Dual Archetypes Confirmed... Thoughts? Combinations?

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  • garyraymond23
    Rookie
    • Sep 2015
    • 415

    #2161
    Re: Dual Archetypes Confirmed... Thoughts? Combinations?

    Originally posted by Yesh2k
    I've just played a lot of career. I only play on HoF, so it's all earned legitimately; I'm in my 3rd season now and a 92 overall. I saw early on with the build that OMFB was going to be a problem badge so I did every available practice inc the juice +1 drill. In games that were blow outs (a lot), if ever I got a rebound/steal/FB opportunity, then I would often force things that weren't really there. The slidy crossover/behind the backs this year often provide a clearish lane if you can get past one dude, so it's not that bad.

    My main issue is that I'm just bored with this guy now. I have all my badges maxed, and the grind between ranks is just too intense for me to want to keep going with him any longer. I wish we could sell our myplayers instead of T-shirts.
    Didn't realize you were in your 3rd season AND essentially did that drill 4 times, that actually makes a lot more sense now.

    I've actually noticed I purposely force fast breaks playmaking defender and that was only for Silver lol but you almost have to do it if you want the badge

    I completely agree on getting bored, that's why I've made so many different characters. I try to occasionally switch it up, so I don't get too bored with a specific type of guy. Post Scorer to Defender to Playmaker to a Wing Scorer etc.

    The grind starts getting what seems like impossibly long after 90 or 91 IMO, once you hit that, it seems at times like you'll never even gain another level. I'm somewhat glad they made it that way so there's not a bunch of 95+ overall guys out there already but man, it takes a loooong time.

    Originally posted by ryocoola31
    Hey what is lateral quickness and weight on your playmaking lockdown? Trying to figure how low is too low in terms of weight
    I'll double check tonight and let you know for sure, I'm pretty sure it's:

    6'8 225 lbs (ended in 25 in honor of Ben Simmons #)

    low 80s in speed
    75ish lateral quickness

    I remember choosing making him 6'8 instead of 6'10 because the cap was 75ish compared to high 60s for lateral quickness

    Originally posted by Bandeazyy
    Damn, now you're making me regret on not making him 6'10 lol. The way you described your play style is pretty much the same as mine. Set screens, pick and roll(fade), and just keep the ball moving on offense.

    I do love the ability to switch out on everything the most though. Only time I had trouble was against 7'3 centers that got into the paint.
    Yea 7'3 Centers that have max strength can be a bit of an issue, hold your ground and try not to bite on their pump fakes. If you're a PF, I believe you should have Gold Defensive Stopper and Gold Rim Protector so once you acquire those badges, you'll be, no pun intended, golden.

    If you're looking for something that isn't a pure scoring build (like most people are in the park), this is one of the better builds.

    Defense and Playmaking all day lol

    Comment

    • Bandeazyy
      Rookie
      • Sep 2015
      • 207

      #2162
      Re: Dual Archetypes Confirmed... Thoughts? Combinations?

      Originally posted by ryocoola31
      Hey what is lateral quickness and weight on your playmaking lockdown? Trying to figure how low is too low in terms of weight

      Sent from my SM-J727U using Tapatalk

      Sent from my SM-J727U using Tapatalk


      I made mine 265 and I'm still blazing up and down the court. Max is 295 I think


      Sent from my iPhone using Tapatalk

      Comment

      • luca3113
        Rookie
        • Mar 2014
        • 36

        #2163
        Re: Dual Archetypes Confirmed... Thoughts? Combinations?

        I've been playing with a 6' 6" Sharpshooting Slasher and I love it, even though I'm fully aware it's not the best of builds it fits me perfectly. I can drive and finish just fine, most of the time I end up dunking it. Slashing and catching lobs is also not too hard either. And lastly, moving off-ball to get open for a three point shot is easy with the speed and acceleration I have. Shooting badges help a lot. I love it.

        I'm not a lame *** who'll just spam dribble moves and try to score. My offense consists of either using one dribble move or a pump fake and driving to the basket if they bite into it, or moving off-ball to catch a lob or get free for a three pointer. Fits my playstyle perfectly. And I love playing defense too.

        Comment

        • 123abcdylan
          Pro
          • Mar 2010
          • 622

          #2164
          Re: Dual Archetypes Confirmed... Thoughts? Combinations?

          Originally posted by Yesh2k
          How big is the difference between OMFB on gold and Hall of Fame

          Sent from my XT1565 using Tapatalk

          Comment

          • garyraymond23
            Rookie
            • Sep 2015
            • 415

            #2165
            Re: Dual Archetypes Confirmed... Thoughts? Combinations?

