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Madden 19 CPU vs CPU Sliders

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Old 11-19-2018, 02:06 PM   #1201
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Re: Madden 19 CPU vs CPU Sliders

Quote:
Originally Posted by tommycoa
Definitely don’t think you’re complaining. You’ve had eyes on these for a while, kind of an expert watching them. I know you’ve got at least 20-30 games in, like Sdoug. That’s a lot of flying hours. Your insights and observations are key.

Profile delete definitely helps tons. Sorry I said do it every 8 games. Game just behaves a little differently when you watch only one team for the season. Gets kinda aracadey stats, but still enjoyable/entertaining results on the field. Thanks so much, both you and Sdoug for testing single season. I felt like getting good averages with all the teams in a 1 week season’s worth of games was the best start to get a baseline.


Make sure you’re not looking at the Total Yards Number because that includes returns. But the Madden calculator is probably off like you said. It seems like it is for other things, too. There are games with 8 combined TFLs and I say, no way. I thought I saw tons. Then you see a 20 TFL game, and it’s like, no way there were that many. Deflections are the same way. Also seen descrepancies with fumbles and sometimes if a play gets reversed, the stats still get recorded, even touchdowns. I think it’s even posted on the scoreboard scoring summary.



Haven’t changed anything and I don’t think this is a complaint either.

It’s just the penalties are tough to explain, but I’ll try.

Some games I see 20 combined and sometimes i see 4 combined.

Penalties are scripted when you see them pile up. It’s the game giving the offense an extra hurdle. It’s also the game keeping the points total SIM-like. This is also the reason the CPU kicks long FGs. It’s to ensure the other team has a shorter drive and accrues less stats.

The reason it’s False Start that usually drives that is because False Start is the same as delay of game, illegal formation, illegal shift, illegal substition and to a degree Intentional Grounding. The game doesn’t produce these penalties, but it makes up for it with excessive False Starts at times.

So yes, madden is scripted to a certain degree, but it’s more about SIM stats than outcome. And with this setup, these red zone penalty hurdles don’t seem to have bias for the HUM controlled team.

There’s not much I could do to stop this SIM Stat-driven penalty influence, and that’s one of many reason why the 90 QB ACC works. It helps combat against these penalties because it gives the qb better IQ, so there’s a chance at overcoming the penalties. I’d say a team with 90+ AWR QB has a 66 percent chance of getting a TD. An 80 awareness 50 percent. And it keeps falling down from there. Rookie/lowrated QBs usually always struggle in the red zone, but the 90 qb acc also gives them a snowball’s chance to score a TD.

90 QB ACC is me adapting to the SIM Stat driven nature of Madden’s game engine. It doesn’t fix the glitch, it just gives the offense a better chance when they get inunadated with penalties.

Ive noticed that the high penalty games usually have lots of o-linemen out with injury, and/or some of the linemen aren’t Scheme Fits. Rookie QB led offenses also tend to have more false starts.

I was truly shocked when the average penalties from my 16 game test was 6-51. A half a penalty less than the real average, and 5 yards less than the real average. I figured the average would be 8-9 range. There’s just such a wide delta of penalties from each game, it falls near the average.
Ive seen the same thing with penalties, they increase when the OLine is low rating or low awareness, inexperienced Rookies or have a lot of injuries. Also when its a poor QB or Rookie again.

It feels as if it s the awareness rating that mainly drives it to me, when they have a higher awareness which comes with experience and fit the scheme you are asking them to play, they know what to expect and also what to expect from the QB so draw less pens.
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Old 11-19-2018, 02:14 PM   #1202
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Re: Madden 19 CPU vs CPU Sliders

Quick question. I don’t see the sky punting wind glitch at all since the last real patch earlier this month. I seen it once, but it was karma because I told Roadman I’d yet to see one. Haven’t seen but the one. Are you guys sky punting wind glitch free?

Really love how the wind messes with punts. Especially on Free Kicks after a safety.

I quick simmed to end season 3 because of not deleteing after each game. On season 4 im gonna watch the pats and the jags. Jags have top rated defense. Want to do a season where i delete before each game played. Thinking this should clean up some of the screwiness. Didn’t want to have to delete after each game. Like always, you got do what Madden wants you do to. At least we got a good idea of what Madden wants us to do.
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Old 11-19-2018, 02:20 PM   #1203
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Re: Madden 19 CPU vs CPU Sliders

Quote:
Originally Posted by sdoug78
Ive seen the same thing with penalties, they increase when the OLine is low rating or low awareness, inexperienced Rookies or have a lot of injuries. Also when its a poor QB or Rookie again.

