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TNK - Madden Next-Gen Sliders

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Old 11-19-2013, 12:13 AM   #105
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Re: TNK - Madden Next-Gen Sliders

Quote:
Originally Posted by Shinino_Kage
Can we also get an idea of what to set things at for CCM when you're using Supersim at all (such as in player mode).
I don't do SUper Sim ......therefore I have no idea what to tell you
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Old 11-19-2013, 12:50 AM   #106
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Re: TNK - Madden Next-Gen Sliders

Sorry if this subject has already been discussed, but so far in my 1st game, I had 2 different players get hurt, but they never left the game, is injuries broken?
Edit. Make that 3 injuries which the player never left the game, also I sim. the preseason and guys I have guys who are injured, strange.

But so far liking this set. thanks TNKNGM

Last edited by ulua; 11-19-2013 at 12:57 AM.
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Old 11-19-2013, 01:01 AM   #107
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Re: TNK - Madden Next-Gen Sliders

Just had an excellent game - we finally have made major progress with these sliders and I'm going to play another game to see if it stays consistent

I threw 5 int with Brady but they were all my fault - I need to make better decisions throwing the ball

The CPU only had maybe 2 or 3 drops in the game

The Penalties and Auto Subs still need tweaking

We are rolling with the sliders in post #1 of the thread for now and NOT TOUCHING THE CPU Catch Slider

New England Patriots at Buffalo Bills
Nov 18, 20131ST2ND3RD4THSCORE
New England Patriots ()0107320
Buffalo Bills ()31001427
Team Stats Comparison
NWEBUF
Total Offense374209
Rushing Yards188112
Passing Yards18697
First Downs2011
Punt Return Yards3139
Kick Return Yards13692
Total Yards541340
Turnovers50
3rd Down Converstion3-109-19
4th Down Conversion0-00-0
2-Point Conversion0-00-0
Red Zone Touchdowns/Field Goals2/12/0
Penalties0-01-18
Posession Time28:3531:25
Scoring Summary
FIRST QUARTER SCORINGNWEBUF
5:11(BUF) Dan Carpenter 53 yd FG03
SECOND QUARTER SCORINGNWEBUF
8:11(NWE) LeGarette Blount 1 yd TD run73
2:27(BUF) EJ Manuel 1 yd TD run710
1:14(BUF) Dan Carpenter 53 yd FG713
0:00(NWE) Stephen Gostkowski 45 yd FG1013
THIRD QUARTER SCORINGNWEBUF
4:04(NWE) Stevan Ridley 17 yd TD run1713
FOURTH QUARTER SCORINGNWEBUF
13:33(BUF) Stephon Gilmore 69 yd INT return for TD1720
9:38(NWE) Stephen Gostkowski 30 yd FG2020
3:41(BUF) CJ Spiller 4 yd TD run2027
New England Patriots
PASSINGC/AYDSTDINT
Brady 23/4118605
RUSHINGATTYDSAVGTD
Ridley171217.11
Blount6315.11
Vereen5367.20
RECEIVINGRECYDSAVGTD
Gronkowski66811.30
Amendola6437.10
Vereen5224.40
Dobson2126.00
Edelman23015.00
Thompkins122.00
Ridley 199.00
DEFENSETACKSACKINTTD
Mayo9000
Hightowwer9100
Spikes6000
Jones6200
Talib5000
Arrington5000
McCourty4000
KICKINGFGXPPTSLONG
Gostkowski2/22/2845
PUNTINGNOYDSAVGIN20
Allen520541.00
KICK RETURNRETYDSAVGTD
Blount613622.60
PUNT RETURNRETYDSAVGTD
Edelman5316.20
Buffalo Bills
PASSINGC/AYDSTDINT
Manuel18/2911400
RUSHINGATTYDSAVGTD
Spiller21733.41
Jackson6264.30
Manuel6132.11
RECEIVINGRECYDSAVGTD
Johnson7497.00
Chandler4164.00
Spiller33110.30
Woods11212.00
Smith122.00
Graham155.00
DEFENSETACKSACKINTTD
Williams8000
Alonso7000
Lawson7020
Byrd6010
Gilmore4021
Bradham4000
Brooks3000
KICKINGFGXPPTSLONG
Carpenter2/33/3953
PUNTINGNOYDSAVGIN20
Mesko730042.80
KICK RETURNRETYDSAVGTD
Spiller36923.00
Smith12323.00
PUNT RETURNRETYDSAVGTD
Spiller 4399.70
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Old 11-19-2013, 02:04 AM   #108
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Re: TNK - Madden Next-Gen Sliders

UPDATE

I just played 1 half of another game and everything was still playing great

I made some penalty slider adjustments and was getting penalties called (need to lower the roughing the passer slider now though)

We have made outstanding progress on these tonight and I have some ideas for some slight tweaks for tomorrow.

I can't stress this enough - DON'T TOUCH CPU WR CATCH.....I haven't been seeing many drops at all by the CPU and they are throwing the ball, I even had Geno Smith go over the top for a 66 yd bomb on me.


Ideas I have for tomorrow:
* increase CPU run blocking a bit - get a little bit better rushing from CPU
* increase CPU pass blocking very slightly
* Decrease HUM run blocking a little bit to bring down HUM rushing (a bit too easy)
* Decrease CPU pass coverage and reaction a hair - I think this can help bring down interceptions


Get ready guys - we are getting very close to having this game tuned and these sliders should be ready to go hopefully by the weekend at the latest.

I'll be updating post #1 of the thread Tuesday at some point
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Old 11-19-2013, 02:12 AM   #109
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Re: TNK - Madden Next-Gen Sliders

Any house rules with these sliders?

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Old 11-19-2013, 03:20 AM   #110
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Re: TNK - Madden Next-Gen Sliders

Tnk nice work.

After using them in a few games I am seeing far too little CPU offense. The Cowboys went 3-27 passing versus the Chiefs for 11 yards, and I sacked them 8 times. Love the user side of it though, just want a challenge.

FYI I'm an average skill player.
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Old 11-19-2013, 05:37 AM   #111
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Re: TNK - Madden Next-Gen Sliders

I have the game for the ps4, but haven't received my console yet.

I've been looking at your thread. It seems to me that rushing yards are high. I know you're in the early stages, and maybe your trying to get the passing game ironed out. I think usually around 100 or around 120ish is the norm. I know it depends on what team you are playing.

I hope this is not like last gen with great graphics. Although, I only played the demo on the 360.
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Old 11-19-2013, 08:53 AM   #112
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Re: TNK - Madden Next-Gen Sliders

Quote:
Originally Posted by cubby blue
I have the game for the ps4, but haven't received my console yet.

I've been looking at your thread. It seems to me that rushing yards are high. I know you're in the early stages, and maybe your trying to get the passing game ironed out. I think usually around 100 or around 120ish is the norm. I know it depends on what team you are playing.

I hope this is not like last gen with great graphics. Although, I only played the demo on the 360.
See my post from last night (two posts before this) where I said that we are going to look at bringing down HUM rushing a bit
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