            I actually think I enjoy playing with my 6'10 pure point forward over my 6'8 playmaking defender now.

            My usual squad requested I go pure to boost their shooting badges (I only have Gold Dimer so far) and we went 19-0 last night before we called it because it was getting late lol

            PG: 6'4 Shot Creating Sharpshooter

            SF: 6'10 Pure Point Forward

            C: 7'3 Sharpshooting Rim Protector

            This has been our best combination of 3s so far, our closest game was 22-16. I think we'll have more success with this lineup, especially once I get HOF Dimer compared to me playing with their 2 characters when I'm on my playmaking defender.

            They seemingly make more shots with my Gold Dimer compared to Silver Dimer .. I'm intrigued to see how a HOF Dimer would boost their shooting.

            Any HOF Dimers out there notice how much more effective you make shooters?

            Comment

            • Yesh2kdone
              Banned
              • Feb 2015
              • 1412

              #2166
              Re: Dual Archetypes Confirmed... Thoughts? Combinations?

              Originally posted by 123abcdylan
              How big is the difference between OMFB on gold and Hall of Fame

              Sent from my XT1565 using Tapatalk
              I'll be honest, I'm still not entirely sure what the badge actually does at any level. It doesn't make you run faster, and with Acrobat, posterizer and RF, I have no idea whether or not it actually helps you finish better around the rim on fast breaks.

              I remember in 14 when it gave you a description of how many points it added to specific attributes, but whether that's the case or not, I just have no idea.

              Comment

              • ph33
                MVP
                • Oct 2014
                • 3261

                #2167
                Re: Dual Archetypes Confirmed... Thoughts? Combinations?

                Originally posted by Yesh2k
                I'll be honest, I'm still not entirely sure what the badge actually does at any level. It doesn't make you run faster, and with Acrobat, posterizer and RF, I have no idea whether or not it actually helps you finish better around the rim on fast breaks.



                I remember in 14 when it gave you a description of how many points it added to specific attributes, but whether that's the case or not, I just have no idea.

                I’m fairly certain it makes your player faster in transition at the very least. I noticed a big difference between bronze and silver

                Comment

                • hanzsomehanz
                  MVP
                  • Oct 2009
                  • 3275

                  #2168
                  Re: Dual Archetypes Confirmed... Thoughts? Combinations?

                  Originally posted by luca3113
                  I've been playing with a 6' 6" Sharpshooting Slasher and I love it, even though I'm fully aware it's not the best of builds it fits me perfectly. I can drive and finish just fine, most of the time I end up dunking it. Slashing and catching lobs is also not too hard either. And lastly, moving off-ball to get open for a three point shot is easy with the speed and acceleration I have. Shooting badges help a lot. I love it.

                  My offense consists of either using one dribble move or a pump fake and driving to the basket if they bite into it, or moving off-ball to catch a lob or get free for a three pointer. Fits my playstyle perfectly. And I love playing defense too.
                  This build is my favorite for wings who don't require to be ball dominant. It's like a Vince Carter archetype.

                  This YouTuber has a 6ft7 SG and 6ft9 PF who both use this archetype of Sharpshooting Slasher (Primary).



                  Sent from my SGH-I337M using Tapatalk
                  how could I lose? im playing by my own rules..

                  Comment

                  • garyraymond23
                    Rookie
                    • Sep 2015
                    • 415

                    #2169
                    Re: Dual Archetypes Confirmed... Thoughts? Combinations?

                    Originally posted by Yesh2k
                    I'll be honest, I'm still not entirely sure what the badge actually does at any level. It doesn't make you run faster, and with Acrobat, posterizer and RF, I have no idea whether or not it actually helps you finish better around the rim on fast breaks.

                    I remember in 14 when it gave you a description of how many points it added to specific attributes, but whether that's the case or not, I just have no idea.
                    I think OMFB makes you slightly faster and gives you an initial speed boost running down the court.

                    Beyond that, I have no idea because most players who have OMFB, like you said, have posterizer, acrobat etc. so I have no which badges are truly making you excel in a fast break scenario.

                    Comment

                    • Rockie_Fresh88
                      Lockdown Defender
                      • Oct 2011
                      • 9621

                      #2170
                      Re: Dual Archetypes Confirmed... Thoughts? Combinations?

                      I have the explosive layup package on my SF and it never triggers. Either my speed or speed with ball is too low. Was like this last year . SWB leads to better dunk animations too .
                      #1 Laker fan
                      First Team Defense !!!