It feels as if it s the awareness rating that mainly drives it to me, when they have a higher awareness which comes with experience and fit the scheme you are asking them to play, they know what to expect and also what to expect from the QB so draw less pens.
I agree 1000%. I hate to call it scripted because the penalties are ratings-driven, but when they pile up in the red zone it’s looks sloppy. Just about everything I see with this set is ratings driven.
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Old 11-19-2018, 02:33 PM   #1204
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Re: Madden 19 CPU vs CPU Sliders

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Originally Posted by tommycoa
Quick question. I don’t see the sky punting wind glitch at all since the last real patch earlier this month. I seen it once, but it was karma because I told Roadman I’d yet to see one. Haven’t seen but the one. Are you guys sky punting wind glitch free?

Really love how the wind messes with punts. Especially on Free Kicks after a safety.

I quick simmed to end season 3 because of not deleteing after each game. On season 4 im gonna watch the pats and the jags. Jags have top rated defense. Want to do a season where i delete before each game played. Thinking this should clean up some of the screwiness. Didn’t want to have to delete after each game. Like always, you got do what Madden wants you do to. At least we got a good idea of what Madden wants us to do.
No, ive hardly seen any since the patch. Occasionally you'll see one but not like before where a team could have 3 or 4 in a game. It also feels like the better punters are able to pin teams down inside the 20 better, whereas before the majority were touchbacks.
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Old 11-19-2018, 03:09 PM   #1205
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Re: Madden 19 CPU vs CPU Sliders

Quote:
Originally Posted by tommycoa
Quick question. I don’t see the sky punting wind glitch at all since the last real patch earlier this month. I seen it once, but it was karma because I told Roadman I’d yet to see one. Haven’t seen but the one. Are you guys sky punting wind glitch free?



Really love how the wind messes with punts. Especially on Free Kicks after a safety.



I quick simmed to end season 3 because of not deleteing after each game. On season 4 im gonna watch the pats and the jags. Jags have top rated defense. Want to do a season where i delete before each game played. Thinking this should clean up some of the screwiness. Didn’t want to have to delete after each game. Like always, you got do what Madden wants you do to. At least we got a good idea of what Madden wants us to do.


I’ve seen about 6-8 sky punting glitches happen. But it hasn’t been that bad, it’s just when the wind seemed to be really, really crazy for that game haha. Also other thing I noticed? I hardly see blocked FGs and Punts... before I saw them all the time haha.


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Old 11-19-2018, 03:11 PM   #1206
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Re: Madden 19 CPU vs CPU Sliders

Quote:
Originally Posted by sdoug78
Ive seen the same thing with penalties, they increase when the OLine is low rating or low awareness, inexperienced Rookies or have a lot of injuries. Also when its a poor QB or Rookie again.



It feels as if it s the awareness rating that mainly drives it to me, when they have a higher awareness which comes with experience and fit the scheme you are asking them to play, they know what to expect and also what to expect from the QB so draw less pens.


Also, wanted to ask, is it true when a QB is fatigued false starts happen more? I was reading through the forums and came across a post saying having a higher fatigue leads to more false starts because guys are tired and are subbing out and increase false starts and such. Not sure if it’s true or not, just wondering.


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Old 11-19-2018, 04:11 PM   #1207
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Re: Madden 19 CPU vs CPU Sliders

Quote:
Originally Posted by tommycoa
Quick question. I don’t see the sky punting wind glitch at all since the last real patch earlier this month. I seen it once, but it was karma because I told Roadman I’d yet to see one. Haven’t seen but the one. Are you guys sky punting wind glitch free?

Really love how the wind messes with punts. Especially on Free Kicks after a safety.

I quick simmed to end season 3 because of not deleteing after each game. On season 4 im gonna watch the pats and the jags. Jags have top rated defense. Want to do a season where i delete before each game played. Thinking this should clean up some of the screwiness. Didn’t want to have to delete after each game. Like always, you got do what Madden wants you do to. At least we got a good idea of what Madden wants us to do.
Quote:
Originally Posted by MvPeterson2828
Also, wanted to ask, is it true when a QB is fatigued false starts happen more? I was reading through the forums and came across a post saying having a higher fatigue leads to more false starts because guys are tired and are subbing out and increase false starts and such. Not sure if it’s true or not, just wondering.


twitch.tv/mvpeterson2828
Haven’t seen this, but it’s a good theory. I see rbs do it some too. A lot of times it looks like offsides, but they call false start instead. Since oline never sub out, we get the false starts. I honestly think they programmed it to be this way to give us those 5 yard offensive penalties that arent in the game.
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Old 11-19-2018, 04:43 PM   #1208
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Re: Madden 19 CPU vs CPU Sliders

It would make sense too, if they were tired they aren't playing to their full ratings and more likely to give them away. If they have subbed out the replacement players would normally be lower rated and often a rookie or low awareness as well.
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