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TNK - Madden Next-Gen Sliders

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Old 11-19-2013, 10:09 PM   #137
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Re: TNK - Madden Next-Gen Sliders

Quote:
Originally Posted by lowercasecurtis
i didn't save the boxscore because i was disgusted, but I threw 8 picks compared to the 2 last night. I liked how the game played with the newest adjustments but cpu was so aggressive in the secondary. They jumped everything, 10 yards off the ball on a curl, picked off. 3 picks on curls, 2 on post, 1 slant, 1 deep(my fault), 1 screen (that one was my fault)

I don't see many sacks personally. Had 2 for each team.

I also may just have had a horrible game and you can ignore my anger
I was throwing picks on slants to. You just have to be very careful on those kind of throws, just like a real QB. CPU corners will be very aggresive in closing on the ball.
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Old 11-19-2013, 11:08 PM   #138
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Re: TNK - Madden Next-Gen Sliders

Are auto subs plug in the same way from 360 madden where you would set them at the main menu and when you load the season the auto subs would stay at 50?
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Old 11-19-2013, 11:14 PM   #139
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Re: TNK - Madden Next-Gen Sliders

Another very slight update to a few things in post #1 of the thread

As for you guys throwing picks - it's usually because of a poor decision. It's not like defenders are coming out of nowhere to intercept passes. I throw picks myself - usually when I make the wrong throw to the wrong guy, especially when I force it.

As for the CPU throwing picks - I have dropped both HUM & CPU INT slider to 3 in post #1 of the thread. I can't stress enough (THESE ARE FOR CFM ONLY AND YOU NEED TO LOAD YOUR CFM AND THEN LOAD / "IMPORT" THE SLIDERS TO THE CFM.

I'm going to play the Jets right now and will broadcast here for anyone who wants to watch:
www.twitch.tv/tnkngm

I'll post the stats after the game
Watch live video from tnkngm on www.twitch.tv

Last edited by TNKNGM; 11-19-2013 at 11:25 PM.
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Old 11-19-2013, 11:25 PM   #140
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Re: TNK - Madden Next-Gen Sliders

Well with the current sliders the CPU cannot defend the 2 back shotgun split screen. Just ran it all first quarter to test and had thrown for over 220 yds. Also too low of a number for CPU accuracy.
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Old 11-19-2013, 11:49 PM   #141
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Re: TNK - Madden Next-Gen Sliders

Carolina Panthers at Philadelphia Eagles
Jan 1, 1ST2ND3RD4THSCORE
Carolina Panthers (0-2)00000
Philadelphia Eagles (2-0)3170727
Team Stats Comparison
CARPHI
Total Offense115342
Rushing Yards87213
Passing Yards28129
First Downs1017
Punt Return Yards4614
Kick Return Yards240
Total Yards185356
Turnovers62
3rd Down Converstion23
4th Down Conversion10
2-Point Conversion00
Red Zone Touchdowns/Field Goals02
Penalties10yds10yds
Posession Time23:1936:41
Carolina Panthers
PASSINGC/AYDSTDINT
Newton3/63601
Anderson9/344603
Clausen0/1001
RUSHINGATTYDSAVGTD
Stewart11635.70
Williams461.50
Philadelphia Eagles
PASSINGC/AYDSTDINT
Vick4/96600
Foles9/188501
Barkley1/5401
RUSHINGATTYDSAVGTD
B. Brown21844.01
McCoy9687.60
Polk66110.21
RECEIVINGRECYDSAVGTD
B. Brown5275.40
Jackson22713.50
Celek12323.00
McCoy11616.00
Johnson11515.00
Polk12121.00
Cooper11111.00
DEFENSETACKSACKINTTD
Kendricks5000
Chung4000
Graham3211


First game with the new slider set. It's a preseason game which is why there is so many different people in. Some things I noticed:

-I had 7 sacks compared to their 3. I was sacked due to holding the ball too long. They were sacked for the same reason mostly and just wouldn't throw and eventually even only 3 blitzers would get to them.

-5 int's they threw. My two were both my fault and caused by trying to go deep when I shouldn't have. Newton's was the same reason. Anderson was just BAD.

-They had a lot of easy drops. I had 3 and they may have had 7-8. When I say easy I mean that there was no contact. They just had it hit and go.

-This isn't a slider issue but it felt like I couldn't stop Stewart with my 2nd unit. Yet they would run for 10 yards then throw 3 straight and punt. It made no sense.


Gonna play the next game and see if anything changes. I'm hoping that my 2nd unit just owned the Panthers 2nd unit.
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Old 11-20-2013, 12:00 AM   #142
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Re: TNK - Madden Next-Gen Sliders

I am using these sliders but changed the speed to normal and threshold to 0. Wow this Is tuff and is looking very smooth.
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Old 11-20-2013, 12:08 AM   #143
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Re: TNK - Madden Next-Gen Sliders

Struggling to get a challenge from the CPU on slow. Switched to fast and it's a little better with your sliders. We are headed to a scary place, where I'm concerned the CPU challenge may not be achievable with this game without house rules.

As for the user picks, everyone really needs to work on throwing the ball away with the right stick. You can eliminate user picks as Tnk has stated by making better decisions.
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Old 11-20-2013, 12:22 AM   #144
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Re: TNK - Madden Next-Gen Sliders

I played into the 3rd quarter and had a 24-3 lead over the Jets.

I threw 3 picks but they were all once again poor throws by me.....not a slider issue

I saw a false start and a couple holding penalties which is good!!!

The CPU attempted a couple deep throws which is good

I want to make a couple more adjustments tomorrow and will update the thread when I do

GUYS - please continue to play games using post #1 sliders......we need as much information as possible to keep moving closer towards getting these nailed down

I'd also like you to play a game at Normal speed and see if it changes anything
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