • Oct 2014
    • 3261

    #2221
    Re: Dual Archetypes Confirmed... Thoughts? Combinations?

    Originally posted by Housh123
    If you play mostly online just give up that you’ll ever play with teammates that will cater to your all around game. Pick 2 things you really want to do well. If you wanna rebound and dunk pick a finishing rebounder. If you like shooting and passing pick and sharpshooting playmaker
    [/url]
    This is why I want to make a build that can impact a game without ever touching the ball on offense. I love my shot creating slasher, but there's some players I play with where I'm not controlling the ball much, therefore my player's potential impact is really really minimized. I keep receiving the ball in weird spots where I can't do much with it, and half the time I get the ball I see 3 screens being set for me. So it's dribble to nowhere or pass it. Fun!

    Been thinking about making a center. I already have a 7'3 Post/Rebounder but I'm getting tired of his fat *** and I want to make someone that's mobile. I was thinking a shorter big man that could play PF/small ball C or as the big man in the park. Defense one of the archetypes but I'm not sure if I want 3 pointers, rebounding, or slashing as the other. I figured 3 point would be the most versatile, but I feel bad about taking a rebounding hit...not sure it'd matter though. Undecided.

    Comment

    • DakkoN
      All Star
      • Sep 2006
      • 5611

      #2222
      Re: Dual Archetypes Confirmed... Thoughts? Combinations?

      All my friends almost have completely stopped playing, or they play other things and decide they want to play 2K when the other people are going to bed, so I end up not even playing. Need to get back into Walk On with people who know how to win WITHOUT resorting to cheese tactics, because that isn't fun at ALL to me. Playing behind triple screens all game is zero fun. I want my experience to at least -resemble- the game of basketball with court spacing, ball movement, single pick and rolls, and defense.




      PS4.
      PSN: UK2K_Ch33k0
      XBL: Ch33k0
      Twitch: http://www.twitch.tv/Ch33k0

      Comment

      • pilonv1
        Negative Vibe Merchant
        • Jul 2003
        • 379

        #2223
        Re: Dual Archetypes Confirmed... Thoughts? Combinations?

        Originally posted by ph33
        This is why I want to make a build that can impact a game without ever touching the ball on offense. I love my shot creating slasher, but there's some players I play with where I'm not controlling the ball much, therefore my player's potential impact is really really minimized. I keep receiving the ball in weird spots where I can't do much with it, and half the time I get the ball I see 3 screens being set for me. So it's dribble to nowhere or pass it. Fun!

        Been thinking about making a center. I already have a 7'3 Post/Rebounder but I'm getting tired of his fat *** and I want to make someone that's mobile. I was thinking a shorter big man that could play PF/small ball C or as the big man in the park. Defense one of the archetypes but I'm not sure if I want 3 pointers, rebounding, or slashing as the other. I figured 3 point would be the most versatile, but I feel bad about taking a rebounding hit...not sure it'd matter though. Undecided.
        You might like my build phee, 6'10" 236lb rebounding rim protecting PF. I'm something like 202-102 in Park with an A- grade thanks to playing with a bunch of smart team mates who can score. Averaging something like 5.7ppg/4.5rpg/1.7apg shooting 60%+.

        I wanted to play big man in Park, since there's so many wings who want to score. And like you mentioned I wanted to be mobile and be able to recover. You're quick enough defensively to stay with most wings on a switch too. My lateral quickness maxes out at 66. If you're a 6'6 pure slashing SG your lateral quickness tops out at 70.

        I've had plenty of games where I've had an A+ without taking a shot. I just set screens, pass, rebound and play solid D. It's amazing how people don't know how to defend a pick and roll, you can get some easy buckets.

        Plus it's fun as hell blocking or challenging dunks & layups from people who don't expect it, since you rarely see any sort of rim protector build on the park, let alone a quicker one, as you can see in this video.

        <iframe width="560" height="315" src="https://www.youtube.com/embed/VZMQaYpuxpg" frameborder="0" allowfullscreen></iframe>

        That's with Gold Chase Down Artist. I'm about 30% through HOF Rim Protector too. Right stick defense down low slows down most builds inside once you have your badges up. Just holding your ground and sticking your arms up seems to make a lot of shots rim out. You have to be disciplined though and not just jump at everything.

        You'll get plenty of steals or loose balls on your man from right sticking them on drives. Can't see myself ever getting HOF Bruiser but even at gold it's great for setting screens to get your shooters open.

        With silver posterizer, gold pick and roller and gold put back king, you can still score decently inside. I've added the Blake Griffin dunk package which has super quick animations so it's less likely to get blocked. Because I'm a bit smaller and faster, if I have a shoulder ahead of my man on a break then it's almost a guaranteed score. But the beauty of this build is that you don't need to score to contribute, anything you add is a bonus.

