czar needs to break off from 2k with a handful of other dedicated devs (like frost giant studios broke off from blizzard over warcraft & starcraft) and work on a REAL basketball game that dedicates it's features to what matters most - core fundamental 5v5 gameplay. man, i would love to see that. i'd pay $120 for a game like that.
Please turn the help defense, and cutter help defense back to were it was on release
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
czar needs to break off from 2k with a handful of other dedicated devs (like frost giant studios broke off from blizzard over warcraft & starcraft) and work on a REAL basketball game that dedicates it's features to what matters most - core fundamental 5v5 gameplay. man, i would love to see that. i'd pay $120 for a game like that. -
Re: Please turn the help defense, and cutter help defense back to were it was on rele
czar needs to break off from 2k with a handful of other dedicated devs (like frost giant studios broke off from blizzard over warcraft & starcraft) and work on a REAL basketball game that dedicates it's features to what matters most - core fundamental 5v5 gameplay. man, i would love to see that. i'd pay $120 for a game like that.
You’d have to pay $10,000. It’s not economically feasible.Comment
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
On old gen/PC we are at a point right now, where we do not see any rotations/help at all. Nobody is rotating away from their man to stop the drive. If I help manually, nobody is rotating over to cover the now open man from the help defender. On a double team, nobody is covering the man that got left open, even if he catches the ball.
The game right now is just a 1on1 competition. Cool. Thanks. So. Much. Fun.Comment
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
The bigs speed, and the unrealistic on ball defense is what needed to be turned down. Not the help defense. The help defense was the main improvement to the game requiring people to now shoot jumpers as opposed to spamming the paint. They turned down the cutter defense for the “competitive” gamers, and now the help defense is extra slow and lax also.
No reason for Capela to by at the 3 point line hugging Steven Adams as Morant blows by my defender, and the same thing on the other end. Watching Trae and Morant have a 1 on 1 layup contest, when 2 weeks ago the defense was flooding the paint is disappointing.
If the help defense isn’t going to be where it was earlier, then 90 percent of the potential in this game is gone. For the guys who like to run real NBA teams, and play against the CPU we can’t be sent back to 2k21 help defense.
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ive been doing a cpu vs cpu season watching every game, its been pretty cool pretty real looking, nothing to outta the norm, other then D.Fox taking 40 shots and taking the last like 9, he was like on amission, but i doubt that will happen every game, but right now im getting alot of points in the paint, almost to much... teams are getting like 60-70 in the paint on scores of around 100-110, may not seem like alot but one team one game had 80 pts in the paint outta their 99 pts, i was like damn, and all i saw on the scoring chart was layup layup dunk etc etc etc i know some sliders can change that, I do have attack basket up alil so there is more fouls, always seems like fouls turn overs and free throws are lowerYoutube channel
https://www.youtube.com/user/benton323232Comment
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
ive been doing a cpu vs cpu season watching every game, its been pretty cool pretty real looking, nothing to outta the norm, other then D.Fox taking 40 shots and taking the last like 9, he was like on amission, but i doubt that will happen every game, but right now im getting alot of points in the paint, almost to much... teams are getting like 60-70 in the paint on scores of around 100-110, may not seem like alot but one team one game had 80 pts in the paint outta their 99 pts, i was like damn, and all i saw on the scoring chart was layup layup dunk etc etc etc i know some sliders can change that, I do have attack basket up alil so there is more fouls, always seems like fouls turn overs and free throws are lower
Pick your poison.
PIP will always be higher because of the lack of fouls.
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
Yeah I see about half the fouls that should happen per game and that is with all fouls maxed out. Rebounds will be a little bit high to because some of those missed shots that turn into rebounds could be foul shots instead meaning a chance at no rebound if the second foul shot is made.Comment
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
Yeah I see about half the fouls that should happen per game and that is with all fouls maxed out. Rebounds will be a little bit high to because some of those missed shots that turn into rebounds could be foul shots instead meaning a chance at no rebound if the second foul shot is made.
Yep exactly. Getting perfectlyreal stats is a unicorn.Comment
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
Clear this up for me. Why would the lack of fouls make PIP inflated? Is it the lack of foul calls or the lack of foul animations? Because if they called more fouls wouldn’t those made pip shots just be and 1’s?Psn: Alabamarob
Xbox: Alabama Rob
Youtube: 2k Hawks
Settings I play on.
Minutes: 12
Difficulty: HOF
Online or Offline player: Both
In a MLO: YesComment
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
Lack of foul calls on inside shots.most teams avg 10 fts in a 2 k game? I think irl it’d be 25-30. Thats 10 extra sets of 2 fts. You assume maybe 6-7 would come from shifting fouls on the inside left on the table. Teams make 60% of inside shots so that’s 7-8 pip.
Teams still too drive oriented but this is part of itComment
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
Lack of foul calls on inside shots.most teams avg 10 fts in a 2 k game? I think irl it’d be 25-30. Thats 10 extra sets of 2 fts. You assume maybe 6-7 would come from shifting fouls on the inside left on the table. Teams make 60% of inside shots so that’s 7-8 pip.
Teams still too drive oriented but this is part of itComment
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
Lack of fouls impact a lot of things that is why I would say its like the biggest issue with the game. Lack of fouls means inflated rebound numbers, inflated FG attempts, inflated points in the paint and don't have to deal with foul trouble and if you should take this guy out or not because 1 foul trouble doesn't happen much and even if a guy does get a 3rd foul in the second or 4th in the 3rd quarter you are still not really worried about them fouling out because of the lack of fouls in the game. So really lack of fouls effects like 4 things besides just free throw attempts.Comment
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Re: Please turn the help defense, and cutter help defense back to were it was on rele
Sadly the Shot Coverage Impact slider affects also the timing window for open shots, so if you lower that slider you also lower the timing window for open shots. If you put it low enough so that contested shots in the mid range - where the timing window is large enough so that lowering it has no huge impact on how many shots you or the CPU can make when open - to go in at a "realistic" percentage then it will be very hard to make threes (also if wide open) even when you or the CPU are exactly on the line, let alone being able to make deep threes with someone as Lillard or Curry. Try for example to put the slider at 10 and make shots from three with Curry in Freestyle, and you will see how much smaller the timing window for making shots (even when wide open) becomes in comparison to default 50.
We would really need instead a slider that affects the impact that contesting has on the making of jumpshots and only that (without affecting anything else). I hoped at first that Shot Coverage Impact would do just that but sadly it is also tied to a bonus for open shots that messes up everything (especially because the bonus is tied to timing window and not making % per se). The best of the best would be to have two separate sliders, one affecting the opening bonus and one affecting the contested bonus. As it is now they are tied so you cannot change one without affecting the other.
I lower the slider to 34 and the next four games I can't make a damn thing from the 3 point line. No more than 4 threes made in the game and missing wide open shots more often and still missing contested shots.
I'm like I know I'm not tripping because all I do is play with the Lakers and before this I was greening basically damn near all my wide open threes. The shot timing was totally different.
I thought that slider was the answer to my prayers but I guess not. Year after year one of my constant problems with 2K shooting is that I can never make any decently contested shots even with good shooters. Because other than 2k21 all CPU defenders hug everyone on the perimeter so unless you're wide open jump shots aren't really going in.
I guess the only thing to mess with is the jump shot defense strength release slider. Usually I only lower that to about 45 or 44.
Sent from my SM-A205U using Tapatalk"on hoping there is a PSN flash sale before Valentine's Day"
Man there are no flashers... now what are we going to do for vd
yea but will they take psn cards
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