My strike/ ball ratio is quite realistic every game, I always make sure to check to make sure and yet I still run into the "CPU Aggressiveness" issue when my team gets a lead of 3 runs or more. The fact is, when my team gets a lead of 3 runs or more, the CPU gets ultra-aggressive AND ultra-efficient in that they take more balls, take more walks and get more hits and there is very little you can to combat it.
|
Quote: |
|
|
|
|
Originally Posted by kooch66 |
|
|
|
|
|
|
|
|
Even with the changes to the meter this year you are NOT going to throw a fastball low and away, miss the meter low, and have the pitch come way up and in, that is not happening. However, if you throw a fastball low and away and miss the meter in either direction (high or low) the ball might come SLIGHTLY up, meaning that if you're using a RHP vs a RHB and you're targeting the black low and away and miss, it might come up a bit and allow for some good contact. This is totally realistic, to me anyways. I just don't believe that most MLB pitchers "miss where they want to" 90% of the time.
Also don't forget about player's stats as well. Outside the top 10 to 15 guys most everyone else has fairly low control and bb/9, usually in the 60s or even 50s. That's playing a part too. If you have a guy with bad control and bad bb/9 he may just miss his spot, on top of the over/underthrow. For example, again if I put my marker on the low black and overthrow you guys want the pitch to miss down. But the pitcher might MISS HIS SPOT meaning where you placed your ball marker and actually throw it waist level, then with the over throw it does drop a bit but still gets a lot of plate. You are seeing this as a low fastball with overthrow "missing high, randomly" when in reality the pitcher has missed the spot altogether.
|
|
|
|
|
|
Again, not true in my experiences. I've had PLENTY of pitches where I've aimed low and outside, missed the meter by a slither and had the pitch go high and inside or low and inside, nowhere near where I was aiming. And Russell said it himself, when you miss the meter, the pitch location is completely random by design. Why would it be coded that way? The answer is clear as day.
The fact remains that most pitchers can throw their pitches at least NEAR where they're aiming. If I'm aiming low and I miss the meter even a SMIDGE early, that pitch can leak over the plate. Your hypothesis about users being able to train themselves to miss locations by a smidge is just completely off because by that logic, we too should be able to train ourselves to nail the meter every time, which simply isn't realistic. I don't know how the game would be SO easy by your definition because we as humans CANNOT nail the meter perfectly every time, so if I aim low and miss a smidge early, that pitch can be in a hitter's wheelhouse. Likewise, if I "train" myself (at this point we've already established this is impossible) to miss the meter by a smidge, the CPU can be sitting in that location and still hit the ball solidly. The fact that the pitch location is completely random when missing the meter only fuels the argument that the CPU can see a team down and "randomly" decide to have my pitch leak down the middle resulting in a hard hit ball. And again, this only fuels the argument that we as users have very little control in the outcomes of the games. And that is very disappointing to the degree that it makes me almost not want to play if I know my skill level has almost no bearing on my game results.