        The downsides are that you can't really score without being slightly open. The 7'3" max weight post scorers will back you down and score over you if they're good. Athletic rebounders cause me some issues as well occasionally if I don't box them out.

        If you're on a park team with another big man you'll be guarding some wings full time which is no fun. I just don't join games now unless I'm the biggest guy on the team.

        Definitely a build to try out if you want something different. It's a great complimentary build if you have some smart team mates, and it's easy to find games once people play with you.
        Last edited by pilonv1; 11-22-2017, 07:42 PM.

        Comment

        • ph33
          MVP
          • Oct 2014
          • 3261

          #2224
          Re: Dual Archetypes Confirmed... Thoughts? Combinations?

          Originally posted by pilonv1
          Definitely a build to try out if you want something different. It's a great complimentary build if you have some smart team mates, and it's easy to find games once people play with you.
          $$$$$$$old

          Do you have defense primary or secondary?
          never mind figured it out
          Last edited by ph33; 11-23-2017, 02:39 AM.

          Comment

          • loso_34
            MVP
            • Jul 2010
            • 1346

            #2225
            Re: Dual Archetypes Confirmed... Thoughts? Combinations?

            What’s a good build for Kevin martin

            3pt/passing and ball handling.

            Or

            Shot creator/pt

            Or pure shot creator? I can’t find a build to even replicate kmart! If I use 3pt I lose the speed/quickness he had irl.

            Comment

            • Pedsdmd
              Rookie
              • Oct 2009
              • 148

              #2226
              Re: Dual Archetypes Confirmed... Thoughts? Combinations?

              Originally posted by loso_34
              What’s a good build for Kevin martin

              3pt/passing and ball handling.

              Or

              Shot creator/pt

              Or pure shot creator? I can’t find a build to even replicate kmart! If I use 3pt I lose the speed/quickness he had irl.
              H

              Pure sharpshooter

              Comment

              • Nza
                MVP
                • Jan 2004
                • 3437

                #2227
                Re: Dual Archetypes Confirmed... Thoughts? Combinations?

                Originally posted by pilonv1
                You might like my build phee, 6'10" 236lb rebounding rim protecting PF...

                ...Plus it's fun as hell blocking or challenging dunks & layups from people who don't expect it...

                ...I'm about 30% through HOF Rim Protector too. Right stick defense down low slows down most builds inside once you have your badges up. Just holding your ground and sticking your arms up seems to make a lot of shots rim out. You have to be disciplined though and not just jump at everything....

                ...Definitely a build to try out if you want something different. It's a great complimentary build if you have some smart team mates, and it's easy to find games once people play with you.
                I have a similar build - 6'11" post scoring rim protector PF. It is really fun being a disrupter on D. I have gold rim protector and close to gold chase down - only 83 OVR but I play well above that usually and can hang with most bigs up to the low 90's. It's tough finding good randoms to play with though. I wish they'd display teammate grade next to OVR.

                BTW how did you get HOF rim protector going? I thought HOF was for pure builds. I've got maxed rim protector at gold. I'll be a bit peeved if post scoring secondary as opposed to rebounding means I can't get HOF rim protector, as TBH the post scoring secondary achetype is nearly useless (post moves are still blocked by absolutely anyone with poor block timing, most of the time).

                Comment

                • pilonv1
                  Negative Vibe Merchant
                  • Jul 2003
                  • 379

                  #2228
                  Re: Dual Archetypes Confirmed... Thoughts? Combinations?

                  Originally posted by Nza
                  I have a similar build - 6'11" post scoring rim protector PF. It is really fun being a disrupter on D. I have gold rim protector and close to gold chase down - only 83 OVR but I play well above that usually and can hang with most bigs up to the low 90's. It's tough finding good randoms to play with though. I wish they'd display teammate grade next to OVR.
                  If I went again I'd go post scoring or slashing instead of rebounding. I can get by but I do miss the scoring.

                  BTW how did you get HOF rim protector going? I thought HOF was for pure builds. I've got maxed rim protector at gold. I'll be a bit peeved if post scoring secondary as opposed to rebounding means I can't get HOF rim protector, as TBH the post scoring secondary achetype is nearly useless (post moves are still blocked by absolutely anyone with poor block timing, most of the time).
                  Pure gets it but so does rebounding rim protector. I think they're the only two builds that get it and I wasn't going pure because I'd be even less useful on offense. And grinding out four HOF badges felt like a lot of work.

                  Comment

                  • Housh123
                    Banned
                    • Jan 2011
                    • 1173

                    #2229
                    Re: Dual Archetypes Confirmed... Thoughts? Combinations?