                      Comment

                      • garyraymond23
                        Rookie
                        • Sep 2015
                        • 415

                        #2171
                        Re: Dual Archetypes Confirmed... Thoughts? Combinations?

                        Originally posted by Rockie_Fresh88
                        I have the explosive layup package on my SF and it never triggers. Either my speed or speed with ball is too low. Was like this last year . SWB leads to better dunk animations too .
                        Speed with Ball is an incredibly underrated attribute this year.

                        It has a much higher impact than it did in 2k17 from what I've noticed playing on my pure playmaker.

                        RIP to the goat, my pure point forward last year with 94 speed with ball, dude was unreal - I wish I could've recreated him this year lol

                        Comment

                        • franzis
                          MVP
                          • Mar 2008
                          • 1451

                          #2172
                          Re: Dual Archetypes Confirmed... Thoughts? Combinations?

                          Originally posted by garyraymond23
                          Speed with Ball is an incredibly underrated attribute this year.

                          It has a much higher impact than it did in 2k17 from what I've noticed playing on my pure playmaker.

                          RIP to the goat, my pure point forward last year with 94 speed with ball, dude was unreal - I wish I could've recreated him this year lol
                          Amen

                          I miss my 2k17 point forward too

                          Comment

                          • Yesh2kdone
                            Banned
                            • Feb 2015
                            • 1412

                            #2173
                            Re: Dual Archetypes Confirmed... Thoughts? Combinations?

                            Originally posted by garyraymond23
                            Speed with Ball is an incredibly underrated attribute this year.

                            It has a much higher impact than it did in 2k17 from what I've noticed playing on my pure playmaker.

                            RIP to the goat, my pure point forward last year with 94 speed with ball, dude was unreal - I wish I could've recreated him this year lol
                            SWB has been OP for the last couple of versions. Last year for example, my 6'3 slasher was far better for contact dunk animations on low weight than my 6'5 99 contact dunk, maxed weight slasher, because he was so much quicker attacking the rim.

                            Comment

                            • Yesh2kdone
                              Banned
                              • Feb 2015
                              • 1412

                              #2174
                              Re: Dual Archetypes Confirmed... Thoughts? Combinations?

                              Originally posted by garyraymond23
                              I think OMFB makes you slightly faster and gives you an initial speed boost running down the court.

                              Beyond that, I have no idea because most players who have OMFB, like you said, have posterizer, acrobat etc. so I have no which badges are truly making you excel in a fast break scenario.
                              Logically this has to be true, but I haven't noticed any real difference. I think it prob gives a boost to ball control too like it did in older versions but again, who knows. I think the badge in general is probably a bit underpowered, especially with slightly bigger guys. I've made all the builds I'm making this year, but because I'd played a lot of games, I had loads of VC, so I made a 6'8 230lb pure slashing SF, and it's like he's running in mud when he's on a fast break with centers catching me up, so maybe this is the player that I can actually tell if there's any difference with OMFB.

                              Comment

                              • garyraymond23
                                Rookie
                                • Sep 2015
                                • 415

                                #2175
                                Re: Dual Archetypes Confirmed... Thoughts? Combinations?

                                Originally posted by franzis
                                Amen

                                I miss my 2k17 point forward too
                                I think I was 6'8 and 94 speed with ball - I tried to replicate Ben Simmons as closely as possible - this year that's seemingly impossible to do lol

                                Originally posted by Yesh2k
                                SWB has been OP for the last couple of versions. Last year for example, my 6'3 slasher was far better for contact dunk animations on low weight than my 6'5 99 contact dunk, maxed weight slasher, because he was so much quicker attacking the rim.
                                That's surprising, I'd think you'd have the opposite effect with the 6'5 99 contact dunk guy having much, much better success.

                                Maybe 2k just made contact dunks less effective this year? That's my only guess

                                Originally posted by Yesh2k
                                Logically this has to be true, but I haven't noticed any real difference. I think it prob gives a boost to ball control too like it did in older versions but again, who knows. I think the badge in general is probably a bit underpowered, especially with slightly bigger guys. I've made all the builds I'm making this year, but because I'd played a lot of games, I had loads of VC, so I made a 6'8 230lb pure slashing SF, and it's like he's running in mud when he's on a fast break with centers catching me up, so maybe this is the player that I can actually tell if there's any difference with OMFB.
                                Speed is still a problem in 2k. 7'3 340 lbs centers who have 30s in speed keep up with bigs and/or 6'10 SFs with 60+ speed in fast break scenarios.

                                #2kLogic

                                It's a massive issue in park, it makes all the low weight bigs pointless at times because their strength is incredibly lower and their speed is NOT noticeably faster as it should be.

                                Comment

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