                    Originally posted by ph33
                    This is why I want to make a build that can impact a game without ever touching the ball on offense. I love my shot creating slasher, but there's some players I play with where I'm not controlling the ball much, therefore my player's potential impact is really really minimized. I keep receiving the ball in weird spots where I can't do much with it, and half the time I get the ball I see 3 screens being set for me. So it's dribble to nowhere or pass it. Fun!

                    Been thinking about making a center. I already have a 7'3 Post/Rebounder but I'm getting tired of his fat *** and I want to make someone that's mobile. I was thinking a shorter big man that could play PF/small ball C or as the big man in the park. Defense one of the archetypes but I'm not sure if I want 3 pointers, rebounding, or slashing as the other. I figured 3 point would be the most versatile, but I feel bad about taking a rebounding hit...not sure it'd matter though. Undecided.


                    At the end of the day the Ben Simmons build is still a great rebounding and defending build. It definitely keeps you engaged even when teammates are not looking for you


                    Sent from my iPhone using Operation Sports

                    Comment

                    • ph33
                      MVP
                      • Oct 2014
                      • 3261

                      #2230
                      Re: Dual Archetypes Confirmed... Thoughts? Combinations?

                      Originally posted by pilonv1
                      If I went again I'd go post scoring or slashing instead of rebounding. I can get by but I do miss the scoring.
                      If I do a 6'10 build, would you say that doing defense/slashing might be better? I know I originally asked about a "no offense" build but this player I use would mostly likely be as a park big, and like you said I would only bust it out if I had 2 competent scorers/ball handlers to play with. The way I see it, this guy would get most rebounds anyways. I can handle glass cleaners pretty well---I usually only give up boards to them if I'm having to make multiple rotations to prevent 3s

                      My 7'3 fat *** lumber guy will be more of a Pro-AM player

                      Comment

                      • luca3113
                        Rookie
                        • Mar 2014
                        • 36

                        #2231
                        Re: Dual Archetypes Confirmed... Thoughts? Combinations?

                        Originally posted by ph33
                        If I do a 6'10 build, would you say that doing defense/slashing might be better? I know I originally asked about a "no offense" build but this player I use would mostly likely be as a park big, and like you said I would only bust it out if I had 2 competent scorers/ball handlers to play with. The way I see it, this guy would get most rebounds anyways. I can handle glass cleaners pretty well---I usually only give up boards to them if I'm having to make multiple rotations to prevent 3s

                        My 7'3 fat *** lumber guy will be more of a Pro-AM player
                        If you can handle Glass Cleaners, in Park a Slashing Rim Protector will play exactly like Dwight.

                        Comment

                        • ryocoola31
                          Rookie
                          • Sep 2016
                          • 135

                          #2232
                          Re: Dual Archetypes Confirmed... Thoughts? Combinations?

                          Originally posted by Pedsdmd
                          H

                          Pure sharpshooter
                          Kevin Martin? Pure shot creator definitely. He was more than a sharpshooter. He slashed and got to the line quite a bit too.

                          Sent from my SM-J727U using Tapatalk

                          Comment

                          • loso_34
                            MVP
                            • Jul 2010
                            • 1346

                            #2233
                            Re: Dual Archetypes Confirmed... Thoughts? Combinations?

                            Originally posted by ryocoola31
                            Kevin Martin? Pure shot creator definitely. He was more than a sharpshooter. He slashed and got to the line quite a bit too.

                            Sent from my SM-J727U using Tapatalk
                            he was efficient from 3 tho and if i make a pure shot creator i dont get no shooting badges.

                            yea he had good speed/quickness thats why i didnt wanna go pure shot. could score in a variety of ways.

                            Comment

                            • ryocoola31
                              Rookie
                              • Sep 2016
                              • 135

                              #2234
                              Re: Dual Archetypes Confirmed... Thoughts? Combinations?

                              Originally posted by loso_34
                              he was efficient from 3 tho and if i make a pure shot creator i dont get no shooting badges.

                              yea he had good speed/quickness thats why i didnt wanna go pure shot. could score in a variety of ways.
                              Yeah it is kinda tough. I think shot creator shoot fine from three just not knock down, but just seems like pure sharp is not much of finisher or very dynamic like him. Either had has its drawbacks not exactly fitting him.

                              Sent from my SM-J727U using Tapatalk

                              Comment

                              • ryocoola31
                                Rookie
                                • Sep 2016
                                • 135

                                #2235
                                Re: Dual Archetypes Confirmed... Thoughts? Combinations?

                                Originally posted by ryocoola31
                                Yeah it is kinda tough. I think shot creator shoot fine from three just not knock down, but just seems like pure sharp is not much of finisher or very dynamic like him. Either had has its drawbacks not exactly fitting him.

                                Sent from my SM-J727U using Tapatalk
                                Honestly just meet in middle and do a sharpshooting shot creator. Playmaking isn't great but you can shoot the three, fade, and finish a little better.

                                Sent from my SM-J727U using Tapatalk

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